Retrospective: Earth Defence Force 2017

Spiders from Mars, or thereabouts.

EDF! EDF! EDF! There is one central thing you need to know about Earth Defence Force: it is not what people have come to believe they want from a videogame. Graphically it's last-generation, the animations are like watching stop-motion puppetry, the voicework sounds like extras from Baywatch reading the script of an Ed Wood movie, and the monsters appear to be based upon stock photography of insects.

It is, however, the answer to why we started playing videogames in the first place, all those years and all those consoles ago. It is the grand, raw, silly joy of pressing buttons and watching crazy, fantastical stuff happen on the screen in response. For whatever reason - accident, design or budgetary restrictions - it isn't a whole lot more than that. It doesn't need to be. You press a button and a building explodes. You press a button and a dozen giant ants are hurled into the air. You press a button and you ride a speeder bike over the head of a giant robot with laserguns for arms. That is why we play videogames.

EDF: not, in fact, a gas company, but rather the Earth Defence Force, humankind's last, best protection against an invading alien force. Not that they seem entirely sure it is an invasion - they immediately nickname the shiny spheres that appear in the skies 'The Ravagers', and then wonder if they come in peace. A self-fulfilling prophecy, really. The dialogue is hilariously broken and inappropriate, but it adds beautifully to the general B-movie air. "A bug! A very huge bug!"

'Retrospective: Earth Defence Force 2017' Screenshot 1

And very huge bugs they really are - tank-sized ants, shed-sized spiders... It'd genuinely be a little creepy, if only there weren't so many of them on-screen at once that it plunges into happy absurdity. Armed with a rocket or grenade launcher, you murder them in their dozens, strangely undamaged, unwobbling corpses flying skywards and landing as temporary, chitinous mountains. It's low-tech for sure, but the scale and butchery of it looks incredible. EDF was met with a sour reaction by many gamers, and frankly it's baffling that they didn't find this simple act of comical carnage endlessly satisfying.

Equally crucial to EDF's towering achievement is the Police Academy-esque incompetence and total disregard for anyone else of the player-character. Boom! Oops, there goes that bridge. Kapow! Gosh, hope no-one was still in that tower block. Kerrrash! Oh come on, there was no way I wasn't going to shoot that massive radio tower. If it's a building, it can be destroyed. No-one will ever tell you off for it, no points will be deducted and, frankly, nothing will have been achieved - except the pure glee of meaningless destruction. It'd be an entirely different game if there civilians in them, but save for you, perhaps your co-op buddy, the Ravagers and some comically inept AI EDFers (who can also be casually murdered without consequence), the Earth you're so forcefully defending is a ghost-world.

Maybe it's just one more reflection of the game's apparent quick'n'dirty development style, which so successfully priorities excess over finesse, but I like to think everyone's already been evacuated, and you've been given a mandate to stop the aliens at all costs. Architecture doesn't matter - only killing insects and robots matters. So, you might as well nobble a few skyscrapers while you've got that rocket launcher on you anyway. Perks of the job and all that. No-one gets hurt, so millions of pounds' of property damage feels like jolly hijinks rather than the sadistic brutality it could have been. Your rocket's launchers not just for killing ants: it's for creating your own festival of destruction.

Ah, those weapons. They escalate in power and ludicrousness as you play through the game, picking up drops from slain aliens. They make this much sense: none. A simple machinegun can take down an army of flying robots that have apparently just destroyed humanity's entire air force. A hand grenade somehow packs enough power for a 100-foot blast radius of insta-death into something the size of a kitten's head. A missile launcher the size of a large dog, but somehow light enough to carry in one hand, can fire eight homing rockets at once. Oh, and ammo is infinite. Go figure. EDF isn't interested in giving any answers - just shut up and shoot stuff.

'Retrospective: Earth Defence Force 2017' Screenshot 2

EDF has giant insects, giant robots, really giant robots and mecha-Godzilla. EDF has a mammoth death toll, and weapons that can level buildings. EDF is made of 10-minute missions that are positively built for drunken co-op fun. So why wasn't EDF absolutely huge? When brown shooter after brown shooter is released to rapturous acclaim and insane sales, a colourful, explosion-packed videogame that is all about the joy of videogames should have stuck out like a sore ant-thumb.

