Rare responds to fan site closure
But not Kinect Sports criticism.
Kinect Sports developer Rare has offered its best wishes to a long-running fan site that blamed the Microsoft-owned developer for its closure.
Rare said it was "very sorry" to hear of nine-year-old fan site MundoRare's decision to shut its virtual doors.
MundoRare announced its closure earlier this week after it claimed Rare knocked back a planned video documentary on the UK studio.
According to the site, Rare denied access because it reckoned the film would not be "on message".
"It simply makes no sense," said the site.
"It has changed our perception of Rare forever and leaves us with no other option but to end our support for them. Yet it wasn't the only cause."
While MundoRare remains puzzled by Rare's decision, it's easy to understand why Rare predicted the proposed documentary would not be "on message".
The fan site said its disappointment in Rare's Kinect game Kinect Sports, and indeed in most Rare games released after Microsoft's 2002 purchase of the studio, played a part in its decision to close.
"It is really hard to think that a blatant copy of a four-year-old Wii game is the best idea Rare could come up with when facing a device with so much potential as Kinect," said the site.
"Sadly, we see Kinect Sports not only as an uninspired response to Nintendo's success, but also as a major turnabout that collides with the interests of our website.
"As a game targeted to casual players, its audience doesn't include our readers or us. Naturally, if that's the path Rare wants to follow from now on, we can't go along with them."
Predictably, Rare refused to take issue with MundoRare's stinging criticism.
"Everyone at Rare was very sorry to hear that MundoRare would be closing," read a statement issued to Eurogamer.
"We've appreciated all their support and work over the years. We wish everyone involved with the site all the very best for the future."
Make your own mind up with the Kinect Sports E3 2010 trailer, below. Kinect's out in the UK this November.
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Comments (111) Latest comment 2 years ago
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I loved Viva Pinata, but it still wasn't on par with their games of old.
Oh well.
And that advert is one of the abhorrent things I've seen a long time.
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That said, if Microsoft are paying the bills you're going to have to get in line with what they want, especially in the current climate.
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How the mighty have fallen.
Wagglelol
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A sad state of affairs. Rare are, to my mind, a standout symptom of the modern industry's ills.
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YOU SOLD OUT.
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i was hoping for a decent new rare title soon (i loved viva pinata)
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Do a big, big commercial Kinect game and then fund a smaller hardcore game for XBLA.
Perfect Dark on XBLA wasn't done by Rare was it? Why not sell of the rights? Although I have a strong suspicion Joanna Dark will be back for some Kinect action :'(
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The kid leaping to the left to "save" his mothers shot at goal, hitting the arm of the armchair to his left, slamming head first into the floor, concussing himself, panicked journey to hospital, 8 hour worry-filled wait in ER.
Kinect, it'll bring families together.
Edit: "hitting the arm of the armchair to his right" if he managed to leap left and hit something to his right then the universe is a much smaller place than we thought (but it does wrap around).
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I guess it all fits together nicely.
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However, a company, or a company name, is nothing; it's just a name. The actual people that work for companies, the group chemistry, that's where the games we love came from. It's really no different from say a Roger Waters leaving Pink Floyd of Brian Eno's departure from Roxy Music, or for the younger ones, what happened to Massive Attack after Mezzanine. It doesn't immediately destroy everything but it changes the chemestry. Games are made by larger teams so it's less obvious when one person leaves, but still, a few key players changing, can indeed change everything. That is something companies that have a business model where their games need to make money, understand. As opposed to companies that run on investment money only.
Blizzard's creative workforce changed after the Warcraft series, Bungie's never quite recovered (in my opinion) from change in workforce after the first Halo. Rare is probably no different.
Microsoft is running the same risk it has always been running; it runs behind on or doesn't understand the competition, buys the competition, looses track and focus of what made the competition buy-worthy and then what was once competing and original becomes Microsoft. Which means it has to start all over again. But Microsoft isn't stupid or missing the point, this model works for them. There's always the risk of arrogance which success brings (Sony had it in the early years of ps3, microsoft had it after windows xp) but that usually corrects itself as arrogance is a wide open gap for the competition to jump into.
This is an investor cycle and very reminiscent of the studio system in the late 50's, just before television arrived and spiralled film studio's into a 20 year crisis. Those 20 years have arguably delivered the best and most interesting of American cinema, so that's not necessarily a message of doom for gaming.
Thing is, Rare is no longer why it was once bought, when Microsoft considered Nintendo to be the prime competitor...wait a minute...that's exactly why they bought them!
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What a pile of crap, nice one RARE !
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So..... it's not all bad then !
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'Of course not'
'FINE I'LL CLOSE DOWN MY SITE AND GET REPORTED ON EUROGAMER! NYER NYER!'
