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Remedy leaks Alan Wake teasers News

Xbox 360 PC News by Robert Purchese

24 February, 2009

Developer Remedy has offered three cryptic passages of text written by Alan Wake that may contain clues as to the state of the game.

"The amount of pages keeps growing each night," begins the first message, posted on the official forum. "There are also new edits on the old pages. They keep getting more aggressive. The story is rewriting itself. The protagonist is now my namesake, and his wife is called Alice.

"The most worrying aspect: the genre seems to be shifting. It's turning into a horror story. I can no longer be certain whether the hero can succeed or even survive. Apart for jumbled fragments of bad dreams and an oppressive feeling, I can remember nothing of the process when I wake up.

"But this morning, a breakthrough! When I came to my senses, I could smell her perfume on my shirt. I am close. I know it. I must push on," adds the post.

Plenty can be read between the lines: the first section points toward a change in plot, the second part suggests a shift in tone, and the latter hints at an approaching release date announcement.

"Rusty's screams were still ringing in my ears. The tree stump the grove got its name from looked like a severed leg of a monstrous bird. I prayed that the gun would make a difference," adds the second instalment. "Every time I moved the flashlight, I was afraid of the horrors it might reveal. Suddenly a ragged arrow gloved in the light. I followed it."

The third and final post concludes: "I became increasingly afraid to go to sleep. I was convinced that I would wake up changed, darkness having seeped in through the cracks in the floor, crawled up to my bed, and made its way inside, through a nostril or an ear.

"I barricaded the door of the cabin. I kept the lights on at all times. I taped a note on the door (I had forgotten so many things already): 'Don't go out.'"

Alan Wake was unearthed back at E3 in 2005, and has dived undercover ever since - resurfacing briefly at the end of last year in a new trailer.

"Well 'quality' is what is taking so long," explains Remedy's Sam Lake in the updated FAQ. "Well of course something like this takes its time. We're still - even if we've hired more people - a relatively small team when compared to other studios making similar games.

"And when you're doing the game you put the quality standards pretty high and you want to make a good game, of course there is also large ambitions from the whole team in every area and that always takes time."

There's still no release date for Alan Wake, although Remedy is confident of hitting a secretive internal target.

Alan Wake is in development for PC and Xbox 360. Remedy's Markus Maki says the studio is still a registered Sony developer and that system-familiarity was the biggest reason for leaving PS3 out.

"We have absolutely nothing against PS3, far from it, and in fact we are still a registered Sony PS3 developer," he adds in the FAQ.

"It was a big decision for us to go with a console first party publisher with Alan Wake, but looking at it in hindsight I still think it was the right one for the game and for the company. We get a better game for you to enjoy and have less technological risks while making it."

Creep over to our Alan Wake gamepage for all we know about the spooky thriller so far.

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Comments: 1-50 of 58 in total | next 50 »

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Ruruja
24/02/09 @ 11:51
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Don't they just do this every year but never actually release the game?
DB2k
24/02/09 @ 11:52
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this game is going to look dated when it finally arrives. They showed too much too soon
mkreku
24/02/09 @ 11:53
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It's Remedy, it will look amazing when it's finally released. Also, it's Remedy, it'll be released two years later than everyone expects it to be.
patchbox360
24/02/09 @ 11:55
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i sense great horror for ps3 fans in those latter quotes
Notorious_LRO
24/02/09 @ 11:56
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"Plenty can be read between the lines: the first section points toward a change in plot, the second part suggests a shift in tone, and the latter hints at an approaching release date announcement."