Blame the lack of a decent marketing effort. Blame the failure of much of the games press at the time to afford it the same degree of coverage as Shooting Men In Brown In A Brown World IV. Blame the lack of online multiplayer and Achievements. Blame the spiteful forum-whinging about the graphics and the lack of a crouch button. Blame an endemic attitude throughout games culture that rewards the familiar but ignores novelty. And now it's out of print. In a right and just world, this would be re-released on Xbox Live Arcade for a budget price, and it'd take over the world. Then we'd get a sequel with Live support and incredi-graphics. It won't happen, of course. EDF's ship has sailed, leaving only faint echoes of its enthusiasts occasionally passing across the internet.

You press a button and a building explodes. EDF! EDF! EDF!

Comments (78) Latest comment 3 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Benno #1 3 years ago

    it was fun for about 10 minutes, then it got repetitive
  • Benno #2 3 years ago

  • WrongShui #3 3 years ago

    get a soul Benno, this game is a timeless classic.
  • rowsdower #4 3 years ago

    The developers have said they're working on EDF2. And you can still get it for pennies on ebay - that's where I got mine.

    It's great fun though and an absolute blast in multiplayer. Global Defence Force is the more replayable game however. They should port it with a graphics overhaul to the PS3, it'll sell like crazy.
  • justice-ste #5 3 years ago

    The best co-op title I've played in an age.
  • Rirekon #6 3 years ago

    It's an awesome game, one of a very limited selection in my console games pile that I will go back to again and again
  • Jimpanse #7 3 years ago

  • TheEnd #8 3 years ago

    Brilliant game. Always popular with a mate.
  • Figgernaggot #9 3 years ago

    I can't do the last 3 missions on Inferno! :'(
  • TOOTR #10 3 years ago

    its been tucked away on a local supermarket shelf for 60 AED - thats about 10 pounds queenie money. and over here in the UAE thats not a bad deal for a 360 game (even one thats out of print)

    I've picked it up countless times the last months, only to put it down again with a 'nah' and a shake of the head....

    Mr Meer has convinced me to pick it up.

    Of course, its bound not to still be there now.....

    Edited by 1 at 07/06/09 @ 11:58
  • Baggies1879 #11 3 years ago

    I love this game. Me and the Mrs have spent countless hours playing through this at stupid o'clock in the morning. Great fun, just switch of your brain and blow shit up.
    Edited by 2 at 07/06/09 @ 11:58
  • lucky_jim #12 3 years ago

    Got this for £6 second-hand the other day. It's brainless fun all right, and for that kinda price you can't go wrong. I'm not sure I'd be so positive if I paid £40 or whatever when it was first released though.
  • Gl3n #13 3 years ago

    Oh God! The captain's dead!
  • RabidChild #14 3 years ago

    Dull as dishwater on your own, impossibly awesome with a mate.
  • sweetcheeks #15 3 years ago

    damn you mothership, did we wake you up ??!

    oh and i never posted my kudos at the time.
    i was Really Really impressed with the review, this is why i go eurogamer first.
    i'm sure most review sites would have given this a average score,
    i cant stand review sites that do an ign styled breakdown
    graphics score, sound score etc, and then rate accordingly.

    it was a bold move to score that a 9, its technically no where near a nine.
    but we dont play games for tecchnical merit,
    Games are meant to be fun. that is all.

    Kieron ftw
    Edited by 1 at 07/06/09 @ 12:22
  • ilmaestro #16 3 years ago

    Have you seriously done a retrospective article on a current-gen game? Please.
  • ddbrex #17 3 years ago

    @ lucky_jim, it was under £20 when it was released, least that's what I paid for it from play
  • DFawkes #18 3 years ago

    If you don't like EDF, you have no soul. That's a cold hard fact that you obviously won't understand if you have no soul :p

    I got this near release at it's RRP (£25 at the time) and it was great then. Certainly a great contrast to the also brilliant Gears of War. It is a shame about the lack of online co-op, but it's still great as is.
  • barnard666 #19 3 years ago

    I love this game, its stupid, it's great, and even greater if I am drunk with a friend.

    Bouncing plastic spiders.

    the I agrees and I disagrees were class.
  • lucky_jim #20 3 years ago

    Ah right, I remember it being £25 at launch, come to mention it.

    I've just been playing it and wasn't able to complete a mission cos a giant ant got stuck inside a building and I didn't pack a rocket launcher as I wanted to try out the shotgun I'd just unlocked. That kinda stuff is gonna annoy.

    But yeah, it's a good laugh, although I'd still be a bit miffed if I paid more than a tenner for it.

