Rein clarifies UE3 lawsuit ruling
After dismissal motion denied.
The judge in the middle of the squabble between Epic Games and Silicon Knights has refused to dismiss the lawsuit.
The latest motion to put a stop to proceedings was argued to a California judge by Mark Rein and Tim Sweeney, who said Silicon Knights had shown Unreal Engine 3 to those not authorised to see it, leaking all sorts of secrets about how it works to would-be competition.
Rein was also upset that Silicon Knights had signed a new game with SEGA allegedly built on a modified UE3 engine - something Epic never says it never got paid for or asked about.
Speaking to Eurogamer this afternoon, Rein pointed out that the dismissal of the motion is not a ruling on the veracity of the claims at the heart of the case.
"It is important to note that the judge did not rule on the merits of Silicon Knights' claims, despite what Silicon Knights might allege," he wrote in an email.
"Judge Dever's decision simply allows the discovery process to move forward so that he can rule on the facts.
"We are confident that the evidence will show Silicon Knights breached its license with Epic Games and violated our copyrights and trade secrets."
Silicon Knights filed a lawsuit against Epic Games in August, claiming the Unreal Engine 3 creator was in breach of its contract for not providing enough technical support because it was too busy making its own game Gears of War. The result was an elongated and unnecessarily expensive development period for Too Human, the developer said.
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Comments (10) Latest comment 4 years ago
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Still, despite what Rein says, to not get a right-out dismissal is at least a tiny blow. I still have no personal opinion as to who is really in the wrong here, but there is a little part of me that suspects the fault probably does lie with Epic...
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"something Epic never says it never got paid for or asked about"
huh?
This is going to be a long and ugly trial. Great
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Rein is like the little kid who's got caught drawing on the wall and is just screaming about his brother stealing cookies.
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Which is the only option Epic have.
They had a contract where time was of the essence - and did not deliver on time.
Clearly they are seeking damages against SK to set-off the damage they did to SK.
The one thing Epic have in their favour is that obviously anything that impacts on their licensing business - could potentially pose a much larger threat to revenue, than to any one particular company.
Easy way to get round that would be to submit that Silicon Knights have effectively acted as an unauthorised agent – ultimately their action could have even benefited Epic as opposed to hinder and then put Epic to strict proof – as he who asserts must prove in civil law.
Therefore –
Epic’s submissions are quantifiably weaker as an assertion of wrong doing which may constitute a licensing breach.
Silicon Knights claim’s are multiple fundamental breaches of the contract – both in what was provided, what wasn’t provided and that the collateral terms of the contract have amounted to misrepresentation.
N.B.
In contract law, a misrepresentation is a false statement of fact made by one party to another party and has the effect of inducing that party into the contract. For example, under certain circumstances, false statements or promises made by a seller of goods regarding the quality or nature of the product that the seller has may constitute misrepresentation.
E.G. “our engine definitely supports 30 avatars (x polys) on screen with 8 light sources at 30 FPS” – and then send out an email (post contract) saying that it might be best to have only one light source and only 8 characters on screen in an attempt to hit 30fps.
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Yeah, I was about to say that surely if Epic were taking this whole case as seriously and professionally as they should be, they wouldn't go around making press interviews about what is now an ongoing case.
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Ah, this is in America though; they allow TV cameras in courts, and all sorts.
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Interesting, any info on this title?
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I can't wait to see what pops up.