Resident Evil 4 Wii Edition Review

It's all gotten out of control.

Version tested: Wii

You might remember a game called Resident Evil 4. You might remember it because when it came out on the GameCube it was an instant action classic, reinvigorating the Resident Evil series and bringing it right up to date with a massive bang (and then a sort of slippery noise as an exploded head drenched the floor). Then, when it came out on the PlayStation 2 with extra content, it took one look at the law of diminishing returns and gave it a massive roundhouse kick to the head, to became even more of an action classic, full of moody camera-cuts, conspiracy-theory cultists, shambling, leprous villagers, and some of the most heart-stopping set-pieces and frantic firefights in videogame history.

You might remember, too, that one of Resident Evil 4's improvements over previous games in the series was a new, improved control scheme. It granted players direct control over Leon Kennedy (and an assortment of others), and introduced precision aiming. Which is where Resident Evil 4 Wii Edition comes in. It enters with a quick nunchuk to the ribs, followed by a dagger slash to the throat to establish the definitive version of the game: like it was on the GameCube and the PlayStation 2 but with an even newer, more improved control scheme, thanks to Nintendo's universally accessible Wiimote.

Except it doesn't. It actually just trips over its own feet and flies off the wriststrap through your mum's window. Because it doesn't feature an improved control scheme, it features the opposite: a worse control scheme. Here's what Kristan had to say about the game when it came out on the Playstation 2: "Being able to aim quickly and with precision is the key to enjoying Resi 4 - because that's pretty much the bulk of what you'll be doing throughout the game as you fend off a succession of demented plague-ridden Spanish villagers." Well the bulk of what you'll be doing throughout the game is still fending off a succession of demented plague-ridden Spanish villagers. It's just you won't be able to aim quickly or with precision, so it's slightly more difficult to enjoy Resident Evil 4 on the Wii.

'Resident Evil 4 Wii Edition' Screenshot 1

Good luck turning in time to get that guy at the edge of the screen. You'll need it.

Here's how the controls work: you move with the analogue stick on the nunchuk, and you hold down the Z trigger (the one on the nunchuk) to run. To turn quickly you press the Z trigger and down on the analogue stick. Holding down the B trigger (the one on the Wiimote) brings up the targeting reticule (which, you'll notice is much bigger than in previous versions on the game - a testament to how difficult it can be to aim. More on that later). Pressing the action button, A, fires your weapon. And you can open up your menus and maps using the other buttons on the face of the Wiimote, and adjust the camera using the d-pad. That all seems pretty straightforward.

The problem is that the aiming process is an uneasy conjunction between pointing the Wiimote and twiddling the analogue stick. You'll point the Wiimote at things you want to shoot, but this is a wobbly, fuzzy experience, compared to the precision of the previous versions of the game. And you'll twiddle the analogue stick to steer the screen round if you want to aim at something to the edge of your view or off-screen. And because you can't move the camera round with the Wiimote the absence of a strafe function and the slow turning speed and the impossibility of shooting while moving feel even more backward and annoying than they did the last time around.

'Resident Evil 4 Wii Edition' Screenshot 2

The Wii version contains all the content from the previous two games.

The disjoint between the analogue stick and the Wiimote also reduces knife combat to a horrible random confusion of spazzing around trying to line targets up without ending up staring at the ground, or up at the sky. It's actually possible to quickly wield your knife by just waving the Wiimote, which sounds nice until you try it and it barely registers your wrist action. Which is problematic, because that's the exact motion that you use to reload your weapons, too. And then there are the interactive cut-scenes, which now require you to shake the controller around and press buttons instead of just pressing buttons. Which might just be a cosmetic change, but it is a fairly annoying cosmetic change.

Apart from that, it's exactly what you'd expect from Resident Evil 4: a hokey conspiracy plot, corny voiceacting, kidnapped president's daughter rescued by a solitary agent, red herbs, green herbs, yellow herbs, inventory management, maps, the occasional puzzle, and lots of files left around detailing the nefarious plans of some mental evil types. Most importantly, it's still one magnificent set-piece after another, and all the neat touches are present and intact (including one that I hadn't noticed before: the cows sound like a distant chainsaw). So it's still decent enough, if you can get your head round the controls.

And if you can get your head round the game's appearance. Because now that our eyes are capable of seeing more pixels, the visuals feel a bit out of date. Even though it runs in widescreen in progressive scan, like the PS2 version, it still looks dated next to newer high definition games, and especially if you're playing it on a high definition telly. The art style still has its own unique charm, obviously. It's just that part of that appeal was the crisply detailed textures and whizzo lighting effects. They're not so whizzo now that our eyes have adjusted to the future.

'Resident Evil 4 Wii Edition' Screenshot 4

So basically it's the best ever action game. But not as good.

Maybe I'm being unkind. Maybe this review is nothing more than the out-of-date opinions of a gaming dinosaur, out of touch with the general gamer. Maybe Wii's target audience will take to this like a duck to water, unburdened by hands that are semi-permanently contorted into a dual-stick controller grasp. Maybe it is, as many people are saying, the definitive version of the definitive game in Capcom's superb survival horror series. But they're not writing this review. I am, and in my opinion, bolting on an unwieldy Wii control scheme adds nothing to the game; it just makes it slightly worse.

Since it's only £25, you might as well take a punt if you haven't already played it. It's just a shame that one of the best ever action games has become another casualty of the Wii controller. Indeed, for a controller that was supposed to herald a new dawn of inclusive gaming there are a lot of third-party publishers who have yet to get their heads round it. Presumably, when they decided to create a Wii version of Resident Evil 4, Capcom envisaged an even more inclusive version of the best ever action game. What they got is a game that now looks dated, and plays exactly the same but with worse controls. Not exactly a new dawn.

7 / 10

Read the Eurogamer.net scoring policy

Comments (257) Latest comment 4 months ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • mkreku #1 5 years ago

  • L0cky #2 5 years ago

    Wii in port of a game you can already play on it with but now with tacked on controls shocker!!
  • JohnnyWashnGo #3 5 years ago

    Got the Gamecube version which is the one I will be playing.

    The wiimote is nice, but not for games that require quick reflexes and instinctive responses to on screen action.

    Pass
  • LeD #4 5 years ago

    Right. That's it. Not going to bother with the Wii much longer now. Having not played RE4 up to now, I think I'll buy the PS2 version for my PS3.
  • Freek #5 5 years ago

    Strange, on paper the stop-aim-shoot mechanic seems like a perfect match for the wiimote. Aparently not or maybe the reviewer coulden't get along with the Wii.
  • MadMirko #6 5 years ago

    Uh oh, inflammatory review alarm! :D
  • LeD #7 5 years ago

    'These hills will be swarming with orcs by nightfall.'
  • RedPanda #8 5 years ago

    Post deleted at 14:31:59 28-01-2012
  • Chtulie #9 5 years ago

    Er, is this for real?

    Did he actually complain about a lack of strafing in this and thus consider it one of the points this has against the original?
    And in the original resi4, the guns you're starting with are wobblya s hell. Accuracy is one of the things you upgrade. It takes a while before you get the red9 with stock.
    And how often can you add sentences that give the same bit of info within a paragraph? Is that bit at the end some sort of record attempt? Or some sort reference to japanese game writing?
  • deepmenace #10 5 years ago

    this proves what i thought from the very beginning of the wiis' life:

    if the motion control/point mechanic is not **absolutely perfect** then the machine will never be truly successful from a serious gamers point of view.
  • stampax #11 5 years ago

    Got this on pre order and having never played it before still looking forward to it. Hopfully game developer will head their heads round the wii controlls before long - it can't be that hard can it?
  • RedPanda #12 5 years ago

    Post deleted at 14:31:59 28-01-2012
  • morriss #13 5 years ago

    /cracks fingers

    /limbers up

    /20 press ups

    /Gatorade
  • MadMirko #14 5 years ago

  • JetSetWilly #15 5 years ago

    How strange. So many other sites seem to find the controls much improved.
  • bunglebonce #16 5 years ago

    It will consume you, according to ONM.
  • ProtoformX #17 5 years ago

    Well the reviews on Metacritic seem pretty positive. I was considering trading in my Gamecube version for this but I've just realised this comes out on the same day as The Darkness so I'll be keeping my GC version.
  • Dizzy #18 5 years ago

  • Tonka #19 5 years ago

    How very unexpected. Now I'll have to buy it just to see what I think.
  • menage #20 5 years ago

    The controls may be tacked on, but to say the game looks dated is unfair. Especially if compared to other machines. Wouldn't you expect it to be on a Wii then? Everybody knew this the minute they bought a Wii.
  • rock27gr #21 5 years ago

    Well he makes the control scheme sound horrible, and though it seems like the actual issue is that he is having trouble co-ordinating his left and right hands because of the two-piece controller, i.e. one of the good points of the wiimote/nanchuck, I haven't played RE4 Wii, so I will takes his word on it, until the Edge review comes through. That said, ALL other journalists and people that played it claim the new controls are a asignificant imrovment and fun.

    However taking potshots at the graphics because they aren't Hi-Def is just wrong IMH. It still is one of the most beautiful games around.

    In any case, AFAIK this version supports both the GC controller and the Classic controller, so it still is the definitive version even if the new control method really is borked.
  • Der_tolle_Emil #22 5 years ago

    This comment thread will be fun.

    By the way, the game still supports the cube pad for people who are in doubt. If you haven't got around playing it yet then you should. Or get the cheaper cube version but miss out on the extras. Or get the cheaper PS2 version with the extras.

    Anyway I'll definetly buy this game. I totally loved RE4 and I really want to try out the Wii controls. Even more so now that someone said the controls are inferior. It's the first time that I have read that but who knows, maybe it's true.
  • haowan #23 5 years ago

    You know it's a troll review when there's a complaint about lack of HD in a Wii game.
  • morriss #24 5 years ago

    So, what's next? Mario gets a 8 and Metroid gets a 7. Then will you people learn?
  • morriss #25 5 years ago

    Haowan: he says that since the advent of high-def gaming it looks dated. Like watching a film from the 70's, or re-watching Blake 7.

    Fair enough.
  • Hog-lumps #26 5 years ago

    The thing is, ones opinion of game controls can be a very subjective and personal experience. I think I'll give this game a try before writing it off completely.

    It might not have 'clicked' with the reviewer, but it might with me. Who knows?
  • MrFlintBlackman #27 5 years ago

    "What they got is a game that now looks dated"

    Does this fuck "look dated"

    Silly Eurogamer.
  • woodnotes #28 5 years ago

    "Does this fuck "look dated""

    It does.
  • MadMirko #29 5 years ago

    but morriss, halo 2 got a 6.

    and Resistance got a 7, too

    When will you people learn? ;)
    Edited by 1 at 18/06/07 @ 08:51
  • haowan #30 5 years ago

    nah morriss, you can't legitimise it. It's like saying, now that our hands are capable of playing games with motion control, this 360 game suffers from a lack of motion control, so I'm docking it points.
  • MrFlintBlackman #31 5 years ago

    "Does this fuck "look dated""

    "It does."

    You lie!

    I'm telling dad!
    Edited by 1 at 18/06/07 @ 08:46
  • UncleLou #32 5 years ago

    Haowan: he says that since the advent of high-def gaming it looks dated. Like watching a film from the 70's, or re-watching Blake 7.

    Fair enough.


    With that reasoning, console games have looked dated forever. Or is it fair to compare the Wii to the 360 and PS3, but not the Xbox or PS2 to PCs (at the time, obviously)?

    It's not like HD gaming is something new, I've been doing it since the late 90ies.
    Edited by 1 at 18/06/07 @ 08:56
  • haowan #33 5 years ago

    Now that our bodies are capable of going to the arcades, these spectrum games are all shit.
  • morriss #34 5 years ago

    The game isn't very good. Get over it.
  • morriss #35 5 years ago

    Halo 2 PC got six because it's a port of a last-gen game, that doesn't compare to current-gen. LIKE re4: Wii...
  • Blerk #36 5 years ago

    Hmm... harsh!

    Isn't this the point where Resi apologists start going on about "difficult controls adding to the tension"? :-)
  • haowan #37 5 years ago

  • Eighthours #38 5 years ago

    Interesting. People I know who've played it say that the controls are an improvement. Guess the Wii reviews are going to continue to be incredibly subjective.
  • LeD #39 5 years ago

    The only objective thing one can say about the Wii is that it's shit.


    Nah, too easy, too cheap. Wait I'll try and think of something else.
  • Zelos #40 5 years ago

    CVG:

    "The pointer calibration here is so sharp you could cut yourself with it:...the result is an effortless and flawless targeting system that does exactly what you demand of it. "

    Eurogamer:
    "You'll point the Wiimote at things you want to shoot, but this is a wobbly, fuzzy experience, compared to the precision of the previous versions of the game. "

    Hmm, a little different. I might buy this just to figure out whether it's worth listening to EG's reviews.
  • BartonFink #41 5 years ago

    Oh dear Wii in yet another 'shoehorn controller into game failure shocker' what a surprise eh?
  • Overlush #42 5 years ago

    LOL! R.I.P Gaming with a Wii shaped headstone!
  • rock27gr #43 5 years ago

    @ LED

    If you want RE4, this is still the version for you though; it supports GC and classic controller.

