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Virtua Tennis Review

Review by Kristan Reed

10 March, 2003

We'll probably still be banging on about the merits of Virtua Tennis on the Dreamcast until we're old and grey, but it really is one of the finest games ever made, so you can't blame us. "How can a mere Tennis game, a glorified remake of Pong, be so compelling", you're probably musing. And if we'd never played it, we'd be wondering the same thing. But we have, and our lives have never been quite the same since. How on earth could Sega hope to cram in all that instant playability and bottomless depth into a handheld version?

Happily, this is not one of those loveless ports. Contained within are all the modes that fans of the full game could wish for, including a selection of training mini-games. The game is split up into the traditional Tournament, Exhibition and World Tour modes, with four levels of skill, 12 CPU opponents (six men, six women, with presumably a couple of super-skilful opponents once you've defeated World Tour), three types of surface (Clay, Grass, Hard), and various options to vary the number of games/tie break.

Anyone for Pong?

Tournament and Exhibition are the staple diet of the proceedings, and barely need an explanation. Simply decide whether you want to play singles or doubles, set the number of games (up to six), the difficulty level, select your opponent, the type of court, and off you go. The game is almost ridiculously simple. Just you, a racket, two buttons (A for top spin, B for Lob shot, L and R for calling out doubles commands, and the D-pad for movement) and a mindful of evil shots that you will inflict mercilessly upon your hapless opponent. Well, that's the plan, at any rate, but the CPU opponents are pretty good. Sadly, the licensing of known players hasn't extended to this version, with the exception of the Williams sisters, who are featured on the box art, natch. Each player has its own set of skills, and you're advised of their strengths, such as 'Powerful Strokes', 'Hard Hitter', 'Big Server' and so on, and you'll soon discover which ones are cannon fodder, and which are the tricky ones.

For the committed among you, World Tour is where the real one-player action is. Starting as a relative rookie with no skills to speak of, ranked 300th in the world, the ultimate aim is to worm your way up the ladder, as either a man or a woman. The world map tells you of the current singles and doubles tournaments you can enter, and then it's up to you to either plump for those to earn some cash and increase your ranking, or enter the training games. Once you've amassed a booty of cash, you can then go off to the shop and spend your winnings on improving your equipment, which in turn helps boost the stats of your player, and thus your chances of climbing the ladder further.

Another way of improving the many capabilities of your player(s) is to indulge yourself in one of the ten slightly oddball mini-games. Each is designed to improve certain aspects of your game, including footwork, speed, control, stamina, technique and jumping. Sounds reasonable, but once you enter into them, they're all as quirky and amusing as you'll remember from previous versions of the game, such as Tank Attack, which has you running around returning a ball back to a moving tank to 'destroy' it within a preset time limit, Egg Crasher, which has you serving as accurately as possible to smash one of three giant eggs, or how about Burger Chef? Serve onto a chequered board in order to select the ingredients for the perfect burger. Hmmmm. All superb, irreverent fun, and the kind of lightweight distractions that are perfect for handheld gaming.

This rookie sucks

The actual Tennis is also a surprisingly good approximation of the old versions of VT, with the exact same serve mechanic (tap A to throw the ball up, tap again to set the power and point it in the direction required) and much the same playability. Due to the relative lack of animation the fluidity isn't quite there, but the same instinctive play seems possible, although our rookie absolutely sucked during the early part of Word Tour, constantly spooning the ball up in the air, and utterly lacking any power, speed or conviction, but that's up to you to work on.

Multi-player will be down to you and bunch of your mates all going out and buying it en masse; a scenario we're not sure is likely given the prohibitively high cost. But if you've all got the required funds, then we can foresee that this could conceivably be one of the all time best link-up games on the GBA. Certainly, four-player sessions on the original are still a regular staple of our gaming diet, and we can imagine this would be almost too much fun. But as you'll have guessed, we've not got four copies and four GBAs to test it out, so allow us to speculate on its greatness.

Too much compromise, or an unfair comparison?

For all its features, there are a few issues that'll make you question your need to own this game. Visually it could never even hope to compete with its grown up brother, but although Altron has done a fair job of making the players move convincingly, the inherent lack of animation compromises your player's freedom. For example, on the original, if you hit the shot button anywhere near the ball, the game would always try to reach a shot, even if it meant performing skin shredding dives to do so. However, in the GBA version the capabilities of your player are much more restricted; while they'll reach a little bit, there's none of the diving and lunging dramatics that you're used to. While we appreciate there are always going to be compromises in a handheld version of a game with so much animation in it, when it's such an integral part of what made the original so slick, playable and intuitive, you're still justified in feeling a pang of disappointment.