    @ilmaestro: I made the same point when they did a "retro" feature on Pathologic, which is about three years old. I'm not sure EG quite understand retro!
  • bad09 #21 3 years ago

    "Have you seriously done a retrospective article on a current-gen game? Please."

    We had one on Crackdown the other week! Still I suppose technically, they are still retrospectives :)

    I'm looking forward to next week's Alan Wake retrospective!
  • MiY4MOTO #22 3 years ago

    I bought this at launch for around the £20 mark, and it was worth every penny.

    Maybe it's a game for the children of the ZX Spectrum era... Those of us who remember first seeing giant ants (or GI-ANTS as a friend of mine refers to them) as a kid in 3D Ant Attack and wishing you could do more than jump on their heads.

    It is a game that is impossible to play without a big stupid grin across your face, a genuinely 'laugh out loud' experience which sees you leveling cities, destroying wave after wave of absurdly large insects and shooting down Independence Day sized flying saucers with glee. I remember the first time I saw a wave of giant (the word giant just doesn't seem big enough) robots coming out of the sea, firing technicolour megadeath rays, or the huuuuuuge 4 legged walker leveling buildings all whilst being attacked by hundreds of insects & UFOs and just wondering how in the hell my 360s GPU wasn't melting under the strain.

    It's a game that can be summed up in 2 words. Fun & Excess.

    As DFawkes so rightly said, if you can't find anything to like in this game then I put it to you that you have no soul.
    Edited by 1 at 07/06/09 @ 12:52
  • Wastelander #23 3 years ago

    Such a great game.
    In big-budget HDgaming world this shouldn't even exist, so glad it does though.
  • bad09 #24 3 years ago

    It Came From The Desert!
  • Lummox #25 3 years ago

    @ilmaestro & lucky-jim

    The standard definition of "retrospective" is "looking back over things in the past" - it has nothing to do with "retro" as in a game more than a few years old. Therefore, Eurogamer would be perfectly entitled to do a retrospective on a game released yesterday if they wanted!

  • Jonsend #26 3 years ago

  • Farzlepot #27 3 years ago

    Serious Sam was a game that shared many of the traits of this - swarms of ridiculous-looking monsters filling every map, ranging from the tiny to the absurdly enormous, and you were provided with an equally-wacky variety of boomsticks with which to dispatch them. Classic, old-fashioned gaming re-incarnated. Serious Sam was fun, but it was also good.

    EDF reminded me of Serious Sam in a lot of ways. But it was bad. Perhaps it was a case of it being "so bad that it was good" that caused it to capture so many positive reviews (it somehow garners a 69 average on Metacritic), I don't know. But unlike Serious Sam, it certainly wasn't good.
    Edited by 1 at 07/06/09 @ 13:18
  • kentmonkey #28 3 years ago

    I didn't really enjoy it, to be honest. I can see the appeal with a mate, but virtually all of my 'mates' are not really into gaming, and my wife certainly isn't, so with the lack of online that buggered it up for me really. I can see that it would be anarchic fun in two player though, and massively more enjoyable.

    I got to about level 20 and the repetitiveness started to get to me. Very uncreative achievement points as well.
  • BremXJones #29 3 years ago

    EDF! EDF! EDF! EDF!

    KG
  • oerhoert #30 3 years ago

    <em>"But unlike Serious Sam, it certainly wasn't good."</em>

    Would be useful, though, if you cared to elaborate on <em>why</em>.

    I bought Global Defense Force because people said it was even better than EDF, although that failed to catch my immediate interest after half an hour, so I still haven't tried this.

    By the way, I think you're stretching it a bit when 2007 games get articles in the retro section.
    Edited by 1 at 07/06/09 @ 13:47
  • Whizzo #31 3 years ago

    A brilliantly stupid game that was stupidly brilliant.

    Interesting timing of the retrospective as I'm now having a similar amount of fun killing the EDF and blowing up buildings on Mars in RFG!
  • Farzlepot #32 3 years ago

    "Would be useful, though, if you cared to elaborate on why."

    I'm just voluntarily pushing my opinions onto people. When I get paid to do it, then I'll start explaining the rationale behind them!
  • Rev.StuartCampbell #33 3 years ago

    Everyone here dissing EDF: I seriously and truly hope you all die of an exploding rectum.
  • Buztafen #34 3 years ago

    "How is it moving so fast when its walking so slow?"
    "Just shows how huge the damn thing is!"