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Rare ripping off Nintendo?!
Well...that's not really much of a shock is it? Sure, they've made some great games over the years, but from Diddy Kong Racing to Banjo and Kazooie to the 360's avatars, Rare have quite a history of being 'inspired' by Nintendo's work.
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Everything since then has been gash.
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Then again I'm still holding out hope for a Jet Force Gemini or Blast Corps remake/sequel/XBLA port.
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Oh how the mighty have fallen.
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How can a football game be any good when football is all about HOW you hit the ball? It must have to be the most dumbed down game ever, deciding everything for you.
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Rare ripping off Nintendo?!
Well...that's not really much of a shock is it? Sure, they've made some great games over the years, but from Diddy Kong Racing to Banjo and Kazooie to the 360's avatars, Rare have quite a history of being 'inspired' by Nintendo's work.
Yep, BK and DKR were more refined in many areas than Mario 64 and Mario Kart 64, IMO. Loved all four of those games but I slightly preferred the Rare games.
I remember hugely looking forward to Dinosaur Planet and being hugely disappointed when they shoe-horned Starfox into it, it was just never a good fit with Starfox IMO and delayed the game. I think Nintendo messed up there.
I'd love to see a good Rare action adventure in that style again, bring back Dinosaur Planet with Sabre and Krystal. I dunno who's left in Rare from that time though.
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The wii sports stealing is really shameless, the colours, typefaces and little icons are all borderline straight rip-off.
Also, the game doesn't look very good, and it showed that woman taking a penalty twice...
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Though it's not as bad as those bloody awful Ant & Dec ones. I feel more violent after watching one of those Wii adverts then at other time in my 25 years of gaming!
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At least until they were acquired by Microsoft and since then their output has been a little tame in all honest. Banjo-Kazooie: Nuts & Bolts has been their best game on the Xbox (although I have a soft spot for Kameo) but even that game fell short of the excellence of their earlier Nintendo 64 games. I'm playing through Banjo-Kazooie and Banjo-Tooie at the moment and they're making me wish Rare still made games of that quality for the more powerful system. And for once I'm not saying that whilst viewing the games through rose-tinted spectacles.
That Rare have now been demoted to creating the Mii-too Avatars and churning out Wii-too games for Kinect is actually pretty depressing in all honesty.
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Good to see that i still haven't seen a single advert for a motion controlled game where a male has beaten a female or someone young has beaten someone old. Because like, that won't happen...
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BTW, I seriously doubt Kinect Sports was Rare's idea. MS will have demanded a sports game to rival Wii Sports and will have turned to Rare to churn it out with their characteristic sugar-coated cosmetic polish.
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With the Xbox and Xbox 360 though much of that Rare magic has gone and their games actually feel oddly out of place on Microsoft's system. I personally think Rare would have done far better creatively and commercially had they stuck with Nintendo and made games for the Wii. I'll never know but they don't seem to have achieved much success or recognition since Microsoft bought them.
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]http://www .youtube.com/watch?v=RcP91tQ4ZSM
[/link]
We need another one these Rare.
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The connection is that the Fansite wanted to slag Rare with a nice documentary that way they could easily show that Rare isn't what they use to be and then close the site. Especially with those damming words towards Kinect Sports. I cannot see why they would feel that Rare would grant them a documentary when they are already slamming the developer.
Personally, I have enjoyed the majority of games that have come out of Rare went under MS umbrella. They still producing quality titles and who knows if they cannot punch one into AAA quality but fans are very fickle, short tempered and sometimes even shortsighted.
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And Kinect Sports, what an original name. Wonder how many brainstorm sessions it took to think of that.
Its settled then. No Kinect for me.
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How the mighty have fallen, from games like Goldeneye, Donky Kong and Conker, to crap like Kinect Sports.
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Also, I thought you had to be a distance away from the camera with Kinect to make it work properly? These people seem mighty close, unless the camera has been nailed into the wall behind the TV or something.
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That whole 'family demographic' thing makes me want to puke too....even harder.
Although the mum is a bit of a milf.....Oh god... what have I become.... :'(
Ikari
P.s. I was also very VERY grateful for Knightlore... but a few of you may not know what I'm on about there.
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No doubt Microsoft will issue shoe lanyards a month after launch.
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These ads only go to confirm the desperate measures Microsoft are sinking to to grab the casual market (which is currently backfiring on Nintendo), plus the utter vacuousness of its marketing. I'd love to see the % of European households that feature a living room as big as the one in this fantasy-land avert.
I've no doubt Kinect will sell a few units, but I'm calling fail on the whole thing.
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Nah, that's ridicule, these people should get up in morning and go make a few "fans" happy. Right after they drop off their kids at school. Life goes on, I guess.