Having said that, taken in isolation, it's easily the best handheld Tennis game, and once you get over the inevitable (and possibly unfair) comparisons you're left with a game that's going to brighten up a lot of dull journeys for a long time to come, especially if you've got a mate who's up for some link-up action.

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Comments: 1-20 of 20 in total

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boabg
10/03/03 @ 15:39
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Review - anyone for tennis?

don't look like it m8
krudster [mod]
10/03/03 @ 15:51
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I think it's more a case of GBA apathy...Nintendo has some serious work to do if it wants anyone to part with cash to buy inferior versions of classic games, which is essentially all you're doing when you buy a GBA title (unless it's an original title, which is almost unheard of).
Errol
10/03/03 @ 16:01
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Yes, the price of GBA titles is too much. If they were at the most £15, they would sell more games.
Blerk
10/03/03 @ 16:06
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Nintendo has some serious work to do if it wants anyone to part with cash to buy inferior versions of classic games

Not really - they just need to make them cheap enough to be viable as an 'impulse purchase'. If this was (say) a tenner then I guarantee they'd sell a lot more copies.

Edit: Heh, Errol got in before me. That'll teach me to go to the bog in the middle of a post. :-)
Edited 1 times, most recently on 10/03/03 @ 16:07
eviltobz
10/03/03 @ 16:11
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yep, i'd buy it for a tenner, but i dont use my gba enough to warrant spending £30 odd quid on it
krudster [mod]
10/03/03 @ 16:19
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It's in Nintendo's power to cut the price, but I'm guessing that carts are relatively expensive media. Anyone got a clue how much the cost is to Nintendo? I think the royalty fee is about $12 or something insane, if you're a third party publisher. There's just so little money to be made from GBA games from a publisher's point of view it's a joke. Retail do ok though.
otto [mod]
10/03/03 @ 16:21
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Yup, I read the review, was rather interested, but couldn't justify it at the price.
binky
10/03/03 @ 16:56
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ditto otto.

Kruds' I'll see if i can find out....

binky
10/03/03 @ 17:03
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hhmm they charge us 10euros. thats WITH packaging apparently.

sheesh.
Keyser_Soze
10/03/03 @ 17:15
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I love this game on the DC, would find it hard to play an inferior version tho. As for GBA prices, I saw Eternal Darkness for 45euro (bargain!) in my local Xtra Vision below it was the GBA Metroid for the same price. It's total madness.
krudster [mod]
10/03/03 @ 17:29
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10 EUROS! Is it any wonder the GBA market's screwed? What price would you lot be prepared to part with for a run of the mill handheld game?
otto [mod]
10/03/03 @ 17:55
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Honestly? Fifteen quid/20 euros at a push. No more.
eviltobz
10/03/03 @ 18:01
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yeah, that sounds about right, £10-15 would make gba games seem like worthwhile impulse buys. as i hardly ever use the thing i need a good reason to buy a game. golden sun is great, so is advance wars, and elite, but you cant get that other than on a homebrew/pirate flash device. other than those i have a hard time thinking of any games that i want for it.
krudster [mod]
10/03/03 @ 19:09
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£10-£15 is never gonna happen until a company works out a cheaper media. Cartridge has always been a stupidly expensive format.
Ciaran
10/03/03 @ 19:22
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I'd be ready to pay a bit more than otto for GBA games, let's say some €30. Right now it's ridiculous though. I've seen high street prices at €68 for some games! That's almost €10 *more* than your run of the mill GC game.
otto [mod]
10/03/03 @ 20:30
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Yeah I realise €20 isn't going to happen for GBA carts, but that's the price they'd have to be to get real volume sales, I'd have thought. But like Ciaran says, anything would be an improvement. I'd really quite fancy Virtua Tennis, but there's not a hope in hell that I'll pay €50 or more for it.
binky
10/03/03 @ 21:39
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I'd say £19.99 was a reasonable asking price for a GBA cart.
Errol
10/03/03 @ 23:35
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anyone for tennis ?
Blerk
11/03/03 @ 08:24
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£10-£15 is never gonna happen until a company works out a cheaper media. Cartridge has always been a stupidly expensive format.

Don't Nintendo make all the carts themselves, though? If they opened up the market and allowed the companies to produce their own carts then costs would obviously be brought down as other companies begin to compete with each other to produce the hardware.
mal
11/03/03 @ 17:49
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As for GBA prices, I saw Eternal Darkness for 45euro (bargain!) in my local Xtra Vision below it was the GBA Metroid for the same price. It's total madness.

Actually, GBA Metroid is one of the few games that I'd say is worth the full price. I've certainly got a lot more play out of GBA Metroid than I have out of Eternal Darkness so far.

Comments: 1-20 of 20 in total

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