Rebellion happy with AVP, in sequel talks

Despite three "totally s***" reviews.

Rebellion has said it's happy with the critical response to Aliens vs. Predator despite three "totally s*** reviews by some Americans".

"We wanted Aliens vs. Predator to be a critical success as well as a commercial success, which we think we have achieved," CEO Jason Kingsley told Develop following the game's chart-topping exploits in the UK.

"The reviews have been mostly good. We've had three totally s*** reviews by some Americans, which is a bit odd. Some of them were inexcusably bad," he said.

Make your own mind up about which reviews he's referring to, or read our 6/10 write-up from Friday.

Kingsley said Rebellion is "trying to do all the right things to make the franchise a success now and in the future", and that this will include "ongoing support for AVP" as well as talks about "a sequel to the game".

The studio boss admitted that the conditions for producing AVP weren't always the same for its other games, notably Rogue Warrior, which was booted about a bit at review, and presumably Shellshock 2.

"Obviously in the past we've had constraints put on us, meaning we've released games that we wanted to spend a bit more time on, which have critically been a bit underwhelming. That's always a shame.

"With Rogue Warrior, we did the best we could in the timeframe, and I doubt anyone could do any better given the circumstance," he said.

Comments (82) Latest comment 2 years ago

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  • wombat987 #1 2 years ago

    All I gotta say is that I loved it! :D
  • Quint2020 #2 2 years ago

    It's had a lot of bad reviews I'm afraid.

    I think if it had been released some other time, perhaps last year when there was very little to play it would have fared better but I can't see it staying where it is in the charts for long, especially when there's so many good games already out or coming out soon.
  • JahB #3 2 years ago

    "The reviews have been mostly good."

    "With Rogue Warrior, we did the best we could in the timeframe, and I doubt anyone could do any better given the circumstance"


    [link url=http://www.th efreedictionary.com/denial
    ]http://www.th efreedictionary.com/denial
    [/link]
    "An unconscious defense mechanism characterized by refusal to acknowledge painful realities"
  • Lawlost #4 2 years ago

    Still think I'll wait till this is sub £10 before giving it a go. I loved the original on the pc but the poor reviews make stumping up £35+ unjustifiable especially when you have so many other decent shooting games about.
  • towser #5 2 years ago

    yeah but a 25 from 1UP?!

    [link url=http ://www.1up.com/do/reviewPage?cId=3177998&p=4
    ]http://ww w.1up.com/do/reviewPage?cId=317...[/link]

    I've not played it mind you, but is it really that bad?


    Top review is an 85 from IGN, and there's a lot of stuff in the middle. Probably the biggest spread of review scores for a game I have seen in a long time.

    A real Marmiter from the looks of things...
    Edited by 1 at 23/02/10 @ 09:16
  • Freek #6 2 years ago

    Wich begs the question; if you get constrained so much you know the game will be crap, as is the case with RW. Why even take on that project?
    You hope people will buy your crap game anyway?
  • GamesConnoisseur #7 2 years ago

    Not a critical success.... The game that it, clearly could have done a lot more better, still enjoying what I can but can't see myself holding onto it.
  • ChthonicEcho #8 2 years ago

    "...totally s*** reviews by some Americans."

    Oh, man, I need a laugh this dull morning.

    It's a horrendous game that fails to transfer the spirit of either Alien or Predator films. That's not counting the sea of technical issues it has.
  • bad09 #9 2 years ago

    "I've not played it mind you, but is it really that bad?"

    No it's in no way as bad as some make out. If you go in expecting another COD clone with aliens (which many did it seems) forget it. If you want a rather fun game with marines, aliens and predators all in a cool SP and great MP, it's worth it.

    It's worth noting though my experience it based on PC, a few have said it is a lot better than the console versions (which I haven't tried).
  • FooAtari #10 2 years ago

    "The reviews have been mostly good. We've had three totally s*** reviews by some Americans, which is a bit odd. Some of them were inexcusably bad,"

    Don't really like that comment. Each reviewer is entitled to their opinion just as much as the next one.

    But I would hardly say it was mostly positive. Quite a few 60% scores there, which is above average, but only just.

    But I haven't played it myself, might pick it up when cheap or in the inevitable Steam deal at some point down the line.
  • flaming.carrot #11 2 years ago

    I bought it on special offer, but I'm trading it in next week against Heavy Rain. Just about enough entertainment for a week, and then only because of the history - the Eurogamer score was bang-on IMHO.
  • kiroquai #12 2 years ago

    "Why even take on that project?"

    Because projects = money, and money's always handy for independant developers who don't have the resources of the bigger teams out there :-)
  • MaFlippinHeadHurts #13 2 years ago

    I'm actually really enjoying it and would personally give it a good 8/10, however, some of that's down to me being a big fan of the Alien movies, therefore 7/10 is probably a more realistic score.

