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Resident Evil 5 Hands On

Xbox 360 PlayStation 3 Hands On by Kristan Reed

15 December, 2008

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Japan may have gotten the jump on the rest of us with the Resident Evil 5 demo this month, but a fortunate alignment of circumstances found your humble correspondent in the right place at the right time with the right kit: Japan, last week, with an Xbox 360. The two-level demo gives us our best chance yet to see how Capcom's latest is shaping up ahead of its 13th March release on the Microsoft and Sony boxes.

The answer is, perhaps unsurprisingly, no different to what it was in October when Capcom essentially premiered the playable demo at the Tokyo Game Show. If you've been following the trail since we saw the game in action at Capcom's Captivate event in June, you'll know that two small sections have been deemed suitable for public consumption to date.

Without doubt the Big Thing in this long-awaited sequel is the emphasis on co-operative play. While 2003's GameCube-exclusive Resident Evil Zero dabbled in character-swapping and co-op puzzles, Resident Evil 5 brings the feature to the fore, with split-screen, System Link and online play available in the demo build. The star of the very first Resident Evil, Chris Redfield, returns for the latest adventure, this time as an agent for the Bioterrorism Security Assessment Alliance (BSAA). Called to investigate an incident in West Africa known as Kijuju, he hooks up with fellow BSAA agent Sheva Alomar who acts as his guide in the early part of the adventure.

With no time wasted on back-story, the demo thrusts players straight into action, wandering the narrow corridors of a filthy shantytown armed with a pistol, shotgun, sniper rifle and knife. You're quickly set upon by melee weapon-wielding natives, all apparently suffering the violent effects of the mysterious T-virus. The answer? Shoot them with laser-assisted pinpoint accuracy until they dissolve on the floor in a bubbling mass of goo.

'Resident Evil 5' Screenshot 1

Careful with the axe, Eugene.

With a control system inherited wholesale from the beloved Resident Evil 4, there are few surprises in terms of how the game looks and feels. The controls, in particular, share the quirks of old, which you'll either love for the panic and tension they infuse, or feel slightly irritated by, because of Capcom's reluctance to allow the same freedom of movement, aiming and camera control we get elsewhere. A total of four control mappings help cater for individual requirements, but by and large what you're faced with is identical to what was present last time out. Even hardened champions of Capcom's enduring series might feel a slight pang of regret that Resident Evil 5 is so doggedly true to past glories and hasn't seized the opportunity refine the overall feel.

As ever, the key to getting the most out of the game is to simply go with it, and rewire your action-adventure control habits to a series of unusual requirements. For better or worse, armed combat is still completely at odds with just about every modern third-person game out there. As it was in Resident Evil 4, aiming is a comparatively ponderous process with accuracy given priority over speed, so you have to be mindful of where you're shooting from to avoid being blindsided. With the emphasis on lining up headshots, it's as satisfying as ever once you're past the initial obstacles.

As for the co-op, the demo suggests teamwork will be an essential part of the gameplay, with players able to help each other out in a variety of combat- and puzzle-specific contexts. Sticking close to your partner not only makes it possible to share ammo and health items easily, but quite often provides useful melee support whenever, for example, one player find him or herself locked in a fierce tussle with an enemy that's pounced on top of them. Instead of the afflicted party having to furiously waggle the left stick to shake off their assailant, a swift roundhouse kick from the other character brings the situation under control as soon as the button prompt appears.

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Comments: 1-50 of 57 in total | next 50 »

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DFawkes
15/12/08 @ 13:07
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It'll be my game of the year in whatever year it's released in, I'm almost certain. All I want is pretty much new locations and HD, and I'm fairly sure those are both assured, so I'm happy :)
RedSparrows
15/12/08 @ 13:10
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WANT WANT WANT
mashk
15/12/08 @ 13:11
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"Japan may have gotten the jump on the rest of us with the Resident Evil 5 demo this month, but a fortunate alignment of circumstances found your humble correspondent in the right place at the right time with the right kit: Japan, last week, with an Xbox 360"

Should have done what the 'clever' people did. Pretend to be in Japan, by creating a JAP LIVE account and download it. Alternatively, just download it from the tinternet.

