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Command & Conquer: Red Alert 3 - Uprising Interview

PC Interview by Dan Pearson

9 March, 2009

Page 2 of 2. <- Page 1

Eurogamer: Are there any major shifts in tactics and strategy between RA3 and Uprising?

Matt Ott: We introduced twelve new units that each have a different spot in the combat chain, so Uprising tactics are quite a bit different than Red Alert 3. It's still the fast, fun, and fluid gameplay the Command & Conquer franchise was built on, but don't think you can rely on your old Red Alert 3 strategies.

One of the most devastating new units is the Empire's Giga Fortress. This beast takes a full 30 seconds to build, during which time it's completely vulnerable. But once deployed, its naval form is able to take out entire armadas and flight groups. When the Giga Fortress' secondary mode is activated, it transforms into a floating head with a powerful base-killing laser. Terrifying!

Eurogamer: Does Ric Flair actually refer to himself as 'Space Mountain'?

Matt Ott: You'll have to ask Ric himself, but from what I've been told, "It's the oldest ride in the park, but it still has the longest line." Space Mountain is quite popular, apparently. He doesn't mention it in the game since he's Allied Commander Hill, but in one of our Flair vs. Bear videos Space Mountain comes up... Wooo!

Eurogamer: Red Alert 3 was one of the most celebrity-heavy games we've ever seen, and has a bit of a thing for the ladies, which isn't to everyone's taste. Isn't that just attention-grabbing, and doesn't it risk overshadowing the gameplay?

Matt Ott: Tell us how you really feel! Live-action cinematics are a cornerstone of Command & Conquer, and we definitely do have a thing for the ladies. But when the cut-scene ends and you're actually in control, gameplay is king. So we don't feel that casting the likes of Gemma Atkinson, Jamie Chung, or Holly Valance overshadows our gameplay. It's all part of the C&C experience.

Eurogamer: On the other hand, C&C games have always been aware of their silly stories, when other games generally aren't. How do you maintain that sense of levity without slipping into self-parody? (Assuming you do - I mean, consider the dolphins.)

Matt Ott: It's easy to maintain levity in a game where armoured warbears can parachute behind enemy lines from an amphibious man-cannon. The Red Alert franchise is all about the "what-ifs" of mad science military technology like time travel and Tesla weaponry, and that wackiness carries over into our cinematics. We don't consider that self-parody. It's just life in this crazy alternate reality we've created in the Red Alert part of the franchise.

Eurogamer: Speaking of the cast, how on earth are these people actually selected and recruited? Do you sit around going "Who was that one off Hollyoaks?" and then cold-call them?

'Command & Conquer: Red Alert 3 - Uprising' Screenshot 2

Matt Ott: No, in fact our process is much more scientific than that. We think about the characters and brainstorm potential actors or actresses, then score each of them against four benchmarks. First we look for star power; that Hollywood draw you can plainly see with a lot of our cast. Then we look for "geek cred", the sort of person our core players idolise. Malcolm McDowell fits in here from his work on Star Trek, Wing Commander and Heroes. Next we look for the kind of person that just makes you smile. Think of JK Simmons, Peter Stormare, or Ric Flair... Wooo! Finally, since we know our audience, our fourth benchmark is being an extremely hot chick. Gemma Atkinson, anyone?

As the cast starts to come together, we're always thinking back to these four criteria and trying to make sure we strike a good balance.

Eurogamer: Will you be producing any Red Alert 3 DLC for console?

Matt Ott: We have no plans to release Red Alert 3 DLC for console at this time.

Eurogamer: Finally, what happens when this is out? Was the response to Red Alert 3 strong enough to warrant another sequel, or has Red Alert run its course now?

Matt Ott: I'd hardly say Red Alert has run its course. We've surveyed our fans and Red Alert is consistently the most beloved Command & Conquer universe. Since Red Alert games are all about over the top alternate-realities and time travel gone wrong, the possibilities are really limitless. We've gotten a great response to Red Alert 3, it has a very strong community, and the dev team loves the Red Alert franchise.

But, with that being said, we aren't secretly working on a new Red Alert behind closed doors. Remember, more than seven years passed between Red Alert 2 and Red Alert 3.

Command and Conquer: Red Alert 3: Uprising will be available on PC on the 12th March.

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Comments: 1-11 of 11 in total

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Ryuken
09/03/09 @ 14:08
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Any chance of a retail release? This and Soviet Assault for WiC are fine ideas and all that but people who don't want to or aren't able to buy titles online are left out in the cold (... again).
Wastelander
09/03/09 @ 14:09
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Bugger Matt Ott, give us a Rick Flair interview \o/

TheTingler
09/03/09 @ 14:41
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End of March? EA's online store and Direct2Drive say 12-13th of March - this week.

I must admit I'd prefer a retail release too.
Danbojones [staff]
09/03/09 @ 15:31
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12th March it is, I stand corrected. :)
Artemus
09/03/09 @ 16:04
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I was hoping for an expansion pack with Yuri...

Oh, and will Uprising be available on Steam, I don't want to have to use EA's downloader?
Hermiod
09/03/09 @ 16:05
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It will probably be on Steam in the UK eventually but not just yet as EA and Steam don't seem to be able to get a deal done in time.
zedzee
09/03/09 @ 17:40
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"Command & Conquer: Red Alert 3 - Uprising" - good God! Could that game title be any longer than that?!

What a load of crap!
megastar
09/03/09 @ 17:42
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WHOOOOOOOOOOO!!!
lmephisto
10/03/09 @ 08:28
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a c'mooooooon when generals 2 is coming????? :D
misterslim
10/03/09 @ 10:49
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Odd, one of the other Red Alert guys was just talking about having DLC available around the launch of the PS3 version.
knocker
10/03/09 @ 11:46
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I wouldn't say the cinematics overshadow the gameplay - they complement it perfectly.

"It's easy to maintain levity in a game where armoured warbears can parachute behind enemy lines from an amphibious man-cannon."

Sums up why I like this daft franchise ... would make a great film in its own right.

Wish I had bought the PC version now tho.

Comments: 1-11 of 11 in total

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