LittleBigPlanet Reader Review
When it comes to me buying games I usually think of plain solid action games and racing but I was surprised when I picked this up. LittleBigPlanet does have the cutesy factor to it and it's quite enjoyable.
LittleBigPlanet is a basic platforming game in which your objective is to explore the worlds of the creator curators and find materials for your levels (I'll talk about that later). The controls for this game are pretty simple and mapped well to suit the player. Since it's release in 2008 we've seen many gameplay tweaks and my favourite pair of additions are both the Metal Gear Solid and Pirates of the Caribbean packs because of the paint gun as well as water in levels.
The graphics of LittleBigPlanet are breathtaking especially in some of the worlds that both players and the guys at Media Molecule have made. The materials that you can pick for level designing are really accurate in terms of textiles so that in other players levels you can tell when they have used sponge so you can grab it or glass so you can slide. Some DLC packs come with new textures for levels as well so if you want to see them in levels just try them in the content pack menu.
The music in LittleBigPlanet is really catchy especially the music from the intro level of the game, which I hum to constantly. There are many other songs in this game which helps the atmosphere of the game. What I even found out about this game is that every material sounds like they would in real life, so an example of this is while running on stone you can hear your feet tapping on it. There are many sound effects that you can add to levels and add ambience to so it can make your levels as real as you like.
LittleBigPlanet is a different adventure everytime you turn on the game because this title's main selling point is the community on the internet. So far on the Playstation Network there are two million plus levels online and more being added in high numbers everyday. Not to mention leaderboards on all levels, trophies and downloadable content that is added to the game as well.
The way in which you can contribute to this is by the in game level creator which is a giant sandbox and a physics playground for you to work your magic with. The many objects and materials that you can retrieve from the story or user made levels can be used here as well as themes from story levels or DLC to make astounding levels. One tip for budding designers is to use the trial and error method when it comes to it but don't worry you have a undo function so any mistakes can be rectified by a simple press of the left d-pad.
I really like LittleBigPlanet for what it is and what it's community has made with the game. So if you see this game in a game store then I say that you should pick this up and get gadding about (In game reference there). It will not let you down and you will enjoy it too.