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Tecmo Classic Arcade Review

Xbox Review by Kristan Reed

18 October, 2005

There's only so much nostalgia any balanced human being should be subjected to at any one time. Before long, the numbers involved start to compute in your increasingly frazzled brain and it slowly dawns on you that a quarter of a century has passed since these games blooped and bleeped away in that smoky old arcade you used to frequent.

But when it comes to the Tecmo Classic Arcade collection, the feeling isn't so much one of nostalgia, but of incredulity that anyone in their right minds could abuse the word 'classic' with some of these also-rans. Without any fear of contradiction, this is easily one of the worst retro collections we've ever had the misfortune to cross paths with.

Tackling the releases chronologically, the compilation kicks off with a run-of-the-mill Galaga clone called Pleiads (and no, we've no idea how to pronounce that, either). Carbon-dated to 1981, it's one of those done-to-death shooters where wave upon wave of scary space invaders swoop down at you in relatively predictable patterns, showering you with bullets. It's proper old-school 'one bullet and you're dead', in the days when continues weren't even invented and you were grateful for three lives. Apparently, playability was off the menu, too, as next to the eternal majesty of Namco's bona-fide classic this comes across as a hollow facsimile with little charm of its own.

Drown it

Next on the menu, we're treated to the bizarre Swimmer, from 1982. Described in the sales sheet as "so realistic you'll want to bring a towel and suntan lotion to your favourite location", you have to control a swimmer on a hazardous journey up the course of a river. The closest comparison is probably Frogger (or Horace Goes Skiing!) in terms of concept, with the basic idea to duck and dive under logs, turtles and assorted crab monsters (in a river? Apparently). Seeing as its 1982, it's hardly surprising that the animations are awful, the colour scheme as garish as you can get, and the gameplay as repetitive as you can imagine. Oh, and the warbling little ditty is terrifyingly annoying to boot.

And so we move on to 1983's Senjyo, a sort of sprite-based rip-off of BattleZone, which is to say an early attempt at some sort of first-person 3D shooting experience. In the game, you're behind some sort of turret, with the idea to zap 32 space tanks on each level in a simulated 360 degree environment (which in real terms means the playfield wraps around once you reach the edge). The game's fun for a few minutes' mindless blasting, and then you start to get jarred off with the sluggish fire-rate, which ensures that you'll miss even when you think you're bang on target. Another non-classic also-ran that no-one should be reminded about.

Things improve a notch with the 1984 top-down vertically scrolling shooter Starforce, a fairly fast-paced affair that was part of the genre that provided inspiration for an entire generation of 8-bit home computer shooters of the mid '80s. Following on from the likes of Xevious, it sports all the familiar hallmarks: the occasional power-ups, the ability to shoot bits of the scenery, the rinky-dink theme tune that burbles away merrily in the background for no good reason. Its sole innovation was the need to shoot a floating letter at the end of each level, which if you missed required you to replay a small section before having another go. Starforce isn't bad for a few minutes of mindless blasting, but is yet another Tehkan (what Tecmo used to be known as) release that was happy to be an also-ran at the time rather than an innovator. There are tons of better shooters to seek out from the era than this.

The original Bomberman

'Tecmo Classic Arcade' Screenshot 1

Bomb Jack: Possibly the only game on here to stand the test of time.

Far better is the hugely popular Bomb Jack (also from 1984), which proved to be a massive success on the C64, Spectrum and Amstrad a year later. Probably best described as 'Pac-Man with bombs and cool backdrops', the idea was to clear the screen of bombs while avoiding the various patrolling enemies that lurked and spawned within the confines of the single screen level. A novel (for the time) control system gave you a surprisingly flexible degree of control over 'Jack, allowing you to flap and slow your descent. Collecting fizzing bombs in sequence provided power-ups to enable you to gobble up your foe, as well as going for the big points - which was always the point of coin-op games back then. Tough yet remarkably playable even today. Possibly the only bona-fide classic on the entire compilation.