..and by plenty you mean you can deduce just one single fact from each of the three texts? The most interesting thing about this is that the writing is actually good. It does set a tone all right, and it is easy to see that this game follows Fahrenheit in theme. However, saying that the last part hints at an approaching release date announcement is just the most boring and unimaginative interpretation ever. I would be surprised if that was it.
Evolution
24/02/09 @ 12:09
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How can they leak their own material? Surely it isn't called a leak if it's something they planned to do as a comapny?
space ace
24/02/09 @ 12:23
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wake me up when it's out
chessboxer
24/02/09 @ 12:32
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I thought that MS Game Studios publishing and distributing it would prevent it from being on the PS3.
LOLLERS
24/02/09 @ 12:33
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If those are fragments of the actual game story, it sounds a bit like 'House of Leaves' (google it). This is a good thing.
seasidebaz
24/02/09 @ 12:36
#10
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So...

Resident Evil + Memento = Alan Wake.
Edited 1 times, most recently on 24/02/09 @ 12:38
Britesparc
24/02/09 @ 12:46
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This reminds me of Dark Seed, if anyone remembers that; loved that game back on my Amiga. Seriously creepy, in a good old-fashioned Stephen King sort of way.

Hopefully this game will be great!
andijames
24/02/09 @ 12:47
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You watch this and Heavy Rain will come out around the same time.
Stu
24/02/09 @ 12:53
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Reminds me of Shenmue for some reason, the look of the game as well as the ponderously slow release timetable.
ThePissartist
24/02/09 @ 12:54
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*just wet his panties in anticipation*
beckyh
24/02/09 @ 12:54
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By the time this game comes out there will be a cure for the common cold.
TheComedian
24/02/09 @ 12:59
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'If those are fragments of the actual game story, it sounds a bit like 'House of Leaves' (google it). This is a good thing.'

Good book, even if it makes you look like a bit of a kn*b when readng it on the train :P

Why would we need to google it? There's just as much a chance of people having read it than any other book :s
Rodchenko
24/02/09 @ 13:06
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If this was a PS3-exclusive someone here would be throwing a hissy fit and call it 'pretentious wank'.... That said, I am really looking forward to it, but my interest diminishes with each year that passes.
farticusmaximus
24/02/09 @ 13:09
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Oh how people have such short memories for stupidly long developments.

Killzone 2 anyone? 4 years, hmmm?

At least when Alan Wake is released it won't just be another bland shooter in the bland shooter parade.
seasidebaz
24/02/09 @ 13:23
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Why would we need to google it? There's just as much a chance of people having read it than any other book :s

I've never even heard of it. I'm interested now though, so thanks for the recommendation!
seasidebaz
24/02/09 @ 13:25
#20
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fartacus is right. Sony are great for announcing stuff waaaaaaaaaay too early (KZ2, Home, GT5, Heavy Rain...) Microsoft get it about right.
Except with Alan Wake, where they shouldn't have announced it so early.
Yossarian
24/02/09 @ 13:32
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Man, I'd forgotten about Dark Seed. Scared the living bejaysus out of me as a kid.
Barbellion
24/02/09 @ 13:44
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Yes, I think it does sound like House Of Leaves, only not remotely as good. At the moment its looking like a well-meaning rip-off of Silent Hill with literary pretensions. Oooh, what if he's in a coma? M. Night Shyalaman stuff, and all a bit dull. Like Max Payne, this won't be nearly as good as should be, BAFTAs be damned.
Evolution
24/02/09 @ 13:50
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Mmm Dark Seed, art design by H.R. Giger!
symmetry
24/02/09 @ 13:58
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Can't wait for this.

Instant buy.
Bulbatron
24/02/09 @ 14:00
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I'm still really looking forwards to this. Hope it doesn't let me down like Alone in the Dark did.
muscleblade
24/02/09 @ 14:25
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" it's Remedy, it'll be released two years later than everyone expects it to be.2"

If that was true it would have been in the shops by now.

The game will be great no doubth.


Edited 1 times, most recently on 24/02/09 @ 14:28
lord
24/02/09 @ 14:26
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I'd be concerned that he's attempting to stoke the fanboy flamewars this early.
Rash'
24/02/09 @ 14:54
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what was that... MS don't announce games years in advance of their release?