    25 from 1UP is a bit harsh though
  • M4RV #14 2 years ago

    Tried the MP demo... Simply terrible; With so many ( GREAT!!! ) games out there, on consoles and PC, I wonder why most even bother to be perfectly honest.
  • Rirekon #15 2 years ago

    We'll I'm enjoying it and it's obviously sold well, I hope this is a sign of good things to come from Rebellion
  • Sunyavadin #16 2 years ago

    It was an alright game. My biggest complaint is that the single player was too short, but it showed that even a game using ten year old mechanics can be fun to play.

    If they can give us a world that feels more "alive" next time, with more to do in it than "go to point, push buttons/kill x, collect key", I think it can be a real success.
  • Retro_ #17 2 years ago

    Some of the MP game modes are great, Infestation is awesome. More maps would be a nice present from Rebellion for those that ignored the bad reviews. SP is ok, not brilliant but certainly good for what is effectively DOOM 3 in new clothes.
  • schnide #18 2 years ago

    Translation: "We're making lots of money for Sega right now, but we know that it wasn't a particularly good game and we're trying every PR trick in the book to convince both you and us otherwise."
  • Darren #19 2 years ago

    AvP seems to have averaged somewhere in the low 60s percent range which according to Metacritic is "mostly mixed or average reviews". That's hardly bad though and sales seem to be strong (reviews be damned) but this game, based on what I've played of it, doesn't leave me jumping up and down with excitement for the sequel...

    ... unless someone other than Rebellion are involved in it! ;)
  • muscleblade #20 2 years ago

    I want a sequel. First i want Colonial Marines from Gearbox.
  • DeltaBravoNiner #21 2 years ago

    I like it, enjoying the sp and loving some of the mp modes, infestation and hunter are great and survivor is aswell, survivor would be awesome with respawns at the end of a wave as with Gears horde. Instead of being killed first and having to wait what seems an age on a new game before getting to play again.

    Doesn't Leand itself very well to deathmatch etc, but personally, I never got it for these modes. There are better out there for deathmatch type games.
  • lucky_jim #22 2 years ago

    I clicked the metacritic link and couldn't help but laugh at the following:

    "As it stands now, you'd probably have more fun being on To Catch a Predator than playing Aliens Vs. Predator."

    I have to say this doesn't really take my fancy, but I'm glad it's selling well. Hopefully the cash will help Rebellion return to their former, higher, standards.
  • StooMonster #23 2 years ago

    "I've not played it mind you, but is it really that bad?"

    I agree with bad09 that it's not that bad, but I simply find it a bit ... meh!

    Saying that, I've only played the SP so far and will reserve final judgement until I've played MP.
  • Shakey_Jake33 #24 2 years ago

    I'm glad it seems to be doing well (topping the UK chart), since this makes Colonial Marines more likely.
  • CaptainQuint #25 2 years ago

    Beat this yesterday and just sent it back to LoveFilm this morning. 6/10 was spot on, its a decent little campaign but it really shouldve' been an AMAZING campaign. Oh well.
  • KDR_11k #26 2 years ago

    "With Rogue Warrior, we did the best we could in the timeframe, and I doubt anyone could do any better given the circumstance," he said.

    You could have realized that the budget was insufficient for that kind of game and made something else instead. Like, say, a bunch of 2D DS games that would probably have made more money than Rogue Warrior too.
  • Murton #27 2 years ago

    From what I've heard the game is distinctly average, Rebellion say that they're going to turn it into a success with ongoing support though. Now I'm going to assume that by "ongoing support" that they mean DLC, something which I doubt is going to make people take a punt on it with it receiving largely mixed reviews.

    I guess I'll be waiting on Colonial Marines, if it ever comes out.
  • octavedoctor #28 2 years ago

    I wonder how Gearbox's game'll compare..

    "The reviews have been mostly good. We've had three totally s*** reviews by some Americans, which is a bit odd. Some of them were inexcusably bad,"

    Bit of an off-hand remark about the reviewers from your biggest market?
  • TSYNDMonkfish #29 2 years ago

    Its no classic, and its a bit short - but its good fun while it lasts, multiplayer is cool & I enjoyed it allot - would recommend it for sure.
  • GreyScale #30 2 years ago

    Basically it's the license that makes this game. Imagine - if the aliens/predator/marines were replaced by generic clones, with the same gameplay but different models and sounds...the game would have got 30% across the board.

  • FogHeart #31 2 years ago

    I think when they call a review 'inexcusably bad' they don't mean it's inexcusable that they got a bad review, but the review is written so badly that the site can have no excuse for putting it up. Primarily for things like factual inaccuracies.