Quite why anyone would prefer to load their pocket money into a dodgy arcade version of pinball than the real thing is a moot point, but that's what Tecmo elected to do with the release of its 1985 effort Pinball Action. Most of us will have played some pretty decent pinball simulators in our time, but sadly this wasn’t one of them. Its central innovation was that you could aim for warp holes to take you to the four different playfields, but apart from that it was a functional-at-best attempt that barely raises even a flicker of nostalgia value these days. How it made it onto this compilation we'll never know. Absolute rubbish.

At the time, 1985's footy game Tecmo Cup looked amazing, with its cocktail cabinet and trackball controls that inspired a nation of teenagers to part with their 10p pieces just to show how fast they could spin it. Stripped of its multiplayer magic (and ability to run faster), it now comes across as an unbelievably, terrifyingly bad attempt at replicating the beautiful game. Viewed top-down, it looks remarkably similar to Sensible's long-forgotten first attempt (1988's Microprose Soccer) and plays roughly the same too, with a rotten passing system, an inability to vary the flight of the ball or the power on your shot, and a ludicrous slide tackle system. Throw in piss-poor animation and a stupid vertical difficulty curve that basically kicks you out of the game on level 4, and you've got Tecmo Cup. Really rather rubbish, Ron.

Instant death

'Tecmo Classic Arcade' Screenshot 2

Swimmer: Sadly you can't drown him, as much as we tried.

It's always been tough to suss out why 1986's Rygar inspired such reverence, but with that in mind, this 27-level side scrolling platform combat title will no doubt be considered one of this compilation's star attractions. Essentially, you control a 'legendary warrior' armed with a unique weapon that was basically an expandable shield that moves like a yo-yo, allowing you to bash up anything above or to the side of you. Set in "a world of fantasy adventure unlike anything you’ve experienced," Tecmo went to town with some (for the time) lavish backdrops and "stunning animation". Of course, by today's standards it looks pretty terrible, and the insta-death jump puzzles just grate. Complete with that mid '80s invention the Continue, you can quite easily trot through the game pumping more credits in, but seeing it now, the design is so transparently set up to kill you off at set points, it quickly ceases to be enjoyable. One to feel warm with nostalgia about, and then swiftly forget.

Now, 1986's platform puzzler Solomon's Key we remember with genuine affection thanks to the pretty spot-on conversion that US Gold made for the C64 the following year. The general idea was simply to grab the key on the level and work your way up to the exit, while avoiding the various nasties busy running around the screen. Complete with a slightly counterintuitive 'up to jump' control system, you could also break and create blocks in order to use as platforms to make your way around. These days it's perhaps a little too fiddly to glean too much enjoyment out of, but next to some of the games in this collection it's definitely one of the better ones.

1987's Tecmo Bowl was always going to be lost on us, but even despite our complete ignorance about American Football, we can tell that Tecmo Bowl hardly cuts the mustard on any level. With big, bold, garish visuals and simplistic gameplay, it might tickle the fancy of those that spent all their pocket money on four-player contests back in the day, but the rest of us would be better off advised to leave well alone.

Clone wars

'Tecmo Classic Arcade' Screenshot 3

Star Force: Looks like Uridium, but it's nowhere near as good.

Last up in this diabolical collection is the limp 1991 side-scrolling shooter Strato Fighter. Described in our notes as "lazy 2D side scrolling shooter... an R-Type clone four years after the fact", you get to control what supposedly is a fighter jet on a mission to destroy enemy colonies. The central innovation is the ability to turn your fire around behind you (woo!), and with fat enemies that shoot fat bullets, you never feel that this is going to trouble the R-Type/Nemesis school of brilliance. Complete with cheesy generic music, unremarkable graphics and done-to-death gameplay, this is not even in the same universe as a real-life classic.

As if to compound the general feeling of not being arsed to provide value to the consumer, the extras are similarly limp, consisting of a few generic sales sheets that provide literally no insight into the development of any of the games in question. If you enjoy reading puffed-up press releases about how 'awesome' these games are, then you'll be right at home, but, for the rest of us, we were kind of interested who was behind the games, how they came to be and what they're up to now. That Tecmo not only didn't bother to do this, but only populated its first retro compilation with a miserly 11 games is pretty disgraceful. That almost all of these 11 games look like tired also-rans merely compounds the feeling that this is one of the most cynical cash-in releases ever conceived. Avoid.

