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Rainbow Six ditches Vegas News

PC Xbox 360 PlayStation 3
News by Tom Bramwell

8 February, 2008

Ubisoft's Rainbow Six series will be finished with Vegas as a location once the team completes work on Tom Clancy's Rainbow Six: Vegas 2.

"We will never go back to Vegas - at least, not in the foreseeable future," designer Philippe Therien told Eurogamer at a recent preview event.

"We really feel that the story of Vegas is done. We've explored as much of Vegas as we wanted. For now, we're pretty much covered with Vegas."

Therien also admitted that he's not sure whether the game will continue to focus on a single place.

"The concept of being around one location was really good for Vegas, it really works," he said. "Whether we'll do that again, I don't know right now."

The new Vegas - due out on PC, PS3 and 360 on 21st March - introduces things like sprinting, bullet penetration and a new reward system to a formula that we already liked very much.

You can read much more about it - single-player and multiplayer - in today's extensive Tom Clancy's Rainbow Six: Vegas 2 multiformat preview.

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SlackMaster
08/02/08 @ 08:03
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I'm looking forward to this, although it was very punishing at times if you didn't play by the games rules.
aldo_14
08/02/08 @ 08:29
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Rainbow Six: Miami?

Starring a ginger squad leader who only pauses to remove his helmet and make inappropriately long, drawn out pithy remarks on the current situation?
Edited 1 times, most recently on 08/02/08 @ 08:29
Triggerhappytel
08/02/08 @ 08:30
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Truthfully, this is a bit of a non-story, isn't it?
neuroniky
08/02/08 @ 08:51
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One time in Vegas was already enough... now, please, move on to Miami or New York.
Res
08/02/08 @ 09:14
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Why just move on to one city? Bring back the original style of game play and give me penthouses, embassies, snow covered villages, ships and such.
GordonCaladan
08/02/08 @ 09:15
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Yeah, I had enough of Vegas in the first game and would also like to see it move back into a more varied environment.
Blerk
08/02/08 @ 09:48
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How about we never go back to Rainbow Six either?
Rirekon
08/02/08 @ 10:03
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"... introduces things like sprinting, bullet penetration and a new reward system..."

So CoD4 then? ;-)
FooAtari
08/02/08 @ 11:00
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So CoD4 then? ;-)

or every FPS that did it before CoD 4 did...

I really enjoyed Vegas. Unlike CoD 4 your team mates were actually useful. Looking forward to playing this.
Fab4
08/02/08 @ 11:16
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So they are 'Leaving Las Vegas'? Cheers!...oops.
JayPee
08/02/08 @ 11:33
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It was hardly like Vegas was just Vegas though, was it.

Somehow they shoehorned in Mexico City, some underground bits and so on and so on.

I would like to see the RS series go back to it's routes proper, but with the massive improvements that have now been made to cover, movement and so on. So basically bring back the planning stage and so on.
brooza
08/02/08 @ 12:28
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This made me laugh when I saw it on my RSS feed...

News: Rainbow Six ditches Vegas
Preview: Tom Clancy's Rainbow Six: Vegas 2
sharpfish
08/02/08 @ 14:57
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While they are at it they should ditch UE3, i'm a long time Epic/Unreal/UE fan (since 98!) but UE3 has proven to me time and again to be an appauling piece of software (mainly on PC versions). Only Gears Of War has done the engine justice, everything else is borked and widescreen is a joke (even on gears), oh and No AA due to defered shading, here's a tip, don't do defered shading and get that AA working it looks terrible, worse than your last engine. Only good side is that static meshes are now lit properly and uniformly with BSP but there were many steps back too.

R6 on 360 was jaggy maximus (and PC version even on 8800gtx WITH AA enable via drivers) wasn't much better... and widescreen was also a joke (just like Bioshock, UT3 etc)

DAN:SOLO
09/02/08 @ 18:53
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aldo 14
LOL

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