Report: 3DS to allow full game installs
Save multiple titles to internal memory.
The Nintendo 3DS will allow users to copy games to internal memory according to a report in Japanese newspaper Nikkei, translated by Andriasang.
The software install feature will allow 3DS owners to store multiple games on memory rather than having to carry around a lot of cartridges.
Nintendo has come under pressure from third parties to do something about rampant DS piracy.
Yesterday Activision COO Thomas Tippl told GameSpot: "if they also address the piracy issues they have and upgrade the copyright protection system, I think [3DS is] going to be a big success"
Given that a lot of the piracy devices are cartridges that store multiple ROMs on micro-SD cards, perhaps Nintendo has decided that if you can't beat them...
You may also like...
-
Why Devs Owe You Nothing
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Face-Off: The Darkness 2
-
EA evaluating FIFA Street features for FIFA 13
-
Who Killed Rare?
-
App of the Day: Sir Benfro's Brilliant Balloon
-
Gotham City Impostors Review
-
Kingdoms of Amalur: Reckoning Review
-
Sony admits "dropping the ball" with Demon's Souls
-
Ultimate Marvel vs. Capcom 3 Vita Review
-
The Darkness 2 Review
-
Grand Slam Tennis 2 Review
-
Skyrim patch 1.4 now live for Xbox 360
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
One Piece: Unlimited Cruise SP Review
-
Skyrim patch 1.4 performance tip: make a new manual save
-
King Arthur 2 Review
-
Metal Gear Solid: The "Lost" HD Remasters
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
Samsung Galaxy Note Review
-
Mass Effect 3 FemShep trailer debuts
-
Next Xbox has tablet-like touch-screen controller - rumour
-
App of the Day: Superman
-
Double Fine Adventure passes Day of the Tentacle budget
-
Valve admits hackers accessed Steam transaction log









Comments (53) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
the only problem being when your 3DS breaks or is stolen, your library of games is locked and unlockable.
Comment below viewing threshold Show
@wizlon
Does the 3DS support DS games? You make an interesting point about locking the cartridge also, but I would imagine DS games don't have that capability. Would that mean only new 3DS games can be installed, as only those new carts can be secured? Interesting to find out what their full plan is.
Comment below viewing threshold Show
Some kind of online backend, storing your 3DS serial number and installed game collection info would cover that. I guess it could also make the system mnore secure (maybe...?).
They won't want to make anyone jump through hoops. All they will really want to do is make sure you can't install the same game on lots of consoles. An online record could cover that, removing the dependancy on physical items.
Comment below viewing threshold Show
Comment below viewing threshold Show
Except you could only install / uninstall when you're at a wifi spot.
Comment below viewing threshold Show
Have you ever used a Nintendo Friend Code?
Comment below viewing threshold Show
Comment below viewing threshold Show
It all depends on the hardware I think. If the cartridge is capable of locking itself, you could do that anytime and then just upload the record periodically (in case your cart gets eaten by a hedgehog).
However, if old DS carts can't be "locked" (which I would imagine is the case), but DO have a unique identifying number, an online service would be necessary.
I guess its a glass half full/empty situation. You could look at it as "booo, you need a wifi hotspot to install your DS carts"... or you could look at it as "yay, if you are at a wifi hotspot you can now install your DS carts to memory".
Of course, I am speculating as to the service, so lets not assume too much.
Comment below viewing threshold Show
"Have you ever used a Nintendo Friend Code?"
Nope, never
I do hear they are a pain the behind.
Comment below viewing threshold Show
That is the only concern I have and still dying for 3DS!
Comment below viewing threshold Show
Not really a huge issue. Possibly more of a concern - though not for Nintendo - is the second hand market. How does a retailer like game check it is unlocked, how do you as a consmer?
Want to see this sort of thing on the big consoles too.
Comment below viewing threshold Show
Comment below viewing threshold Show
"I'm not familiar with the article that you're referencing, but of course even with Nintendo DSi we introduced DSiWare and we introduced applications that were built into the system menu. So I wonder if maybe they were talking about something along those lines?"
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Hackers will only see this as a challenge.
This will merely delay the inevitible
Comment below viewing threshold Show
Comment below viewing threshold Show
Install the game, then within x days you have to sync with the online service to validate the install. That would allow you to install without a wifi connection at that time. Once you've validated online later, the expiration can then be extended by a longer period.
All of that can be done invisibily to the user; especially as the 3DS has online connectivity, even when in sleep mode; so for most people requires them to perform absolutely no action at all, or even be aware of the whole validation service.
For those who have no internet connection, it just means you'll need to stick the cart back in every so often when it asks you to; which is still a vast improvement over having to keep it in the console at all times.
For those who share their games with other people who haven't validated them online; the worst that happens for nintendo is that somebody gets a free demo of the game for x days; which is not necessarily a bad thing. The person who shared the game may then return home to find that their friend validated their install as their own game - so they won't be doing that again!
If you trade/sell/lose your games then the installs will eventually expire, unlocking themselves. If you lose your 3ds you can login at nintendo.com and invalidate your installs/downloads.
Obviously I have no idea how nintendo is actually doing it. All I hope (as many do) is that downloads are associated to an account, rather than to a machine so you don't lose your games if you lose your console.
Comment below viewing threshold Show
It seems to me there is no way I'll ever switch back to cartriges, and at the same time, I love owning my games for real and forever.
Please, PLEASE stop piracy. I'm not all innocent myself, but I can clearly see the damage it does to a console and overall software quality. My PS3, on the other hand, can't be pirated. Xbox users had better not either. These consoles are great and will last years onwards. PSP and DS... well I just don't enjoy them the way I enjoy games with real value.
