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Resident Evil: The Darkside Chronicles Preview

Wii Preview by Tom Bramwell

28 April, 2009

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Resident Evil 2! Resident Evil 2 is my favourite of all the Resident Evil games, refining and intensifying the suspense and isolation of the first and embedding it in an equally coherent and surprising new setting. Good news for me then, because Resident Evil: The Darkside Chronicles' chief producer Masachika Kawata, fresh from his work on Resident Evil 5 with Jun Takeuchi, describes the transition from last year's surprisingly good Umbrella Chronicles in similar terms.

"One of the biggest things is we wanted to put it in Umbrella Chronicles," he tells Eurogamer. "We just didn't have enough time to - so it felt like this was us finishing the job we started out to do initially. The second thing of course is yes, we know this is a very popular game within the series itself, and to be able to work with Cavia to create this, to base The Darkside Chronicles on this story, we knew was going to be a lot of fun."

The results - renewing the pixellated vows of friendship forged between Leon S. Kennedy and Claire Redfield in the Racoon City Police Station all those years ago - return the gameplay firmly to rails and wrest back control of the camera, which may seem like a step backwards, but it's done with dramatic intent. Kawata has clearly been watching Cloverfield (actually, he says so), and the game's camerawork is of the handy variety, full of bouncing runs, explosive disorientation and dramatic twists of the head.

In fact, the visuals are among the best the Wii has even seen, thanks in large part to game director Yasuhiro Seto and his team at developer Cavia, who have concocted scaled-down shaders and lens filters based on principles adopted from Xbox 360 and PlayStation 3 groundwork elsewhere. There's more environmental detail spread across the game's claustrophobic corridors than we saw in House of the Dead: Overkill, to use an obvious comparison, as well as a comparably diverse range of atmospheric effects, giving the zombies, dogs, giant spiders, wolfy things and man-size claw interruptions a solid foundation to strut their dramatic stuff.

'Resident Evil: The Darkside Chronicles' Screenshot 1

"I feel that some of the lessons I have learned from Resident Evil 5 have taught me some things," Kawata tells Eurogamer.

Both characters are visible on-screen at all times, even in single-player, says Kawata, and the script is supposed to be more realistic than wisecracky so as not to detract from the gravity of the situation. Watching Seto play through the opening section, beginning in a fireball on the streets of Racoon City and trotting through alleys - flinching as zombies wrestle for you from the other side of a chain-link fence - and shops on its way to the front doors of the Police Station, the handicam dynamic looks as though it might interfere with aiming by jiggling zombie heads around, but in keeping with the sense of urgency, you don't have to kill all the zombies to move on.

The game also revisits plenty of Resident Evil 2 touchstones, like the zombie attacking a shopkeeper early on, and a headspin to meet the sight of zombies banging on the glass, enhanced with a stab of frantic strings from the low-key soundtrack. There are numerous cinematic interludes, like rescuing Claire from a zombie at her throat. Later in the demo a SWAT van explodes and knocks Leon down, so Claire has to defend him while he clears his head, and there are a few branching pathways to consider, like ditching the streets to descend a stairway (only to be mobbed by crows). There are explosive barrels to hit and unlockables, too.

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Comments: 1-14 of 14 in total

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DFawkes
28/04/09 @ 15:11
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I'm looking forward to this, though I hope it's easier/I'm less rubbish at it. I'll never finish the first one.
Edited 1 times, most recently on 28/04/09 @ 16:12
mashk
28/04/09 @ 15:23
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Lightgun game?

Meh.
Pac-man ate my wife
28/04/09 @ 15:35
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@ mashk

Good, incisive commentary there. Nice one.

I never got the first one but enjoyed blasting through Ghost Squad and HOTD:Overkill.

Hopefully this will have bags of atmosphere and tight controls.
septimus
28/04/09 @ 16:06
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Wow a light gun game for the Wii! Revolutionary!

Wii is living up to what I thought it would be.... glad I sold it.
Oh-Bollox
28/04/09 @ 16:20
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Both characters are visible on-screen at all times, even in single-player

So it's not from a first-person perspective? I can see it'll be good for shooting each other, at least.

the handicam dynamic looks as though it might interfere with aiming by jiggling zombie heads around

Good, it should do. Bit of a challenge to hit those zombie melons, as it should be.

"Yes, you know I'd love to see what a Western company could do if they were going to make a new Resident Evil game,"

I wouldn't. Look what happened to poor Silent Hill. Shattered Memories may or may not turn out to be good, but the Western SH games have been cack compared to 1-3.

I add that I don't think The Darkside Chronicles will have the same problem. It's not just that it's a remake of a popular game in an evergreen series; after accusations that Resident Evil 5 lost sight of the horror and suspense that underpinned so many of the preceding instalments, The Darkside Chronicles is taking an interesting turn.

Surely it'll sell well because it's an RE game? If it was an unknown, it might or might not do okay, but as it's an RE title, and it covers the single most popular game of the series (as far as sales go, IIRC), it'll sell to long-suffering fans of the series and people dragged in by RE hype.
Cyclone
28/04/09 @ 18:37
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While this sounds interesting, and it's always nice to see Racoon City again, it hopefully isn't the RE2 remake that was rumoured. Personally I'd like to see a remake of 2 that returns the series to its roots. A proper survival horror but with an updated control scheme. While RE5 wasn't as bad as some people made out it just didn't feel like a Resident Evil game, at least from my perspective anyway.
napalm68
28/04/09 @ 21:42
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I'm looking forward to it also. I am part way into the first one. It is currently like playing RE0 without all the tiresome running around solving puzzles dropping inventorry running moving stuff...
ChompFace
28/04/09 @ 22:14
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Gonna be a typical moaner and say that I wasn't that impressed with the last one...nevertheless I am feeling suckered in by this one after seeing the trailer.
Artemus
28/04/09 @ 22:49
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The closest we get to a RE2 remake for now. I'm looking forward to it.
SharksInYourMouth
28/04/09 @ 23:36
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Leon! :D
DUFFMAN5
29/04/09 @ 05:51
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Resi 2 for life.
Shakey_Jake33
29/04/09 @ 07:32
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I enjoyed Umbrella Chronicles, I felt it was a fun piece of fanservice, I really enjoyed playing through familiar Resi scenes from another perspective. If this tightens the experience, I'm all for it.
Der_tolle_Emil
29/04/09 @ 08:11
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I also enjoyed the first one a lot. It's a very different type of shooter, much slower and focuses a lot more on precision. They also did a really good job of revisiting all the previous RE games, I felt right at home from the start.
Bulbatron
08/05/09 @ 18:52
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I was shockingly bad at Umbrella Chronicles, so it looks as though this game will probably be dead to me as well. :-(

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