    But even those can come down to points of view. The Game Revolution review complained about ammo running dry due to a paucity of ammo found in the level. I haven't come close to running out and keep thinking there's so much ammo lying around! It said facehuggers move too quickly to be killed and if they get you you're immediately dead - no, I've not died from one yet and they remove one health chunk of your three. It's stuff like that, where experience differs utterly from the review, where the devs can legitimately complain.
  • wellzy4eva #32 2 years ago

    Well to be honest I'd be very surprised if the developers said "Yea, this game turned out to be a big pile of shit, don't buy it"
  • lucky_jim #33 2 years ago

    Isn't that pretty much what Rebellion just said about Rogue Trooper? ;-)
  • Murton #34 2 years ago

    Isn't that pretty much what Rebellion just said about Rogue Trooper? ;-)

    Difference being that Rogue Trooper is in the bargain bin while AvP is on prime shelf space.
  • Chazmeister #35 2 years ago

    @Greyscale

    I was just about to say the same thing myself because it's true. If it wasn't for the Aliens license this would just be another substandard Rebellion game and wouldn't be enjoying anywhere near as many sales as it is now.

    Just goes to show that with the right license you can shovel out any old crap and the fans will still buy it in droves.
  • Deckard1 #36 2 years ago

    Rebellion: Here we are again AVP... Just you and me. Same kind of moon same kind of jungle. Real shitty reviews remember... the whole internet, chopping us into meat... We walk out just you and me, nobody else. Right on top of the all format charts. Not a scratch... Not a fuckin' scratch. You know who ever gave us that 2 out of 10 review, he'll come back again. And when he does I'm gonna cut your name right into him... I'M GONNA CUT YOUR NAME RIGHT INTO HIM!
  • melch #37 2 years ago

    i really wanted this game to be great and impress me like the original pc version did all those years ago (asking a lot i know)....unfortunately i agree with whats been said, its a little 'meh' and without the license i would never of purchased this.

    hopefully it will lift Rebellion back to better things
  • Doctor_What #38 2 years ago

    Spot on Fogheart.

    I'm still watching the chaos of the reviews over on AVPGalaxy's round up:

    [link url=http://www.avpgalaxy.net/forum/index.php?topic=27037.0
    ]http://ww w.avpgalaxy.net/forum/index.php...[/link]

    I particularly like the Game Informer (Australia) review giving it 87% while the Game Informer (US) giving it 58%. Are these people even playing the same game? The 29% difference in opinion from what is essentially the same publication with the same editorial standards and review criteria is pretty weird.

    What exactly is the campaign length? The Angry Joe review said that the three campaigns run to about 10-15 hours (I think I remembered that correctly) but other people on here are saying it's too short (which in my head is around 5-6 hours). Are people speaking about an individual campaign, or was Angry Joe just playing really slowly? Once again, I've got a lot of mixed information about the game, some saying 'generous content' others saying 'too short'.
  • Baranga #39 2 years ago

    I think that people that say they're too short only finished one of the alien campaigns. They last about 2-3 hours each, so they assume it's a 6 hours game. The human campaign is twice as long, it lasts 5-6 hours.
  • Barry619 #40 2 years ago

    AvP is easily the worst game i've played in a long, long while.

    Being proud of this abomination of a game is the same as Canada being proud of their hockey game against USA.
  • Barry619 #41 2 years ago

    @40 Baranga - I don't know where your getting your information from, but no way did the Marines campaign take me 5 - 6 hours, it''s about 2 - 3 like the others, the single player game will last you 6 - 9 hours, but essential your playing the same game 3 times just being a different character, the levels are the same, just presented in a different order, and with how bad other aspects of this game are, there is no enjoyment doing it again and again, saying this game is only a 3 hour single player is almost justified IMO.

    Add to that awful controls, graphics that really don't live up to the hype, and worst of all, a really terrible, tenuous storyline that makes you want to skip cutscenes just not to know how bad it is, and I really think this is the worst game released this year that should / could have been a great title.

    I'm just glad I got it in my postal rent, I'd have been disappointed to even splash £10 on this junk.
  • skullstorm #42 2 years ago

    "trying to do all the right things to make the franchise a success now and in the future"

    What future?
    Edited by 1 at 23/02/10 @ 12:28
  • Gastrian #43 2 years ago

    Just so people are aware when he's talking about s*** reviews he's talking about the likes of Game Informer who include tidbits like this in their review.

    "Listening to the aliens crawl through vents and jump out at you would be scary if your motion sensor wasn’t constantly bleating in your ear the whole time "

    He's complaining about one of the most iconic sounds from the Alien/Aliens series of movies being included in a game based on the Alien/Aliens movies for crying out loud.

    There's a difference between a bad review and a negative review and there were a few bad reviews out there.
  • schnide #44 2 years ago

    Just because they use that sound, doesn't mean they've used it well.
  • ParanoidZombie #45 2 years ago

    @barry619: come on, Canada should have won, it's just that Brodeur wasn't up to the challenge, Babcock should have pulled him at the end of the first... Ok, off topic, sorry.
  • Boku #46 2 years ago

    The game's not bad, it's awful! Rebellion should be banned from making games, i honestly don't know how they survived with all those god awful games they've made. Congrats Rebellion, you've just made the first retard version of AvP! Yeah, you should be f***ing happy!