    And who knows; you may actually like the Wiimote controls after all.
  • LeD #44 5 years ago

    @rock27gr

    Don't worry, I'll still give it a try. I was only just thinking that the control scheme is quite similar to that of Zelda TP, and that worked well enough for me.
  • Blerk #45 5 years ago

  • space_ace #46 5 years ago

  • malteaserhead #47 5 years ago

    cack-handed reviewers ftw*!

    *may be fictional notion and bear no resemblance to reality
  • haowan #48 5 years ago

    pretty funny to see people using a 7 to leverage their "death of wii" argument.
  • rock27gr #49 5 years ago

    @ LeD

    Well if you read his review carefully, you''ll see he clearly doesn't get along with the original control method either, because it isn't Dual Stick, as I point out in the main thread.
  • Overlush #50 5 years ago

    You have to hand it to Nintendo! When has a company EVER released consoles NEARLY 5 YEARS apart, with IDENTICAL games that look IDENTICAL!

    /pictures Ninty passing out Wiimotes and patting all the good little gamers on the head, like some cheap, fake, overweight Santa in a grubby local shopping centre

    /falls of chair laughing
  • bushwod #51 5 years ago

    "The pointer calibration here is so sharp you could cut yourself with it:...the result is an effortless and flawless targeting system that does exactly what you demand of it. "

    Eurogamer:
    "You'll point the Wiimote at things you want to shoot, but this is a wobbly, fuzzy experience, compared to the precision of the previous versions of the game."

    Maybe the EG reviewer has shaky hands?
  • rock27gr #52 5 years ago

    @ Overlush

    Yes, cheeky bastards. And they've done it before too. See the GBA - SNES games. They should die I tell thee!
  • TC #53 5 years ago

    This is odd, all other reviews I've read actually compliment the control scheme and label the Wii version as the definitive version. Sorry Eurogamer, but it seems I have to ignore your review this time... I just can't ignore the amount of 9s being handed out to this game.
  • thefilthandthefury #54 5 years ago

    Always found the aiming on the original version to be impossible anyway to be honest. I'll pass.
  • zooms #55 5 years ago

    The Wii - it's like I've bought a brand new last generation console which makes my arms hurt.
  • Genji #56 5 years ago

    Well, if it supports the classic and GC controllers, I really don't see what the problem is. Don't like the Wiimote controls? Then don't use them!
  • Furbs #57 5 years ago

    The reviewer must be an absolute idiot if he cant instantly pick up the instinctive controls. Thats what the Wii is all about amirite?
  • DrDamn #58 5 years ago

    With lots of Wii games having controls it would be very useful to try out yourself it is brilliant that Nintendo have a great game demo strategy sorted isn't it?
  • playgen #59 5 years ago

    Eurogamer reviews used to be something to trust, but not for me anymore. Time and time again I'm seeing stupid critiscm of games, particularly of retro games on new consoles download.

    To complain about the game not being HD is ridiculous, are you going to put that paragraph in every other Wii review now? how about putting it in every PS2 and DS review too? Hell why not go back and edit all older reviews knocking down their scores for lacking hi-def graphics. If high respolution was really that important why on earth have people played consoles for all these years when they could have been playing "hi-def" games on PC instead.

    The original resi4 didn't have a strafe function either, and while some fps nuts might complain, when you actually think about it, I'm sure Capcom deliberatly left it out. It makes the game feel far more claustraphobic and tense, plus its more realistic, people don't really strafe in real life, but when it's in a game you end up using it all the time. Putting a strafe button in would be akin to replacing the enemies chainsaws with ginat inflateable hammers, it would make the game look daft and feel less scary.
    Edited by 2 at 18/06/07 @ 09:43
  • Furbs #60 5 years ago

  • 3william56 #61 5 years ago

    playgen - it's called progress. Galaxian was a graphics revelation when the standard was monochrome space invaders moving in right angles behind bits of coloured cellophane, and was very popular. Nowadays, not quite such an eye opener, huh? Ninty chose the low tech path, and have profited handsomely from it with huge sales. But it's only fair that the games are judged against their peers, which are Hi def (and lovely it is too, thanks). Jeez - it's only down to a 7 for a port of an old game, which is pretty damn good really!
  • rock27gr #62 5 years ago

    @Furbs

    Well, you should put it in quotes then!

    :)
    Edited by 1 at 18/06/07 @ 09:45
  • andromeda #63 5 years ago



    If this isnt proof that the Wii is just a bit of a folly then i don't know what is.

    /plays more DiRT
    /lovingly carees good old fashioned joypad.
  • playgen #64 5 years ago

    "it's called progress"
    "Ninty chose the low tech path, and have profited handsomely from it with huge sales. But it's only fair that the games are judged against their peers, which are Hi def "

    With that thinking every DS review should say that "it doesnt have as many pixels as PSP, so its an ugly game"

    I'll choose artistic style over higher resolution any day. It's sad if people can't enjoy any older games as much just because the resolution is lower.

    The fact is Wii isn't Hi-Def, everyone knows this already, and if you notice by how well its selling pretty much nobody seems to care, so why go on about it in a review when nobody cares.
    Edited by 2 at 18/06/07 @ 09:53
  • Der_tolle_Emil #65 5 years ago

    The lack of HD has to be ciriticized IF the console is capable of HD. Yes there are home consoles that do HD but that does not mean that every other home console should too. EG always brags about reviewing games in a specific context; Just like the XBLA reviews which certainly can't be compared to completely new games.

    It's unfair to say that RE4 aged badly because it lacks HD resolution. The Wii is simply not capable of HD graphics so it's a bit silly to criticize a game for that. Then again it's good to mention that the graphics look dated compared to current HD but mentioning that is enough, it should not be held against a game.

    Anyway I don't think that the graphics argument was really that much of a point in the review. The main problem seem to be the controls although noone (ie. other reviewers) seems to agree with the reviewer's opinion. But as said, with proper 480p and widescreen support and all the PS2 extras and the possibility to use the cube/classic controller also and a cheap price point I think that the game is definetly a must-buy.
  • Darren #66 5 years ago

    Oh dear... not good... not good at all. /looks worried

    I was honestly expecting the Wiimote's light-gun-a-like feature to make Resident Evil 4 even more playable than the GC version with the bonus of widescreen support. Now I'm so sure I did the right thing pre-ordering it even though it is only £25... to keep pre-order or to cancel pre-order... hmmm...

    I guess this game just shows how restricted the Wii's controller can be for some games; that the games have to be designed around the controller not the other way round. I mean even Nintendo are releasing games that don't require the controller, like Super Smash Bros. Brawl, so it clear that they don't think every game needs them either. And since the Wii's sole selling point is its unique controller, you have to wonder whether the machine is going to be cursed with limited party and puzzle games and other games with little or no depth...
  • Salaman #67 5 years ago

    Oow Whizzo got name checked. Well done!
  • Dermoth #68 5 years ago

    Arrrrgh, anti-Nintendo teenage troll circle jerk alert.

    HOW BEING TEDIOUS WORKS

    1. Capcom announce a game for the Wii. Once you've gotten over the pain, jump up and down in the EG press-release regurginews comments, screaming about how it will be rubbish because it's on the Wii. Which is rubbish.

    2. When review comes out, jump up and down in review comments lolling about how an apparently very harsh 7/10 score for the game you predicted would suck proves that you are right and that Sony/Gizmondo/or similar is the future.

    3. Try not to think about how Microsoft and Sony are currently getting utterly and totally slaughtered by the Wii EVEN WITHOUT ANY GAMES (your words, not mine).

    Eurogamer.Yawn.
  • #69 5 years ago

    Very informative review. Absolutely no need for this for anyone who has the cube version by the sounds of things. Or the PS2 version.
  • Darren #70 5 years ago

    While I agree that the comment about the Wii's lack of high-definition is an odd one, perhaps the reviewer was expecting the graphics to be enhanced somewhat? After all it's not unreasonable to expect a two-year game on a system reputedly more powerful than a GameCube to look a little better even at standard definition, right? Crisper textures here and there, some extra scenery detail, perhaps a little anti-aliasing, etc., etc., but from the video I've seen compared the GC and Wii version, they're absolutely identical bar the permanent onscreen reticule. That's just sheer laziness on Capcom's part I think as all they're interested in is making easy money out of a successful platform. Shame on them! I bet the game even runs with borders on the PAL Wii as well, betcha...
  • Schiraman #71 5 years ago

    Wow, how dare EG criticise a re-release of an old game for looking dated! From now on they should be compelled to lie about it and pretend that the graphics are shiny and new.
  • JetSetWilly #72 5 years ago

    Unless you are balancing this review against other more positive reviews, aren't you simply latching onto it to re-inforce a prejudice/viewpoint you already had? I mean, Famitsu gave this 38/40. So why aren't people wondering why EG's review is so out of step with that instead of just saying "Ha, the Wii is shit - told you so".
  • drumbaby #73 5 years ago

    The controls were fiddly enough without further compounding it with the wavy wand factor. Why oh why did they even bother?
    Edited by 1 at 18/06/07 @ 10:06
  • #74 5 years ago

    Why would anyone care what neogaf think?

    LOL
  • playgen #75 5 years ago

    If they re-did the graphics do you think it would be a £25 game?
    And its still the best looking Wii game so far, so perhaps when someone else makes a better looking game it would be time to say its not upto modern standards.

    Resi4 is one of the best games of all time, yes its a re-release, but that fact doesn't make the game any worse. Sure if youve played it before your not going to be as impressed, but then not everyone has played it.
    Edited by 1 at 18/06/07 @ 10:10
  • Razz #76 5 years ago

    Strange review.

    I read nothing but priase about this version of RE4. Even from the Sony fanboys at Famistu. :/ This is the first medicore review I've read. Especially the talk about the controls, esp when most have said that RE4 have has the most precise Wii controls to date. Urmm... Perhaps this review needs a do over.

    Whatever happens I'll be able to judge it for myself this Friday. :)
  • pikemon #77 5 years ago

    MR. REVIEWER I DO NOT BELIEVE YOU ;_; ;_; ;_;

    NOOOOOOOOOOOOOOO
  • AcidSnake #78 5 years ago

    Damn...was looking forward to this...
    I'll give it a miss then...

    (They should have included an option to play it with the classic controller though)

    EDIT: I only now started to browse the comments and noticed that the classic controller can be used...
    Edited by 1 at 18/06/07 @ 10:15
  • ChrisS #79 5 years ago

    Very informative review. Absolutely no need for this for anyone who has the cube version by the sounds of things. Or the PS2 version.

    Sure, if you want to ignore all the other reviews that say it's the best version yet, with excellent controls that definitely DO work.
  • DrDamn #80 5 years ago

    @playgen
    "I'll choose artistic style over higher resolution any day. It's sad if people can't enjoy any older games as much just because the resolution is lower."

    Artistic style is not improved by lower resolutions, it is hindered.

    "The fact is Wii isn't Hi-Def, everyone knows this already, and if you notice by how well its selling pretty much nobody seems to care, so why go on about it in a review when nobody cares."

    Yes it is selling very well, that doesn't mean nobody cares. It's selling well on games where Hi-def doesn't make that much difference, but this can't be applied to the multitude of genres we have in the market today.

    I've got a Wii but I also have a 360 and PS3. In terms of these type of game I would buy on the 360/PS3 because the extra graphical resolution and artistic freedom the power allows means the games have greater potential.
  • psychokitten #81 5 years ago

    "Strange review.

    I read nothing but priase about this version of RE4. Even from the Sony fanboys at Famistu. :/ This is the first medicore review I've read."

    Indeed. I'm not going to slate EG over it though, I'm bound to disagree with some of their reviews, that's normal. It's, perhaps, overly harsh in my opinion, but meh.

    I know plenty of people that did not buy a GC but did buy a Wii and some haven't played RE4 at all yet, so I'm looking forward to seeing how much they enjoy it.
  • Zelos #82 5 years ago

    I'm not quite sure I understand the reviewer's complaints about the controls.

