Rare was working on Avatars "before Miis were part of gaming scene"
Studio dismisses copycat claims.
Rare has vigorously denied suggestions that its Avatars for Xbox 360 are a deliberate attempt to copy Nintendo's popular Mii template, claiming that it began work on the project before Wii had launched.
Speaking to Eurogamer TV for today's show, head of art Lee Musgrave revealed that it was only after Microsoft had seen the original concepts for customisable in-game characters that it decided to put Avatars at the centre of the New Xbox Experience, the forthcoming dashboard overhaul due to launch this autumn.
Musgrave said: "It was an idea we had, even before Miis were part of the gaming scene, of putting these characters that you have an affinity with, not necessarily as part of the Xbox dash, but somewhere in the Xbox that you would play multiple games with, that you would have multiple experiences with that same character."
Seeking to hammer home the point that any similarity between Avatars and Miis was purely coincidental, producer Chris Sutherland added: "We had a project up and running that had Avatars in them and the aim was always to have this component where you were able to customise your character and apply clothing to them."
And just in case there was any remaining confusion, Musgrave assured us that "Microsoft did not turn up one day in a speeding car and say, 'They've got Miis - do something!' It wasn't like that at all; it was something that fell into place over a period of time." More likely a private jet anyway.
The lovely chaps at Rare also told us there was some confusion early on as to what form the Avatars should take. "Should these things be little animals, should they be quirky characters, should they be Spore-like creatures, should they be ultra-real humans? We landed in the place that we have from the overriding theme that is approachability," said Musgrave.
You can see the full interview with Team Avatar in the latest episode of The Eurogamer TV Show.
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Comments (75) Latest comment 3 years ago
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..then we decided, fuck it, we'll just make them almost exactly like the Wii avatars and then throw our hands up in the air when people accuse us of copying them, even though ours came out after and we could have changed them."
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@evil
So, Banjo, Conker, Vp all crap hey. Whatever.
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+1000
I couldn't give a shit about these stupid Avatars; would much rather Rare made some more games instead.
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So not only did they think of Miis in advance, they also thought up and coined the name for Spore creatures in 2005 too. And yet they didn't use their powers to win the EuroMillions jackpot. Fools.
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Don't you mean CERN?
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No, but they did make it mass-market for the casual cretins. And very obviously anything similar which launches two years later is going to be accused as being blatantly influenced by this success. For Rare to deny this is just complete bullshit.
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But given that it's Rare that we are talking about, I can't believe in a million years that they made this up themselves.
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... only joking...
to be honest I don't know how anyone could keep a straight face during that interview
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Yes, your scepticism makes them liars.
@Colin8703
"Haven't Rare been copying Nintendo for years anyway? "
Yep, a likely reason why they look similar. I mean, they're both cartoonish avatars, some similarity is inevitable, how different do people think they could really look?
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if you dont belive it youtube it baby micrsoft e3 2005 j allard .
now all you little wii girls can stop bitchin
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Sony ripped off motion control - Nobody criticised them -
And just a week before the Xbox avatar announcement, Sony ripped off the achievements - Nobody criticises them."
You're not a regular around here I take?
"But MS are not allowed to compete"
Oh, the irony...
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And just a week before the Xbox avatar announcement, Sony ripped off the achievements - Nobody criticises them."
Heh heh, I take it you are being incredibly ironic?!!
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I'm thankful less time is spent on the dash now as most of my media has moved to PS3!
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CERN is under Geneva, you tit. And neighbouring France (most of it, in fact, is under France - so it's not so bad after all if it goes tits-up).
I can go down there and get some brochures for you if you want more proof?
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That's exactly the reason why Mii's have mass appeal and avatars will not.
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No offence but how longs the Wii been out? How long has it taken for them to "Launch" their Miis.. and now they are trying to get credit for it... very sad indeed.
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Perfect Dark, Banjo Kazouiee (sp), Banjo tooie (sp), Conker's Bad Fur Day/Live & Reloaded, DK64, Blast Corp's, Jet Force Gemini, Kameo and Viva Piñata 1, 2 & PP all want a word with you.
What's next, "We invented motion controllers before Nintendo", yeah right Rare.
Microsoft copy every idea/company, I watched a programme about them.
Before im accused of being a Sony fanboy, other than Sixasis/Trophies, I have no idea what else they've copied.
Nintendo have made plenty of original ideas, Dpad, Rumble, Motion Controllers, I believe them over everyone else.
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"I got three gold stars today!"
