Rainbow Six Vegas 2 unveiled
Out next March.
Ubisoft has whipped the wrappers off of Rainbow Six Vegas 2, the next and sixth instalment in its tactical shooting series.
It's due out here next March on PC, PS3 and 360, and not a lot appears to have changed. The Montreal studio who made the first will be developing it, and offering more in the way of co-operative, tactical and online options than before.
Elsewhere there will obviously be a new campaign to get stuck into as well as more fancy graphics to ooh and ah at.
"Tom Clancy's Rainbow Six Vegas took the gaming world by storm in 2006 thanks to its technological advances and gameplay innovations," said Yves Guillemot, smiling boss of Ubisoft.
"We are convinced that Tom Clancy's Rainbow Six Vegas 2 will remain a pioneer in the highly competitive first person shooter genre, bringing more of what Rainbow Six fans love to the table."
As Yves helpfully mentioned, Rainbow Six Vegas came out last year and was actually very good - a welcome return to form said Kristan in our review.
Hopefully this time Ubisoft can brush up on a few of its production values and make the story a little more engrossing. If it does, this could be one to remember for years.
Pop over to our Rainbow Six Vegas 2 gallery to eyeball the very first screenshot. Did you know author Tom Clancy also co-owns a Major League Baseball team, too?
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Comments (36) Latest comment 4 years ago
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Oh come on, you know CoD4 is in a league above
I'll be interested to see if R6:V2 actually has an ending sequence or not, Ubi let me down with the last one
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(yeah, a jump button..)
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In prodcution values and spectacle I'd agree, but in the raw shooting gameplay Vegas is better.
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does he have any input at all? 0_o
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'dammit should have known to use THAT cover before trying to put hot leads on that one ugly mofo, who instead took advantage of my exposure whilst taking care of his doomed bitch'
Excuse the language, but that kind of replayabilty is fun working out how to shoot and not to be too exposed to bullets coming your way. I always played RS:V on realistic setting.
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Game over.
But that's not to say that Vegas was lacking in any respect. In fact the firefights are as good if not better than those two. Crysis has a funny way of making every other game look pale by comparison. But it will be good to fall back on once those two are out!
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Hopefully they will have 4 person split-screen co-op on the 360 this time.
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certainly one of the best multiplayer games... nothing else comes close... apart from COD4 now, though it plays quite differently.
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More tactical than COD but then COD is pure chaotic fun!
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They are probably just giving the people what they want!
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On the other hand, I do now have a Live Vision, so I can start putting *ahem* amusing faces on my avatar...
If R6V2 has hop-in, hop-out story-based co-op, I'm sold. If not, I'll just stick with my copy of the uncompleted original, thanks.
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Did the co-op implementation really grate that much? Lets be honest, the story blew chunks so its absence was hardly a major blow was it? I just enjoyed playing through the levels. That street level (2nd one I think) was fantastic.
Give it another go is my suggestion
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I just don't have enough time to go through the missions twice or thrice, to be honest, so if I could combine completing the game with cutscenes and Achievements, etc, with co-op, then I'd be a happy bunny.
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Point taken. I played through the sp campaign before trying co-op, to "get it out of the way" so to speak. Same with Halo 3 though for that matter, as not all my friends were at the same stage in the game.
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That's my problem with Halo 3 - my friends have either completed it (but without Live - damn Uni networks), or barely started, so are loathe to join me at my halfway point. Which is one of the reasons why I haven't got too far in it.
I just have far too many games to complete at the moment - I've promised myself that if I finish the campaign of Halo 3, I can get CoD4 and if I complete the storyline of R6V, I'll get Mass Effect.
And if I can find that last agility orb in Crackdown, I'm buying Assassin's Creed and Bioshock (because it's such a bitch to go from 499 to 500, it's worth two games at LEAST!)
And if I get at least all silver in PGR3, I'll get PGR4.
And if I finish HL2, I'll get Kane and Lynch, with Episode 1 and 2 completion getting me Stranglehold.
Money really isn't the problem for me and games - it's just bloody time! And that's without my Wii - which I'm starting to doubt will EVER arrive. Bloody Carphone Warehouse and bloody City Link.
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that game had the worse entry tactical positions ever e.g. moving upwards through a hotel were you can be shot from any level and angle - weak
some of dumbest ideas e.g. defending a guy from 15+ gunmen with automatic rifles trying to hack into a computer on stage in the middle of a auditorium - rubbish
bring back the people who made rainbow six on xbox - that game made tactical sense
got the that off my chest - feeling better now - its only a game
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But Yves' comments all begin to make perfect sense when you realise he is talking about American tactics, whereby just shooting at the enemy counts as a wonderful bonus.
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my only complaint with the original (and it was a major problem) was the unreasonable computer specs for playing it.... i've 4 computers in my office and we loved playing the co-op... except with 2 of the machines it was virtually unplayable... even with all settings on the lowest and the ini files tweaked to the max it ran like a dog on mushrooms.... these were computers which were only slightly old with 6 series nvidia cards, gig of ram and 2.8 - 3ghz processors... by no means cutting edge machines but more than capable of handling similar games...
i felt they had simply been a lazy console port with little effort put into optimisation...
don't want to sound really down on the game though as it was by far the most fun i've had in a 4 player MP game for a very long time... really can't wait for the sequal but dear god please spend some time optimising the thing...