    Is he complaining that you can't move and shoot (which was clearly a design decision in the original game, and works very well) or that the Wiimote aiming is inaccurate (which is directly contradicted by other reviewers and by experience with games like the shooting gallery in Wii play)
  • Nabokov #83 5 years ago

    Eurogamer:
    "You'll point the Wiimote at things you want to shoot, but this is a wobbly, fuzzy experience, compared to the precision of the previous versions of the game. "

    I also find this stramge, because I think shooting in Wii Play's shooting game is very precise and especially quick, very close to PC games with a mouse. And it seems to be quite easy to learn, when my brother first time came to play he got used to it in an hour, and after that playing was almost insane; it was all about who had better reflects, not about who aimed more precisily.
  • rotmm #84 5 years ago

    "Sure, if you want to ignore all the other reviews that say it's the best version yet, with excellent controls that definitely DO work. "

    Umm, there's only a couple of other reviews out there at the moment. Come back and make that comment when there's a dozen or so to make a fair comparison.
  • Bill_Gates_Bitch #85 5 years ago

    the wiitards must be desperate if they were pinning their hopes on this. a 3yr old game everyones already played now updated with cack controls. Bwahahaha.
  • Santino #86 5 years ago

    it takes a while to get into the game but this vid kinda shits on the poor controls for aiming theory. http://www .youtube.com/watch?v=GKq2R-qJHi0
  • Dermoth #87 5 years ago

    "I also find this stramge, because I think shooting in Wii Play's shooting game is very precise and especially quick, very close to PC games with a mouse,"

    This is true. And CVG said - " The pointer calibration here is so sharp you could cut yourself with it: even compared with Nintendo's own gunwork in the Duck Hunt-styled passage of Wii Play".

    So now I don't know who to believe - Eurogamer, or literally every single other opinion I've read from people who have played the game. Because they ALL say the controls are an improvement. They could all be wrong, for all I know.

    But it doesn't seem very likely at the moment.
  • manic_mouse #88 5 years ago

    Nintendo's big idea for the next gen? Re-release the GC (games and all) with motion controls, apparently.
    Edited by 1 at 18/06/07 @ 10:38
  • AcidSnake #89 5 years ago

    Well...Interesting comments...

    Out on the 29th eh?
    I think a quick check of gamerankings or metacritic on the 28th would be a good thing...
  • Darren #90 5 years ago

    So there are other reviews that claim Wii RE4 is the definitive version with controls that work well then, the opposite of what EG say? Hmmm, I guess I'll have to read those and keep my eye out for others then because it wouldn't be the first time that EG have been totally at odds with other reviews...

    EG hardly gave the Wii version a bad review but it's clear that the score is lower than expected because of the issue they had with the controls.
  • Santino #91 5 years ago

    Darren you should check out that youtube link i posted a few comments ago around 1 minute in to see somebody who can use the controls properly for reference.
  • Jones #92 5 years ago

    Interesting review. I thought the general consensus was that the controls were so accurate they were in danger of making the game too easy. I wonder if the reviewer had the sensor bar properly set up. I remember finding Zelda's aiming controls terribly frustrating until I noticed the sensor bar not quite at the front of my TV.

    I'll be picking this up anyway as I've neevr had chance to play it before. So whilst I understand the complaints from those who have already played it and want new games on their system; Capcom porting it onto the Wii is personally a godsend.

  • Oddly #93 5 years ago

    I thought that eurogamer had proved they were taking their equal opportunities commitments seriously by letting one handed people review all the Wii games but then they spoil all the good work by using the word "spazzing" in the review. How disappointing.
  • miiiguel #94 5 years ago

    Same old, same old, when some "lower than expected" score of our fabulous system spawns: "the reviwer is a creep". If it was on the other "evil" system: "oh the system is so da bad!"
  • SimonM7 #95 5 years ago

    Eurogamer is rapidly becoming the "other side of the fence" site where you can go and disagree with everyone about games that are generally considered good, and vice versa.

    I mean where else will you find a favourable review of Dynasty Warriors AND an 8 for Gears of War at the same time?
  • Katsumoto #96 5 years ago

    Sigh, the thing re: HD criticism is that people don't buy Wii games for "uber graphix lol". And i'm not a Nintendo fan-boy, I own both a Wii and a 360. They compliment each other well, and I wish people from one side of this supposed "fence" would stop trying to insinuate that if a Wii game doesn't look as good as a 360 one then it's LOL SHIT.
  • GingerNathan #97 5 years ago

    Hmm, and there was me thinking Eurogamer where above writing a review for the sole purpose of increasing the comments section. Talk about a step in direction towards Kotaku and Joystiq. :/

  • gamingdave #98 5 years ago

    It would be interesting to know how Dave found the aiming in Zelda, and the Duck Hunt game on Wii Play. Is this better or worse?

    I remember some of the early DS reviews, Mario in particular, when one of the reviewers had complaints with the controls. I found them fine, and just assumed whoever it was (think it was Tom) doing the review just hadnt got with them.

    Some people will get better on with some controls, other people with others, thats fine. But it would be nice to know what they think of other similar controls, so we can have a reference.

    I for one get on fine with all the aiming on the Wii so far, so think ill be having a try at this come Friday, bassed on other reviews ive read.
  • miiiguel #99 5 years ago

    I'll start a new web service: "reviews a la carte", it'll be a huge success!

    Want a mega-uber-hyper score for that game that'll come out for your (da b3st, of fucking course!) system ? look no further!
    Edited by 1 at 18/06/07 @ 11:40
  • Ceatlan #100 5 years ago

    I think this review possibly demonstrates that there could be a fundamental flaw with the pointing technology Nintendo have implemented in the Wii. I know a few people who have had no problems what so ever with this game, or the shooting sections in Wii Play, or the goal keeping sections in Mario Strikers. However I also know that I and some friends have found those games almost unplayable. For some reason when I try and play the pointing parts of Wii Play I find the wiimote quite inaccurate, especially with the cursor jumping around horribly in the games where you have to turn the remote as well as pointing it, and I'm lucky if I manage to save even 1 goal in Mario Strikers. If the game does not require quick aiming its OK, because I can point at the screen and then move the cursor to the target using relative movement like a mouse, albeit only fairly slowly (I find this method works fine in Zelda). However if the game requires you to quickly point at targets on the screen (like shooting in Wii Play, or goal keeping in Mario Strikers) I find it so inaccurate as to be almost unusable.

    I don't think this is a problem with my ability to use pointing devices, as I've happily used and been very accurate with light guns in the past.

    I suspect it could probably be a problem with how I have had to setup my Wii. The sensor bar could not go on top of my TV, as that is where it's controls are, so it had to go underneath. Unfortunately due to the style of the TV and its stand, the first space available underneath is actually a good 6 to 8 inches below where the screen finishes. I also sit a good 7 or 8 feet away from the TV screen, and due to the shape and setup of my lounge I am slightly off centre. Some or all of these things could be causing the inaccuracy of the pointing technology. (Zelda is a little bit better as it does offer some calibration to compensate, but even then the calibration does not go far enough)

    I don't think any of these things are my fault, I don't have any problems with the motion sensing in the control, I don't have total control over the environment in which I'm playing, and I don't have any problems with other consoles. So even if these are the cause, I don't think I should be expected to modify the environment within which the console is operating just to make it work effectively.

    I think this reviewer could be suffering from similar problems and demonstrating that there may be some serious flaws in the technology Nintendo are using. Hopefully I'm wrong and either Nintendo or somebody else can find and remedy what is actually causing the problem. But I don't think anybody should slate somebody for finding a real flaw in something, even if you are not all experiencing it.

    If they are real limitations with the technology Nintendo has used, they should be clear that they are, and make sure people don't buy the product if they can't use it.

  • AcidSnake #101 5 years ago

    @Ceatlan:
    I'd expect the reviewer to have the ultime setup though...

    Does your cursor jump when you move it slowly?
    If it does it is probably seeing other light sources...maybe a reflection in the screen seeing as you're sitting at an angle...

    When you notice any problems go to the wiimote calibration screen...
    It looks like a whole black screen with just 2 white dots appearing...Should you see any other dots you must decrease the sensibility or remove the extra light sources...

    See if that helps...Otherwise drill a hole in your basement and make a 'gaming cave'...Should work!
    Edited by 1 at 18/06/07 @ 11:56
  • Zelos #102 5 years ago

    @Ceatlan
    Are you saying that your wiimote pointer jumps about on the screen or its motion doesn't bear any correlation to how you move the Wiimote? If so, you may be getting interference from sunlight or other heat sources (fireplaces etc.).

    From the sound of it though, you're not having trouble with the Wiimote being inaccurate but with actually aiming it quickly. It's not a light gun, it doesn't move the cursor exactly where you point on screen.
  • Azazel #103 5 years ago

    /reads review that disagrees with general consensus

    Oh NOES! My tiny little mind cannot cope with teh ramifications!

    The sky is falling!
  • Der_tolle_Emil #104 5 years ago

    Your funky TV stand is Nintendo's problem with technology? Seriously!

    While I agree that there can be certain limits I don't think that the sensor bar is a tremendous obstacle that is nowhere to be satisfyingly placed.

    It would be a problem if it does not work the way it should even when placed correctly. But when you are too lazy to set it up like intended then I doubt you are in any position to complain about the technology.

    And I really mean lazy because the sensor bar is small and can easily be squeezed between other devices. It's not like it takes a complete rearrange of your setup.
  • afghan_jones #105 5 years ago

    We've all already played and completed this haven't we?

    Why are people shitting themselves about this? Its a port of an old game which we all loved but have moved on from. This wasn't supposed to be the jewel in the crown of the Wii lineup was it????

    Howsabout Ninty get up off their fucking arses and sort out some real games for the Wii, you know, ones that actually work and last more than five minutes rather than ports and repetetive mini games?
  • Zelos #106 5 years ago

    @afghan_jones
    Nice strawman you have there.
  • stampax #107 5 years ago

    Erm, seeing as no on here has played it yet, it seems a bit odd to be having a go at eurogamer......

    maybe they are right? Maybe they are wrong? But saying the reviews are stupid and not to be trusted seems silly when you don't own the game....
  • gamingdave #108 5 years ago

    Ceatlan, to check that it is your placement, and not you, have you tried actually placing the bar on top of the tv, and standing infront of it straight on. If you try that, and dont have the problems, then you can assume it is your setup, if its still jumping then its something else.

    I have found that for pointing you really do need to be pretty much head on, which may be an issue for some users layout. Maybe one of the 3rd party wireless sensor bars works better for you, and you could just place it ontop when you need it, as apposed to all the time.

    Not really a great sitation if some peoples experience is hindered, but then ive always sat directly infront of screens when gaming, and never to the side.
  • gelf #109 5 years ago

    I already own it on GC so I'm not gonna buy it again to play it again with different controls. However I would say that if the aiming is anything like the Wii play game, Zelda or even in Mario strikers then I can't see it not being an improvement on the original which I had no end of problems with. Aiming with an analogue stick is just painful for me

  • miiiguel #110 5 years ago

    stampax: of course EG is wrong, of course Wii-owners are right (even without playing the game, they know better), why? Because it's a WIIIIII!; it isn't HD; and it has the playability thing and all the other esoteric factors!
    Wiiii know better, fools!
  • Ceatlan #111 5 years ago

    Der_tolle_Emil,

    Thank you for your thoughtful and reasoned response. I am not lazy, it is not due to not wanting to rearrange my setup. There physically is not a gap in the TV/stand for about 5 inches beneath the bottom of the LCD panel. Yes I suppose you could call me lazy for not sticking the sensor bar to the underside of this area, and instead sitting it on top of my Sky HD box. That would save me all of about an inch so I doubt it would make much difference.

    If Nintendo want to open up gaming to a wider audience then surely they should be making devices that work in the common living room environment i.e. it is a general living space that has to fulfill multiple rolls including, childrens play area, family environment, enternaining space, home cinema room, relaxation area and games room. Not something that will only work in a dedicated gaming environment especially tailored to meet that tasks specific requirements. They are after all going after the non gaming, mass market, who wouldn't even understand how to do this, all they'd think is that it doesn't work very well.

    I love my Wii and applaud Nintendo for their attempts at innovation. I do believe however that it does appear to have some flaws.

    You are a troll and are now ignored.
    Edited by 1 at 18/06/07 @ 12:34
  • Zelos #112 5 years ago

    @Ceatlan

    My sensor bar is at least 6 inches beneath the edge of the TV and it works fine, that can't be the problem. I would suggest running the calibration for the sensor bar and seeing if you're getting any interference.
  • playgen #113 5 years ago

    "Not something that will only work in a dedicated gaming environment especially tailored to meet that tasks specific requirements."

    Yep every Wii owner apart from you has had to have an extension built on to their house giving them a room especially designed for playing wii. Unless the Wii is kept at the exact right temperature, and the light in the room is exactly the correct brightness, it will self destruct killing you along with it. Evil Nintendo!
    Edited by 2 at 18/06/07 @ 12:41
  • Katsumoto #114 5 years ago

    strikes me that most ps3 games out atm are also "2 year old rehashes lolol" but they seem to manage fine!

    ok sorry that was a bit flamish - i'm talking about Oblivion, Fear etc. FEAR at any rate is coming up to 2 years old, is it not? But it's still damned fun and worthy of a re-release on the ps3, of course.

    its also worth remembering this Wii version is being released at a lower price than most new games
    Edited by 3 at 18/06/07 @ 12:48
  • Tomo #115 5 years ago

    Just had a read. Sounds fair enough to me - if he found it to control difficultly what else is he going to do? Lie and write how wonderful it isn't?!

