Realtime talking Crackdown with Microsoft
Sequel unlikely to go elsewhere.
Crackdown developer Realtime Worlds has said it's in "ongoing discussions" with Microsoft following reports that Crackdown 2 is being developed by a new studio, Ruffian, formed by ex-RTW staffers.
"Although to date we haven't had an offer from Microsoft for the Crackdown sequel rumoured, we continue to have ongoing discussions with them," studio chief Colin MacDonald told videogaming247.
"I also very much doubt that Microsoft would harm an otherwise fruitful existing development relationship by gambling on funding Crackdown 2 with a startup on RTW's doorstep, for obvious reasons."
Realtime Worlds boss and Grand Theft Auto creator Dave Jones added that he would be "gutted not to be involved", and said if Microsoft did go elsewhere, he hoped the team picked would be more established and capable of offering "the quality gaming experience Crackdown players would demand".
MacDonald explained that "maybe five or six" former employees had been snapped up by Ruffian, but said "the vast majority of the Crackdown team remain at RTW".
Realtime Worlds currently has its hands full with urban MMO APB, which is expected to launch sometime next year. There's also, added MacDonald, "an unannounced project that will cause quite a stir when unveiled". Perhaps it's Crackdown 2! [Droll - Ed].
Crackdown, an Xbox 360 exclusive, launched in early 2007 and offered up a cel-shaded openworld where super-powered agents were tasked with wiping the city of various crime lords and factions.
Among the chief attractions were online jump-in co-op, plus various exaggerated explosions and rooftop acrobatics. Very good, said we.
You may also like...
-
Warp Review
-
Why Can't Games Do Sex?
-
The Kickstarter Conundrum
-
Assassin's Creed 3 release date announced
-
Remedy's message to Alan Wake PC pirates: "enjoy the story!"
-
Full-length Far Cry 3 cinematic trailer
-
NCsoft confirms Guild Wars 2 on console
-
Dear Esther Review
-
Huge range of PlayStation 2 Classics storm European PlayStation store
-
Japan PlayStation Vita sales at lowest ever weekly total
-
Bethesda on Skyrim's viewable Morrowind, Cyrodiil: "maybe we'll use it one day"
-
Assassin's Creed Revelations getting Desmond single-player DLC
-
Indie game Dear Esther profitable in less than six hours
-
App of the Day: Tongue Tied!
-
Syndicate launch trailer blasts out the dubstep
-
Alan Wake PC version footage
-
Far Cry 3 release date revealed by leaked trailer
-
Valve selling a virtual Team Fortress 2 ring for $100
-
Solitaire Blitz Preview: Why PopCap's Approach to Facebook Gaming is Anything But Casual
-
PS3 exclusive JRPG Ni No Kuni out in Europe Q1 2013
-
Notch can match Schafer's $13m Psychonauts 2 budget valuation
-
UFC Undisputed 3 Review
-
The Walking Dead screenshots shamble in
-
Ubisoft and TrackMania dev announce ShootMania Storm
-
Will there be a PS3 version of The Witcher 2?









Comments (42) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Non X360 and Crackdown owners wont know the experience!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
probably still my most played 360 game to date. addictive, ridiculous, ott. everything you want in a sandbox game
Comment below viewing threshold Show
I had crackdown (it came with my 360) and I found it all rather dull and boring, and very repetitive.
There seem's to be a lot of love for this game, and i never really understood it.
Maybe it is a great game, but I think I've "outgrown" the whole sandbox game. GTA or SR or this or anything like that just does not appeal to me any more.
Comment below viewing threshold Show
crackdown 2 would be awesome news!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
i particularly enjoyed throwing objects onto the motorways and watching the ensuing pile ups!
Hmmm, a sequel seems ages away now *sigh* ....back to SR2 - the everflowing well of fun...
Comment below viewing threshold Show
Comment below viewing threshold Show
the maxed out vehicles were ace too
Comment below viewing threshold Show
Comment below viewing threshold Show
Realtime only have themselves to blame. Any other indie company would jump at the chance to continue to develop such a franchise with such a huge publisher. MS have a new IP hit on their hands, and don't want to wait more than 2 years for a sequel (and considering RTW haven't even started work on it, we wouldn't expect it for a while).
They've taken a too-relaxed approach to MS. Sure they want to put all their effort on APB, but do they honestly expect MS to just stand around twaddling thier thumbs until RTW are ready?
Comment below viewing threshold Show
Comment below viewing threshold Show
Why? Because it's just so much fun!
Comment below viewing threshold Show
Comment below viewing threshold Show
oh well, a crackdown sequel that built on the original and added more content would be ace
Comment below viewing threshold Show
Comment below viewing threshold Show
APB may turn out fine but its an MMO so not something I am ever going to play.
Comment below viewing threshold Show
Comment below viewing threshold Show
If Crackdown was repetitive, then it is in the same way Donkey Kong is. Doesn't mean its not a great game.
Part of the challenge in Crackdown was figuring out how to actually get to the bosses. Great fun and much better than just putting the boss in a room with lots of goons to shoot first.
It's also a great example of how important controls & handling are to a game. It was smooth as silk and bloody responsive. It just felt right.
It's one of those games that I'm sure would score higher in reviews from a retrospective point of view.
@insincere_dave spill the beans please!!?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
A shame it's shallow to the max.
Comment below viewing threshold Show
it really is first class! i just hope the sequel can live up to it!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
The first one is a great game! I just hope they don't thrash out a shoddy/rushed sequel to cash in on it's success!