For the record, I wasn't impressed with the demo. It's Res 4 with 'knobs' on. Also, features some horrible tearing at 1080P.
klem578
15/12/08 @ 13:11
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/Awaits comments like "controls are shit/dumb Japanese for not implementing a strafe function while shooting etc"... \o/
Edited 2 times, most recently on 15/12/08 @ 13:13
DFawkes
15/12/08 @ 13:17
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2 edits? How'd you manage that? Ignore me, I'm having to edit a single sentence.

The co-op is a bonus I keep forgetting about. The game might be a bit escort missiony again, but at least this one isn't some useless bitch who can't use a gun at all.
Edited 1 times, most recently on 15/12/08 @ 13:19
DB2k
15/12/08 @ 13:18
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it was IP locked in Japan ages ago, so youcan just torrent it and put it on a CD works fine. But you can't play the online part of the demo unless you are in Japan.
I quite liked it, but found it slow to get ammo or give ammo to a partner. Or use the menus to select different weapons etc.
DFawkes
15/12/08 @ 13:19
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You can switch weapons with the d-pad I think. Don't quote me on that.
Thunderbolt!
15/12/08 @ 13:24
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'For the record, I wasn't impressed with the demo. It's Res 4 with 'knobs' on. Also, features some horrible tearing at 1080P.'

Oh no! Dont mention the screen tearing or Darren will be in here like a crazed Big Daddy!
Edited 1 times, most recently on 15/12/08 @ 13:24
morriss
15/12/08 @ 13:29
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I want mansions back. And I don't want co-op. How can you be scared, playing with a mate, having a laugh and taking the piss?
agparrot
15/12/08 @ 13:36
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Well, Chris Redfield, we are going to drop you into a potential shitstorm in the middle of a country in the middle of nowhere with next to no backup, the likelihood of swarms of T-Virus infected loonies and/or zombies and the real and immediate possibilty of you getting killed.

As a crack STARS operative, we are going to arm you with this knife, this pistol, and these ten rounds of ammo. Let us know when you are back.

Enjoyed the demo at the expo, but had to rewire my brain to the controls, as mentioned in the article.
PearOfAnguish
15/12/08 @ 13:39
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So the evil is still Resident, then? It hasn't moved out and got its own place? Evil has to strike out on its own someday.
DFawkes
15/12/08 @ 13:42
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Bloody stupid name. Biohazard is a whole lot better and actually makes sense.
Edited 1 times, most recently on 15/12/08 @ 13:42
DUFFMAN5
15/12/08 @ 13:53
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Once again I'm not hyped. I liked 4 and completed several times on cube and ps2 but For the love of god re-make Resi 2 on current gen or at least lets get back to Raccoon city. The trilogy or evil,2 and nemesis will always remain the rear survival horror, oh yeah and Code Veronica of course, so the quad of...
Darren
15/12/08 @ 13:55
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I tried the demo last week and it's very good. Mostly.

I say that because I found the controls very clunky after playing other third-person shooters like Gears of War 2... Chris Redfield feels slow and cumbersome in comparison. The controls feel a little dated IMO and only feel work when there's a few enemies onscreen. As soon as there's lots then it became an exercise in frustration for me. The real-time inventory system is a pain too... preferred the old-style one from Resident Evil 4 myself.

Everything else is great though and the graphics are outstanding.
Norfolk'n'Clue
15/12/08 @ 14:07
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So the evil is still Resident, then? It hasn't moved out and got its own place? Evil has to strike out on its own someday.

Brilliant. Actually made me laugh out loud.
mcmonkeyplc
15/12/08 @ 14:11
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A Halo and RE game in the same year for the same console! Someone loves me.
StooMonster
15/12/08 @ 14:22
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Must ... have ... Resident ... Evil ... 5
ZuluHero
15/12/08 @ 14:25
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its weird how the demo was japanese only when its a european demo. Everything is in english, with options for german, french, spanish etc etc

Good demo though. First part made me think same old same old - "shanty town" sold it to me, esp. when i could see the co-op working (splitting up to do this or that - or giving a character a foot up to a vantage point while you storm on ahead etc etc)
TruWari3r
15/12/08 @ 14:33
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a) yes, indeed there's some tearing

b) having to use the lt trigger to be able to shoot means you can only shoot standing still and zoomed in. Wasn't that problematic before but now with loads of QUICK zombies, very very annoying.