    I'm also not buying into the EG Conspiracies that some of you lot are coming up with. Halo 2 is a fairly great game on the Xbox but it's not surprising a gash PC port is going to receive a mediocre score. Resistance is hardly redefining the FPS genre either.

    Back to the review tho - since when has a fullstop been followed by "which"?! Ugh. I'm being a grammar whore - throw a Wiimote at me now dammit.
  • Waldo #116 5 years ago

    Not as good as Pac-Man, then?

    /runs away
  • GingerNathan #117 5 years ago

    "Just had a read. Sounds fair enough to me - if he found it to control difficultly what else is he going to do? Lie and write how wonderful it isn't?!
    "
    No, but it's quite strange that he spent half the review moaning about it and didn't even mention that if you don't get on with the Wii remote motion controls you can use a classic controller of GC pad.
    I'm not bothered about the score, after all all scores are subjective to the reviewer. It's the content of the review which is utter flame bait, with the high-lite being "of the best ever action games has become another casualty of the Wii controller." implying the game fails because of the controller just like in other Wii games, he might just as well called it a gimmick. Yes I know that reviews can't be completely devoid of bias, but this one takes the piss.
  • Tomo #118 5 years ago

    True. I thought it didn't use the GC, according to the forums a few days ago. That does seem a bit daft then.
  • Matsuo #119 5 years ago

    Hm, my impression was that the controls were very good. Other sites claim it's the best version yet. EG claims it's the worst. Another love or hate thing, like many Wii games?
    If SSX Blur and Red Steel is anything to go by, I'll give it the benefit of the doubt. The controls in those games weren't nearly as bad as they've been made out to be. Perhaps it's the reviewer not being able to get the hang of it?
  • TipTop #120 5 years ago

    139 comments and counting, yet not one rebuttal based on fact. How can people be so passionate about something they have not played? I do not know if the EG review is a fair one, but to be so resolutely negative about it without having played this version of the game seems the worst of the two evils.
  • MrBiggles #121 5 years ago

    Funny I've played the Wii version and it controls better than the Gamecube version which I've completed three times on pro. And you can use the Gamecube controller on the Wii version as well if you wish.

    Just another lame Eurogamer review, nothing to see here. They really have gone down hill lately.
  • Goffee #122 5 years ago

    As I've pre-ordered this, I'm really curious to find if the game plays as well with the Wii controllers, if not - then I'll buy the old-style controller and still have a great game. Don't see why EG has gone down on this so harshly - their audience is gamers so they'll understand the idea of different controllers.
  • rudedudejude #123 5 years ago

    What a disgrace, you can't mark a game down so badly on a 'games review site' just because the reviewer couldn't work out the bloody controls when it's apparent that most other reviewers can.

    EG stop being so fecckin anti-Wii and get at least a second opionion on Wii reviews from a control perspective from now on, as they are SO critical to a games success.

    I thought you'd have thought this out already.
  • Der_tolle_Emil #124 5 years ago

    As long as there is choice which controls to use I also don't think it's too much of a problem when you cannot cope with the Wii controls. And I say cannot cope because the controls according to every other review and player who has played this game are excellent. Of course a bad Wii control scheme is valid criticism with Wii games but then again there are lots of people who actually want to play with the GC controls because they prefer them and not because they don't get along with the Wiimote controls. Then again the controls are probably the biggest selling point of the game, but if you look behind that, then you have one of the best games of the last years with added content over the original cube version and technically the most advanced Wii game in existence.
    Edited by 1 at 18/06/07 @ 14:03
  • MrBiggles #125 5 years ago

    I take back what I said about Eurogamer going downhill, not fair. But there really is nothing wrong with the controls, I've played the Japanese version and it's fine.

    It's like the Eurogamer reviewer who said Halo 2 music was terrible in the PC review, and then went and wrote another review for a PC magazine and said the music was shit. The music in Halo 2 won many awards... it was actually pretty cool.

    It seems some people just have it in for certain things, whether it be Halo 2 on PC, Wii, RE4. That is why you should never take a review seriously, people have issues and they reflect in reviews and warp the final score.
    Edited by 1 at 18/06/07 @ 14:09
  • haowan #126 5 years ago

    The review is based on 5 hours' play at the Wii Flat and doesn't seem to recognise/acknowledge that at the start of the game the controls are deliberately wobbly until you upgrade your weapons.
  • #127 5 years ago

    Have they kept that in for the wiimote though?

    Sounds kind of odd that you'd be pointing somewhere at the screen with your hand and the cursor would be dancing around all over the place to 'simulate' poor aiming.

    Not that I actually care at this point.

    Cheap Wii resi4 from bargain bin in 2 months time = buy
  • Dave_Taurus #128 5 years ago

  • #129 5 years ago

    Well, that's that then.

    Cyas all for the next wii review!
  • JetSetWilly #130 5 years ago

    I upgraded my weapons.

    Did you? You must have been able to form a nice coherent view of it then whilst skipping about using different save files!
  • Nikanoru #131 5 years ago

    I agree with the person who said that knocking each and every single goddamn Wii game for being on the Wii, is just as stupid as if people were knocking each and every single goddamn PS2 game three years ago for being on the PS2, and not the PC! I mean, 1024x786 versus 640x480, duh!!! :)



    Artistic style is not improved by lower resolutions, it is hindered.


    Ugh, teens. Look guy, a game with great art direction and low resolution still looks great. A game with awful art direction but an insanely high resolution and 4xAA still looks like shit. It's simple. RE4 still looks miles better than many so called HD games out today.


    People have been playing sharp looking PC games with normal mapping, high res textures and better-than-HD resolutions before RE4 even came out, and RE4 STILL got lauded for being a beautiful next-gen looking game when it was released. Can you figure out why that is? I hope so. If not, you're either stupid, or a troll. Pick one (or both). That goes for anyone here, btw. ;)
  • Mr_Brown #132 5 years ago

    Not surprising. Wii will suck if all it gets is ports from other consoles. 3rd party companies need to make original exclusives to get any sucess from the Wii. Its a shame, because its selling incredibly well, the potential is there to make loads of money. Noone seems to want that money though...how odd :-/
  • #133 5 years ago

    Definitely sounds like a bargain bin buy.
  • Ryuken #134 5 years ago

    Still no review of the PC version?
  • VMerken #135 5 years ago

    *Hi5s Nikanoru*

    Although I am a RE fan, I'm not going to buy a Wii for Resident Evil 4 Wii - maybe I'll get the console if Umbrella Chronicles is up to snuff, but not before. Either way, this review is just one person's opinion. Wait a bit, and you'll see many more opinions on the web. In the end, though, you'll have to test it out yourself and then decide whether or not the title warrants purchase.

    Personally, I think that controls are only a minimal game aspect unless they're broken beyond repair. Most of the time, dev teams make good, responsive controls which require some practice to get used to - after that, it's full sails ahead. To use controls as a negative is not quite the way to go, especially since the game appears to offer more traditional control methods as well.
  • AtomicBanana #136 5 years ago

    'Ugh, teens. Look guy, a game with great art direction and low resolution still looks great. A game with awful art direction but an insanely high resolution and 4xAA still looks like shit. It's simple. RE4 still looks miles better than many so called HD games out today.'

    Yes, and what about a game with great art direction *and* an 'insanely high resolution' 4XAA and 4XAF. People always leave this example out of this argument :p RE4 looks great, but that's not to say it could look even better :p
  • DrDamn #137 5 years ago

    @Nikanoru

    I don't really have to bother as someone else has already pointed out the problem with your argument.

    I see it time and time again "I'll take great artistic direction over HD anyday!" - that is the argument of someone who doesn't have HD and a stupid comparisson. I'll take great artistic direction on HD over great artistic direction on SD anyday. Anything you can do on SD you can do on HD with greater clarity and flexibility. Don't let that stop you comparing the best of SD to the worse of HD and congratulating yourself on being right though.
  • playgen #138 5 years ago

    Yes Hidef is better, nobody says it isn't, but it doesn't mean that anything SD is suddenly crap and not worth looking at.
    The allegation that people who defend HD havent got it is nonsense, those who bang on about HD forget that PC's have been better than HD for years and years, yet we all played our "low def" consoles anyway. Yes HD is nice, but its not as important as it is being made out to be at the moment - but then TV manufacturers, sony and Microsoft really need it to be important.
  • Bill_Gates_Bitch #139 5 years ago

    So, in conclusion: The Wii is shit.
  • DrDamn #140 5 years ago

    The review didn't say that though did it? It said "the visuals feel a bit out of date" and "looks dated next to newer high definition games". What is wrong with those statements exactly? It even acknowledged the art style.

    Part of the problem now is that games we were playing on regular 28" CRT TV's a fair number of us are now playing on 40" pin sharp LCD TV's. The CRT used to make up for certain weaknesses which the LCD is not so forgiving of.

    Don't underestimate what HD brings to console gaming. It enhances a lot of genres in ways which make it difficult to go back to SD. Clarity in the mid and far distance is a key factor in FPS, racing games etc. Well done effects add great atmosphere to the survival horror genre.

    I still enjoy well done stuff on the Wii and PS2, but there really is no denying it looks dated - just purely by definition. It can still look good - don't get me wrong - but it is dated - fact.
  • ThreeOutsideDown #141 5 years ago

    given the otherwise universal acclaim for wii re4, it seems more likely that the reviewer got out of the bed on the wrong side on the day of the review, rather than any major faults with re4 itself.

    it would've made more sense for the review to start off with what the reviewer's opinion was of re4 on the 'cube/ps2 before launching into their thoughts on the wii version.

    but going on past "offences", i would say that eurogamer would be more likely to get a review wrong than right anyway...
  • Cappy #142 5 years ago

    We have been here before.

    Capcom released straight ports of Resident Evil 2 and 3 for the Gamecube. Despite being games that had received very favourable reviews for the Playstation they quite rightly took a severe critical drubbing on the Gamecube.

    The only difference is that I don't recall people losing their minds over it last time. Lazy ports of great games are going to get a chunk slashed off their formerly great score, thats what normally happens to lazy ports. Seven is a perfectly acceptable, even generous score.

    I would be more worried about the decline in standards elsewhere when reviewers slap 90% + scores on lazy ports without question.
  • AcidSnake #143 5 years ago

    But surely reviews are based on opinions, and opinions cannot be wrong?

    I'm going to wait for a few more reviews now...
    I want this to be really good...giving me an excuse to play it again...
  • #144 5 years ago

    What is this 'universal acclaim' people speak of?

    Are all the reviews in for this and I've missed them, or are we still waiting for most of the reviews from the big hitters?

    Let's just 'make stuff up' to defend our arguments, works a treat.
  • Cappy #145 5 years ago

    I suspect that when the Edge and Games TM scores are in, there will probably be another couple of 7's or even 6's to go with the EG review and counterbalance the ONM spooge.
  • LeD #146 5 years ago

    This is no good next to some 360 games. On the 360, a game feels like a LUCID DREAM thanks to the POWER OF HD.
  • GingerNathan #147 5 years ago

    "What is this 'universal acclaim' people speak of? "

    All of the bigger sites (for example IGN, Gamespot, and 1up) have released previews highly praising the controls, and of course the title's already been reviewed by Famitsu from which it got a 10,10,9,9 (they use four reviewers for each game, and each score is out of ten for those who don't know) and said it was the definitive RE4 experience, with controls that make pin point aiming of body parts a breeze. But hey, maybe Dave McCarthy is right the controls are broken and ruin the experience thus justifying half of the review given over to it,........ oh wait you can use a pad just like the original.....
    Edited by 1 at 18/06/07 @ 17:10
  • #148 5 years ago

    I wish I had a pound for every positive preview of every game that ended up not fulfilling expectations.

    I'd have lots of pounds, and not just round my waist.
  • DrDamn #149 5 years ago

    I think the weight of the opinion is that the reviewer didn't get on with controls that a lot of other people did. He can't up his own score based on other people though surely? The score is his opinion and experience, not someone elses.

    You can use the pad is not an excuse though is it? That would require you having a pad in the first place or another £10/£15 on top of the £25. If you are going to use a GC pad you may as well buy the GC version and save some cash.
  • Freelancepolice #150 5 years ago

    Isn't the cube version quite sought after now (price wise on ebay)
  • smelly #151 5 years ago

    (isnt going to bother reading this comments thread as it's almost gauranteed to be full of xbox fanboys going on about how crap the wii is and how great their machine is)
  • Sevens #152 5 years ago

    Cheers, good review. Exactly my opinion. Bad Wii audience, bad!
  • EmiliasHorse #153 5 years ago

    Actually smelly it is mostly crying Nintendo fans in a rage of disbelief that anyone could give Resi 4 an average review. 7/10 sounds about right.
  • smelly #154 5 years ago

    "Actually smelly it is mostly crying Nintendo fans in a rage of disbelief that anyone could give Resi 4 an average revie"

    Well they have to understand that resi 4 was great.