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Recently, there was a fan site for a particular classic SEGA franchise who were so sure that their beloved character WAS NOT going to be a playable character in a game, that they threatened to burn all their collected merchandise if said character DID appear. They did a live web stream announcing their intentions.
The thing fans who run sites dedicated to ‘classic’ or ‘cult’ things from their past (TV shows, videogames, developers, books, films, soup etc.)need to remember is that times change, we grow up, markets and tastes change. In the case of Rare, they’re not the same company anymore; I’m not sure how many original staff is still there. They should celebrate the past! But not get pissy when something in the now isn’t how it used to be or to their liking. Companies do what they do to make money; not to just keep the fans happy. It is great when big companies do things for the fans, but those things don’t happen all the time and those who run fan sites need to consider these things before they go all crazy because a developer has changed the colour of a characters shoelaces.
Companies do appreciate the love from the fans, and I’m sure Rare loved all the support that the fansite gave them, but at the end of the day Rare today is not the same Rare that made those classic games we all love and remember.
I can sympathise with the guys who run these fans sites; I’ve been running a fan site for over 13 years, but did I shut up shop when I wasn’t thanked in the credits of a TV documentary? No I didn’t.
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You can definitely see the difference between MS and Sony when it comes to their motion strategy. Sony is trying to capture existing PS3 users while MS is going for new casual crowd. I guess MS believe they need to expand their base and Kinect is the tool. They do not seem to be concerned (at least in the early release) on selling kinect to existing hardcore traditional 360 users.
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Can you really blame this on Rare when you can only do but so much in the short development time frame they had for making Kinect game. Hell, even the Sony move sports game also looks about the same as original goes. Personally I do not define whether a game is good based on it being original but instead if it is fun. I will hold judgment until I can actually play the game.
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So basically the fansite was offered a tour of the Studio, but then Rare cancelled it, so the the fansite went 'Fuck you then!'?
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I suspect they're not really playing the game.
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Yeah, I'd argue the original Banko Kazooie was the last great Rare game...
Perfect Dark, Banjo Tooie and Donkey Kong 64 all kind of marked a downturn in Rare's quality, they had high production values, but in terms ofr design, particularly level design and frame rate, they really weren't so great... Everything after that was pretty poorly recieved
Rare fans are like Sonic fans, they love their past greats, but it's been over 10 years since they've put out anything truly great.
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They wanted to make some fan movie about Rare, but given their history, it would be probably about praising Nintendo IPs and bashing everything Rare did in the past few years ... oh, and they wanted to put it on Xbox LIVE.
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those guys have balls.
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BuckoA51
I have tried the Wiimote and Wii Sports tennis.
It's just aiming in the general direction and hoping the ball actually goes where you aim..
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OH AND THE GAME LOOKS UTTER SHITE AS DOES KINECT.
Also all console ad families and Ant and Dec should be eliminated from the human race.
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[link url=http: //en.wikipedia.org/wiki/List_of_Rare_games
]http://en .wikipedia.org/wiki/List_of_Rar...[/link]
Rare is not the pinnacle of Brittish game developement. Codies, Psygnosis and even Lionhead deserve far more praise when it comes to maintaining a reliable output of intresting and high quality games. Thusly, Rare deserve far less shit as the expectation the gaming community has is bloated and based upon poorly reality-checked nostalgia.
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Oh and that ad is ages old...somebody has been sleeping at SDF and NDF headquarters lol
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[link url=http://en .wikipedia.org/wiki/List_of_Rar...
]http://en .wikipedia.org/wiki/List_of_Rar...[/link]
Rare is not the pinnacle of Brittish game developement. Codies, Psygnosis and even Lionhead deserve far more praise when it comes to maintaining a reliable output of intresting and high quality games. Thusly, Rare deserve far less shit as the expectation the gaming community has is bloated and based upon poorly reality-checked nostalgia.
i don't know why this was negged, it's totally true, they provided good games late in the SNES iifecycle and every second year on N64 when Nintendo had nothing themselves to release for the hardcore. Perfect Dark was disappointing, had a horrible frame rate, some terrible levels and design decisions...
Donkey Kong 64 had some terrible level design, and design decisions (having to switch between 5 kong's in order to pick up their specific banana colour? and frame rate dips
Conkers Bad Fur Day was pretty creative, alot of fun, but was very hit and miss, not much of a cohesive whole. some great bits, and some terrible bits. And a terrible frame rate.
even Goldeneye had severe frame rate dips, and some real dud levels (tank level, last level, jungle).
I stand by my opinion that Banjo Kazooie 1 is the best 3D platform adventure ever though.
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they couldnt give two shits about them