1/10

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Comments: 1-49 of 49 in total

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Huntcjna
18/10/05 @ 08:42
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Bombjack!
Psi
18/10/05 @ 08:43
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bombjack rocks!

my bro was the best ever at that game, honestly 10p in the arcade and he'd be on for hours....
Talha
18/10/05 @ 08:49
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I so love bad reviews - they are so much fun to read. So much more fun than good game reviews!!
myiagros
18/10/05 @ 08:49
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wow, damnation.
Blerk
18/10/05 @ 08:49
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Oooooooof! You've got to cut Tecmo some slack, though - they've hardly got the richest arcade back-catalogue to pilfer.

Anyway, great as arcade Bombjack is... the Spectrum version is better. :-)
Sko
18/10/05 @ 08:52
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What has happened to EG lately. Used to be a game could get a review like that and still expect to score 7/10 ;)
blizeH
18/10/05 @ 08:53
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Get a java version of bombjack on your mobile phones, 140kb and it's identical to the original, winner!
Furbs
18/10/05 @ 08:58
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Not as good as Halo then?
Blerk
18/10/05 @ 08:58
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Get a java version of bombjack on your mobile phones, 140kb and it's identical to the original, winner!

Aside from the stupid bloody controls, that is.
OnlyMe
18/10/05 @ 09:02
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Bomb Jack, Solomon's Key and Rygar are the three winners in this compilation. Those three alone should warrant at least a 5/10.
tengu
18/10/05 @ 09:03
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I second the Taito Legends suggestion.
disc
18/10/05 @ 09:04
#12
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Oooh I've played Bomb Jack, good.
octo
18/10/05 @ 09:04
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Bombjack is an absolutley fabulous game, one of the few I still play with Mame. Isn't it time for a badly thought out three dimensional sequal involving rewinding time, motion blur and detailed character creation?
Blerk
18/10/05 @ 09:14
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Weren't there complaints that the emulation in Taito Legends was 'all shonky'?
Murbal
18/10/05 @ 09:26
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Bombjack was the only game in the arcades that I ever made the scoreboard on. One of my all time favourites.... Was then anyway...
SlackMaster
18/10/05 @ 09:33
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Yeah, Bomb Jack was quite fun, but the rest of those games look rubbish... Capcom Classics is a great compilation and Taito's one looks good.
kflarsen
18/10/05 @ 09:50
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The reviewer wouldn't know a good game if it came up and bit him in the arse. They are not AAA-titles, but to slag them off just to provide a fun read is borderline criminal (but unfortunately very common for retro collections - I guess they are "safe" territory). 1/10? Come on. Fortunately, anyone can load the games up in MAME and make up his own mind.

In his zeal, the reviewer completely forgot to review the bits that matter in a retro collection: Are the games playing authentically? (Actually, they don't; apparently they changed the music in Bombjack.) Does it feature high-score saving? Can the screen/controls/in-game options be configured?

Arguably the worst Eurogamer review ever.
Talha
18/10/05 @ 09:57
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Here here. Responses to this will make good reading. If the EG staff ever bother to visit this forum, that is. (Please,please...)
speedjack
18/10/05 @ 10:02
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Bombjack on the Spectrum ROCKED !
krudster [mod]
18/10/05 @ 10:04
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Haha, bring on the retro gaming zealots!
caligari
18/10/05 @ 10:06
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I want RODMAN!
Fixxxer
18/10/05 @ 10:08
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There's a bar up in Sheffield that has a table with Bomb Jack built into it.

