Virtual Console Roundup Review
Shinobi 3, Shining Force, Dynamite Headdy and Drop Off.
Version tested: Wii
It's another good week to be a Wii-owning Megadrive fan, as three of this week's four new VC titles hail from Sega's sleek black beast. And, for once, it's a solid line-up of good games, across a decent spread of genres.
Shinobi III
- Platform: Megadrive
- Wii Points: 800
- In Real Money: £5.60 (8 Euros)
This makes a nice change. While many games debut on the VC in their earliest incarnation, leaving fans to wonder when their preferred sequel will make an appearance, the mighty Shinobi arrives on the system in its finest version.
It's not the first ninja platform adventure to make an appearance - the decent-but-obscure Ninja Spirit is already available - and nor is the VC short of side-scrolling hack and slash titles. Even so, Shinobi III (which, in typical Japanese fashion, was actually the seventh Shinobi game to be released) is still noticeably better than its rivals.

Slick visuals and intuitive gameplay lure you in, and retro wimps will be pleased to learn that the difficulty curve is relatively tame for a game of this genre and vintage. OK, the boss fights can be tough, but you won't have to worry about being killed every five seconds and having to start over. It's not all katana and shuriken though, as there are occasional vehicle sections to vary things up a notch - ranging from a stint on horseback to a jetski, which may just be the least ninjary mode of transport ever.
Seven stages, with loads of special bonuses to aim for, and you're looking at a fine slice (oho!) of vintage ninja action that still holds up today.
8/10
Shining Force
- Platform: Megadrive
- Wii Points: 800
- In Real Money: £5.60 (8 Euros)
This cult Megadrive RPG doesn't start well. For one thing, the full title is Shining Force: The Legacy of Good Intention, managing to be nonsensical and pretentious in one go. For another, the game opens with a story so generic you'd be forgiven for thinking someone just mashed up Final Fantasy, Zelda and Chrono Trigger in a blender and strained out all the interesting bits. Magical kingdom...ancient evil...asleep for a thousand years...dark forces are stirring...world must be saved by inexperienced young apprentice. Blah blah blah, wake me when its over.

Things get worse when you finally gain control of your naïve young hero, and you're tasked with wandering around the traditional top-down village, having unavoidable expositional chats with various characters and trundling from building to building as you wait for the game to just...bloody...start...
So once things do get underway it's actually a nice surprise to find that, rather than the expected trawl through sprawling overworlds and chest-filled dungeons, what you've actually got is a tactical turn-based strategy RPG, very much in the vein of Final Fantasy Tactics. It's not quite that good, obviously, as the menu system is a little clunky and the free-roaming sections can be a chore, but amid the ocean of shoot-em-ups and platformers sloshing around the VC, anything with that little extra depth and scale is a welcome change of pace.
7/10
Dynamite Headdy
- Platform: Megadrive
- Wii Points: 800
- In Real Money: £5.60 (8 Euros)
No, he really does have two Ds in his name. Not sure why. But then, when you're talking about a sentient puppet that kills things by throwing his head at them, grammatically curious nomenclature is the least of your worries.
It's a little bit Rayman, and a lot Decap Attack, but this toy-themed platformer isn't without its own innovations. Headdy can make use of a generous fifteen different heads, for instance. Eighteen if you include ones available in the sporadic flying levels. Some offer new attacks, others turn you invisible, shrink you, or make you fall asleep so you can restore your health.
It's fairly tricky - the European release featured tougher enemies than the Japanese original - and some skittish control doesn't help. Still, it's a decent enough platformer - just not one that really commands the 800 point price tag, or stands out from the crowd of similar titles already available.
7/10
Drop Off
- Platform: TurboGrafx 16
- Wii Points: 600
- In Real Money: £4.20 (6 Euros)
I love it when old games have completely arbitrary and pointless stories tacked on. In this case it's the tragic tale of Izumi, the sweetheart of Takashi. One night a demonic force creeps into Izumi's dreams and keeps her there, unable to wake. A goddess then tells Takashi that he must enter the dreamworld, defeat the evil entities within, and save his true love.
He does this by bouncing a ball at masses of descending fruit. And diamonds. And skulls.