"Yeah well I already got three gold stars last week"
"Oh, well.. I got three gold stars the week before that anyway, you just didn't know"
"Yeah well I got three gold stars the first day when i got here, nobody did it before me"
etc. etc. ad infinitum
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Yesterday
"Something happens in these forums that has puzzled me for years. People comment on articles for games that they don't even like."
today
"Instead of crap that nobody wants, how about making good games instead.
Rare hasn't made a decent game since Goldeneye. Yet they are still held in high reguard for some odd reason. "
This may be about mii ripoffs but you're using it to take a stab at Rare for making games you don't like. I'm not taking it personal, you're just a dubious character who accuses people of doing one thing and does the same thing when it suits you. You don't care about 360, we get it. But I'll bet you'll find some parallel universe where this kind of shit makes sense.
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Being patriotism...
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Just saying...
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But yeah, Microsoft DOES copy a lot of ideas, and they're doing so with their competitors consoles because, I think the numbers show, they're running out of gas. Throwing money at PS3 exclusives to get a run down port on the 360, putting the Avatars into action following the success of the Wii/Mii, and then the rumors of a motion controller in the vein of the Wii's.
And, to think I actually missed these guys… Nintendo’s better off without them ‘cuz that just means there’s less bad/mediocre games on their system. They’ve gone downhill ever since 2000, but this just sinks them to a new low.
Finally, for the record, I wish everyone would stop comparing Achievements and Trophies. Sony didn't copy Microsoft there, since a SONY PUBLISHED game came up with the idea looooong ago in a game we all know as Spyro 2: Ripto's Rage. So, if anything, Microsoft didn't do it first, nor did they perfect it, but rather copied a video game developer's idea from nearly a decade ago that's still going strong today.
Sorry for the mini-rant, but this kind of stuff that Rare, and most likely Microsoft that put them up to this, erks me to hell and back. It's just plain ridiculous, and you don't see Sony or Nintendo doing this type of stuff, or at least not as consistently, regularly and like clockwork as Microsoft.
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Should the Wii have more decent games by now?
Yes- 99%
No - 1%
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Admittedly Avatars have been around for donkeys years on the PC, and regardless of Ninty putting them on the Wii, they only appear on Xbox now because the Wii itself has done so damn well for itself.
If Nintendo had come a distant third in the console race with Mii's on their console, avatars wouldn't be appearing on the Xbox.
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So since MS were last to join the race they are labeled copiers by default? "omg the nerve of them they have controllers and games too" Does gaming destroy people common sense or what? Does that not sound stupid to you because it should.
What about LIVE? Its obvious both Nintendo's and Sony's services were both heavily influenced by it(Sony even stole the guide button thingy too "the fuckers throw out your PS3s Kaz Hirai cant be trusted, bring it all down!"
Sony arent innovative stop saying they are because its all come from third parties... any company can scout for other peoples concepts and ideas it happens all the time.
Really I think most MS haters are the type of people who cant think for themselves, so no matter what MS do; they could offer free games and money and beer and they would still wouldnt change their perception... their answers are always the same "MS monopoly though innit... they just want the same here" Sony dont? Not a money grabbing corporation?, could they though?
No the authorities would step in long before either of them succeeded and sue the shit out of either of them.
Or "Just givin Bill Gates more money" hows it any better going to another suit? Atleast Gates gives to charity(doesnt he hold a record for that?) and plans to actually give most of his fortune away through his personal charity organisation. Let me guess its all made up or "he gets it back through tax breaks" LOL... again nothing will change some peoples perception its just an excuse to pretend theres a deeper meaning to their hatred of a console... maybe they convince themselves too a little that their choice is more noble some how "yep doin my bit
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dylman, I didn't realise that Avatars could be turned off.
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Sony ripped off motion control - Nobody criticised them
You are joking right?
Sony had the shit ripped out of them for months on that one.
On a more serious note tho... I think when Mii's came out we all recognised it as something quite new and charming in the console world. We already knew about Home but that was more like a traditional online social thing like Second Life and Sony took a fair amount and still do about it just being a Second Life rip off.
The XBox Mii's are very similar to the Wii Mii's and the concept is very similar in style, even the icons and stuff look the same and the only diffrentiator - clothes - is ill conceived as 'fashion' is a highly emotive subject and one that Nintendo sensibly avoided. By not having clothes to customise I think Mii's work better - focusing more on the face etc. Both Home and Avatars will suffer from: 'I don't want my Avatar to wear any of that shit'.
So in short I think:
Home is just a console version of what's been around on PC for years.
Avatars are just XBox version of Mii's (with clothes)
And Nintendo got it right.
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Pretty accurate there. Although I do hope both home and the xbox avatars (are they called that?) have more options then the Wii ones, cause they all look the same
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Everybody copies everyone else. That is just business. Nobody over the age of 14 should give a rats ass in a high wind whether someone copied someone elses idea or not. The quality of the final product is all that is important, not who thought of it first.