    The game is utter genius...end of.
  • lucky_jim #35 3 years ago

    @Lummox- if that's the case, why is it in the site's Retro section?
  • Rev.StuartCampbell #36 3 years ago

    http://ww w.gamecritics.com/crackdown/rev...

    Brad Galloway is a big bucket of dickwipe. He hates Bangai-O Spirits too, because he's fucking shit at games.
  • Razzajazz #37 3 years ago

    I bought this the day it came out for £17.99, and that's some of the best money I've ever spent. What I love most about this is game is the way that sometimes it just can't even handle what's going on and the frame rate drops to slide-show speed. Any other game would be intolerable with this, but somehow this just makes EDF even better, just adding yet another layer of lunacy to the game!

    Now if any game (or sequel) was crying out for 4-player L4D co-op shenanigans, it would be EDF! 4 x Vulcan rocket launchers, you'd probably end up blowing up the whole city with the first shot! :)
  • Waffleaber #38 3 years ago

    Global Defence Force on ps2 was better. Better co-op, more weapons, 2nd soldier type changed the way you played. Doesn't look as impressive obviously but given the choice I'd take GDF over EDF every time.
  • Mox #39 3 years ago

    Let's hurry home, and get a bite to eat.
  • Azazel #40 3 years ago

    To be honest I've only got a vague awareness of this games existence :(

    It sounds like Serious Sam - and I liked Serious Sam a LOT.
  • coach_mcguirk #41 3 years ago

    When this is over, I'm going to take you out for a steak!

    PS Azael - if you like Serious Sam, you NEED this game.
    Edited by 1 at 07/06/09 @ 15:13
  • Inquisitor #42 3 years ago

    I enjoyed it for a while but it gets fairly boring after a few hours. The graphics aren't great but the scale of things is still impressive, levelling the TV tower or fighting the huge spider were epic moments. However there was nothing there to pull me through the game aside from seeing how ludicrous they could make the next boss encounter.

    For a game based entirely around firing a gun I found the weapons lacking and without any punch, the core mechanic just wasn't satisfying enough to over come the slog of basically grinding through the game, it's a long game too. Huge levels and plenty of them don't do it any favours, if it had been sliced down, the filler and grind removed I'd have probably come away a lot happier.
    Edited by 1 at 07/06/09 @ 15:48
  • Stoatboy #43 3 years ago

    Love this game. Lunatic mayhem at its finest. Awesome!

    @Razzzajazz: The small brushed-metal UFOs seemed to really hit the frame rate. So, for me, it almost became a mission objective to restore the frame rate by killing them.

  • Waldo #44 3 years ago

    I played through a few levels when I first got the game, and then put it aside for other games and haven't gone back to it.
  • SFKosmo #45 3 years ago

    "Man... what an ugly critter!"
  • DFawkes #46 3 years ago

    I think Eric Bana as Nero in the new Star Trek film wrote a FAQ for this game. Even incorporated it into the film as a line:

    "FIRE EVERYTHING!"
  • Wastelander #47 3 years ago

    Inquisitor sucks ;)
    The weapons get mental powerful after just a few levels, how much did you play?
  • samaran #48 3 years ago

    second game destroys this one. i love jetpack girl
  • Vermillion3000 #49 3 years ago

    Oh yes. This is a game for actual game fans.
    No, there isn't a proper story or epic, tastefully lit cutscenes - there's just gameplay. Pure, distilled gameplay. The sort that makes games lecturers lie awake at night, shaking in terror because it's so impossible to plug into an academic framework. You might find the lack of sense or context troubling but don't panic, you can switch back to your telly and watch some adverts every half hour to get your fix of deep and meaningful characterisation.

    Grab a sniper rifle, head down to the beach level and stare in awe at the giant robots stalking out of the sea. Enjoy fun again. Enjoy being ten years old and running round the woods with a machine stick making dakk-dakka-dakka noises. See how many monsters you can kill with one volley of rockets, see how quickly you can get the framerate back up by picking off the expensive meshes. (Aye... Stoatboy)

    This is the least pretentious game since Space Invaders, and possibly the most fun. It makes Crackdown look sensible.

    The original EG review also uses the term "Weaponised Bukkake." And if that doesn't convince you to play then, frankly, you don't deserve to have any fun. Ever again.
  • Mr-Brett #50 3 years ago

    It's childish I know but I can't help but giggle at the line: "They're beating off civilians!"

