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Red Dead Redemption Preview

Xbox 360 PlayStation 3 Preview by Christian Donlan

28 May, 2009

Page 1 of 2. Page 2 ->

Look at a map of North America and you're staring into the last four hundred years of the country's history, the layout of the states revealing hints of a westward expansion that was first fiddly and hard-won, then swift and careless. On the eastern side of the continent, the shapes are strange and irregular, each kink in a border as likely to be the result of a land dispute as it is a river or mountain range that had to be worked around. Look west, however, and someone's ditched the niceties and broken out a ruler, carving the territory up in straight lines as much as possible, dividing the wilderness sight-unseen. As time passed, this unexplored chessboard of empty deserts and dusty canyons became home to a hesitant scattering of frontier-posts and shantytowns, populated by hopeless cases and gun-toting weirdoes. The lost and damned, in other words: a promising landscape for videogames, and a perfect setting for one developer in particular.

And yet there are surprisingly few good games about the Old West. Certainly, the 8-bit anticlassic Custer's Revenge got things off to a shaky start, but to this date, the decent titles - the phenomenal Stranger's Wrath, and the largely serviceable Gun, for example - can be counted on the fingers of one hand, even if you happen to have lost a few digits whittlin'. Red Dead Revolver, Rockstar's first foray into the genre, was competent and occasionally brilliant, but, picked up half-completed from Capcom, it was something of a development mongrel. With the sequel, however, the House of Liberty has a chance to build the title from scratch, and hopefully, in the process, provide a cowboy game that captures the atmosphere you want when you head out west - the tension, the shootouts, and the brooding, dusty menace - in a way that so far, bizarrely, only Oddworld has been truly able to do.

'Red Dead Redemption' Screenshot 1

Five Finger Fillet - requirements: your hand, a tabletop, and a knife - makes for particularly nasty mini-game.

If Revolver was a Spaghetti Western, Redemption is a grim-faced Butch Cassidy, moving the clock forward to the turn of the 20th Century, and exploring the nasty derailing that ensued when the frontier culture collided head-on with the modern world. It's a tantalising agenda, and one that colours every aspect of the game, as protagonist John Marston, once a bandit, now trying to get by as an honest man, finds himself roped into helping the Bureau, the government agency created to tame the west, when they give him what Rockstar's coyly referring to as a "terrifying ultimatum".

Hopefully, that ultimatum's a little more involving than, "Either the beard goes or I do." But, however the mystery eventually unfolds, Rockstar's already created another of its signature leads: a brutal victim, trapped between their own wishes and the plans of others, or, if you prefer, caught within the promise of the sandbox environment, and the quiet tyranny of the missions layered on top.

'Red Dead Redemption' Screenshot 2

Vultures move in swiftly after a shootout.

Rockstar's playing the Western genre straight, then, and building on it much the way you'd expect it to, with the open range transformed into an open world split across three massive areas, divided into Frontiers, Plains, and Mexico. The result is a plot of land which, taken as a whole, is significantly bigger than GTAIV's Liberty City. But while the developer is keen to underline the size of Redemption's stomping grounds, it's the wildness of it that is initially most startling, and the first indication comes with the lead character. Marston, all gun-belts, Stetson, and itchy trigger fingers, is a peculiarly haunted presence, his eyes darting back and forth whenever idling, as if he's nervous and perhaps slightly paranoid about the space into which he's been dumped.

And, flung into the game for a quick developer playthough, he has every reason to be. Frontier is a vast expanse of dunes and bluffs, golden mountains rising on the horizon, and tumbleweeds rolling through the foreground. With a huge draw-distance and a creepy soundtrack in place, there's a palpable sense of isolation, but Redemption's world is far from empty, the wilderness between towns alive with creeping wildlife (for the first time in an open-world title, Rockstar's pouring critters into the sandbox, with an elaborate ecology that fights and feeds all by itself) and packed full of entirely unpredictable encounters with the locals.

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Comments: 1-33 of 33 in total

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ZuluHero
28/05/09 @ 17:11
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This sounds so promising. The horse-bonding is unexpected, but could be done really well. SotC well.
urban
28/05/09 @ 17:18
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cannot. wait.
Innes
28/05/09 @ 17:18
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Third!
sneetch
28/05/09 @ 17:21
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On an unrelated note, has anyone else decided not to buy a HTC from Vodafone because of that irritating grinning fool in the ads?
el_pollo_diablo
28/05/09 @ 17:23
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I'm probably more excited about this game than any others at the moment.

LOVED the last one.
ThemisB
28/05/09 @ 17:23
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Suddenly R* have my attention! Could be surprisingly good.