I couldn't work out how to do the drift though (even if there was only 2 buttons) but it was still the most fantasticist thing ever.
mastertigurius
18/10/05 @ 10:15
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I don't understand why the reviewer is comparing the graphics to today's standards. That's just downright silly. Disappointing article.
krudster [mod]
18/10/05 @ 10:15
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Nice of ManicMiner to come and slag off our reviews as ever. Good work, keep it up.
turtlesbreath
18/10/05 @ 10:17
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I quite like Pleiads (but then i'm probably biased as i used to play it in the arcade as a wee boy), Starforce tho is an absolute classic, playability is 10 times of those "also-ran at the time"s you mention, and i have to disagree about it not being an innovator. Get a clue EG.
Xerx3s
18/10/05 @ 10:20
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"Not as good as Halo then?" - But better than FF then?. ^_^

If i want to play old games, ill bring out me old consoles tyvm.
smelly
18/10/05 @ 10:22
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"a bit more research would have discovered that Tecmo Bowl is considered an absolute solid gold CLASSIC in the US"..


Yeah.. but they voted in bush .. twice.. so what do they know :-)

Im shocked they didnt put in new zealand story.

And with all you goes going on about bombjack.. i'd be suprsied if some lazy marketting man hasnt picked up on it, and bombjack 3d will be on the way very soon
krudster [mod]
18/10/05 @ 10:26
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As ever, these reviews are meant to provide a rough 'guide' to what to expect, not some kind of definitive thesis as to the history of each game. There are plenty of retro sites out there that do this sort of thing specifically, so why not go and check those sites out instead of giving us grief because we thought the game that you loved when you were a kid is shocking in the harsh light of 2005?
Furbs
18/10/05 @ 10:30
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11 games for £20 which are as old as the hills? Dead cert 1/10 for me, regardless of quality.
Blerk
18/10/05 @ 10:51
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Im shocked they didnt put in new zealand story.

Uh... NZS is Taito, not Tecmo. And it's on the Taito compilation. :-)
smelly
18/10/05 @ 11:25
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"Uh... NZS is Taito, not Tecmo. And it's on the Taito compilation. :-) "


I know that now (the other review is up).. lol.. easy to get them mixed up! lol
zErOb_cOOl
18/10/05 @ 11:32
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"The reviewer wouldn't know a good game if it came up and bit him in the arse. They are not AAA-titles, but to slag them off just to provide a fun read is borderline criminal (but unfortunately very common for retro collections - I guess they are "safe" territory). 1/10? Come on. Fortunately, anyone can load the games up in MAME and make up his own mind.

In his zeal, the reviewer completely forgot to review the bits that matter in a retro collection: Are the games playing authentically? (Actually, they don't; apparently they changed the music in Bombjack.) Does it feature high-score saving? Can the screen/controls/in-game options be configured?

Arguably the worst Eurogamer review ever."


So you own an XBox then? Yeah, thought so. Ah well, we all make mistakes ;)
zErOb_cOOl
18/10/05 @ 11:33
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"There's a bar up in Sheffield that has a table with Bomb Jack built into it."

Which bar?! :))
IP
18/10/05 @ 11:37
#34
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Bombjack's music is different, but it's still a great game. Soloman's Key provides hours of fun. And yet 1/10? Hmmm...
kflarsen
18/10/05 @ 11:51
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"So you own an XBox then? Yeah, thought so. Ah well, we all make mistakes ;)"

Huh?
krudster [mod]
18/10/05 @ 12:16
#36
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No-one minds people filling in the gaps, ManicMiner, it's the way you come onto review threads and basically pick holes in anything you can find in a very off-hand fashion. We could all write 3000 words reviews that go into fantastic depth, but there's literally no point. Sometimes you've got to just cut to the chase. People complain about these reviews being too long as it is, so we take it with pinch of salt when we get a counter argument. We just have to pitch it somewhere in between.
theidiotsarewinning
18/10/05 @ 12:18
#37
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im fairly sure my father's addiction to bomb jack on our atari ST contributed significantly to the deterioration of my parents' marriage. so yeah, that's a hardcore game!
OnlyMe
18/10/05 @ 12:26
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We should have a Bomb Jack Thompson
praetorian
18/10/05 @ 13:30
#39
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I think you should all stop arguing and buy Deus Ex for a fiver instead. It'll save you fifteen quid, and as for those of you who have played it before, when was the last time you played it, hmm?

That's quality retro gaming!
rogermellie
18/10/05 @ 14:30
#40
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I'm not old but...