Hmm. So it's Breakout, with slight elements of Galaga, as you manoeuvre Takashi (or the blue testicular orb that represents Takashi in the dreamworld) to rebound a ball, destroying the inexorably advancing items to create a safe passage. Doing this one by one is doomed to failure, so you must try to detach large clumps of objects by chipping away at areas where they join together. Occasionally, you'll face a boss fight. Like the one against a giant purple cat with wings. Hmm again.
It's amusing enough for what it is and can be quite addictive in a simplistic sort of way but, with little variety between levels and no power ups to speak of, I suspect most gamers will find the basic appeal wears off quite rapidly.
6/10
You may also like...
-
Why Devs Owe You Nothing
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Face-Off: The Darkness 2
-
App of the Day: Sir Benfro's Brilliant Balloon
-
Sony admits "dropping the ball" with Demon's Souls
-
Ultimate Marvel vs. Capcom 3 Vita Review
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
Who Killed Rare?
-
Grand Slam Tennis 2 Review
-
One Piece: Unlimited Cruise SP Review
-
Skyrim patch 1.4 performance tip: make a new manual save
-
Kingdoms of Amalur: Reckoning Review
-
Gotham City Impostors Review
-
Mass Effect 3 FemShep trailer debuts
-
The Darkness 2 Review
-
Valve admits hackers accessed Steam transaction log
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
Double Fine Adventure passes Day of the Tentacle budget
-
Next Xbox has tablet-like touch-screen controller - rumour
-
Sony: The Last Guardian is making "slow progress"
-
App of the Day: Superman
-
Skyrim patch 1.4 now live for Xbox 360
-
EA announces starry Syndicate voice cast
-
Blizzard legally opposes Valve's Dota trademark application
-
King Arthur 2 Review









Comments (34) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
looks good, finally some decent stuff!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It's taken that long to get over here it may well end up in a retro roundup!
Comment below viewing threshold Show
Exactly!
Having been a C64 and Megadrive kid the VC is getting more attention than most of my "proper" consoles.
And no, I can't play console games on a PC - console is all about sofa, telly and mates.
It's just not the same on a desktop.
Comment below viewing threshold Show
And III was even beter, your point?
Comment below viewing threshold Show
You meant to say:
Thankfully Trauma Center is out on Friday so we'll finally have a reason to use the Wii-mote for its original purpose - fleecing punters with cheap gimmicks to make Ninty even richer while they laugh and talk about all the great games they arent making.
(Hows that for trolling ZeroAX?)
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
My point being they should've stuck that up on VC instead.
Wasn't III a Saturn game? Do they do Saturn games on VC???
Comment below viewing threshold Show
Comment below viewing threshold Show
Ignore me if you must, but dont try to deny our love. I know you felt a spark too last wednesday night down at the old glory hole....
call me...
Comment below viewing threshold Show
"Wow, I never thought I'll Actually use the "ignore user" thingie.. pat yourself on the back (with a knife, preferably), afghan_dork, for introducing me to this nice option
And yet, he speaks so much truth on this subject.
I guess the truth hurts.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Sounds like Puchi Carat. Probably not as good, though.
Comment below viewing threshold Show
Ignore me if you must, but dont try to deny our love. I know you felt a spark too last wednesday night down at the old glory hole....
call me... (afghan Jones)
Annoying he may be, but that made me choke on my digestive and spray tea on my screen. Annoying but funny...
Comment below viewing threshold Show
Comment below viewing threshold Show
...
I really need to find where I slipped into this alternate universe...
Comment below viewing threshold Show
I...I just wanted to share that with you.
Comment below viewing threshold Show
Comment below viewing threshold Show
And number 3? Don't get me started. That game was amazing. Just a pity we didn't get all three chapters of it over here.
Comment below viewing threshold Show
Comment below viewing threshold Show
...but play like a dream disc, like a dream. Dynamite Headdy was great. What's funny is that I remember finishing it when I was a kid but now really struggle to get anywhere. I'm sure gaming was more of a challenge back then. My fave virtual console release so far is Story Of Thor. I love that game. Streets Of Rage 2 is brilliant but is everywhere. SoT is harder to come by.
Comment below viewing threshold Show
Comment below viewing threshold Show
Shinobi III is pure class!!! Groovy music too by Yuzo Koshiro. CLASS!!!!
Comment below viewing threshold Show
I did however finish Revenge of Shinobi way back years ago! (I used the infinite shurikens cheat though... )
Comment below viewing threshold Show