    Monolith should have made this AvP. They did a great job with AvP 2 (witch is the best in the series imho).

    I'm not buying another AvP game until Colonial Marines.
    Edited by 1 at 23/02/10 @ 13:14
  • GreyScale #47 2 years ago

    'He's complaining about one of the most iconic sounds from the Alien/Aliens series of movies being included in a game based on the Alien/Aliens movies for crying out loud. '

    He's got a point. THe motion sensor is constantly and passively active, it completely ruins any sense of surprise because the beeps always tell you which direction enemies are approaching from and how far away they are. There are virtually no tense panicky moments in the whole game because of this.

    They should have made it attachable to only a certain weapon, or as a swappable tool like the torch in Doom 3.

    It's exactly the reliance on the iconic sounds and images from the movies rather than genuine considered gameplay mechanics that make this one a duffer.
  • gjgjg #48 2 years ago

    happy with the reviews?! id be pissed, but i think theyre mostly right...i mean im enjoying this release a lot but if i were to review it i think a poor/average one is justified. there is little excuse for ps2 quality on this gen anymore (albeit in parts here and there-first time meet the queen for eg) but if you can live with such flaws and you like the franchise.

    either way i just hope the sales boost them enough to get a great sequal together, not just an extension of this version... i think the fun im having now with the game will be worn away by part2time
  • Razertooth #49 2 years ago

    Its the number one selling game on most platforms on virtually any site you can order games from.

    Id say its a victory for the punters who do not blindly follow game sites reviews and are prepared to go with there gut instinct and also listen to the verdicts of people who PAID for the game themselves and look at what the majority of them thought about it.

    I can see there are areas of the game that could be improved upon sure but that doesnt mean i do not enjoy it all the same as they have nailed the armosphere and given each of the protganists an identity that makes playing them a totally differnt experience from the others and if you swop between them as you play rather than just play one to a conlusion before trying another i think its alot more enjoyable.

    Its like stalker some people loved that game for its atmosphere and uniqueness and others couldnt get past the fact of its glitches or bugs but some games i think are worth being a little forgiving in certain areas as the overall experience is so enjoyable and i think that applys to aliens vs predator and id love a sequel as its good to play a game that stays true to its source material and is just as gritty and adult as the movies themselves without being pansied down to appeal to all ages.

    Alot of games have room to improve and like gears of war 2 improved over gears 1 and the army of two follow up improved in areas over the first im sure any sequel to this could be improved also but im one of the people who will continue to enjoy the version i got just fine untill then.

    Its good to see a "gritty" game secure the number one spot for a change over sims expansion pack bs and endless fifa friggin followons.
  • mcbain23 #50 2 years ago

  • GreyScale #51 2 years ago

    'Id say its a victory for the punters who do not blindly follow game sites reviews and are prepared to go with there gut instinct and also listen to the verdicts of people who PAID for the game themselves and look at what the majority of them thought about it. '

    lol, are you serious? You are happy because people ignored the critics and went out and bought a crappy game because of their 'gut instinct' (ie 'Aliens and predators man, how can this game NOT be awesome?!')...

    All you 13 yar old fanboys, go back and play AvP2 from 9 YEARS ago. You'll find it is the superior game in all but graphics. Honestly.
  • Doctor_What #52 2 years ago

    @ Boku: "I'm not buying another AvP game until Colonial Marines." Keep dreaming. How many times has that gone back to the start of development again.

    Anyway - so we've got one person saying 'all the campaigns are the same' and another saying 'the campaigns feel completely different to play and have great atmosphere'... Yep, it looks like a real marmite game. The plus and minuses on comments suggest more (non-commenting) support for the game than the vocal people who didn't like it, and there seems to be a general opinion 'it's a solid 7, and an 8 if you like the films'. I like the films, so I think I'll get this in the next couple of days. Cheers for the replies.
  • Razertooth #53 2 years ago

    "All you 13 yar old fanboys, go back and play AvP2 from 9 YEARS ago. You'll find it is the superior game in all but graphics. Honestly"

    Well Greyscale if i was a "13 year old fanboy" its unlikly id be playing the game as its an 18 but "hey" dont like minor details like facts get in the way of your biased bs.

    By the way i did play aliens versus predator 9 years ago and i dont recall comin under attack from the same amount of aliens at one time that can happen in this game.
    But then again your obviouslly oblivious to this and id be suprised if you had actually played either of them.
  • GreyScale #54 2 years ago

    @ Doctor What, I wouldn't trust these comments segments to provide a reliable overview of a game tbh, you will always get a section of people who enjoy the game who post their opinions, a section who didn't enjoy it who post their opinions, and another bunch of people who will pos any pro comments and neg any anti comments no matter what, without ever posting their reasons or counter arguments. Same goes for the comments bits on any Halo/Gears of War/COD MW2 etc articles.

