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The Legend of Zelda: Twilight Princess Comments by Kristan Reed

8 December, 2006

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varsas
11/12/06 @ 11:43
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@Rambaldi: I would agree on your comparison bar the point of "Fantasy Middle Earth esque setting?". Oblivion is strongly tied to the very western medieval style and aesthetic, as embodied by LotR, and superficially Zelda has a medieval setting but it's style is completely different, far more a flight of fancy. I guess a good example would be it's more like a Pirates of the Caribbean take on Pirates.
AcidSnake
11/12/06 @ 11:44
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I'm late with my comments but here are my 2 cents:

I've played for 16 hours now...I'm at the beginning of the 4th dungeon...
So far it's absolutely beautiful in every respect...
Nothing gamebreaking to be found...
I'm not able to rate it properly because I haven't finished it yet...
Though I will say this:
This beats Shadow of the Colossus hands down...

Although I must also admit that I didn't see SOTC as a masterpiece...
Genji
11/12/06 @ 11:48
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The big difference between Oblivion and Zelda is that Zelda has a soul.

People who enjoy Oblivion have no souls, and need to drink the souls of cute little babies for sustenance. The bastards.
Genji
11/12/06 @ 11:57
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@AdamOfEternia

"Only Oblivion stands out on the Xbox 360 as being better but then it's a bigger, deeper and more freeform game that isn't without its flaws (you're led by the hands too much for example and those long loading times)."

Yeah... I've got no idea what he's going on about there.
pretence
11/12/06 @ 12:08
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Sounds great.... Can't wait to get this... Must try and get as much work done as possible before the weekend when I get this...

Dark Moody Zelda ftw!

tinocat
11/12/06 @ 12:25
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liked Oblivion, and spent a good 60 hours at it, but it never matched the sheer
sense of joy Zelda games provide. About 10 hours into Twilight Princess and
loving it. Just completed the first Dungeon (yeah I'm slow) and itching for more.
Bleedin' work....
Darren
11/12/06 @ 13:29
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@AdamOfEternia & Genji - The Wii has one game at launch that is far better and more enjoyable to play than the majority of Xbox 360 games to date bar Oblivion is all I'm saying (and I've played well over 60 Xbox 360 games since it launched last December). I'm not saying that the Wii is a better console than the 360 because of that one game, only that it's refreshing to play a game after a year of 360 console gaming that isn't buggy/prone to freezing, rife with graphical issues and/or requires patching!

Sure the Wii is a simpler console than the 360 so that's to be expected but I still think Nintendo put a lot more love, care and attention into their games than most other developer's such that they feel more polished and complete and worthy of the money you paid for them. That's the reason I really bought the Wii... Nintendo rarely make bad games. I'll continue to buy third-party games for the 360 or PS3 since at the moment I'm not entirely convinced that all games need or will work well with the Wii's controller.
floppylobster
11/12/06 @ 15:15
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Nillsens... ah it might actually be 60 hours of gameplay if you played through it working everything out for yourself. i.e. without looking stuff up in a FAQ...

If you get stuck go outside and think about it for while. You're bound to come with a new idea if you give it some time. Only consult FAQs when you've completed it and want to check if you missed anything interesting.

Geez you kids these days with your mobile phones and your interweb thingy wanting everything right now. No patience I tell you. No patience.
Edited 1 times, most recently on 11/12/06 @ 15:19
krudster [mod]
11/12/06 @ 21:18
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I love both Oblivion and this almost equally for differing reasons. I think of Zelda as closer to a massive action adventure than comparable to a western RPG which it shares very little in common with.
Pooley
11/12/06 @ 21:32
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I've tried to get into Oblivion, but I've failed to be hooked by the game even after several attempts. Whether it's the huge amount of character detail and options, the complexity of the game, or the fact that I've OD'd on far too many games in the RPG genre - it just hasn't worked for me.

Zelda, for me, is different. I don't know why, but even after playing the game for a short while you seem to gel with the characters and start to really care for what's going on in Hyrule.

Zelda has the "something" that many other games lack. That feeling that you just want to play the game, you "need" to play it a little bit longer just to see what happens to the story and the characters. Before you know it, it's 4am and you've got to go to bed as you have to go to work in a few short hours.
smelly
12/12/06 @ 02:05
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Actually the more i think about it, the less i like this zelda.