I've only ever played and enjoyed one Western game, a PC FPS by Lucasarts I think but I can't for the life of me remember what it was called.
Bi50N
28/05/09 @ 17:28
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Sounds awesome to be fair...
AphoticCosmos
28/05/09 @ 17:42
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Sounds like we're on to a winner here.
X
28/05/09 @ 17:43
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Outlaws - decent game. I have Call of Juarez but wasn't too keen. Might be tempted if this is better than that was.
mkreku
28/05/09 @ 17:54
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This might even be better than Call of Juarez (which I loved)!
richardiox
28/05/09 @ 18:19
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2010 :(
Scimarad
28/05/09 @ 18:37
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Sounds very nice as it is, but during the first half of the preview I couldn't help but think it would make a great Bioware RPG:)
suicida
28/05/09 @ 18:58
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Awesome. Want this a lot
VMerken
28/05/09 @ 19:08
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Now why did I think, "Huh, a new Metal Gear?", before clicking that little picture leading to the preview?
ardamillo
28/05/09 @ 19:13
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Wow, never heard of this before. Sounds great.
MyPointIs
28/05/09 @ 19:55
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@Crofto

If you don't like R* games, why do you feel the urge to click on every bit of news about them? Why not spend your time somewhere else? Do you have any mom issues? Please talk.
tjcrooke
28/05/09 @ 20:13
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This is a wonderfully written preview, and now I am stoked for this game. Played Red Dead Revolver on the Xbox, and although it was unpolished and a bit choppy in parts, it had a great, gritty "fistful of dollars" feel to it. Glad that R* is putting in the effort that the franchise deserves.
BBIAJ
28/05/09 @ 20:15
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Loving the sound of the self-contained wildlife system, and the fact that it's using the Euphoria physics engine again, Havok's ragdoll effects just look too canned by comparison now.
TheEnd
28/05/09 @ 21:16
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This is easily one of the most exciting games on the horizon for a long time. I've dreamed of R* doing an open-world western, and this is really going to deliver.
MrWonderstuff
28/05/09 @ 21:19
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Sounds fun in a GTA IV in the wild west sorta way.
Shane86
28/05/09 @ 21:47
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I'm so glad rockstar is doing this and not ubisoft, I'm sick of Ubi's "open world" games with nothing to do in them
El-Dev
28/05/09 @ 21:51
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I'm guessin there will be no mobile phone in this to bore the life out of you when trying to play.
Rodchenko
28/05/09 @ 22:25
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Croftolol
spacedmonkeys
29/05/09 @ 09:01
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Loved Red Dead Revolver, would recommend anyone interested in this new one pick up the old one for cheap and play through it. Cant wait for this :D
kinky_mong
29/05/09 @ 10:17
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His rides are easily spooked, too, with snakes, gunshots, and even reckless over-spurring causing them to throw him if he doesn't treat them right, suggesting horse management may add a fascinating wildcard to many of the game's missions.

Oh dear. Please let this be an over-exaggeration. If I have to constantly redo missions because my horse chucked me off in the middle of a chase because someone fired a gun I will be having extreme disagreements with the game.

Still at least this preview has provided more condescending twattery from Crofto which is always good for a cheap chuckle.
mikew1985
29/05/09 @ 10:57
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;_ ;

Why did they have to delay it? (although I was expecting the delay all along).

It really does look and sound fantastic, can't wait to see the finished product, it's bound to be superb.
Grayvern
29/05/09 @ 13:37
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Hopefully the delay is so they can work on the combat, and then work on the general attitude to combat in rockstar games. Cause yes its got horses but in the end they wont distract from the combat portion as driving does.

Still I love games set in the west.
Edited 1 times, most recently on 29/05/09 @ 14:37
greenthumb
29/05/09 @ 18:21
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didnt stalker have that whole open world filled with wildlife doing their own thing going on?

can't wait for this though, sounds great. im surprised that there hasnt been a load of decent wild west games, i always though it would be a decent setting.

As long as the missions are a bit more varied and not just GTA style kill this dude, collect this package, escort this type of mission it should be a winner
UncleLou
29/05/09 @ 18:58
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Still at least this preview has provided more condescending twattery from Crofto which is always good for a cheap chuckle.

Well put. I occasionally find myself clicking on his history when I see one of his posts to make sure I haven't missed one of his strong (but informed!) opinion gems.
Skire
30/05/09 @ 00:31
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can't wait for this one. the Wild West is truly awesome!
shogo10
30/05/09 @ 15:49
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Its nice to see that they're taking inspiration from the more gritty and realistic western films, I'm definitely getting more of an Unforgiven vibe from this game.
nedgip
31/05/09 @ 00:43
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whens it coming out?
earobus
31/05/09 @ 08:26
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Horsome! Lets hope they get it out before xmas come on R* you can do it

Comments: 1-33 of 33 in total

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