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Rare has "no idea" where DK64 is News

Wii News by Robert Purchese

15 October, 2009

Rare has admitted to having "no idea" why Nintendo hasn't converted Donkey Kong 64 for the Virtual Console.

Answering fans' questions on the Rare website, the developer also revealed it hasn't quit making DS games for ever, but is busy focusing on Natal for Xbox 360 for the forseeable future.

"I have no idea why DK64 hasn't shown up yet..." the post reads. "Who knows? Not us, obviously, or we wouldn't be sitting here pitching clueless alternatives.

"If DK64 is being made for DS, this is the first we've heard about it.... Similarly, there was never any solid word on [Jet Force Gemini] being lined up for XBLA release.

The developer added: "I don't think it's fair to assume that we've permanently quit DS development, but yes, we are focusing on other things at the moment. Natal is a pretty big deal and needs a lot of attention."

Rare last developed Banjo-Kazooie and Banjo-Tooie for Xbox Live Arcade.

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Comments: 1-40 of 40 in total

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Quickstick4
15/10/09 @ 11:38
#1
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again: Rare say nothing by saying allot, although I do love Rare games, even if they have been below par recently

Roll on PD XBLA

Edit: Plus, isn't this abit late?
Edited 1 times, most recently on 15/10/09 @ 12:40
foreverafternothing
15/10/09 @ 11:49
#3
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Full stops are your friend ^.
JonFE
15/10/09 @ 11:51
#4
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I'm with Henry on this one. Both VP's and Banjo 3 do not "suck ass" as swissrc so eloquently put it by any stretch of the meaning...
Skurmedel
15/10/09 @ 11:56
#5
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I miss Rare a bit. I wish they would be making new Perfect Darks and GoldenEyes. I remember playing 4 player deathmatch with proximity mines on that aztec level... hilarity.
xexuxjy
15/10/09 @ 11:56
#6
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I'd include Kameo in that list of fantastic games, still think it's one of the best looking and most creative games on the 360
darkmorgado
15/10/09 @ 11:56
#7
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I remember getting Viva Pinata on the cheap not thinking it would amount to much. Then I found myself at the tail-end of 8-hour VP sessions desperately trying to entice one more Pinata into my garden. It's an amazing game, one of the most original and visually gorgeous games of this gen, and has the same gotta-catch-em-all feeling that Pokemon evokes.
VP is a masterpiece of deep and complex game design presented in an accessible and appealing way.
Santino
15/10/09 @ 12:06
#8
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DK64 was a pretty awful collectathon from what i remember, hopefully it stays 'lost'.
JohnnyWashnGo
15/10/09 @ 12:07
#9
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@Santino - I fully agree. I remember paying a high price for the game when it was released and being completely underwhelmed. If it never surfaces on Nintendo's virtual console, it won't be missed by me.
darkmorgado
15/10/09 @ 12:08
#10
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@Skurmedal, as much as I loved PD and Goldeneye (though they have dated terribly), do we really need another dev focusing on FPS games?
GiarcYekrub
15/10/09 @ 12:10
#11
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Blast Corps XBLA please
Rizob
15/10/09 @ 12:11
#12
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Kameo 2 please.
foreverafternothing
15/10/09 @ 12:12
#13
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Bit annoyed that they're concentrating on Natal and avatars nowadays, don't forget traditional controllers please Rare/MGS :/
darkmorgado
15/10/09 @ 12:13
#14
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Agreed with wanting more Blast Corps!

Widge
15/10/09 @ 12:13
#15
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Have they checked down the side of the sofa?
Xerx3s
15/10/09 @ 12:16
#16
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"Rare say nothing by saying allot, although I do love Rare games, even if they have been below par recently "

What a load of bollocks. VP, VP2, BK3, JPR, etc. have all been excellent games. Even the games that where a little less where well above market standard.
FenderMaster
15/10/09 @ 12:35
#17
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Eh... Rare games definitely don't suck ass, but they aren't brilliant either. Kamro, BK 3 and Viva Pinata are all good, solid B titles, but nowhere near as ood as the N64 days. The whole MS ruined Rare thing was b/s though, they started to decline even while Nintendo still had them.

I'd actually count DK 64 as the start of Rares decline from greatness into... well not meciocrity... but not greatness either. I thought it was a chore, especially having to find barrells to switch characters to collect different coloured bananas, and the level design wasn't up to Banjo Kazooie quality... It did have amazing graphic for its time though, it looked almost as good as early PS2 games!
kinky_mong
15/10/09 @ 12:35
#18
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Another vote for more Blast Corps. More Killer Instinct would be nice too.
bad09
15/10/09 @ 12:38
#19
+1
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Never mind 64, I want the original DC with a SF style HD remix. Ninty let Rare do that on 360 and I'll buy 2 Wiis.
superted1974
15/10/09 @ 12:43
#20
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I just got back my old N64 with about 10 games - I had leant it to a relative who is now emigrating to Oz.

I had forgotten the nice solid feel of a cartidge based games machine. Happy days!
Stroller4
15/10/09 @ 12:45
#21
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Another vote for Blast Corps! A few years back the Mrs and I went to deepest Pembrokeshire on holiday. I took the N64 and having finished GE, drove a 4hour round trip to Cardiff to find a games shop and picked up Blast Corps. Good times
mcmonkeyplc
15/10/09 @ 13:02
#22
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They better not just be developing Avatar models for Natal. They better be doing something damn well important for them not to be releasing anything in the mean time!
dangerpuss
15/10/09 @ 13:02
#23
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DK64 was quite boring. It had little of what made Banjo Kazooie such a good game beside the collecting.