Bit too linear, bit too easy.. Not enough side quests. No real feeling of "needing" to do the side quests (i.e. you dont really need to have larger bomb bag/arrow bag/more money).

In fact i hardly spent my money at all in the game.

So, in comparisions to other zeldas, where OOT is sheer gaming perfection and 10/10 (in relationship to other games which came out at that time).. I'd personally give TP a 7/10.

Now i dares anyone to call me a fanboy after that...
Pooley
12/12/06 @ 02:38
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Fanboy.

;-)
wizbob
12/12/06 @ 10:46
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I have noticed that it's a bit light on the subquests. The villages in particular are very boring (compared to Windfall Island in WW for example), although I've only seen Ordon and Karikiro villages so far.

smelly
12/12/06 @ 18:08
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it does get better once you open up hyrule.. but not much..
pretence
13/12/06 @ 10:07
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smelly how far into the game are you at this stage?

I sounds like its doing nothing for you...:(
Rob
13/12/06 @ 12:04
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the save system is flawed should you decided to save and quit the game in the middle of a dungeon (forcing you to retread your steps from the start!).

Can we kill this one off please. If you use Occocococococo (the chicken thing) you can immediately warp back to the exact spot you were in - absolutely no need to retread your steps at all.
Darren
14/12/06 @ 18:00
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Does that work even if you save and quit the game then reload it later then? To be honest, I've never used Ooccooccoo but then why should I have to teleport out of a dungeon so that it will save the game at the same spot I'm in inside the actual dungeon?!? The save system should allow you to continue from the point you quit the game not have to mess around in order to get it to do that! However, you look at the save system, if you decide to save and quit the game during a dungeon, you'll have to restart from the beginning again the next time you load it.

Oh and I have to say, that playing The Wind Waker again on the Wii, that it looks far superior visually and has more character and charm than the Twilight Princess which actually looks far more dated despite being the newer game. Who'd have though, eh?
floppylobster
18/12/06 @ 03:29
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Yeah I'm going for a second retraction. At first I didn't really like this one, then it got really good for bit, but now I'm back to my original complaints.
- The English translation is average and lacks character while making the exposition obvious.
- Visuals are a bit too soft focus. To me they look blurry. I think this is inherent in the system - like the N64. I prefer the clean look of GC graphics.
- Lacks charm. Just not as accessible as the others.
- It will appeal to anyone who thinks OoT is the best Zelda. (which I don't)
- That's it really. I mean it's a top game, very good. Just not up to the standard set by Majora's Mask, Link to the Past and Wind Waker.
kangarootoo
19/12/06 @ 10:13
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I like Oblivion. But its true, I have no soul. And I'll push a baby down a well if I think there is profit in it.
Sid Nice
20/12/06 @ 05:05
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Luke Shitehawker Wrote: Yes, but is it worth buying a Wii for or will a £15 Cube do?
Cubfan
29/12/06 @ 21:01
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Last post!
bauhaus
09/01/07 @ 14:09
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I think not mate
Dr.Mott
15/04/07 @ 13:31
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Last post!
Aria
10/05/07 @ 16:41
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Best Game everrr...
bumgut
08/07/07 @ 19:28
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Last Post!
darc
06/08/07 @ 15:56
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So glad both reviews mention the save system; I thought I was out of my mind! The point is not whether it is too tough or not tough enough, but that it's entirely arbitrary, and you're never quite sure when you're "allowed" to turn the game off. Really unacceptable to "save" a game, immediately reload, and find yourself in an entirely different place without warning!

Barring this, maybe the closest thing to a perfect action-adventure I've ever played. I'd still give it a 10, even after throwing a hissy fit over the save system last night. (The only other tiny niggle is that the camera control should have more invert options.)

It's an easy game for the most part, but I think it actually benefits from this - keeps the new ideas coming at you. Funny, though, how many of these ideas are derivative from other games. A sarcastic imp riding a wolf with a shield on his back? Umm... that can't be a coincidence?

...and if these aren't "next gen" graphics, then I officially don't care. Playing this on my wife's Game Cube after decades of playing only state of the art PC games, and it's starting to dawn on me that brute force hardware is possibly the *least* important factor in making a game look good.
Edited 2 times, most recently on 06/08/07 @ 16:59
CaoSlayer
01/05/08 @ 20:31
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After playing this game I only can say:

What a great game is Okami.

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