c) Don't know if you can switch weapons with the d-pad. If you press Y though you get the menu, go to the weapon en select equip.

d) EVERYTHING is in English. It's even called resident evil 5 instead of biohazard 5. Why it's a japan only demo is just stupid.
Feanor
15/12/08 @ 14:41
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Nice preview, although I'm surprised Kristan wasn't more pleased with the new controls that let you aim with the right stick and strafe without shooting using the left stick.
login_name
15/12/08 @ 14:44
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c) Don't know if you can switch weapons with the d-pad. If you press Y though you get the menu, go to the weapon en select equip.

You can and not just weapons. You can assign any usable item (health, for example) to either up, down, left or right via the inventory window.
mad_caddy
15/12/08 @ 14:46
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"With a control system inherited wholesale from the beloved Resident Evil 4"

aside from 5 has strafing.
Nithron
15/12/08 @ 14:52
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Those shops had better damn well have RE4's Merchant in there.
Gradius
15/12/08 @ 14:56
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Yeah, I got this off a torrent site, really loved the demo, I agree with Darren about the controls feeling a little 'clunky' in comparison to Gears of War 2 but I don't find it frustrating, after playing for an hour or so, I found I got used to it and now really like the feel of it. Love the co-op as well, so the Mrs can join in and won't moan at me for playing it constantly, lol, I must admit though, co-op does take the 'fear' factor away..but it's still great fun, just a slightly different kind of fun...
XdarXideX
15/12/08 @ 14:58
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Resident Evil 4 had a disgusting control scheme. There are actually a number of different control methods in Resi 5, including being able to aim with the right stick and move/strafe with the left. Still doesn't allow you to shoot while on the move but it's SOME progress at least.

As someone else said.. it's not much more than Resi 4 by the looks of the demo (by that I mean i've played it not watched it). Still as slow and cumbersome, but a little more fun. Might buy it for co-op!
IneptPercy
15/12/08 @ 15:04
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Looking forward to this. Will pre-order this one.
Anasui
15/12/08 @ 15:11
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game's really nothing different from RE4. Same feeling, same mechanics, same movements, only with africans and coop. Your companion's AI is actually pretty decent. The only thing I didn't like was trying to rotate and move in such narrow spaces, it could really get annoying when you're surrounded by enemies and can't shoot. Other than that a solid 8 (for now)
SilentScream
15/12/08 @ 15:23
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I played on this demo about 3 weeks ago, I was pretty lucky to have it handed to me on disc.
Skooch
15/12/08 @ 15:43
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I found the over-the-shoulder aiming to be really irritating. If you zoom in in a shooter you want to be looking down the barrel, not have the character far left of the screen with the aiming laser diagonally across your view. It makes aiming difficult, tiresome and long-winded. Other than that though it was enjoyable...
DB2k
15/12/08 @ 16:24
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oh. you cant move when you reload either which is criminal.
Adam_T
15/12/08 @ 17:09
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So RE is pretty much third person shooter all round now as opposed to survival horror / action adventure
Hobo
15/12/08 @ 17:38
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So...another hands on preview of the same demo you've been able to play AT LEAST three times already EG?
Krelle
15/12/08 @ 18:16
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Most of you miss the point of a "bad" controle scheme.
Resi would lose most of what makes it Resi (originally a horror game meant to be scary) if the controls were like Halo or GoW. It would become a run'n'gun with black zombies.

I think Capcom made the choice to tune down the controls (ie, make them less good) to make it a better game. This may be hard to fathom for people who grew up with the ps2, but please think one step further before you spew your disgust all over the comment section.

Im not a big fan of the Resi games, but I do like em for what they are; Not an FPS/3p shooter.
Edited 1 times, most recently on 15/12/08 @ 18:18
drumbaby
15/12/08 @ 18:23
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Kinda looking forward to this.

