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Xbox Live Arcade Roundup Review

Xbox 360 Review by Dan Whitehead

12 March, 2008

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With that Wii-chasing price drop now confirmed, it's clear that Microsoft is aiming its 360 Arcade package right between the eyes of the family market. No doubt some are already clenching their fists and scowling about casual gamers and how they're ruining games and grumble grumble swear. Personally, I couldn't give a toss about the bane of casual games. Pretty much all the early classics of gaming, the basic templates of which are still in use, were casual by definition. I mean, imagine people wanting to play games just for fun. The fools!

With that in mind, this week's Live Arcade update provides two games designed to appeal to this audience. Neither do much to help my pro-casual argument, both being largely inessential, but their flaws lie more with lack of inspiration and make-do design, neither of which are unique to the casual end of the gaming spectrum. So there.

Bliss Island

  • Publisher: Codemasters
  • Price: 400 Microsoft Points (GBP 3.40 / EUR 4.80)

Tom already sank his pristine fangs into this one when it surfaced on the PSP and all of his criticisms still stand. Bliss Island is about as uninspired as mini-game compilations get, with a flavourless selection of challenges and a half-hearted attempt at adding charm and character.

The concept, for what it's worth, follows fluffy air-puffing creatures called Zwoophs whose job it is to guff the clouds into the sky. There's apparently no Zwooph union, so they only get one day off each week and spend this time playing games. The games you will also play, you see. Trouble is, all of the games seem more like hard work than lying around all day farting into the sky, mired as they are in repetitive drawn-out gameplay, obtuse instructions and a general lack of anything that might endear the game to all but the most attention deficient.

'Xbox Live Arcade Roundup' Screenshot 1

Gust your way up the platforms, collecting fruit. Then have a lie down after all the excitement.

Zwoophs are puffed up vertical platform levels, or across horizontal levels, or around Frogger-style courses. Fruit is puffed into monster mouths, balls are puffed into each other, or into descending blocks. While there's variety between the nine games on offer, they all share a common blandness that makes it hard to muster up the enthusiasm to work through them all to unlock the various medals.

We gave the PSP version 4/10, and this largely identical Live Arcade version only scores higher because the price is much more agreeable, the multiplayer more workable and some of the irritations - such as having to unlock everything in the laughably titled Adventure Mode - have been removed.

5/10

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Comments: 1-24 of 24 in total

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gringohairpiece
12/03/08 @ 08:03
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Save the 800 points and doing something radical...read a book
muscleblade
12/03/08 @ 08:22
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Saving my points - playing Army of Two ( not very good though).
systems
12/03/08 @ 08:23
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I wish that idiotic "we only use 10% of our brains" nonsense would die. Anyone who says that to you should be looked at with pity. Just say "Yes, I can believe that" when you look at them and if they don't get the message they really are that thick.

I think the original quotation was that we only use 10% of our brains *at any one time*, since it would be ridiculous to use all of it all of the time as each part is for a different use.
barnard666
12/03/08 @ 08:27
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Brain Challenge - 6 out of 10 - I am disgusted! casual games need to die!

Maybe it's a bit mean to knock 4 points off everything, simply because it is a casual game. But I'd do it.
shadaik
12/03/08 @ 09:00
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It even looks like a DS game
Yeah, to be fair, Brain Challenge actualy is a DS game, ported to XBLA. And before that, it was a cell phone game ported to DS.
Eighthours
12/03/08 @ 09:24
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With that Wii-chasing price drop now confirmed, it's clear that Microsoft is aiming its 360 Arcade package right between the eyes of the family market.

It's to hoover up those GTAIV sales primarily, imo.
Lexx87
12/03/08 @ 09:29
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EG you should use the homer simpson brain if the game is shit!
Roamer
12/03/08 @ 09:44
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I hate the Xbox Marketplace now, although I once thought it was great - I pottered about, downloaded demos and bought Arcade games. I only have wireless internet at home so I can't connect to Live that often, but since I can download a bunch of games and demos occasionally I thought I was golden. Then came the day my Xbox's DVD-drive failed and I had to return it to the shop. I got a brand new one right away, but wait, what?! None of my Arcade games worked all of a sudden.