Jesus, I mean I wonder if people are on the brink of heading down to MS HQ to stand outside pointing and chating "copier copier" at the employees as they leave.
Shall we stamp on their new shoes or make fun of their new haircuts while we are at it?
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Don't fully agree. First, there's something called IP rights. Thinking (and registering) something first can earn you a lot of money. Second, copying other's behaviour can tell you something about the state of a company. Which can be interesting in its own right. Sony felt unconfortable with removing rumble and included motion controls at the last minute, probably also to be able to put it on the box like the Wii. And now MS feels uncomfortable with yet again a loss leader that fails to break into the mainstream and tries to emulate Sony (Lips, that movie quiz game and each and every former third party exclusive) and Nintendo (Avatars). While Sony tries (foolishly) to win the hardcore by including trophies and in-game XMB.
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Sorry, How did they wreck Donkey Kong? The character hadn't been used for years and then Rare turned out 3 sublime platformers on the SNES and a reasonable one for the N64 using the character. If anyone cocked up the franchise it's when Nintendo took it back and made crap like Konga Beat and Jet Race. Rare fucked up Starfox that's true and they've had some bad few years with Microsoft but they're finding their feet again with Viva Pinata and I for one am really looking forward to Nuts & Bolts.
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I was talking from a "character-design" point of view! Nobody can deny that the SNES Kong games were pretty good. It's just that with them Rare demonstrated their visual-design philosophy of technology over technique and turned the iconic character into a lumbering pile of blobs... which sadly Nintendo hasn't really seen to rectify.
If anyone cocked up the franchise it's when Nintendo took it back and made crap like Konga Beat and Jet Race.
I would take Jungle Beat over the Country games, though.
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But you should get your facts straight Les.
The reason Sony left out rumble was because they were involved in a court case with Immersion over IP rights.
The sixaxis has more in common with an old MS sidewinder controller that was out long before Nintendo conceived motion controls in Wii. Heck you could even go as far as saying Nintendo copied Sega for their Wiimote if you dig hard enough.
They all copy every single one of them. Are Avatars now solely belonged to Nintendo since they included Miis? Avatars/Miis were around long before Nintendo brought out the Wii. Nintendo copied XBLA. Sony copied XBLA, Achievements, motion controller.
See they all copy. Who gives a flying fuck if they do and the ideas are good. At the end of the day if it improves gaming then it's good for us. Unless of course you are a MS/Sony/Nintendo hater/fantard then I suppose it matters.
For gamers it's all good.
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I don't see them denying that. There are two different things here: 1.) Rare's original idea to have avatars that work across games, which is a fairly logical step and something they could have easily have thought up on their own. 2.) Microsoft's decision to make the avatars part of the dashboard, and the 'center' for the 360' experience which yes, was a probably a reaction to the Miis.
Rare are saying that they're responsible for 1, and when they approached MS and everything starting coming together the Mii's arrived, which redeemed what they were doing - and perhaps was a factor in MS prioritising avatars.
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As for as intellectual IP goes, that is not really my point and its certainly not what people on here are getting their noses out of joint about.
And I'm not really sure it tells you much about a company, other than to tell you that all companies are much the same. Having new ideas is only part of the process. Implementing the ideas effectively is FAR more important. Which is why I say the only thing that matters is the end product. If someone has a bold new and original idea, but make a total balls up of implementing it as a game, why would I as a gamer care about the history of the fun-free experience that is laid before me.
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Nintendo have made plenty of original ideas, Dpad, Rumble, Motion Controllers, I believe them over everyone else.
Christ.
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"Nintendo have made plenty of original ideas, Dpad, Rumble, Motion Controllers, I believe them over everyone else."
When did this become an issue of belief?
Every company copies other companies. All of them.
Here is an example for you. Nintendo was founded in 1989. I was playing games on a games console in my home in the late 70s.
NINTENDO COPIED goes out the cry. OMFGLOLz and so on.
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Windows 95 came about when MS decided they should quickly knock together a buggy graphical front end to an operating system to get a leg up on OS/2
Active Directory looked a hell of a lot like Novell NDS when it came out
DirectX versus OpenGL
Was Word the first word processor? Excel the first spreadsheet?
There's not much originality coming from Richmond...but by making the first version that's accessible to the mainstream there's often the illusion that they are originators. They improve on existing ideas very well but when going up against Sony and Nintendo they can't laugh at a smaller company whose products were first to market but don't get recognition for it, and can't assume that their version of anything will be significantly better than their competitors.
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