    But:

    a) we've all played it before now
    b) apparently the controller doesnt work properly on this version


    So if b is correct (not played it myself - and have no intention to because i've already own it on the cube, which works on the wii) - then 7/10 sounds about right.

    I see no reason for myself to buy it again.. some extra levels or *something* wouldnt have gone a miss.


  • smelly #155 5 years ago

    (okay i'll read)

    @Manic mouse : "Nintendo's big idea for the next gen? Re-release the GC (games and all) with motion controls, apparently."


    Erm.. this is a capcom game.. it ISNT a nintendo game. So why's this nintendos big idea? Quite possibly most retarded post ever made.. well done!


    "Right. That's it. Not going to bother with the Wii much longer now. Having not played RE4 up to now, I think I'll buy the PS2 version for my PS3."

    If you have a wii, why not play the cube version? Which looks better than the ps2 version, and wont have the software emulation problems of the ps3?


    "So, what's next? Mario gets a 8 and Metroid gets a 7. Then will you people learn?"

    Since when has a game getting 7 or 8 made it not worth getting?

    Edited by 1 at 18/06/07 @ 18:32
  • holydrone #156 5 years ago

    The Wii is no good for people who live in a pig-sty.
  • EmiliasHorse #157 5 years ago

    The GC version was better Yellowtruck.
    If you ignore the controls and use dual sticks I reckon £25 could make this the definitive version. All the PS2 extra stuff combined with GC graphics plus Wii mote for those who like it. New customers are in for a treat.
  • smelly #158 5 years ago

    You know. I've just read a load of other reviews which say the wiimote makes this better.

    Now i dunno what to think. Normally trust EG's reviews.

    Ho hum, doubt i'll get it anyhuws played it to death on cube.
  • BartonFink #159 5 years ago

    Mapster wrote:What is this 'universal acclaim' people speak of?

    Are all the reviews in for this and I've missed them, or are we still waiting for most of the reviews from the big hitters?


    Looks like only EGM, C&VG, and ONM(UK) (lolzorz) have reviewed it so far.
  • Nikanoru #160 5 years ago

    that is the argument of someone who doesn't have HD and a stupid comparisson.


    I'm not sure how many times this needs repeating. "HD" has been there all the time in the form of the PC. People were playing high res Far Cry and Doom 3 a long time before RE4's release, and before many more AAA "last gen" console games. Hell, some even hooked up their consoles to their PC monitor (response to people saying HD is less forgiving).

    Of course nobody cared much about the resolution because the games still looked great. And even if they did care, hey, these were the console's tech specs, no use whining about it. Even the very recent review of God of War II on this very website doesn't have a single negative thing to say about its graphics.

    But of course now, with every single Wii game there just has to be complaining, even with a gorgeous game like RE4. Probably because they simply cannot stand how successful that silly little console has become. Stick it to the man.
  • declaration #161 5 years ago

    This review is a disgrace.

    It would not surprise me if it was written with the sole intention of increasing hits and registrations. Slag off your readers favourite game whilst starting a console flame war at the same time and watch hits go through the roof. I know I have only registered because of it.

    As for the game, I have the Japanese version imported and it is the definitive RE4 experience.

    I could understand if the game got a 7 based on it being an old game with a better score not justified because of slightly better controls, but saying the controls are worst than dual analogue is just a lie invented because the reviewer doesn't like the Wii. It's as simple as that.

    Either that or the reviewer has a severe disability which restricts his/her ability to hold and point a remote.

    The game got 9,9,10,10 in Famitsu ffs. The controls are not broken. The reviewer's mind is.
  • Der_tolle_Emil #162 5 years ago

    DrDamn: I think the weight of the opinion is that the reviewer didn't get on with controls that a lot of other people did. He can't up his own score based on other people though surely? The score is his opinion and experience, not someone elses.

    True. But assuming that he doesn't get on with the controls in RE4 there is a slight possibility that he doesn't get along with the Wii controls at all. If that is the case then I seriously doubt his ability to review Wii games fairly.

    Maybe it's a dumb comparison but when I let a race car driver review motorbikes who simply doesn't get along with bikes I doubt his bike reviews will be very satisfying.

    I doubt that the other major reviews get anything from rating the game higher than it should be rated. Especially 1up which are very hard on Wii games and the general Wii controls praised the controls for a change so that has to mean something.

    7 is still a good score though but I think the game got it for all the wrong reasons.
  • declaration #163 5 years ago

    Exactly.

    This guy shouldn't be allowed to review Wii games if he found the controls worst than dual-analogue. He is the first person I have ever heard say this online, and there are some pretty thick people around the internet.
  • Santino #164 5 years ago

    <a href="http://www .youtube.com/watch?v=GKq2R-qJHi0
    ">http://www .youtube.com/watch?v=GKq2R-qJHi0
    </a>

    did nobody watch this video i posted a few pages ago? from around 1 minute onwards you can see somebody playing the game and the controls look as sharp as can be. i'd say from viewing this that i cannot understand where the reviewer is coming from. I guess i wil find out myself in a few weeks though.

    oh and definitely check the headshots around 2:20 in
    Edited by 1 at 18/06/07 @ 20:29
  • Barry #165 5 years ago

    The whole thing reads like bitter tears. All of the 'I thought the Wii was supposed to make things easier? Well it didn't, so I was right to claim it wouldn't' stuff in the conclusion sounds like the daily troll thread on any forum.

    I wonder when Wii game reviews will finally stop being reviews of the system. Gamespot and Eurogamer in particular seems to find it necessary to mention the Wii is not HD as often as possible in their reviews.

    It's like those early DS reviews that would go off on a tangent about 'how beautiful the PSP's screen is'...

    Listen up Eurogamer - the Wii is going to win this generation. You're going to have to deal with this.
  • smelly #166 5 years ago

    Well none of us can say accurately either way as we havent played it.

    But getting upset at a review is a bit sad (especially if you havent played it yet to know either way).

    Please, lets leave the whinning about games reviews to the 360 owners when the halo 3 ends up being crap or something.

    it's got a 7/10, which in my eyes still makes it worth buying. And for the record i think the same about godfather wii too.

    BUT I personally wont be buying it as i already have it on the cube (which the wii plays)
    Edited by 1 at 18/06/07 @ 21:50
  • Paulanator #167 5 years ago

    Why anyone was that interested in Resi 4 on the Wii to begin with is beyond me.

    I mean, who hasn't played this game yet, whether on GC or PS2 it's still the same game. There'll be a novelty period with the Wii version as you swing the 'mote around like a loon but after that's worn off you're left with a three year old game that you've exhausted.

    And I think it's pretty telling that the two biggest (and possibly best) games on Wii (Zelda and this) are both GC games with tacked on motion controls. Where are the Wii exclusives and new IPs that show what the Wii can do that the GC couldn't.

    As it stands the Wii serves so purpose...
    Edited by 1 at 18/06/07 @ 21:54
  • smelly #168 5 years ago

    Erm the best (Reviewed) games on the wii so far are mercury and strikers.
  • smelly #169 5 years ago

    Oh and to add to the stupidity of your argument - Where are the ps3 exclusives? It's been out the same time as the wii.

    The best wii games will be out this christmas (same as on the other 3 platforms)
  • Xerx3s #170 5 years ago

    no, morriss, halo 2 got a 6 because it's aged badly. Resident Evil 4 hasn't, which is why it got a 7 even when the reviewer couldn't handle the controls.

    I wonder if that holds true if it was released on the pc.
  • Xerx3s #171 5 years ago

    Like the art style. What is the goal of the game? getting the seed to another plant?
  • MrBiggles #172 5 years ago

    Let's just all agree that this review goes against the grain of public opinion and leave it at that. It is after all his opinion, blame Eurogamer for letting someone review the game who can't get his head around the Wiimote. It's like letting a pig farmer judge a beauty contest, you just don't do it.
  • MightyMouse #173 5 years ago

    The public opinion that we're talking about is generated from people who haven't actually played the game. All you're really saying is that the review is unpopular, but I'm sure most of us don't read reviews for entertainment. The 'I've played it an it's fine' criticism is valid if true (this is the internet after all), but there are only 1 or 2 of those in the entire thread.
  • gtrmp #174 5 years ago

    "Good luck turning in time to get that guy at the edge of the screen. You'll need it."

    In any version of this game, if the guy with the one-hit kill is standing right next to you swinging at your head, you are going to die. There was never any way to turn fast enough to hit someone standing directly next to you before they hit you. (Really, close combat is never a real option in any RE game, with the possible exception of RE2 on the N64.) And complaining about the loss of strafing? It's like the reviewer never played RE4 on either system and assumed that any perceived failings of this version must be new to the Wii version.
  • smelly #175 5 years ago

    "It's like the reviewer never played RE4 on either system and assumed that any perceived failings of this version must be new to the Wii version."


    But surely if the failing is on the other 2 as well, it doesnt stop it being a failing?
  • cobracotton #176 5 years ago

    @ GTRMP

    "In any version of this game, if the guy with the one-hit kill is standing right next to you swinging at your head, you are going to die."

    I disagree quite often a swift knife stroke would delay your imminent demise long enough for a retreat, requip of flash grenade, release of grenade, instant re equip weapon, grenade goes off, line up shot, SNAP head shot! Job done! Apart from the dude with the double chainsaw, who well you just couldn't let that fucker get close... rule of thumb just don't let em get close anyway...


    I wonder which is better resi 4 Gamecube with gamecube pad or Wii version with game cube pad? That large aiming reticle looks out of place!
  • rock27gr #177 5 years ago

    well you could all read the CVG review for a different take on the control system.

    The point is, the reviewer here clearly did't get along with the seperation of the aiming and moving controls, and the need to co-ordinate both.

    And you know what; you may also find it confusing and less accurate, who knows.

    In any case, this is something to comment on AFTER playing the game.

    That said, the review here does come out too anti-Wii (or wii-dissapointed), when it should clearly point out that any (apparent) control shortcomings are a result of design dessisions of the Development team that may have been wrong, and not because of the harware technology at hand.
    Edited by 1 at 19/06/07 @ 04:27
  • Vandrius #178 5 years ago

    Not as bad as the default controls for the PC version!

    (Until you get a mouse patch, and the updated textures - then its the best)
  • Freelancepolice #179 5 years ago

    urgh shaka the ps2 version is horrible. Nasty low res textures coupled with some god awful stretched 16:9.

    Clearly if this has the extras from the ps2 version, game engine cutscenes (Which looks a hell of a lot better anyway) and the option for controls which may or may not be good fun, then this is clearly the definitive version. All for the insane price of £18 (if you've got a usa wii), I've ordered it anyway and will be getting this, I've heard nothing but excellent opinions.

    I don't know why people are so shocked eurogamer did such a bad review, does no one remember that sensible soccer on xbox got a 9/10...
  • Zuiyo #180 5 years ago

    "Nintendo always makes bad quality systems".

    Wrong. Super Nes was technologically superior to everything on the 16 bit corral. Gamecube was capable of better graphics than the PS2 (as seen precisely in RE4) and the propietary format made pirating harder. If anything, Nintendo has been consistently at the same if not slightly above technical/reliability level as anybody else. If you exclude the XB360 and its failure rate... whoops.
  • Obsequious #181 5 years ago

    "urgh shaka the ps2 version is horrible. Nasty low res textures coupled with some god awful stretched 16:9"

    I don't know if the textures themselves are any lower res than the GC version; the environmental geometry is certainly inferior, as is the ambient lighting. The 16:9 is proper anamorphic widescreen though, so it shouldn't look stretched..

    Anyway, everyone should've bought the GC version; it is this game's true and spiritual home. If one *needs* a widescreen mode, the extra content AND already owns a Wii, buy the Wii version and play it with a GC pad (which cost pennies nowadays, ya thrifty bastards). Either way, the GC pad IS how the game was meant to be played, and I'd hate to think of anyone not getting along with this title because they played it via the "controversial" Wii controls first.

    In conclusion, laser-sight ftw!
  • declaration #182 5 years ago

    I've got the game on import so I already know how good the controls are but here are some quotes from non-retarded reviews for the rest of you:

    Gamespy:
    "The reason that the Wii version is the best is because the new control system makes the gameplay more enjoyable. Using both the Wii remote and the nunchuck, players will be able to perform all of the regular moves and attacks from before, only now they can do them in a more sensitive, accurate and pleasing fashion."


    cvg:
    "
    By dividing control of Leon's movement and gun use between two hands, Capcom has redefined the game's aiming system and freed the game from one of its former niggles. Now you can actually shoot your enemies' individual limbs, taking out heads or legs, with relative ease - something that proved frustratingly awkward on GameCube.