    Check the forum thread, the general feeling on AvP is of overwhelming meh (apart from some rubbish fanboy trolling earlier today).
  • subtlesnake #55 2 years ago

    "He's got a point. THe motion sensor is constantly and passively active, it completely ruins any sense of surprise because the beeps always tell you which direction enemies are approaching from and how far away they are. There are virtually no tense panicky moments in the whole game because of this."

    The tense moments come from knowing that an alien is near, but not knowing exactly where it is, or where it will come from: i.e it's a tool to deliver apprehension, as opposed to surprise.
    Edited by 1 at 23/02/10 @ 14:41
  • GreyScale #56 2 years ago

    @ Razortooth

    Yeeeah coz everyone who has played this game is over 18. Just like everyone who played MW2, GTA4, etc was over 18.

    I don't recall there being more than 4 or 5 aliens attacking at once (and that was just at the one bit, where the queen was). Pretty much the same as in AvP2, and even AvP the original 1999 game.

    Any other reasons why this game is better than AvP2 other than maybe slightly more enemies attacking at once?
  • irve77 #57 2 years ago

    I can understand his reaction to a couple of the reviews

    I've not played the game so can't comment on who i believe to be right .. but from the mass of reviews this seems like a bland shooter that doesn't do anything particually well but still delivers just enough to keep fans happy.

    So if i were at rebillion i would think that the guy at 1up has no business reviewing games.

    and i hope the people dissing Rouge trooper are confussing it with Rouge Warrior ... Rouge Trooper was a good game a solid 7/10 an 8/10 if your a fan of the strip ... Rouge warrior is a very bad game worth 3/10 !
  • GreyScale #58 2 years ago

    'The tense moments come from knowing that an alien is near, but not knowing exactly where it is, or where it will come from: i.e it's a tool to deliver apprehension, as opposed to surprise. '

    But the point is you know exactly where it is coming from. When I was doing the marine campaign I could just point myself in the direction of the approaching blip, wait for it to run round a corner, and blast its head off. It's only apprehension in the sense of 'oh look, something is coming that I need to shoot'. It's the equivalent of having a minimap with enemies highlighted on it - maybe ok for a balls-out action game, but absolutely rubbish for an immersive tense jumpy shooter.
  • berryl227 #59 2 years ago

    Heres the thing if and its a big IF rebellion get the chance to make a sequal they will have to seriously raise their game somewhat i dont think even people who are currently enjoying it will stand for a rehash of this game engine a second time around.

    To be honest im enjoying the game MP is fun infestation and predator hunt being dammend good fun. Im suprised by people who hate the game feeling the need to criticise those who do by a constant highlighting of the games flaws (yes there are lots!). Right we get it you dont like it fair enough but why a continual criticism of those who do?
    Edited by 2 at 23/02/10 @ 15:15
  • Collymilad #60 2 years ago

    Little bit OT but:

    "Its like stalker some people loved that game for its atmosphere and uniqueness and others couldnt get past the fact of its glitches or bugs but some games i think are worth being a little forgiving in certain areas as the overall experience is so enjoyable"

    This. I haven't played AVP personally but i agree with this statement completely (regarding games in general) - far too many whiny babies and wannabe tech analysts going about these days.
  • Chazmeister #61 2 years ago

    @beryl227

    Right we get it you dont like it fair enough but why a continual criticism of those who do?

    They only real criticism I've seen so far is of the game, not those who play it, and thus far I'd say it is those of us who want to voice our negative opinion of the game that are getting all the undue criticism. Are we who's opinion of the game does meet with the expectations of the AvP fans not allowed to have our say on the matter? It is in my opinion a very average game, and I feel it would be remiss of me to let the AvP fans present a very lopsided positive view of the game just because it's an AvP product. I too am a fan of the Alien movies and have the box set on DVD, but I haven't let that blind me from seeing the game for what it is.

    I played through the marine campaign and didn't find it at all tense or scary, which is a great shame as that is what I liked best about the last two games. The aliens tend to sit coiled up on the walls and then come off when you first see them. Which looks good from a frontal view against the textured walls, but looks pretty silly when you round a corner and see them rather oddly stuck to the side of a flat wall. To further break your immersion, a big button prompt pops up on screen each time they get within a certain range, for you to perform your block or melee attack. The alien corpses vanish by bubbling away into a pool of acid which then dissapears, which looks really cheap. Ammo and weapon pick ups are surrounded by bright glowing boxes and whole effect just looks really out of place. The graphics aren't too bad overall, just very average. In fact that's how the whole game feels, just a very average old school shooter. Yes I did enjoy the previous two games but in this day and age I'd expected this new game to have made much bigger strides and improvements than it has. Sure it's better than Rogue Warrior or Shellshock, but I think it would have been much better in the hands of a different dev altogether. I'm sure the co-op survival mode and infestation and predator hunt are good fun, as they always were, but a few good mp modes do not maketh the game, certainly not for my money anyway.

