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Shrek SuperSlam Review

PlayStation 2 Review by Kristan Reed

16 December, 2005

Time to say hello once again to Shrek, Fiona, DON-KAYYY and all the gang in a new offering from Activision. Unlike previous Shrek games, this one's all about combat, plain and simple - in short, it's a beat-em-up for kids.

And it's a not a bad one at that. Shrek SuperSlam lets you play as a whole host of characters from the movies, plus a few new ones designed specially for the game. In Melee mode, you can battle it out with up to three other players in a series of brightly coloured and well-detailed arenas. They're all based around locations from the film, such as the Gingerbread man's house, the Poison Apple Inn, and the remote castle Donkey shares with his beloved Dragon.

All of the battle arenas feature interactive elements, such as tables that can be chucked at your opponents or doors and windows that can be bashed in. Weapons will appear every now and then - our favourite being the giant leg of ham - and there are also plenty of health potions and the like.

As you might expect from a title that's aimed squarely at younger gamers, the combat system is very simple and there's lots of scope for plain old button bashing. However, there's also a lot of variation in the different moves characters can pull off, and plenty of combos to learn for those who like to fight a bit more strategically.

Fight night

'Shrek SuperSlam' Screenshot 1

Shrek's special move sees him unleashing a cloud of noxious gas. Kids will love it.

But unlike traditional fighting games, there's no health meter and the match doesn't end when one opponent dies. Instead you get a "slam meter", which fills up as you pull off various attacks. Once it's full you can perform a slam and sent your opponent crashing around the arena in an often hilarious fashion. Each match lasts for two minutes, and once it's over the number of slams each player performed is tallied up - as you've probably guessed, the player with the most slams wins.

Naturally this isn't going to please beat-em-up purists, but it's a great idea as far as kids are concerned. Anyone who remembers old days fighting games which saw them being pummeled out of every single match in under ten seconds by a snotty-nosed elder brother will understand what we're on about. Okay, so unskilled players still might not win many matches, but at least they get to have a proper go.

Like all fighting games, Shrek SuperSlam is most fun when you've got a friend or two on hand to beat up, but there's also a selection of single player modes to choose from. The basic Story mode sees you battling it out through eight rounds, which seems a bit stingy, but at least each one is punctuated by a lengthy and nicely done cutscene. There's no sign of your actual Myers, Murphy et al, but the voice actors are good enough, and there are some genuinely funny lines of dialogue.

Challenge everything

'Shrek SuperSlam' Screenshot 2

Whatever happened to Danny Hear'Say, anyway?

Alternatively there's Mega Challenge mode, which sees you moving round a map completing loads of mini-games and battles. The challenges all have simple objectives - such as keeping an object away from another character, for example, or throwing six gingerbread men into a fire before the time runs out. The battles have exactly the same format as those in other modes.

It's good that there are quite so many challenges and tournaments to work your way through, but a bit more variation would have been welcome. What's more, almost all of them are very easy to complete - so while younger gamers are likely to be occupied for a decent length of time, it'll all be over very quickly for older children.

In short, Shrek SuperSlam is the kind of game that kids are likely to spend a happy afternoon with, after which it will end up shoved at the back of the cupboard. But it'll probably to get pulled out every now and again for birthday parties and the like, and as a simple fighting game for kids - Shrek fans in particular - it does the job.

3/5

Read our Scoring Policy

Children's titles are rated out of five to differentiate them from the standard Eurogamer scoring system.

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Comments: 1-22 of 22 in total

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itamae
16/12/05 @ 08:27
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Next on the list of "games that completely missed the point":

Rambo Helicopter Simulator
James Bond Downhill Skiing
Jackie Chan Teaches Cooking
The Matrix: C++ for Beginners
bionutz
16/12/05 @ 08:44
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@itamae:
LOL!
Blerk
16/12/05 @ 08:44
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So when do you get to play good games again, Ellie? :-)
TipTop
16/12/05 @ 09:14
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Jackie Chan Teaches Cooking - Is that on the 360?
Flightrisker
16/12/05 @ 09:25
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Better than Spongebob then....
smelly
16/12/05 @ 10:22
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Oh gawd. Can you geeks look up the word "pedantic"?
itamae
16/12/05 @ 10:37
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"Jackie Chan Teaches Cooking - Is that on the 360?"