    The pointer calibration here is so sharp you could cut yourself with it: even compared with Nintendo's own gunwork in the Duck Hunt-styled passage of Wii Play, it feels like there's greater precision in Capcom's handiwork. The crosshair visible on-screen doesn't shake (unless you're really scared and can't control your hands, of course) and there's no need to move your whole arm (unless you want to copy the hired stooges on Wii TV ads) - the result is an effortless and flawless targeting system that does exactly what you demand of it. "


    egm:
    "Though they suffer a bit when things get hectic, the Wii-mote-enabled controls generally serve RE4 well: Aiming weapons, swiping your knife, and shaking off face-sucking nasties with real-world moves adds urgency to an already incredibly intense experience."

    Now either the reviewer is not skilled enough to master a pretty simple new control system or the review was designed for marketing purposes. The sad thing is that I used to trust Eurogamer reviews; I have no problem with the score of 7, but the content of the review is wrong and will put many people off a great experience.

  • Barry #183 5 years ago

    "The 16:9 is proper anamorphic widescreen though, so it shouldn't look stretched.. "

    Actually, anamorphic widescreen is always stretched, 480p is always 640 lines. The GCN version, even when manually stretched to widescreen, is still 30% higher resolution then the PS2 version.

    But yes, the PS2 version is ugly ugly ugly. The lighting is obviously the biggest let down, but the gemoetry and textures are half a generation behind the Gamecube version as well. And it sounds like crap as well.

    This reviewer is on crack.
  • DrDamn #184 5 years ago

    @Nikanoru
    "And even if they did care, hey, these were the console's tech specs, no use whining about it. Even the very recent review of God of War II on this very website doesn't have a single negative thing to say about its graphics."

    Maybe it should have? Would that have made you happy? The Wii is more powerful than the GC - is it wrong to expect them to have improved the graphics?

    "But of course now, with every single Wii game there just has to be complaining, even with a gorgeous game like RE4."

    Times have moved on in what people expect from a home console on a large screen TV. I'm not saying RE4 didn't look great at the time. That was some of the best stuff you could get on a home console - at the time. There are limits to what it did though - constraints on what the artists could do. Those constraints are not there anymore. Yes PC's have been doing HD for a number of years, but you have to put it into the context of what is standard for a home console because of the price difference. Simple question - are the graphics dated yes or no? Why is it a problem if a reviewer points it out? A lot of the people considering the game will be people with other consoles and would appreciate the comments. If it doesn't matter to you then ignore the comment - simple isn't it? Each and every review is not personally tailored to you - try having some thought yourself.

    "Probably because they simply cannot stand how successful that silly little console has become. Stick it to the man."

    Right. All of my comments have been in response to other comments whinging about the opinions of one person - the reviewer. I've not made disparaging comments about the Wii itself either - I've got one FFS. I buy a console because I want to play the games on it - not to "stick it to the man".
  • rudedudejude #185 5 years ago

    This sounds sweet! Defo my next purchase, never played the original.

    Thanks for making me look at other review sites for better reviews EG! :)
  • Freelancepolice #186 5 years ago

    I'm glad shaka was able to help my poor mind cope
  • Freelancepolice #187 5 years ago

    Not very indicative of the game I know but for what it's worth gamespy gave it 100% heh
  • IAmBatman #188 5 years ago

    100%? So it's literally perfect in every possible way? I find that hard to believe.
  • VMerken #189 5 years ago

    gtrmp: "There was never any way to turn fast enough to hit someone standing directly next to you before they hit you. (Really, close combat is never a real option in any RE game, with the possible exception of RE2 on the N64.)"

    *laughs out loud for a while, wipes tears*

    Joke of the day, saves me a trip to the calendar. Having knifed just about everything there is to knife in Resident Evil, I'd say close combat is entirely possible. It takes some practise, yes, but is quite the option.

    If you're not turning fast enough in Resident Evil 4, allow me to suggest using the change camera view/aim trick for fast left/right turns up to about ninety degrees. Also, think ahead during play to avoid these situations in the first place. Instances where enemies get too close usually involve the player needing a long time to aim, for example while enabling Wesker's or HUNK's special moves in Mercenaries.
    Edited by 1 at 19/06/07 @ 15:29
  • Nikanoru #190 5 years ago

    "It's like the reviewer never played RE4 on either system and assumed that any perceived failings of this version must be new to the Wii version."


    But surely if the failing is on the other 2 as well, it doesnt stop it being a failing?


    Right, lets add strafing, jumping - hell, double-jumping - and a jetpack too while we're at it. Turning it into Unreal Tournament will totally help the atmosphere, for sure. Bunny hopping over the village roofs! Hah, take that, angry pitchfork crowd!

    No, it's a design decision. Saying it's a failing is as retarded as saying Wind Waker's lack of realism in graphics is a "failing". Just because you don't like it doesn't mean it's a failure on the developer's side. That kind of comment is extremely stupid, and I see it all too often with many other games.


    I got the best version to date the PS2 version and this is not worth it its an old game and it doesnt work for it.

    Nintendo always makes bad quality systems (sorry Wii fanboys, but its true). They basically just redesigned the gamecube, and made the controller some gimicky idea that ended up going horribly wrong. I honestly don't see why people would buy this system when they could have a gamecube, PS2, or XBOX for a much lower price. It's basically the same system, except with horrible controls.



    Oh, wow. Hahahaha, I'm sure you don't actually believe anything you just said. Either that or you're a 14 year old in "special" education.

    Classic case of "retard or troll? Your pick".


    @DrDamn:

    Maybe it should have? Would that have made you happy? The Wii is more powerful than the GC - is it wrong to expect them to have improved the graphics?


    Would that have made me happy? Are you sure you're reading anything I write?

    Let's face it, there is very little difference between CG and Wii graphics that can be humanly perceived. For Capcom to go and upgrade each and every single polygon model just for a miniscule increase in quality would be a pointless exercise indeed. And with the true widescreen mode which nearly doubles the amount of pixels rendered (paired with the original, non-degraded graphics of the GC version), you're pretty much getting what you can expect from an average Wii game.

    As for the rest of your post: Excuses, excuses. Let's say from now on we start each and every single x360 review with a paragraph on how it lacks motion controls. I mean, that controller is pretty last-gen. And let's do the same for the PS3, except we complain about the lack of rumble or on screen pointer, controller sync problems, and the fact that it is still the same re-design of the SNES controller that they've been using for the last three generations. While we're at it, let's add a paragraph to every review of each on how much noise the console's cooling fans make while you play, compared to the Wii.

    No, we wouldn't. Because it's stupid.

    It's been mentioned before, whining about the DS' so called crappy graphics in each review has all but ceased. Because it's pointless, that's why. And if you think there is a point to keep at it even six months after a console's release, well. You might just be more of a hater than you yourself seem to think.
  • VMerken #191 5 years ago

    *hi5s Nikanoru. Again.*

    Same wavelength, I guess :).
  • DrDamn #192 5 years ago

    @Nikanoru
    "As for the rest of your post: Excuses, excuses. Let's say from now on we start each and every single x360 review with a paragraph on how it lacks motion controls. I mean, that controller is pretty last-gen. And let's do the same for the PS3, except we complain about the lack of rumble or on screen pointer, controller sync problems, and the fact that it is still the same re-design of the SNES controller that they've been using for the last three generations. While we're at it, let's add a paragraph to every review of each on how much noise the console's cooling fans make while you play, compared to the Wii."

    I expect a review to look at key aspects of a game. Gamplay, sound, graphics, controls etc. If a 360 game would suit the extra control features a Wii could provide I would have no problem with them mentioning it. Similarly Gears on the 360 makes the machine sound like it is going to take off at times - if a review didn't mention this they wouldn't be doing a proper job. Comparing across platforms is not a problem. Whether you like it or not the Wii is a home console and therefore it's competition is the 360 and PS3. There are a hell of a lot of people with multiple platforms for which these sort of comments are useful. If you just have the one platform then take that into account and use your own judgement.

    "You might just be more of a hater than you yourself seem to think."

    WTF am I meant to be hating here? I have all the systems - DS, PSP, Wii, PS3, 360. I love each of them for what they do well. Take the blinkers off.

  • Freelancepolice #193 5 years ago

    It's clearly not meant to be marketed or sold as a brand spanking new title, it's a rehash and they're not hiding the fact. It's cheap and cheerful and it should be treated as such. By all means mention that the graphics don't stand up quite as nicely in comparison but similarly it should be noted that they look damn nice for a wii title. Plus I'm not sure it should be marked down for it

    Anyway as Nikanoru said, it's generally will look slightly better (I say slightly!) thanks to the true 16:9 support.
  • Carrybagma #194 5 years ago

    Dear Eurogamer,

    Would you be interested in my template for Wii game reviews? Here's the first module:

    "Let's get the obvious subject out of the way first: graphics. They're rubbish. Compared with the 360 and PS3, they look like a 90's graphics fashion victim. Oh, how I laughed."

    Future review modules will include 'bah, my controls didn't work', 'advice for concerned parents', 'gamecube lol', 'friends codes are stupid' and many more. No reviewer necessary. Huge savings. Massive thread lols. You can use them time after time after time, because that's what readers really want.

    Kind regards,

    CB
  • Carrybagma #195 5 years ago

    Don't go thinking that I dislike the Wii or anything, btw. I'd just like every review to state that the graphics are inferior to the 360/PS3, just in case I forget or something.
  • smelly #196 5 years ago

    "Don't go thinking that I dislike the Wii or anything, btw. I'd just like every review to state that the graphics are inferior to the 360/PS3, just in case I forget or something.
    "


    LOL.. you have a point there. Every ps2 review didnt have mentions to how shite it was graphically compared to the cube/xbox or even the dreamcast did it?

    So why on every wii review do they have to let us all know it's not as pretty as the 360? Does the reviewer not understand that people who bought the wii may not actually be bothered by high def pretty pixels? I've been playing pc games for years - i personally dont give a flying fuck.

    I play console games to have fun, as long as the graphics arent terrible ps1-style affairs then i really couldnt give a shit about them. And i certainly dont give a shit about every game looking "ultra realistic" - I like to be suprised by art work which isnt realistic. Give me cartoony "kiddy" stuff over reality any day.

    So why do i need to be told in every review that the graphics would be better on another machine? I know! If i cared i'd have bought the other machine (which i have - but it's gathering dust). It's almost as if the reviewers have some hidden agenda some times.

    and dont tell me they dont - it's not fanboyism though.. it's marketting led. They have to make money through adverts - if a company offers them X number of ads in return for bigging up their machine/game of course they will!

    But i dont feel this review has anything like that. At the end of the day we ALL own this game already - so who cares?

    Edited by 1 at 19/06/07 @ 17:37
  • Les #197 5 years ago

  • Der_tolle_Emil #198 5 years ago

    But i dont feel this review has anything like that. At the end of the day we ALL own this game already - so who cares?

    I think that that is actually the reason why so many people complain about the review. They already know the game and do know that restrictions on movement etc. are by design. I can imagine a lot of people would find the missing ability to strafe quite tragic even if by design - it's different though with RE4 because everyone already played the game and thus knows that the missing ability to strafe is actually very essential to the game. On paper though that 'primitive' control scheme sounds bad and I agree. It fits the game though and that is something that is not mentioned at all in the review although quite important because it defines the game and creates the brilliant tension. People who already played the game know that and that is the reason why they and me included are a bit upset with the review; As if the reviewer did not understand why the controls work like they do but just realizing that they are limited compared to other games - which of course is true but no valid criticism. At least he did not complain that the main character was not able to jump although Lara Croft can do that.
  • VMerken #199 5 years ago

    Oh, but RE4 characters can jump at the press of a button too, and quite well... if they get the jump command that is ;). You know, dropping off ledges, hopping over fences and stuff.
  • ph101 #200 5 years ago

    Well I would need to try it, but watching the vid at gametrailers.com showed a guy walking around kneecapping each enemy then head shotting them on the greaound with routine ease, which doesn't point to a tough control mechanism to me.
  • cawley1 #201 5 years ago

    As I am post 230+ I doubt many will read this, but I have to say that having 'got' this yesterday (don't worry, I bought it as well!) and playing it on my NTSC Wii I have to agree with what the reviewer has said about the controls.
    Now where I differ is simply that it might take time to get used to them, but for an hours play he is SPOT on when it comes to being faced by a bunch of villagers, with one at the edge of the screen - it is a nightmare trying to get the analogue stick around and the Wiimote pointed at the same time!
    The lack of strafe, the shaking for reload, the stuff about the knife all true.
    BUT given a few days on this I might adjust - I completed the GameCube version (three times in a row!) and when I bought the PS2 version for the extra content I could not get on with the controls (my brain was shaped to the GC controller that much!), so the Wii is likely to post a steeper learning curve.
    As I said this is one I have bought, so it is only right to invest the time to get to grips with it, but I shudder to think of some of the later boss encounters with my current cack handedness.
  • Monkey-Wizard-Ken #202 5 years ago

  • n00body #203 5 years ago

    Gamespot review is up :
    [link url=http://www.gamespot.com/pages/gamespace/reviews.php?pa ge=1&pid=938877&sid=6172762&part=rss&tag=gs_reviews&subj=617 2762
    ]http://ww w.gamespot.com/pages/gamespace/...[/link]

    "This is the definitive version of a modern classic and a must-play", "Intuitive, elegant controls make playing RE4 a joy all over again".
  • Obsequious #204 5 years ago

    1up.com review is up.