    Even though according to the reviews I played through one of the best bits in the campaign I'd still only give it about a 6 or 7 at the very most, it's bargin bin stuff.
  • actionfitz #62 2 years ago

    "trying to do all the right things to make the franchise a success now and in the future"

    "Obviously in the past we've had constraints put on us, meaning we've released games that we wanted to spend a bit more time on, which have critically been a bit underwhelming. That's always a shame.
    ---
    Erm the past?
    Care to comment on the fact that you recycled the same 4 or 5 locations for 3 single player campaigns and butchered them for AVP's paltry 6 multiplayer maps?

    I enjoyed the game 1st playthrough of the aliens campaign, thoug thought it was criminally short... imagine my delight to find myself drudging through the same areas as a marine and predator too... the to go online and find the same areas boxed off into simplistic arenas for multiplayer.
    Either they are a bunch of lazy fucks or they were given fuck all time or resources to make AVP.
  • kongzi #63 2 years ago

    kind of childish to call reviews shit.. even if you're right.
    But yeah, coming from rogue warrior and shellshock this can be considered a huge succes for them.. if their next game shows the same amount of improvement.. i might be interested to take a look.
  • berryl227 #64 2 years ago

    @chezmeister

    thing is I totally agree with you on the points you make. Definatly a 6-7/10 tops. My point was if you enjoy it fair enough if you dont highlight the flaws as to why its not for you.

    I think collymilad hit the nail on the head with

    "I haven't played AVP personally but i agree with this statement completely (regarding games in general) - far too many whiny babies and wannabe tech analysts going about these days."
  • GreyScale #65 2 years ago

    'My point was if you enjoy it fair enough if you dont highlight the flaws as to why its not for you. '

    What do you mean? If you like the game then talk it up but if you don't like it then don't say anything?
  • Doctor_What #66 2 years ago

    I think he means that if you can turn your critical brain off then it sounds like old-fashioned fun.

    One of my favourite games on the PS2 was Shinobi. It was very, very old fashioned. It played and looked (possibly intentionally) like a Mega Drive game that had somehow managed to become 3D. It got incredibly average reviews, but I loved it. It was just jolly good fun to jump around as a ninja and hit thins with a sword. For me, shooting aliens (that make the right noise when they die) with a pulse rifle (that makes the right noise when it shoots) sounds like a decent night in. Nothing to write home about, but I know what I'm getting and it sounds like a solid chunk of shooting stuff. I've been really turned off by a lot of FPS stuff lately anyway, so maybe old-fashioned will suit me more.
  • Monkey_Puncher #67 2 years ago

    It looks and plays like a 10 year old shooter. I was really shocked at the amount of people on my Xbox friends list who've bought the full game, it really is shit.
  • curtlikesmeat #68 2 years ago

    I'm about halfway through at the mo - as it stands I enjoyed the story in AvP2 a lot more. Tequila (or indeed other squadmates) should have been in it a lot more.

    When will someone make an aliens game where you go in with your entire squad (starting from the drop ship where you get on board and then take part in the drop). Then you take part in a battle with the aliens losing half your squad, losing others along the way. Why does it always have to be trudging about alone? Tequila was ok but Half Life 2 was released years ago and that managed to get you playing with and caring about other characters.

    Hopefully colonial marines will actually be about marines and not marine.
  • bad09 #69 2 years ago

    "I've been really turned off by a lot of FPS stuff lately anyway, so maybe old-fashioned will suit me more."

    TBH I think you might be right there. I to am so bored of current gen shooters, all just just a blur of COD. A lot of people are saying AvP plays like a 10 year old game. Maybe they are right and that is the appeal for me.
  • cock #70 2 years ago

    It's averaging about 7.1 across all the known reviews that AvP Galaxy is currently listing which is probably roughly fair, perhaps a little on the low side if you dig the films.

    [link url=http://www.avpgalaxy.net/forum/index.php?topic=27037.0
    ]http://ww w.avpgalaxy.net/forum/index.php...[/link]

    User ratings seem to generally be a little higher. I think even the demo was user-rated at 4.5 / 5 on Xbox Live when I looked at it.
  • Razertooth #71 2 years ago

    Doctor_What wrote:

    "I think he means that if you can turn your critical brain off then it sounds like old-fashioned fun"

    "One of my favourite games on the PS2 was Shinobi. It was very, very old fashioned. It played and looked (possibly intentionally) like a Mega Drive game that had somehow managed to become 3D. It got incredibly average reviews, but I loved it. It was just jolly good fun to jump around as a ninja and hit thins with a sword. For me, shooting aliens (that make the right noise when they die) with a pulse rifle (that makes the right noise when it shoots) sounds like a decent night in. Nothing to write home about, but I know what I'm getting and it sounds like a solid chunk of shooting stuff. I've been really turned off by a lot of FPS stuff lately anyway, so maybe old-fashioned will suit me more."