    Every time :)
  • JayKwon #51 3 years ago

    This is the ultimate fun party co-op game to play when you're tired or drunk with a friend. Massive :D! I still love it and I keep playing it when a friend comes along for a night of gaming.
  • convercide #52 3 years ago

    It's an absolute gem. One of the most fun filled games I've played.
  • ACCH #53 3 years ago

    35 hours in to this and I'm still trying to clear it on Hardest with a mate of mine. We've logged more than 70 hours in Global Defence Force. I do like GDF more because it has much more variety and 20 more levels but that frame rate is so uncool
  • Embra #54 3 years ago

    Never had a game make me laugh so much. Really stoopid, really fun. I'd play the entire thing again, beginning to end, over any of the Gears of Dull series.
  • hahayou #55 3 years ago

    Yeah, come on, this is a game I'm looking forward to playing on a system I haven't bought yet! Stop retrospecting my future!

    I have the PS2 game and, yes, it is mindless greatness.
  • metallicorphan #56 3 years ago

    i thought the game on the 360 was quite good for what it was,when i first saw giant ants etc walking over the buildings i thought that was cool


    the cheapo price also helped ;)
    Edited by 1 at 07/06/09 @ 22:00
  • stevetuck #57 3 years ago

    Giant ants, giant spiders, giant robots, huge guns and exsplosions... stupidly cheap... what else could you want in a game?
  • FatConan #58 3 years ago

    EDF has all the charming eccentricity and endearingly cheap special effects of Tom Baker era Doctor Who. If only it were as easy to beat as the Daleks...
  • DFawkes #59 3 years ago

    Love that comparison FatConan :)
  • wiper #60 3 years ago

    "Blame an endemic attitude throughout games culture that rewards the familiar but ignores novelty."

    Not the first time it's been said, and not without truth to it, but I'd say there's a little more to it than just flawed 'games culture', or indeed that it's something that can really be avoided. I wrote something overlong and tedious on the subject, as a response to a similar viewpoint put forward by some bloke from the Grauniad about the reason for Mirror's Edge's relatively lacklustre reception over here.

    It's not a brilliant article, not nearly cohesive enough, but I stand by some of the issues raised in it - primarily, that 'rewarding the familiar over novelty' is endemic to all criticism, but is inevitably overcome.



    Edit: and, to be more directly on topic: EDF is awesome, though its achievements are as dreary and tiresome as the game is ebullient and wild. Some of the best fun to be had on a 360.
    Edited by 1 at 08/06/09 @ 01:33
  • Pablo2k5 #61 3 years ago

    Never even heard of it, seriously...
  • Harmonica #62 3 years ago

    The only game on my 360 that I've plunged a good 30 hours into with a mate and received precisely 0 gamerpoints for my efforts. Surely that in itself is a total triumph - there are many games out there that throw achievements at you and I couldn't care less about playing them.
  • DDevil #63 3 years ago

    I completed this on normal, but for me the death toll for this game was the underground burrow levels. It's brown and boring!

    edit: jstar... Without checking I think EG actually gave a 8 or a 9 for EDF originally.
    Edited by 1 at 08/06/09 @ 08:02
  • lucky_jim #64 3 years ago

    @jstar - KG gave it 9/10 on this here site. Someone earlier in this thread compared it to Serious Sam, which I think is a fair comparison. I only got EDF the other day so it's not really fair of me to make a comparison, but so far I think I enjoyed Serious Sam's knowing silliness a bit more. However, I'm open to letting EDF change my mind as I play more of it!
  • Pinewood_Groves #65 3 years ago

    I judge people who don't like EDF.
  • LittleSacky #66 3 years ago

    This is the game I keep coming back to every now and again when I want something bitesized, satisfying and fun, I'm currently on my third difficultly playthrough of the game.

    For me, It's a example of a really well tuned (whether intentional or not) arcade shooter, with the drop rate on armour and weapons being quite good enough so that it you didn't feel you had to 'grind them' inorder to progress with the game. It's not until your purposly trying to get either all the weapons or really trying for the much harder difficulty levels that you noticed the need that it's designed so that your meant to play through each difficulty level in turn, and that your tactic of how you take on the levels need to change.