Blast Corps was superb and I'd like to see it on Xbox Live.
Xerx3s
15/10/09 @ 13:21
#24
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"They better not just be developing Avatar models for Natal. They better be doing something damn well important for them not to be releasing anything in the mean time!"

Rare is pretty big, they are usually doing 2 to 4 projects at once as far as I can tell. I'd reckon that they will have some titles lined up for the next E3. Considering their teasing, a new PD and a new KI would be likely.
beemoh
15/10/09 @ 13:22
#25
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@darkmorgado: >do we really need another dev focusing on FPS games?

So long as they're making good ones, yes. (Besides, nobody said 'focus'- they can always make a new FPS at the same time as a new Viva Pinata)
Edited 1 times, most recently on 15/10/09 @ 14:22
cianchristopher
15/10/09 @ 13:26
#26
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Was Banjo-Kazooie Nuts & Bolts really good? I played the demo and, while the graphics were a-may-zeeeeng, I'm not so sure about the time you'd need to invest in order to get good at it!

I don't need to add another game to my collection that'll just never really get going for me because of a high barrier to entry. On the other hand, it's €10 new-and-sealed in my local HMV....
Britesparc
15/10/09 @ 13:43
#27
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Rare are great and I won't hear a bad word said about them. Mrs B has been caning VP recently, and it's reminded me how bloody good the game is. Fired it up for fiteen minutes last night and next thing I know it's one in the morning.

I will say to them two things, though: 1) hurry the chuff up with XBLA PD; and 2) PLEASE FOR THE LOVE OF GOD make a "proper", "full" Viva Pinata game for Natal.

Oh, and Banjo is definitely worth a tenner. It's groovy. Like most recent Rare games, it does require a couple of hours to get the best out of it, but it still rocks.
Edited 2 times, most recently on 15/10/09 @ 14:45
Dezm0nd
15/10/09 @ 13:53
#28
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His coconut gun fires in spurts, if it shoots ya, it's gonna hurt!!!
B0MBJ4CK
15/10/09 @ 14:27
#29
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"PLEASE FOR THE LOVE OF GOD make a "proper", "full" Viva Pinata game for Natal."

+1
SG
15/10/09 @ 14:33
#30
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" HenryVIII
15/10/09 @ 12:49

Oh great, here we go, all the clueless morons jumping on the "rare are shit" bandwagon!

Rare have released three fantastic games of late. VP, VP2 and Banjo 3. Just because they are not YOUR cup of tea, doesn't mean they are not good games that plenty of people have enjoyed. They've also all received pretty decent reviews.

Edit, I'd love to see Jet Force Gemini on live arcade, as long as they sort the controls out!"


IIRC BK3 was a bit of a let down given what Rare of old were capable of; certainly not a BT beater. I definitely think that Nintendo got rid of them at the right time

Although the company is pretty much made up of completely different people now. The controls worked great for JFG. Very smooth to use!

As far as DK64 goes, it was a massive let down for me - it didn't have the proper Rare polish that I was so used to in BK, BT and DK trilogy. And for a game using the expansion pak it was also quite jumpy! I do think that it also just didn't translate from the core 2D concept well into 3D.

DKC4 on Wiiware please Nintendo!
designerheadache
15/10/09 @ 14:39
#31
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Who knows? Not us, obviously, or we wouldn't be sitting here pitching clueless alternatives.

I do.Its in my pants

....and no you cant have it back.
Edited 1 times, most recently on 15/10/09 @ 15:39
RedSparrows
15/10/09 @ 14:40
#32
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Banjoe Tooie was a collecathon too. I much preferred BK. Nuts and Bolts is not as good as it 'should' have been perhaps, but it's one of the most gorgeous and colourful games I've ever seen, and is fun if you like that sort of thing.
JeroenZM
15/10/09 @ 15:28
#33
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I don't want to discourage Rare, but DK64 contains a game from the ZX Spectrum (Jet Pack) and the original Donkey Kong. Both unlockables were actually required to reach the final boss. On the VC, that means the game is a nightmare when you're talking about legal rights.

For example: they removed the free Turbografx games (including Bonk) from Gate of Thunder when it was released on the virtual console.
Mr_Brown
15/10/09 @ 16:10
#34
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Heh I've got a copy of DK64, though I hardily played it despite having for ages. Seems like a decent game though, I just was never into 3D platformers until SMG came out.
retr0gamer
15/10/09 @ 16:37
#35
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Wasn't DK64 shit anyway?
JetSetWilly
15/10/09 @ 19:33
#36
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Who cares where DK64 is, it was shit.
Skurmedel
15/10/09 @ 19:35
#37
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I remember it as totally okay, although a bit tedious later levels.
Sharzam
15/10/09 @ 21:44
#38
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Kameo was my second xbox 360 game after crackdown, i know a odd order but anyway. Kameo was excellant and it really showed the rare magic of old, and to all the haters maybe its not rare tha have changed but you as we grow our tastes change and rose tinted glasses come into play.
smelly
15/10/09 @ 23:44
#39
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Developer has not say in what publisher does with the game - shocker!

More obvious news after 11..
EMarkM
17/10/09 @ 16:36
#40
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Another vote here for more Kameo: I loved the first game very much.

Comments: 1-40 of 40 in total

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