Rein clarifies Gears of War PC campaign length
"About 20 percent extra."
Epic Games' Mark Rein has clarified the length of the additional single-player content going into the PC version of Gears of War.
Speaking to Eurogamer at last night's GamesIndustry.biz Summer Party, Rein said: "the five chapters are about the same total as one Act", adding "it's about 20 percent extra".
Gears of War on Xbox 360, of course, ran to five Acts, although the last two were a bit shorter than the others - with most observers speculating that development was running a bit close to the wire as the final touches were added.
Rein also told us that Epic wouldn't be altering the original five Acts, so PC gamers will be able to enjoy the fight to retrieve the resonator, the battle through a mining facility and the awesome third Act in the depths of Sera unmodified.
The PC version of Gears of War, due out later this year, also includes new multiplayer maps, game modes for online and a game editor. Rein has previously said we'd be unlikely to see the extra content appearing on Xbox 360 due to changes in the codebase - something he reaffirmed last night.
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Comments (45) Latest comment 5 years ago
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/lays bait
/runs
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This sounds like one of two things:
1) BS.
2) Extremely bad project management.
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Memo to EG - this is how it should be reported, not stupid tabloid tardbait. Thanks.
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/dies
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It is better...
But consoles != PC and it is one year late to the party so you will have to choose between "better" and "play it one year earlier".
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"There is no plan to provide the PC exclusive content to Xbox 360 gamers for a number of technical reasons. One is simply the size and scope of the new content which would be difficult to deliver as an update. But more importantly, Gears of War for Windows was not created with the same version of Unreal Engine 3 as Gears of War for 360. We wanted to take advantage of all the latest and greatest optimizations and features that are constantly being added to UE3 and as such, this new content is not easily compatible with the Xbox 360 version."
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Speaking for myself I am one of the teeny tiny minority that does have a current generation PC that can run pretty much anything. I will be getting GoW on the PC as I really liked it on the XBox 360 plus the added precision of mouse control can only be regarded as a good thing.
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You can use the 360 controller on PC, not that you would want to, but you could, so it'll play exactly the same (better with keyboard/mouse combo, due to far superior/accurate aiming).
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For instance. Anyone who has used the unreal engine knows that events and AI are scripted so version isn't an issue. A level is a level so that's a mute point too i.e. a map loads into any version of the engine as do textures, sounds etc. etc.
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Or you could spend half of that and still get a top PC with a sensible price/performance ratio.
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Cliify B and Rein are pricks who needs to be taken down about ten pegs, and there engine sucks ass.
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Yep, thanks for that.
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These things happen you know, if they coded it for a quick release to get it finished in time they might not have been able to lay good foundations for expansions to be built upon th current structure, and it's highly likely that it would take a lot of work to code the expansion for the 360.
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"This sounds like one of two things:
1) BS.
2) Extremely bad project management."
This sound like one of two things:
1) You're not living in the real world
2) You've never developed a complex cross platform video game before
I'd guess both.
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1) You're not living in the real world
2) You've never developed a complex cross platform video game before"
Wrong on both counts. I'm the first to admit that cross-platform dev can be a nightmare. However, when said development is for a platform you've already shipped on, using an Engine which is already cross-platform and the development is based off the codebase for the platform you're claiming can't be ported to something clearly does not add up.
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"The reason why these chapters were omitted, was that the game didn't fit on the DVD in full form, hence the very short 5th act. I thought it common knowledge already. Apparently not. "
When I read that I instantly thought that it came from a complete Sony fanboy, and someone who would argue the merits of the extra space Blu-Ray offers, and how DVD's are too small for "teh real next-gen". Just to amuse myself I thought I'd check out your games collection, and imagine my surprise! 99% Playstation 1, 2 and 3 games owned, one Gamecube game, and a few PC games - and not a single Xbox/360 game owned (though you've "played" them). But you're not a fanboy, no?
Edit: To bring it back on topic though, this does smart a little for anyone not planning on buying the PC version. It does slightly put me off buying the sequel until I find out which version has the most content (thus hopefully offering the most bang-for-buck - plus I'm a sucker for "more story"
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Yeah... that is why the PC version comes on a Bluray disk.
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No, but the compression on the PC DVD might be a bit stronger which means that installation takes a while but you basically can fit lot more content on a DVD9.
On the 360 you have to stream a lot of stuff, so compression that is too strong might be a problem.
It's funny how people are using state of the art technology on a every day basis without even the slightest knowledge about how it actually works.
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"
Oh FFS dude... do you believe your own bullshit? Some peope are devs here... do we need to explain AGAIN?
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"Yeah... that is why the PC version comes on a Bluray disk."
??? When was that announced?
GeOW will be released on DVD on the PC afaik.
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Its just a rush job. and MP was more important anyway.
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The sp is far too short and samey.
the mp is imho utter shite, one death and you spend the rest of the round watching fixed cameras that are not on the action and waiting for every cunt else to die before you can finally get back into another shitty game.
I truly dont understand its massive longevity on live.
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Explain what, genius?! Maybe you haven't noticed yet - PC games ARE played from HDD therefore you can stuff the disc to the max. You absolutely can't do the same on the 360 where you play the game from the disc. The structure and compression on the 360 disc IS different than on PC.
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Hates fanboys and leaves
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As for the difficulty that most here are speculating about, could it not simply be that they [Epic] have constructed levels , where the view in game [due to length of breadth] is outside the memory footprint of the 360? Obviously all they have to do is chop it up a bit, like Half-Life 2 on the old Xbox to prevent this and it would run.
If so then it makes almost everyone’s statements true. It’s not feasible to have those EXACT levels run on the 360 – and therefore Reid isn’t lying; he is simply falling to mention that an approximation of that level is quite easily achievable on the 360 – where most people would be hard pressed to tell the difference.
If the above statement is not correct – then the UE3 may not be what Epic promised – so much so, that perhaps a developer licensing it may even feel the need to begin legal proceedings….
As for the technical shenanigans with code base and patching – I am less convinced. Maybe he just means your save games would be lost, a la PC games updates of nearly every FPS on the PC to date that has been extensively updated.
He seems to contradict him self, one minute he’s saying the UE3 is so versatile you could do Gears of War Golf [and announcing we did it in less than a day] with the same code base, next minute he is saying exactly the SAME game has no chance of running and would be far too complex a proposition – go figure.
The reason Reid is losing credibility in swathes with his statements to my mind is, that he could offer absolute clarity very easily, but is instead being purposefully ambiguous. We can all smell a rat from about 200 paces, and this one smells like Roland.
For me, the most interesting thing about Gears on Pc, will be how powerful a rig will be required to be on par with 360 performance with the engine.
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But hey, you own all the consoles right, so you're totally neutral in this wonderfully silly console 'war'. So you wouldn't just be spouting shite on the internet to get people riled up would you?
You'd have better things to be doing with your time yeah, no fully grown, 48yr old man is that much of an immature twat right?
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BTW, has anyone watched the bonus DVD that comes with the collectors version. It's basically a diary of CliffyB breaking up with his girlfriend, then them getting back together again. WTF, but hilarious.
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