Strangely it's also related to the game being a physical copy or not. There is the same feeling of valuelessness with DLC and piracy. Because you get so many insignificant things, and never truly invest (yourself or your munnies). I mean even when you buy the thing on DS and PSP, you get this nauseating feeling that 40€ is a bit much compared to freebies all-round.
Comment below viewing threshold Show
However there will no doubt be some sort of anti-piracy in place. Suppose writing to the cartidge to specify that its linked to a console seems most likely? But that also brings the problem off losing the console......
No doubt the 3DS will get hacked but its just a case of making it harder to crack and delay the inevitable.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
What I really want though, is the ability to store game saves on internal memory/SD card - in this day and age it's ridiculous to be limited to one or two save slots per game, when you've got GBs of memory just sitting there unused.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
THIS. As a bonus, this would facilitate cross-system multiplayer with one cart, without having to code a bastardised version of the game specifically for the purpose. And, of course, as an impromptu demo system. You copy the game from your friend's cartridge, tool about with it for 24 hours before it expires. If you like it, great, go out and buy it. If you don't, you haven't wasted money on a game you don't like. It does mean that non-connected users would have to reinstall every 24 hours, but hell, they can still run games straight off the cart anyway.
God, I hate this E3. I came into it thinking that there would be nothing that I'd want, and my wallet could relax. Now everything Nintendo says makes the 3DS more and more of a day one purchase.
Comment below viewing threshold Show
Comment below viewing threshold Show
There is no "merely" about it. When it comes to protecting a loss of revenue, delay is great stuff. If the alternative is immediate loss of revenue, delay is music to the ears of any businessman
Comment below viewing threshold Show
As far as online accounts go, I'd like Nintendo to revise their dumb system with friend codes to something simpler, where I can choose my 3DS ID name etc.
Question is, just how much space does 3DS have onboard for all this?
Comment below viewing threshold Show
I didn't think about shared game multiplayer, that's an excellent idea.
If nintendo took this approach it'd be incredibly progressive, and have a completely opposite impact on us than most DRM approaches.
That's why I think it's unlikely, as it's too good to be true :/
Comment below viewing threshold Show
Regarding the methods this could use. I hope it doesn't use an online system, mainly because, if you buy games when you're travelling or are away from secure internet access for a while you won't be able to take advantage of the feature. I hope it uses some sort of chip in the cartridge. After all, it's a cartridge and not an optical read only format (yes, I know mask roms are read only). It could have a very small amount of encrypted nand on each cartridge that manages the DRM. The 3DS writes a specific key to the cartridge when it has been installed preventing other 3DS from using it. When you uninstall the game, the 3DS erases that key from the cartridge and it's playable on all 3DS again.
Comment below viewing threshold Show
Comment below viewing threshold Show
Its a brilliant idea. Especially when the pspGo is centered around haivng all your games in the system, this is a nice way to combat that. I kind of with psp games came in memory stick duo form to install instead of downloading them which uses up bandwidth, Id get one then.
Comment below viewing threshold Show
Just saying that it doesn't seem like something Nintendo would do.
Comment below viewing threshold Show
While playing with cartridges in, 3DS secretly occasionally contacts Nintendo HQ to check that it hasn't been locked. If it is, it cuts you the hell off.
In the case of a lost/stolen 3DS, you'd have to send your cartridges off to Nintendo. Retailers will therefore refuse trade-ins and returns of opened 3DS games - just like they do (did?) with PC Games. Nintendo therefore have introduced a minimum-fuss method of keeping all your games on one 3DS, kept retailers happy by not making everything download-only, and also nailed the second hand market, making developers/publishers happy.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
However, some key questions still remain:
- Assuming the games are on cartridges, what will the size restrictions be? I loved the original DS, but it's hard to argue that developers weren't crippled by the limitations of cartridge size and cost.
- What is the backwards compatibility strategy? Obviously Gameboy games are out, but what about DS games - how will they work? Will the 3DS 'upscale' DS games into quasi-3D, or will they remain 2D-only? Will the slide pad be useable as an alternative to the D-Pad? Will the wider top-screen have side borders, or will the top image be stretched? Will DS games' online modes still work?
- What is the data storage strategy? How much solid state memory will the actual machine have as standard? Will there be an SD card slot or similar to expand on this? Will save games be stored on cartridge (so that you still have your saves if you play the cart on another system) or on the system itself? Will you have a user profile, to which all your data is stored (meaning that if you lose, break or have your 3DS stolen, you can still retrive your data)?
- What is the online gaming strategy? Will Nintendo stick with the annoying friend codes? Will you be able to use the cameras for video-chat? Is there a built in mic that we havent been shown yet, for voice-chat? Will there be a virtual console - and if so, what will it offer? Will DLC, demos and trailers become part of Nintendo's future, or will they continue to be largely ignored as on the Wii?
-What is the movie strategy? We know that there is aready major studio support, but we need to know more... is this an international deal? Will it mean whole movies in 3D or just trailers? Will 2D movies be 'upscaled' into quasi-3D? Where do you purchase the movies, and how do you store them - Wifi download via the console, movies on cartridge (hope not - look what happened to UMD movies), unique codes that come free with certain BluRays or DVDs? Will Nintendo use a PC/Mac-based store to which you backup data and can access online features like a movie store (like Apple's iTunes)?
-How will Miis work?
-How much will it cost?
It is an incredibly exciting machine, but one full of unknowns...
Comment below viewing threshold Show
Comment below viewing threshold Show
And nintendo is only really incompetent when it comes to certain aspects of social online play, they seem to do a fairly ok job with their games download service.