Atari fixes RACE Pro bugs
Pit stop tweaks single- and multiplayer.
Atari has released the first set of changes for Xbox 360-exclusive driving game RACE Pro.
The title update - automatically downloaded from Xbox Live - fixes a slew of single- and multiplayer issues. Most of them are minor and technical bugs that make the list too long and boring to reproduce here. And we normally quite like lists - oh look, a train!
This update is a response to the requests of the community, apparently, which also explains why so much of it focuses on multiplayer.
If you're still pondering a RACE Pro investment, why not revisit our review and mull it over? You can probably add 0.0001 to the score now these fixes are in place.
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Comments (12) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Excellent racer merely for the fact it feels real, works so well, the handling/racingelement. It is sad that much of the other parts of the game feel lacking and unpolished, especially up against the competition, and the graphics could certainly be smoother with less glitches for replays etc. Thing is though, for real intense highly skilled motor racing this is the best you'll get on the 360, or ANY console, and Simbin on PC is the only way it will get any better than that. Everything else is a poor false imitation of racing to suit the masses who don't have a clue
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I took the game back to the shop after a few days of desperately trying hard to like it and exchanged it for something else. Very disappointing IMO given how good SimBin's games are on the PC.
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IMO = the new LOL?
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Perhaps if RACE Pro had a demo I might have considered buying it. Any game developer that doesn't bring one out is either embarrassed that their game doesn't live up to the competition or just isn't showing enough commitment to their title, in my opinion. So with all the changes that have been made I'm guessing the first excuse is the case. Perhaps hiring a couple of game testers would have done the game some good too.
In a gaming race world full of arcadey racers, which I've made the mistakes of purchasing and have subsquently returned (Grid and Dirt, to mention two), I've no interest in possibly wasting my money on old games converted from PC.
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Old PC games are actually the height of Driving sims i.e. Live for Speed, Rfactor, GTR, GTR 2, Grand Prix Legends. Richard Burns Rally etc
Aphestwin - "was saddened to see, how easy it was" - no doubt you chose career, where the A.I. goes from Easy to rock hard as the career progresses, selecting Pro with no aids simply renders the driving model more challenging from the start.
"No options for wheel" - probably just bad labelling on SimBins part - all options are available on the joypad and wheel simultaneously it simply states it as joyapd even when the wheel is plugged in and there is many more options than most other racers (bar force feedback force which is curious by it's absence).
KILLA - I never got to play Enthusia as I had got rid of my PS2 by then but loved the MX-5 real physics comparison video.
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IMO = the new LOL?"
Erm, no. I'm just emphasising that the views I've made are my purely own, if others like the game then fair enough, I'm not going to argue. However, I paid £40 for that game and hated it so it was certainly no laughing matter.
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Thing is, this game, for me, is more about purely the driving, I spend most of my time just doing TIme Attack trying to improve my laps, but the racing, in full Pro mode up against stiff competition is magnificent. The dodgy collision detection ruins it slightly if you do happen to get too close, but really you should be aiming to MISS the other cars, this isn't Burnout. The racing is absolutely perfect other than that issue, really feel like you're facing a real challenge for once, not cars that brake 5 miles too early and take unnatural lines so you always cross paths with them in every corner.
Fecking love it, but it's very clearly not for many people (like the much berated but beautiful Richard Burns Rally). For those of us who appreciate this sort of thing I'm sure we're all very grateful a console game like this finally exists, sadly probabyl not another one for a while, and it would be ace to see a game this detailed in the racing realism to also get a polished vehicle to show itself off in.
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You should have a look at iRacing - it blows all the old PC sims out of the water in terms of realism and hot funnability action, while adding an irritating "i" to remind us all that it's new, but not actually that new any more.