When Starforce was new I used to play it down at my local youth club.

Now I play all my favourites on Mame with the X-Arcade joystick and it's a lot cheaper.
Donglebomb
18/10/05 @ 15:38
#41
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1/10 does seem a wee bit harsh, and not the mark I was expecting to see judging by the tone of the review. True, most of the games are shite, but you do get plenty of bang for the buck... and of course, there's Bomb Jack.

Bit tough on Strato Fighter as well, I thought - used to love that game.

Standard disclaimers: No, I don't work for Tecmo, no, I don't have an Xbox, no, I don't intend to buy this game. Just saying that 11 games for the price of one, several of which hold up pretty well, is surely worth more than the absolute worst score available?
cawley1
18/10/05 @ 17:43
#42
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I actually bought the Xbox version of this on import, and have to say it is a disappointing retro compilation - and I am a retro-gaming nut.
Thought it would have interviews with programmers, videos etc. - nothing...
And where are Silkworm and Shadow Warriors/Ninja Gaiden??? - I am assuming they are not gearing up for a Tecmo 2.
To be honest they could have stuck all the Tehkan and Tecmo back catalog on one CD - KLOV shows around 50 games and when you take out the recent stuff and the Playchoice titles you would be at around 30 with 11 already here!
I will say, however, that for me Bombjack, Rygar and Solomon's Key are together worth more than a 1...
Retro casuals would be better to get the fantastic Capcom Classic and I expect Taito Legends to be great when my US version finally gets here...
Talha
19/10/05 @ 05:49
#43
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Something tells me that there will be those who will find it their obligation to slag of EA at every possible opportunity. They will be demented enough even to do so on threads that don't have anything to do with EA.

Something tells me that publishers other than EA come up with crap games too, but lo behold, since they are not EA, they are saints.
blicko
19/10/05 @ 07:02
#44
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"the feeling that this is one of the most cynical cash-in releases ever conceived."

... from one of the most cynical reviews ever vomited.

Being cynical is easy. For example: Eurogamer would have given this an eight if it was released by Sony. See? Simple and retarded.

1/10? I know it's EG policy to deny mistakes, but I think Tecmo deserve an apology/second opinion from EG here.

"... the design is so transparently set up to kill you off at set points, it quickly ceases to be enjoyable".

I've played my fair share of Rygar, and this is cynical nonsense. Unfortunately, some younger folk aren't going to find out thanks to your rubbish score. Nice one (pun intended).
Blerk
19/10/05 @ 07:42
#45
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Come off it - the only people who would ever buy these compilations are people who remember the games from the 'olden days'. The average spotty youth wouldn't touch them with someone else's bargepole.
Calgon
20/10/05 @ 18:48
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So they didnt include one of my favourite games then? Silkworm... awesome game I even played again last year and was surpised how playable it still feels didnt look or sound bad either

http://www.thelegacy.de/Museum/5299/

edit: Doh silkworm wasnt in the Arcades was it :D well still... great game, I wonder why they dont try and make another, cant be that expensive to make a side scrolling shooter these days Id buy it for sure.
Edited 1 times, most recently on 20/10/05 @ 19:50
Furbs
20/10/05 @ 19:08
#47
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Yeah Silkworm was an arcade game. Maybe you're thinking of SWIV? (the vertical scroller)
bloodflowers
21/10/05 @ 12:26
#48
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Sad thing is, Tecmo did make some good games, and only two of them are represented here. Two and a half if you count Rygar, which really wasn't that good compared to say - Trojan from Capcom, which occupied the same genre.

From memory, a couple:
Silkworm (solid sidescroll shooter. endless arguments with mates over who had to be the jeep)
Shadow Warriors (aka Ninja Gaiden, the original one, A+ scrolling beater)
Gemini Wing (much loved classic cutesy shooter)
Saboten Bombers (little known absolutely bonkers Bubble Bobble style game)
Retroid [mod]
22/06/09 @ 07:40
#49
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Picked this collection up for £3 which excuses the clunkers perfectly IMO, plus this is 360 BC! \o/

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