:)
Rash'
24/02/09 @ 14:57
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"farticus is right"

GET OUT!!!
ronuds
24/02/09 @ 15:07
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I don't understand why they even mention the PS3. MS is publishing it for cryin' out loud - of course it's not going to PS3!
Rash'
24/02/09 @ 15:13
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Motorstorm, Resistance, Heavenly Sword and Warhawk were announced in 2005. All were released within PS3's first year, 2006-07. LBP was announced in March 07, it was released November 08. Get a grip people every manufacturer is known for having protracted dev times on their first party games. if it means better games then who are we to complain?
Artemus
24/02/09 @ 15:36
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"We have absolutely nothing against PS3, far from it, it's just Microsoft gave us huge bags of money".

Fixed.
HolyJebus
24/02/09 @ 15:38
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This really does sound like something a bit different so I am looking forward to see how it turns out. It even sounds like they have put a bit of effort into the story, shock horror. Even their teaser is something a bit different.

@Farti,

Are you for fucking real? How bitter are you about Killzone not being on the 360 that you have to mention it in EVERY tread.
chessboxer
24/02/09 @ 15:53
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Who said Duke Nukem...

If this is good, I might pick it up on PC.
farticusmaximus
24/02/09 @ 16:10
#35
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@HolyJebus

"How bitter are you about Killzone not being on the 360 that you have to mention it in EVERY tread."

1) I couldnt give a shit which platform Killzone 2 is on, as it's an incredibly dull generic shooter, almost identical to many I've already played, only without killzones utterly shite controls.

2) Long development timescales are the subject and Killzone 2 has to be the longest development in history, bar Duke forever, so it completely fucking relevant to the debate.

3) Fuck off and die.
HolyJebus
24/02/09 @ 16:19
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Gadzooks, what sweet poetry is this that doth caress mine ears? Personal insults? Bravo Jester, please do continue!

See what I did there?
farticusmaximus
24/02/09 @ 16:31
#37
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@HolyJebus

Haha, yes, girdle, sides, split, etc.

Now fuck off and die.
chessboxer
24/02/09 @ 16:40
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Alan Wake was announced in 2005 (as was Killzone 2) and isn't guaranteed to come out before the end of 2009, so how does Killzone 2 achieve the "longest game in development history" title as you put it?
chessboxer
24/02/09 @ 16:44
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I just remembered, Team Fortress 2 was announced in 1999 and Too Human was supposed to be a PS1 game.

Funny how these things are forgotten willy nilly...
Goodfella
24/02/09 @ 16:45
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Because farty is a retarded Xbox fanboy.
HolyJebus
24/02/09 @ 16:54
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Wow, someone's popular here.
Les
24/02/09 @ 16:57
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"How can they leak their own material? Surely it isn't called a leak if it's something they planned to do as a comapny?"

+1
farticusmaximus
24/02/09 @ 16:58
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@chessboxer

Ah yes, so there were a few games with longer development timescales. Well that completely negates the fact that Killzone took 4 years to deliver, doesnt it? Yes, obviously Killzone took less time because other games took longer. That's how it works, right?

Twat.
Ducklord
24/02/09 @ 17:07
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^^Oh do be quiet.
R.P_McMurphy
24/02/09 @ 17:38
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immature cunt.
Goodfella
24/02/09 @ 17:50
#46
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At least when Alan Wake is released it won't just be another bland shooter in the bland shooter parade.

What will it be then oh mighty inveterate seer of sights?
cthulhu_steev
24/02/09 @ 18:00
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Aw bless, farty's going to have an infarction soon.
spookyzombie
24/02/09 @ 18:18
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This may be out by 2014 with any luck.
E-Raz0r
24/02/09 @ 20:34
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Is Alan from Remedy, just like Max Payne?
SpaceMidget75
24/02/09 @ 20:56
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Did all you lot come in here to argue with Farty or actually add something constructive?

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