Hitman: Blood Money Reader Review
Thereís nothing I like more than a bit of mindless killing and mutilation, killing people in video games is always a good stress reliever, from hacking people into confetti with various melee weapons i.e. Condemned, to mindless bullet fests i.e. Halo 3, but with the therapeutic benefits that comes with virtual murder, nothing makes you sit back and sigh with the "aren't I a smug bastard" glow than when you kill someone correctly, or should I say...Professionally!
Nothing beats the feeling of playing a Hitman game where you set up your mark just right and then sit back and watch people run around you like loons trying to find the killer thatís just dropped a chandelier on someone head whilst youíre stood at the front doors away from the commotion asking some guard for directions, and not only does the guard give you said directions, but loans you cab fare as well...priceless...! So itís time again to run rampant in Hitman: Blood Money, another assassin based missions fest where you have the choice (though I use that term loosely) to go about your duty with pride and dignity or to run onto a busy cruise liner looking for a handful of men to kill with more hardware than a developing countries military force!
Once again you play 47, our tried and tested genetically engineered super assassin, who has been running his little bald suit wearing arse around for the past eight years now bumping off more people than a plague in the most professional manner possible whilst earning more money than god!
I think one of the main reasons why this game shines so perfectly in the industry is that itís a concept that actually works and IO Interactive have had the forethought not to try and change it too much, they see that the Hitman series is a huge hit so they will just continue to pump out the same games every now and then and they will still work!It's similar to the first company to start selling bottled water, everybody else scoffed and told IO Interactive that it would never take off but eight years down the line when the rest of them are trying to set their next sequel in space or with genetically modified Dragon Ball Z-esque super powers (yes, Condemned, I'm looking at your franchise again...), IO Interactive have just taken the same product that worked perfectly well for them eights years previous and polished it up, given 47 his trusty Fiber Wire and told him to go do what he's good at and its worked! Again!! And here we are buying bulk packs of bottled water at the super market for the same price as petrol for something that come out of the tap! The world makes my brain hurt sometimes.
I'll be the first person to admit that if you put the same product through the wringer too many times, youíre on a course for failure, but IO Interactive seem to have found a good formula with this one, I personally am a huge fan of the Hitman series and have enjoyed them greatly (though I have not seen the movie yet and do not plan on doing so as many/all video game/movie conversions just go horribly, horribly wrong (Alone in the Dark, Resident Evil, Street Fighter, Mortal Co..sorry Kombat...with the obvious exceptions of the greatest games ever made; Silent Hill and Final Fantasy: Advent Children)
In this instalment of Hitman, you mainly play in flashback sequences as "Jack" Alexander Leland Cayne the former director of the FBI is talking with a young journalist about the exploits of 47 and whenever "Jack" mentions a certain 'accident' or murder, he hints that 47 had something to do with it, you then, playing as 47, re-enact said 'accident' or murder and so the story moves on from there.
You later find out from your trusty contact at the Agency, Diana, that a new organisation of assassins known only as 'The Franchise' are taking out The Agencies best assassins, all apart from 47, whom, it is late revealed, is the last one left other than Diana herself.Not wanting to spoil the ending for you (and it was quite entertaining from my point of view) Iíll just say that the gun fight chase on the White House roof was great! ^_^
I donít agree with the old "if you beat a dead horse long enough something golden will drop out of it's arse" method of game design that takes place these days (TOMB RAIDER, DEAD OR ALIVE...erm, not to mention any specific names) but I think the Hitman horse still has a few steps in it before it keels over so Iíll sit back and wait for the next instalment to pop onto my 360 and hope that it doesnít make me want to try and Fiber Wire myself to death!