Nah, it's a Revolution launch title, obviously. The Nintendo remote control is ideal for cutting, stirring and serving. \o/
boabg
16/12/05 @ 10:44
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So when do you get to play good games again, Ellie? :-)

Thats exactly what I was thinking. She must be quivering in a corner somewhere crying.
ED209
16/12/05 @ 11:06
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Eh!? Several comments have been erased! And I spent a whole 30 seconds crafting my scathing, yet factually accurate comment. God help us all.
Roamer
16/12/05 @ 12:23
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Super Slam Bros? My god, how can they even be allowed to release this? The gameplay sounds like it's been lifted directly off Smash Bros. as well. Performing the most slams withing 2 minutes?! THAT's EXACTLY WHAT SSMB IS ABOUT!
Sunrise
16/12/05 @ 12:36
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No!!!!!!! It's a 3/5 *faints*

*reads Spongebob review*
Damn....
Edited 1 times, most recently on 16/12/05 @ 12:37
funkyd
16/12/05 @ 16:14
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Another children's title getting 3/5

I think thats with every single kids rated game
morriss
16/12/05 @ 19:57
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wouldn't that be 4/5?
Edited 1 times, most recently on 16/12/05 @ 19:57
MrGrumpy.au
16/12/05 @ 23:32
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morriss, you are correct.

Whoever deleted my original post, thanks. lol

But I don't agree with the scoring mixture (x/5, x/10), just keep it uniform!


And to state the bleeding obvious:
..... To convert the score to an out of 10 just double it. DOH!

;)
Edited 1 times, most recently on 16/12/05 @ 23:36
Nikanoru
17/12/05 @ 01:06
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Hey, I'm absolutely sure I wrote something here. Censorship OMGWTF!
Genji
17/12/05 @ 05:52
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Don't you guys see why they're rating kids games differently? Look at the bottom of the review.

"Children's titles are rated out of five to differentiate them from the standard Eurogamer scoring system."

There you go. Doesn't that make it clearer?
MrGrumpy.au
17/12/05 @ 08:17
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Genji, some adults (and kids) believe it or not will actually perceive a 3/5 or a 4/5 as an 8 or 9 out of 10 (respectively). It's misleading for those who just look straight at the score (without thinking) and decide (which no one should ever do that).

I wouldn't have a problem if "all" game reviews were one way or the other (i.e. x/5 or x/10) but this way whether it be a kids game or not it will catch some people out.

Personally I'd really like it where there were no review scores whatsoever (even get rid of those stupid user scores) and you'd actually have to read the review to begin forming your own opinions on the game.

That's my take on it. /shrugs
Genji
17/12/05 @ 10:37
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For someome with the name 'grumpy', you're actually quite reasonable. :-)

Yeah, I wouldn't mind if they reviewed all games with the same system. I just wonder why it ever needed to be changed for these games. Whether a game is rated 3/5 or 6/10 is pretty irrelevant to me.

I'm with you on the "get rid of scores altogether" train. EG would lose a lot of readers if they did entirely ditch scores, however. Sad but true.
MrGrumpy.au
17/12/05 @ 12:27
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lol. Genji you haven't seen me online muwahahahaha! Joking aside I get accused of playing way to fair online compared to others and suffer badly because of it (bad choice of nickname). o_O ;)

I’m glad you see my point of removing review scores altogether as any sane person would still be able to gather the appropriate information from reading the review even if its just to partially determine what the game is like and whether it would suit them. You can make you own decisions without having to go to a reviewer score/fan score to back you up (or hundreds of forum posts screaming bias).

It also would hopefully stop/slowdown the endless negative EG comments, thus allowing rather the game at hand to be discussed sensibly. But that would be a perfect world and hell hasn't frozen over yet. ;)

Cheers

[Oh well its back to the ole’ Xbox Outrun 2 for me followed by some PS2 goodness going by the name Rez]

Martin
17/12/05 @ 13:13
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EG wouldn't be EG without at least half of the comments dedicated to:

a) telling the reviewer that the score doesn't represent what he/she wrote in the review

b) telling the reviewer what an arse he/she is for giving such a perfect/horrific game such a low/high score

c) reviewing the review, picking the review apart, sentence by sentence

d) reviewing others reviews of the review, picking the comment apart, sentence by sentence
DaveMongoose
17/12/05 @ 13:42
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I played a demo of this and it seemed awful: bad graphics, terrible controls, incredibly dull gameplay... I hope the real game was better, because I'd give it 1/5 based on the demo =/.
firm3d
17/12/05 @ 19:08
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This is as good a place as any for me to say I'm still not diggin' the new out-of-5-for-kids thing; the inconsistency makes quick score checking more difficult, because in some cases it's a matter of opinion if a title is a kids game. Which, therefore, leaves you open to arguments about what is and is not a kids game.

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