    It's a shame the achievements are so very finite and difficult to achieve. Although it was from the time when the Japanese really didn't understand the idea of adding achivements into the game as a gameplay hook, rather than lumpsum achievements.
  • systems #67 3 years ago

    As has already been said, the later PS2 version was superior (Global Defense Force). It suffered from a bit of slowdown though, as you'd expect, so you had to disable screen shake during hectic bits. Otherwise it was better in *every* way, and was set in real locations. Even the sound was better. Well worth picking it up.

    If they made GDF2 with split screen co-op and online co-op that would be perfect. Just boost the vehicles up a bit this time as they were a liability. In fact, if they let you fly to the combat zone and land where you want that would be good too.

    Surely they can knock out another game? It doesn't need to look like Killzone 2 - just add online play to GDF and add a few more animations (and keep the exploding glass effect).
  • xagarath #68 3 years ago

    Global Defence Force on the pS2 is indeed superior, and has jetpacks.
  • dmt2 #69 3 years ago

    This game is huge fun but best played in co-op. There's a level where you start on a big beach you're charged by a huge swarm of red ants. Fleeing in a blind panic you head for the road tunnel and then create your very own tunnel of death as the ants swarm you. Playing that level brought back the sheer glee that very silly explosions and big guns can without the aggressive kill that bastard approach you get in FPSs. EDF has the best explosions and such is the end level that its the only game to tax the 360's graphics chip up to breaking point, and your team mates may be ludicrously rubbish in all respects although their quasi dubbed Japanese is unintentionally hilarious ("Are you scared?!" and "They killed Tiny!";) and the fastest way to move forwards may be to go sideways, but even with all these shortcomings (they actually make the game)... the game is massively enjoyable. Its honestly the most fun I've had in co-op.
  • thegamesthething #70 3 years ago

    I bought this when it came out, dismissed it after 10 minutes, put it on the shelf for a year.

    Tried it again, gave it a proper chance, loved it to bits. The frenzy of destruction once you get to the higher difficulty and weapons is a sight to behold. Admittedly I end up killing most of my fellow soldiers as well as the aliens, but they knew the risks.
  • Fwing #71 3 years ago

    Sheer brilliance. Big, dumb fun.
    If you don't like it you're dead inside.
    Edited by 1 at 08/06/09 @ 10:32
  • romanista #72 3 years ago

    i was under the impression it sold quite okay.. love the game!
    it also gave me one of the scariest games ever... i had put the lights out, sound on maximum on pioneer stereo, and then my two year old laid it's hand down on my knee.. i jumped in the air for miles!

    Edited by 1 at 08/06/09 @ 10:38
  • riz23 #73 3 years ago

    This game was retro the day it came out. And class.
  • rogueJT #74 3 years ago

    no auto save on this is a killer.

    I wiped out 10 levels progress and haven't gone back to it in frustration.

    Plus awful achievements. They're literally just complete the game on easy, complete the game on normal, and so on. That's it.
  • kingcrude #75 3 years ago

    i personally love the acheivements on this game. one more reason to push on the harder difficultyies. Im half way through hardest, man its getting tough even with 2500 health. ive heard u need up to like 6000 to do inferno

    "this will teach you to dig holes in my backyard!"

    cant recommend this game enough, but even my most game obssessed friends just turn their backs on just looking at the box
  • Caspar_Esq. #76 3 years ago

    Does nobody think its a bit odd to have a retrospective of games that have been released this gen?

    ...
  • sugarbaron #77 3 years ago

    One of the top 5 xbox 360 games for me - awesome stuff!
  • ruttyboy #78 3 years ago

    One of the best 360 games yet released without a shadow of a doubt. I've put over 60 hours into it now both co-op and solo and I still come back to it :D

    Also to call the graphics 'last gen' is an out and out lie. The explosions are absolutely beautiful for a start.

    I haven't tried Global Defence Force and always assumed it would be hard to get hold of, howeverafter looking on Amazon I've just picked up a second hand copy for a fiver, can't wait! \o/
  • Figgernaggot #79 3 years ago

    Me too Ruttyboy, over 50 hours for me.

    Who gives a shit about graphical spanglies when there's so much *fun* to be had? :D
  • Bealsy #80 3 years ago

    THEY ARE KNOWN AS THE RAVAGERS! But are these visitors friendly?!

    ROFL. You can't help but feel like a kid in a sweet shop with this game, unlimited rockets, a jump button, a fire button, some rolling and MILLIONS OF ANTS AND SPIDERS AND THINGS.

    Many a drunk afternoon spent with obligatory mate with too much Magners and co-op EDF.