I called customer support and there was nothing they could do, I had to be connected to Xbox live to play these games now. So, they're essentially worthless. I saw no such warning when I bought them. No "If your box breaks down, as it probably will, these games will no longer function as advertised.". The Digital Rights Management system in place is essentially broken. I can't believe this issue hasn't been investigated by the so-called game-"journalists". Go on, Eurogamer staff - fight the power.
Roamer
12/03/08 @ 09:45
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My point? Just giving fair warning to unsuspecting customers.
Arwin
12/03/08 @ 09:58
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Mind Quiz on PSP is quite cheap too (9.99).

Anyway, the using the 10% part of your brains bit always reminds me of that great mock pick-up line in The Wedding Crashers:

"You know how they say that people only use 10% of their brain? Well, I think that most people actually only use 10% of their heart ..."
Edited 2 times, most recently on 12/03/08 @ 09:59
Xerx3s
12/03/08 @ 10:29
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"Save the 800 points and doing something radical...read a book"

Play.com has them very cheaply.
miiiguel
12/03/08 @ 10:40
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Roamer, I thought everyone had the 360 connected to Live...
Daymare
12/03/08 @ 10:49
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I think this 10% thing shouldn't be taken literaly - it's more about 10% of our brain's *potential*. At least that's how I take it and it's certainly not an unreasonable assumption.
Pac
12/03/08 @ 11:04
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@Daymare

Yes but is it 10% for everyone: Stephen Hawkins, Homer Simpson etc?

Or is it a calculated average across everyone in the world?

More likely it is one of those terms banded about by these crap brain training games to try and give them some sort of credence.

I personally get enough brain training trying to work out how to do as little work as possible, pay the mortgage and still have enough money left to get drunk as often as possible.
Dermoth
12/03/08 @ 11:08
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OK, Brain Challenge isn't Rez. However, the review doesn't tell me what I need to know, (possibly in an attempt to avoid one of the most heinous reviewing cliches), which is...

... is this the sort of game that people who like this sort of game will like? Because I like this sort of thing, and the idea of a Big Brain Academy style XBLA game is pretty tempting. So, how does it stack up against BBA? Are any of those twenty minigames good?

?
convercide
12/03/08 @ 12:25
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I won't buy either. Anyone else noticed how on 'Inside Xbox' Bliss Island is touted as 400 MS Points but is actually 800?
Wolvie75
12/03/08 @ 13:03
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@Roamer

I don't know why customer service doesn't tell people this little factoid.

So this is what you do to redownload your full version arcade title (or any DLC actually).

Get online > Go to marketplace blade > account management > download history > find full version and download again.

I've tested this and went offline. Poof! My full version games were available to me without being online..
ilmaestro
12/03/08 @ 14:29
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How is this a "roundup" when there are only two games, and each game has its own single page review?
DarthCheesiest
12/03/08 @ 17:17
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They need to start putting delete game in the main menu instead of buy.
Royal Fool
12/03/08 @ 20:40
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Roeper:
Microsoft's support people can transfer the licenses to your new console if you wish. Just call them - I don't know the details exactly but you probably have to prove ownership of the games (and possibly the old console) in some way, perhaps via your gamertag. I know that people have had success with this and got redeem codes to unlock their games on their new machines, effectively re-establishing the license.

You're right, however, that Microsoft doesn't exactly make this clear...

Wolvie75:
But did you test it on a seperate Xbox which the game had never been purchased on? The DRM basically gives out two licenses when DLC is purchased: One for the gamertag and one for the console. This is why you have to be logged into Live when you're on another console that doesn't have a license - it's the only way to verify.

If you're playing a game on the console that it was bought on then you can play them offline without any trouble. But migrate to a new one (in cases of the previous one malfunctioning, for example) and you have to be logged into Live.
convercide
12/03/08 @ 20:55
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The "10% of your brain" statistic is utter bollocks. I did neuropsychology and it basically equates to the fact that around that percentage of neurons are fired at any given time. We wouldn't have evolved with all that brain matter if it didn't serve a purpose...
fargelsnarf
13/03/08 @ 02:16
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I just lost 10% of my brain playing the demo
Edited 1 times, most recently on 13/03/08 @ 02:17
Wolvie75
13/03/08 @ 02:52
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@Royal Fool

Yes I did test it. I redownloaded full versions of games that i bought on my previous xbox (the dead one) on my refurbished one.

Roamer
13/03/08 @ 08:41
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@Royal Fool:

I actually asked the support people right out "Well, can you transfer the license to my new console?" - "No, that's not possible." Customer support is painstakingly slow and generally rubbish.

@Wolvie75:

I think you probably got a repaired box back as opposed to a brand new one.

Comments: 1-24 of 24 in total

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