    "it's amazing how a game that once looked so good can look so dated after a couple years of seeing games in high-def"

    "there are better and cheaper options than this still-good-but-not-as-good-as-the-others version for Wii. And if you have played Resident Evil 4, in all its infested humans-who-are-not-quite-zombies mayhem, then there's still really not much reason to investigate what this version has to offer."

    Ouch.
  • ryohazuki1983 #205 5 years ago

    ign gave it 9 - outstanding.

  • MightyMouse #206 5 years ago

    Dear gods fanboys, I know this is the internet and so reasonable discussion may be too much to ask, but to retain some self-respect you could at least bother trying to argue your cases rather than stating them in ever more offensive manners. Generalising from a single case is a rather silly thing to do, and you shouldn't really be generating a hypothesis from a set of data and then attempting to corroborate the hypothesis from the same data. You could at least try!
  • Carrybagma #207 5 years ago

    @cawley1: Do update this thread with how you get on with it. I've not played the original, so I'm interested in knowing whether the problem is with it being 'different', or whether it genuinely has poor controls. Or - post in the forum RE4 thread.

    :o)
  • smelly #208 5 years ago

    Well every other review says that the controller makes this game better.

    So i'm more inclined to believe them

    I still have no intention of buying this though
  • mcmothercruncher #209 5 years ago

    Holy SHIIIIT how did they fuck this one up and turn a genuine solid gold AAA into a 7?
  • smelly #210 5 years ago

    @mcmothercruncher:

    If you look at gamespot, ign, etc etc etc.. they didnt.

    According to everyone else they improved it. It's just this one reviewer didnt think so.
  • dedalo #211 5 years ago

    Actually, RE4 Wii Edition has received great reviews from reviewers who CAN handle the Wiimote and nunchuk and who aren't grossly overweight (like David).

    check this out:

    ***** FAMITSU ****************************
    Score: 38 out of 40 points possible
    (4 Editors reviewed the game and scored it | 10 | 9 | 9 | 10 |)

    Pros:
    -Two editors out of 4 gave it top marks citing that the new controls are simple and easy to get into.

    Source: [link url=http ://uk.wii.ign.com/articles/790/790232p1.html
    ]http://uk .wii.ign.com/articles/790/79023...[/link]


    *****Computer & Video Games (UK)***********
    Score: 9.3

    Pros:
    -Improved control system
    -Visual enhancements 16:9 and progressive scan
    -The definitive version of Capcom's finest Resi to date.

    [link url=http://www.computerandvideogames.com/article.php?id=16 5353
    ]http://ww w.computerandvideogames.com/art...[/link]


    *****GameSpy*****************************
    Score: 5 out of 5 (A perfect score!)

    Pros:
    -The definitive version is here;
    -The Wii version is the best is because the new control system makes the gameplay more enjoyable;
    -everything from PS2 edition;
    -Still a great looking game;
    -The soundtrack and voiceover work remains really good too;
    -The superb level of tension and creeping dread still remains firmly intact;
    -Its lower-than-average price tag only sweetens the deal.

    [link url=http://wii.gamespy.com/wii/biohazard-umbre lla-chronicles/797383p1.html
    ]http://wi i.gamespy.com/wii/biohazard-umb...[/link]


    ****IGN.com************************** *****
    Score: 9.0 out of 10

    Pros:
    -The best from the GCN and PS2 versions with added Wii controls;
    -Beautiful art, whether it's character or level design;
    -Sound is still atmospheric;
    -Actually better with the Wii remote;
    -Lots of variety in missions and challenges;
    -A robust 15-plus hour single-player affair with all the content extras of the PS2 iteration;

    [link url=http:// wii.ign.com/articles/797/797837p1.html
    ]http://wi i.ign.com/articles/797/797837p1...[/link]


    ****Game Informer *************************
    Score: 95 out of 100
    (second opinion from another editor also manages a 95 score!)

    Pros:
    -Resident Evil 4 is still the benchmark in the survival horror genre;
    -Wii motion sensing controls work effectively for the most part;
    -As creepy and haunting as ever

    [link url=http://gameinformer.com/Games/Review/200707/R 07.0619.1131.46472.htm
    ]http://ga meinformer.com/Games/Review/200...[/link]


    ****GameSpot*****************************
    Score: 91 out of 100

    Pros:
    -Intuitive, elegant controls make playing RE4 a joy all over again;
    -Nail-biting action features creepy enemies and gargantuan bosses;
    -Top-notch production values create an atmosphere of tension and dread;
    -Long, suspenseful story and excellent replay value make this a steal for 30 bucks

    [link url=http://www.gamespot.com/wii/action/resid entevil4/review.html?sid=6172762
    ]http://ww w.gamespot.com/wii/action/resid...[/link]


    ****1up**********************************
    Score: 80 out of 100

    [link url=http://w ww.1up.com/do/reviewPage?cId=3160403
    ]http://ww w.1up.com/do/reviewPage?cId=316...[/link]


    ****Official Nintendo Magazine UK ************
    Score: 94 out of 100


    In short, the MAJORITY of reviewers LOVED the Wiimote controls or had very little issues with it.

    Eurogamer, you gained traffic but lost lots of respect. Not by the score of 7 you gave RE4 Wii Edition (let's not forget a 7 is still a GOOD score), but by publishing that manure that was simply designed as bait for fanboys and a marketing device to get more people here. Nothing in the review made much sense. It read like the typical fanboy babble coming out of gamesarefun.com or Kotaku.com.

    What a shame.... you had such class!
    Edited by 1 at 21/06/07 @ 02:35
  • cobracotton #212 5 years ago

    does anybaldy else just not read posts which are more then three lines long?

  • dedalo #213 5 years ago

    cobracotton managed to write this with help of a trained chimpanzee: "does anybaldy else just not read posts which are more then three lines long?"


    ^^^^ lazy toothless-gibbon.

    I guess he didn't even read that review on which this thread is based on. Cannot read beyond three lines, he said.

    Must be an illegal alien.
  • Freelancepolice #214 5 years ago

    Raaaa, I should have this either saturday or monday. Then we shall see!
  • Liggur #215 5 years ago

    Its funny how the "Best looking game on the Wii" is a 2 year old Cube Port.
  • Carrybagma #216 5 years ago

    The Wii *is* a Gamecube - that's why you can only get Gamecube ports for it.
  • cobracotton #217 5 years ago

    @ dedalo

    yes I am an illegal alien what of it?

    "I guess he didn't even read that review on which this thread is based on."

    bahahahahaha wtf bra? thats as far as I got with your dribble as it hit 3 lines and *Yawn* anyways whatever I'm going to play with my chimp
  • macmurphy #218 5 years ago

    First up not played the Wii version, but am going to trust the majority of the reviewers that were happy with the controls. I had Resi 4 on the cube, and it was one of the finest single player experiences I've ever had. Just booted the original back up to check and it still looks fine. I can honestly say I enjoyed it more than I have playing Gears on the 360 and will probably pick up the new version just to play it through again and get the extras. If you own a Wii you've obviously accepted that you're not going to get one of the best graphical experiences around, but I can say this is an cracking game. If you're on the fence, trust me Resi 4 was and no doubt still is amazing. Stop dripping about it being old and pick up something that's still top drawer.
    Edited by 1 at 22/06/07 @ 11:21
  • ForbiddenForest #219 5 years ago

    I take it most of those harping about visual fidelity have Van Eykes hung in every picture frame in the house without a Matisse in sight.

    I'm currently playing Resi 1(!) - the cube remake - on Wii, which is well worth a revisit and still looks proper gorge. Also, don't forget to use the knife loads on resi 4 to save on ammo, kids - be that cube or Wii versh...
  • ForbiddenForest #220 5 years ago

    ^ okay, wiseguy, wait till you're 36 and the arthritis starts creeping along your firing knuckles and cataracts steam up 50% of your field of vision. Then you'll be calling upon ol' cut-throat to finish off those friendly groaning villagers. [stumbles backwards and slashes wildly in the dark, just in case someone was nearing before he finished the sentence]
  • Bulbatron #221 5 years ago

    So if you use the GameCube controller on this version, would the controls (by which I mean, button and stick assignment) be identical to how they were on the actual GameCube version?
  • Aria #222 5 years ago

    @azmol01

    That's because everytime someone edits their comment, the system's 'comment counter' goes up by 1. Why? Don't know.
  • supalognon #223 5 years ago

    Totally unfair!!

    Using the knife or charging the gun cannot be confused. Charging the gun is with the B button pressed.

    Aiming is so easy !! I never came under 90% in the statistics (I suck with FPS!!)
  • jachap #224 5 years ago

    Do people really care if a game looks a bit dated? I'm primarily a PC Gamer. I haven't upgraded my PC in three years. Every game I buy looks dated.

    Company of Heroes looks like a different game when compared with the screen shots you can find of high spec systems but I still love it.
  • vegard #225 5 years ago

    picked up a wii machine yesterday, and had the choice of either this game or the new harry potter. quite the selection carried in my shitty hometown! anyway, i love the machine itself and the controlls in RE4. i've tried the game on PC before and could never master the controls. i tried both keyboard/mouse and the 360 gamepad but didn't find any of them any good (not going to get into the graphics at all...). the wii controlls however are perfect, i have no problems aiming whatsoever. when i picked the game up i still had this review in the back of my head, but based on other reviews i got it anyway. can't say i'm sorry, having a great time!

    £25 though? i had to pay closer to £45. that's what i get for being norwegian i guess.
  • prefab #226 5 years ago

    The reviewer fails to mention you might find reloading a bit fiddly at first.

    However the biggest challenge I faced was learning what each button now did (compared to the PS2 and game cube version), so far I've found it excellent - a far cry from games such as Red Steel which featured crippled control methods.

    This would surely be the definitive version if it allowed you to choose to use the classic controller or wii remote, but it's still excellent - worthy of much more than the 7 rating it got.

    9/10
  • MrBiggles #227 5 years ago

    Bought this yesterday, still just as good as two years ago, amazing game. And the controls are fine, this review is terrible.

    3/10 for the review

    9/10 for the game, one of the best games of the last five years, maybe even the best.
  • Darth_Flibble #228 5 years ago

    poorly written review but the game works really well with the wii remote. Its very easy to aim and shoot. Found reloading easy by holding B and shake the wii-remote

    9/10
  • FunkyRenegade #229 5 years ago

    Reviewer must be joking?

    How can it possibly be more difficult to aim when you're pointing at what you want to shoot?!
    It makes absoloutely no sense that anybody could find this more difficult.

    Getting confused between knife and reload?
    Only if you get confused between whether or not your finger is pressing the B button.

    I'll agree that knife control using the C button is odd at first, but it's no big deal, I'm sure most people were used to that after a matter of minutes.

    I find the Wii version a hell of a lot more fun than the PS2 version because of the control system, it's more than just the same old use thumbsticks to aim.
  • dfunked #230 5 years ago

    This has to be the worst Eurogamer review that I've read in years... The controls are absolutely flawless, and complaining about a lack of strafing????
    This game is an improvment on the seemingly perfect GC version
    And to say it looks dated?
    Graphically it's the nicest looking Wii game yet, and gameplay wise it's truely timeless.
    Faith in EG -1
    (I'll definitely be ignoring any future reviews by Dave)
    Edited by 2 at 01/07/07 @ 17:51
  • dfunked #231 5 years ago

    It's a Wii game... were you expecting the graphics to be up there with Gears of War?
    Edited by 1 at 01/07/07 @ 21:04
  • Mun #232 5 years ago

    I promised myself I'd reserve judgement until I'd actually played it, so now I can say for sure this review is nonsense. The fact that it was so out of line with every other review going confused me, and having played the game, it still does frankly.. This is the bid-ness, no need to justify or explain, they're all right, this guy is wrong.
    As a litmus test for reviewers I can count on this is great though, Dave is clearly either on the take or just didnt have time to actually play the damn thing.
  • plastickitty #233 5 years ago

    hmm everywhere else has seemed to given this game a much better review.

    I have no problems aiming and can even pick off those cheeky spaniards from a distance. Me suspects that the reviewer is crap at the game.

    Ignore this review (along with the wii haters that come one here to put it down cuz they are jealous that it's outselling everything at the moment)

    Go buy and have fun!
  • JoyrexJ9 #234 5 years ago

    Got this yesterday (in spite of this review) and it's genius. Improved in every way over the GC original. The controls are super smooth and a child could get the hang of them. Ignore every word of this inaccurate and biased review. I can only assume the reviewer was pissed or a total spaz.
    Edited by 1 at 02/07/07 @ 16:22
  • Dermoth #235 5 years ago

    The truth is, not everyone loves the controls. It's a subjective issue, and the reviewer makes it absolutely clear that he's outlining his personal opinion, not some uncontestable objective fact.