    I think you will enjoy it as i am of a similair mentality in that the game gave me enough of a "aliens vs predator" experience all around that i could forgive certain of its shortcomings and the other thing is that passing time is a strange beast and in the same way you think that old episodes of dr who were really awsome and flawless when you rewatch then years later you discover that perhaps things were not quite as rosey as you remembered.

    Now ive not played aliens versus predator on the pc for years and i recall the experience of playng it the first time around as really amazing and it was one of the first games that made me jump when playing it etc and i was blown away by how good it looked and sounded at the time but since then ive played games like condemmed 1 and 2 (Which i still consider to this day to be the best scary type games that have been made even better than dead space). So perhaps i wasnt as "blown away" by this version as i was by the one back on the pc but back then i hadnt been exposed to the amount of scary fps that i have to date and it was much more "unique" at the time.

    I find it hard to remember now but i cannot belive the aliens hit as fast as they do in this version or in similair numbers and thats something i think adds alot to the game as it brings that chaotic feeling of trying to fight this things off and being in danger alot of the time as they rapidly close on you and your firing in the general direction as you see them darting around in the shadows hoping for your pulse rifle to bite on them.On a side note if im honest i was a little dissapointed i didnt start off as one of those little face huggers like i did in the original which then developed to the chest burster as i thought that was a neat way to kick things off but they did have a good way of introducing you to the alien mechanics in this one so thats a minor gripe really but i think "developing" as the alien could of been a slightly better route to of taken.

    I do really think tho that some would of been less "jaded" to this game if they had not of completed each "creatures" campaign first before trying the other and played one chapter of each at a time as i really liked seeing the game from each angle and perspective rather than playing one to its conclusion before trying another as you can become "overally familier" with the style of attacking if you do not play it this way and if you do mix it up then its alot more enjoyable.

    Im really glad that the games gone to number 1 and done well as i think rebellion is a uk developer as well altho im not sure and im glad if thats the case to be supporting some home talent and im sure they will look at peoples criticisms and hopefully go some way to addressing them with any followup games.

    I paid for this game and if i didnt think it was good or enjoyable id say so but on the other hand if i DO enjoy playing it then im not gonna sit by and say nothing while people slate it when there could be other people like me who appriciate the fact it isnt just another "cookie cutter" generic film licence as alot of movie tie ins are but more along the "wolverine" standard of a game which its developers have tryed hard to stayed true to the qualitys that most of its fans would appriciate.



  • Boku #72 2 years ago

    @ Boku: "I'm not buying another AvP game until Colonial Marines." Keep dreaming. How many times has that gone back to the start of development again.
    CM could have been out by now, instead it was delayed by SEGA so it would make room for this AvP game, this crap of a game. That, just so they can milk this... game.
    Edited by 1 at 23/02/10 @ 20:47
  • Wolverfrog #73 2 years ago

    Yeah, since just because they're American, their views must be invalid and non-applicable right?

    :/
  • ExplodingClown #74 2 years ago

    Please god, if there is a sequel...

    1. HIRE SOME VOICE ACTORS WHO CAN *ACT*. Did anyone even listen to the final VO before it was inserted into the game? 'Tequila' sounds like she's directing customers around a health food shop. Do it properly or just save some money and use text logs. It's scarier when you feel alone: not at all with some z-grade actress/waitress doing a flat line reading in your ear.

    2. VET THE SCRIPT FOR CLICHES. I actually facepalmed when Ms. Mogadon, above, said "stay frosty". When Hicks said it in the movie, it had the weight of the moment and suited his character. For fuck's sake, just write dialogue that normal people say! And come on, she's a Tough Latina (TM)? Oh please! I'm surprised there's been no Black Sergeant (TM) show up yet, though I'm only on the second level.
    And what's with all the tired stuff about 'bugs' and 'xenomorphs'? In 'Aliens' the 'bug hunt' reference by Hudson was meant as a contemptuous reference to previous deployments against underwhelming wildlife, and Gorman's use of the word 'xenomorph' is just a generic term from the Greek meaning 'of strange form', i.e. he's trying to sound authoritative when he really doesn't know what they'll find (hence the mocking repetition of the word).

    3. DROP THE STAR WARS/TREK/GATE SHIT. The opening of the Marine campaign puts every foot wrong - all pretty lightshow and decloaking spaceships and zappy laser blasts. For christ's fucking sake. Go back and watch the first three Alien movies. Watch 'Outland'. Watch 'Blade Runner'. The 'Alien' future works because it's a believable extrapolation of our own time.