RE4 was brilliant up until the scary knights room, where I just felt the game had gone on a little too long. Hopefully this is more than just a graphical upgrade, otherwise I'll probably tire of RE5 that little bit quicker.
Crofto
15/12/08 @ 19:26
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Big fans of Resident Evil 4 are going to be severely disappointed with the life-span, and overall content, of this game I feel. Co-op is a completely unnecessary feature purely put in to keep idiots who constantly yell "GGGOOD GAME BUT NEDZ MULTIPLYR 4 ME AND DARKMASTER2K4 PLZ" happy.

Cop-op will prevent RE5 from being anything more than a "good" game, it'll not be superb, mark my words.
Edited 1 times, most recently on 15/12/08 @ 19:27
Tallon4
15/12/08 @ 19:56
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After playing Dead Space the RESI 5 controls feel awkward and old
Tetsuo_Shima
15/12/08 @ 20:04
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Has anyone ever released an Umbrella Corporation umbrella? Excuse me whilst I go make my millions
Anasui
15/12/08 @ 20:06
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@Crofto


I agree with you, sadly. I hate co-op when included, or forced, in single player games, and I wasn't blown away by the demo, nossir. Add the fact it's basically a third person shooter and there's no scary atmosphere at all, and we have another decent/good next gen title ruined by stupid decisions
mazk
15/12/08 @ 20:45
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I hate all this new focus on namby-pamby co-operative gameplay. I have no friends.
fiery_jackass
15/12/08 @ 20:59
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ah dear. I loved loved RE4 but somehow this just doesn't seem to work for me. The controls just seem to feel clumsy with all those infected folks dashing about. Maybe I'll get used to it but right now it seems a bit tedious and frustrating rather than tense. Plus I hope the chainsaw decapitation is better in the release version, it's MILES off being as good as the one in RE4.
Wyrm
15/12/08 @ 23:05
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Floyd reference ftw
Mooglepies
16/12/08 @ 00:03
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Old. Played the demo last week. Lovely when played solo, A riot in a Left4Dead kind of way when played co-op. Aforemention screentear at 1080p, but that's what the PC version is for.

Definitely looking forward to this.
RedSparrows
16/12/08 @ 00:35
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I'm not sure how a system that simply allows a human to replicate the AI's necessary assistance in certain situations, just more efficiently, counts as a terrible thing. Don't like co-op? Ignore it.
Anasui
16/12/08 @ 03:05
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probably because RE is supposed to be a scary serie, or at least a experience in which going solo is a huge part of the feeling and atmosphere. Playing with a chap kills this whole thing, and makes RE another game
bad09
16/12/08 @ 03:16
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"After playing Dead Space the RESI 5 controls feel awkward and old"

I agree. RE4 was clunky as hell so to not improve on that was silly.

For me 5 is total rubbish. I even gave it another try because it is Resi but my good what a dull game 5 is. (I'm sure many will disagree and think it's great)

Interest in this has been steadily falling anyway with more and more footage but after finally trying out the demo for 5 RE is dead to me now (well except for the wicked CGI movie, which at least has some zombies). I may still pick it up cheap 2nd hand just to run through the story next year but not excited in any way now sadly. RE4 was a good shooter four years ago but things have moved along in the 3rd person shooter world Capcom and sadly, no matter how pretty it is, from the demo it looks like you haven't. Stick to Survival Horror Capcom you're good at that....



Ryze
16/12/08 @ 04:12
#46
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I'm very happy with the Jap demo!

/signs out of XBL
penhalion
16/12/08 @ 07:11
#47
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This is off my to buy list now. As I've mentioned before (and now a lot of you are seeing for yourselves) this is just a re-skinned RE4. If you are happy with that, then good on you. If however, like me , you expected more than a simply re-skinning you'll be very disappointed.

At this stage I'm even willing to bet the demon shop guy makes a re-appearance!
themerlin13
16/12/08 @ 15:49
#48
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Just a question to the people who say they got it working, how do you get round the "wrong region" error message that stops it loading?
fiery_jackass
16/12/08 @ 16:20
#49
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didn't get the message in the first place! Just torrented the file, stuck it on a CD (content directory at the top), unplugged the xbox interweb, stuck in the disc and played it from the games library.
Anasui
16/12/08 @ 16:51
#50
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I never got the message. I just did the alt account trick and tadah

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