    There's been a hell of a lot of straw man arguments in this thread (hey, it's the internet), which is just stupid, as there's plenty about this review to criticise without inventing stuff.

    I, personally, feel that the Wii control is MILES more controllable than the original. I'm not confusing that opinion with objective truth, though.

    Meanwhile, Edge have just described RE4 as THE SECOND BEST GAME OF ALL TIME, so it's fair to say that this game is getting it's critical dues elsewhere, and then a whole heap more that it simply doesn't deserve.

    There's a balance to be had, somewhere.
  • spookyzombie #236 5 years ago

    I shall jump on the bandwagon too. I read this review and thought that Resi 4 may be a bit of a beast to control. To my delight, it's absolutely fantastic to control, and I had no problems at all. It completely puts Red Stell to shame (and that was a weird game to control). No way is this game only a 7/10 - a definite 9 at least.
  • major_tom #237 5 years ago

    This review is just completely, objectively wrong. The new controls are absolutely fantastic. If anything, they make the game too easy.

    It's official - EG has to be one of the most inconsistent review sources on the net at the moment. 70% of the reviews are well-written and informative. The other 30% appear to be written by a retarded monkey, proof-read and fact-checked by no-one, and then vomited up onto the site. Sort it out, guys.
  • dfunked #238 5 years ago

    I definitely agree with the above... At my last count, I had 7 full health refills in my inventory. I reckon a professional mode playthrough is in order once I clear normal difficulty this evening :)
    Edited by 1 at 03/07/07 @ 22:57
  • dcangel #239 5 years ago

    Time for another Devil's advocate. I got this yesterday, on the strength of most of the other reviews. So far, after a goodly number of utterly failed attempts to get through the first level thanks to the awkward disconnect between aiming and turning - and I should mention that I have played the 'Cube version almost to completion - I'm forced to side with the EG review.

    /runs away very fast
  • odreamarc #240 5 years ago

    It seems EDGE just gave a 9 to RE4 wii in their august issue. Seems like they loved it as much as I do.

    AFAIC, RE4 is to controls what Gears of wars is to graphics: a new benchmark.

    RE4 on wii demonstrates better than any other game how the wiimote can refine the gaming experience. It's flawless, much more precise than a traditional pad and much more immersive than a mouse/keyboard. The game is old, but it doesn't feel so: the pleasure is still there, if not more than the 1st time. One of the best game ever just got even better.

    Hats off Capcom: some will only see there a port to make quick cash, but most people will now understand why the wiimote can benefit games like no other input device on the market.
    Edited by 1 at 04/07/07 @ 16:33
  • major_tom #241 5 years ago

    holy crap, I just got over 130,000 points with Wesker in the castle level of the mercenaries minigame. I was in the zone, headshotting monks left, right and centre. I could never have dreamed of doing that with the GC pad.

    The wiimote beats even KB&M for precision (when properly implemented, as it is here), and as the poster above me notes, is considerably more immersive to boot. For shame, eurogamer, for shame.

    Anyway, bed.
    Edited by 1 at 05/07/07 @ 01:56
  • Machiavel #242 5 years ago

    Anyone still in doubt, just skim through the mulch of opinions for/against the control scheme in the comments. I think 9 out of 10 (badoomtish) are in favour.

    For me, controls are ace - review poo.
  • odreamarc #243 5 years ago

    Well, at least this review is representative of 10% of something.
    I'm sure you could find 10% of people who find Gears of War graphics ugly. They'd be biased of course, but it seems nothing can get unanimity.
  • karstux #244 5 years ago

    I got this game yesterday - haven't owned any other incarnation of it until now. For me, the controls are spot on. Learning period was maybe 20 minutes, it's smooth going after that. It's this game that finally convinced me that the Wiimote is actually an evolutionary step forward for console gaming, *if used right*.

    I just wonder why readying the gun is mapped to the B button and firing it to the A button. I'd have chosen it the other way round - firing with the front trigger would have made more sense. But that's just a minor niggle.

    I should perhaps add that I'm usually not a fan of console FPS's. I really dislike moving and aiming with two analogue sticks. So maybe someone more conditioned to the gamepad controls will have a harder time with the Wiimote. Maybe that's the case with the reviewer.
  • Splush #245 5 years ago

    I have to agree with the majority of the comments here, the controls were initially incredibly awkward but after the first hour of the game I was totally at home with them and feeling much more in control of the action than I ever was with the gamecube controller. Shooting feels so natural that every shootout is a real pleasure.

    Still, I can't fault the reviewer if he genuinely played through the game and found the controls to be debilitating, all he can do is tell us what he experienced. I wonder if this raises problems for the future of reviewing wii games though, could it be that for every great wii game in the future there'll be a minority of players that just won't be able to grasp the controls?

    I'm just glad I'm not one of those people. A week ago I was just about ready to sell my Wii, but RE4 has convinced me that it might just be worth sticking with.
  • robg #246 5 years ago

    "Well, at least this review is representative of 10% of something. I'm sure you could find 10% of people who find Gears of War graphics ugly."

    You could only really do that if the number of people who find the GoW graphics ugly were divisible by 10.
  • oerhoert #247 5 years ago

    First: If you have a problem with the split between rough aiming and fine aiming between the stick and the wiimote, I have a tip for your. See, if you hold the wiimote still, pointing at the center of the screen, it's actually <em>exactly like</em> playing with a traditional pad.

    Second: I get the feeling the reviewer hasn't played this more than half an hour. That is, at least to me, how long it took to acclimate to the new control setup.

    Also, complaining that there is no strafe I think demonstrates that this writer has absolutely no grasp of why the Resi 4 design works. That you're immobile while shooting is so fundamental to the design that it's baffling that a professional reviewer doesn't recognise it's importance. Yeah, you don't feel totally in control at all times. Because <em>that's the point</em>. You have to prioritize.
  • robg #248 5 years ago

    Went from being dead set on buying this before I read this review to very unsure about it all (as I trust EG a lot), but having read so many subsequent positive reviews, and seeing it somewhere for £23 delivered, I got it.

    So glad I did. Having never played a Resident Evil game before, I was mostly hitting headshots every time (I've only done the first level, but had 91% accuracy; if I did it again I'd get much more). It's great. Using the Wiimote is easy and intuitive, the only thing I have a slight problem with is remembering how to do a 180 degree turn in the heat of battle, but no doubt I will get used to this.

    Having played Zelda (and indeed *any* FPS on the PC) I didn't find moving with one hand and aiming with the other to be a problem. Also I've had *no* problem with the wii working out whether I want to reload or use the knife: if I'm holding B and flick it up it reloads; if I'm not holding B and flick it sideways I knife. I think. I haven't had to actually think about it, it just works, so I can't remember exactly what I do.

    This review has a very negative spin on it, and I'm glad I ignored it.
  • robg #249 5 years ago

    Just finished the game last night - awesome. Seriously, still don't know what the review was talking about. Ended up doing things like a double-tap with a pistol, but on two different people's heads, the aiming's that quick and accurate. This control system is completely recommended for all your zombie-destroying needs.
  • scootp #250 5 years ago

    Sorry, but this review is just wrong. It seems obvious that the reviewer is a Sony fanboy... I found the controls in the RE4: WE reasonably intuitive and very accurate. Also, the graphics are great too.

  • PlugMonkey #251 4 years ago

    Finally got round to picking this up, and I can't believe how off the mark EG are on this one. It's astonishing.

    On PS2 the controls were so crap I never made it out of the 1st village. This plays like a dream. It's like the game was originally designed for the Wii controller.

    Looking down the scores on Metacritic I feel embarassed to be a regular EG reader. You guys have played the odd video game before haven't you? Or had you written the conclusion line before you took the cellophane off the box? It certainly has very little to do with the game me and the rest of the world are playing.
  • Ford_Assassin #252 4 years ago

    This review is absolutely rubbish, the controls are brilliant on this, aiming and shooting with the remote is bliss. I just wish resident evil 5 had the same, cos i can honestly say i would miss them.
  • grussbarbar #253 4 years ago

    Phew... Glad to read I'm not the only one who thinks the Wii controls are a vast improvement on the GameCube ones...
    Is it just me, or are some Eurogamer crewmembers just not that good with Wii games?
    Tomb Raider: Anniversary also got put down because of supposed bad Wii controls, but IMO those work perfect too. It's less easy than versions on other consoles, since you don't have auto-aim, but for me the controls felt sharp and very well executed.
  • Tonka #254 4 years ago

    This review is a disgrace

    God that felt good!
  • ChrisOTR #255 4 years ago

    I just picked this up, at last... And much as I love Eurogamer, I've got to agree with everyone who's saying this review is nonsense. The controls are very nice!

    EDIT: After playing for a little longer, I'm actually ANGRY with this review. This is such a good game! The only people I wouldn't recommend it to are people who don't like the genre, or who've already played it on a different system.
    Edited by 1 at 24/05/08 @ 10:05
  • edwardthepig #256 4 years ago

    Eurogamer embarresed themselves with this review.
    Reading this guys other reviews he should be sacked. Dynasty warriors 6 8/10, are you joking
    Edited by 2 at 29/05/08 @ 13:29
  • DFawkes #257 4 years ago

    I wouldn't say this review is a joke - there is the paragraph where Dave says "Maybe I'm being unkind. Maybe this review is nothing more than the out-of-date opinions of a gaming dinosaur, out of touch with the general gamer. Maybe Wii's target audience will take to this like a duck to water, unburdened by hands that are semi-permanently contorted into a dual-stick controller grasp."

    Not maybe, definitely :p Although the thought of being a Gaming Dinosaur 9like a Wii playing T-Rex) rules.
  • willchr2004 #258 4 years ago

    This review is utter rubbish. Whoever revieded this is completely drunk or has never actually played the wii version. I would just like to say that I played the gamecube version and was awestruck (for obvious reasons). I bought it on the wii so i could hav my own version and it took me the best part of 10 minutes to get the controls sorted. DO NOT STEER CLEAR. the wii version is better in every way. Head shots are so much easier and the graphics are far from dated given the capabilities of the wii...if u havent bought this game on the GC or PS then there is no excuse. The wii version is bar far the best AND IT LETS YOU USE THE GAMECUBE CONTROLLER IF U WANT TO ANYWAY!!!!!! WHICH MORON WROTE THIS REVIEW!!!!!!!!!!
  • willchr2004 #259 4 years ago

    ...i think the reviewer is 'wiitarded'...I had mates round that were tearing zombies heads off from 50metres away with the handcannon and magnums 1st time they played it in about 3 minutes. No people, this is not a conspiracy, it doesnt signify the demise of nintendo, it is merely a cheap cop out and chance for them to make money...and i say good on them. The GC version was slightly lacking, this however has everything the PS2 version had. Btw, nintendo was out a year after the xbox yet has already massively overtaken it in sales so jog on scepticals.
  • MrBelmont #260 3 years ago

    I've just got this game after delaying for about a year, I wish I hadn't delayed as I'm enjoying this a lot. I've not played the PS2/Gamecube edition so can't comment on the controls but I'm having no problems with the Wii controls at all, they seem fine to me. I can shoot who I want when I want with enough ease (although the knife is pretty much un-usable outside of breaking boxes). I haven't really played any games on the PS3 or XBox360 much so can't comment on the visuals but again I think they're fantastic.

    This is the first game for a while that has me hooked.
    Edited by 1 at 02/09/08 @ 13:23
  • MrPetzold #261 3 years ago

    Had to register just to complain about this awful review ;-)

    I had played the original Gc version lots and lots, even got Handcannon (it was a lot of work for me, Leon in Waterworld was hell).

    Bought Wii version for Separate Ways side quest. Starting the main game with Wii controls was hard (I was hardwired to Gc controls) but after maybe 30 minutes it became second nature and I started to really enjoy it. Reloading and knifing in particular was very smooth, I was doing headshots with great accuracy (getting 90 % accuracy with Wii version is very easy) . I can tell you that I got Handcannon *much* quicker on Wii version and can't even think of going back to old controls.

    The only problem with Wii controls is that they are so good and easy that the game is much easier in Wii.

    Wii version is the definitive one, it is one of greatest games on any system ever.

  • DFawkes #262 3 years ago

    To the tune of Goldfinger, or more specifically Homers' Max Power;

    "Dave (Mc)Carthy,
    He's the man, the man who cannot game
    Or even aim!
    Some say he has shattered wrists,
    Others just say that he's shit,
    But it's clear to see that on this one he's wrong, wrong, WRONG!"

    Thanks, I'm here all week. try the clubbed Hamster.
    Edited by 2 at 28/10/11 @ 20:01
  • mr_shoe_uk #263 1 year ago

    I think this might be the single Eurogamer review I disagree with most.
  • mrpon #264 4 months ago

    Woo! Yeah! Check me out!!
  • nickthegun #265 4 months ago

  • nickthegun #266 4 months ago

    Hang on a minute......