    I still have some hopes for the Colonial Marines game :(
  • George-Roper #75 2 years ago

    @Greyscale

    But the point is you know exactly where it is coming from. When I was doing the marine campaign I could just point myself in the direction of the approaching blip, wait for it to run round a corner, and blast its head off. It's only apprehension in the sense of 'oh look, something is coming that I need to shoot'. It's the equivalent of having a minimap with enemies highlighted on it - maybe ok for a balls-out action game, but absolutely rubbish for an immersive tense jumpy shooter.

    Yep, i'd agree with that.

    I'd actually go so far as to say that a la Doom 3 torch design the motion tracker should only be available either based on what weapon you're wielding or even only when no weapon is out. So you can have a Pistol or Pulse Rifle out, with reduced accuracy whilst using the motion tracker, or its an all or nothing proposition.

    If you watch Aliens, you can see pretty clearly that a Marine is put on specific motion tracker duty, at the cost of resting their weapon up.

    But hey, none of this was catered for because it would have complicated the game too much. AVP is simple. It was designed that way on purpose, which is kinda the biggest shame of all. It had so much potential.
  • SAH1977 #76 2 years ago

    The majority of game reviewers are total geeks, a minority who should be ignored.
    Edited by 3 at 23/02/10 @ 22:59
  • Deckard1 #77 2 years ago

    You just posted a comment on a news article on a computer game website mate. You're a geek as well.
  • CalmHorizons #78 2 years ago

    @Exploding Clown

    You have spoken my mind for me. 3 excellent points that left me feeling extremely irritated too. Kudos to you good sir.

    @SAH1977

    Methinks the lady doth protest too much.
    Edited by 1 at 24/02/10 @ 01:16
  • muscleblade #79 2 years ago

    I bought this and Bioshock 2 at about the same time. Ive played this a lot more than BS2. I always tell myself to play more BS2 both online and offline to finish the story and rank up before the community is dead. It never happens as my copy of AVP is in the 360 and thats the game i want to play. Its a great game both online and offline. It lacks certain polish but its more entertaining than many AAA titles imo. I admit it wouldnt be the same without the license and some random monsters instead but the license is part of the game so who cares. I like have they ut the different kinds of Aliens form the films and comics in both the story and in the form of skins online. Its got Gigers original, Camerons ridged version, a cross between the two and even preatorians (guardians of the Matriarch) from the cartoon.
  • MatthewF6429 #80 2 years ago

    I really like this game. Infestation mode makes for a nice break from MW2.
    There some aspects of the Game I would like to change or add. Options to upgrade weapons and armour.
    Make it harder to move backwards...I spend to much time moving at full speed away from the Aliens while opening up with my Pulse Rifle. I remember Hicks and Hudson standing their ground while opening up.
    More interaction with the environment...Perks...Crouch....Aiming......Basically MW2 with Aliens.
    Still its a great game for an Aliens Fan and I have no doubt the sequels will only get better.
  • muscleblade #81 2 years ago

    @ExplodingClown

    Good points. Not enough to ruin the game for me. But this is NOT another bug hunt for sure. In Aliens it was a reference to killing off irritating lesser beings on other colonies as you say. Calling the Aliens bugs is way off as their obviously quite intelligent.
  • ExplodingClown #82 2 years ago

    Oh dear. This game is starting to convert me to the argument of 'pirate and try before you buy'.

    ALIENS DO NOT GROWL. I started the Alien campaign having lost the will to progress with the Marine. Lo and behold, when jumping or dropping, I get some ridiculous noise that sounds like Cider Bob trying to find his first fag of the day. In the first game you were silent death. Hiss? Fine. Squeal when hurt? Fine. But this? *sigh*....

    ALIENS ARE TALL. About 7 foot by the looks. But for some reason I seem to be running around on all fours all the time. So when I approach a colonist from behind, instead of looming over him like Brett's approaching doom... I'm staring at the seat of his arse. For fuck's sake, it's like being a homicidal munchkin. Even the 'dog-born' from Alien 3 stood up now and then.

    ALIENS DO NOT TAKE SPEED. So why am I forced to charge around like an ADHD toddler who just washed down a bowl of orange food colouring with a glass of Red Bull? Mix that in with the ridiculous button pushing to transition from floor to wall to roof and simply moving about is becoming a real chore.

    I am about to try the Predator campaign. My heart sinks.

    Edit: Just finished the last campaign. This game sucked cock. Thank god I didn't pay full price for it, but I'm still pissed off because that money could have gone toward Bioshock 2, or Mass Effect 2, or Metro 2033, or any number of better games. The review at 1up.com sums up how I feel. Rebellion deserve to go out of business based on their perfect trifecta of shit; being this, Rogue Warrior and Shellshock 2. Anyone who gives them money is a fool - nostalgia for my days reading 2000AD doesn't cut it anymore.
    Edited by 1 at 26/02/10 @ 18:37