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Sega Casino Review

DS Review by John Walker

3 February, 2006

Here's why casinos are so great: Every time you hear some outlandish conspiratorial theory about one business or another, it's invariably so much nonsense, but with casinos, there's a fair chance it's true.

The reason being, people who run casinos want lots of money, and heck, if it might work, why not give it a try? So when you hear about the Vegas casino that's designed to allow no visage of natural sunlight within so people gamble for longer, it's really doing it. And if someone's told you that they're releasing a particular odour through the air conditioning because it supposedly encourages spending, believe it. Does the lack of sun keep you there? Does a smell change your behaviour? Who knows - but as far as the casino's concerned, who cares? If there's a sliver of a chance of its working, then boys, do it. Once you're done smashing the kneecaps out of that lucky chancer.

Here's why Sega Casino is not great: It's not a casino.

Now, this is no big advocacy of casinos. They're probably terrible. But as anyone who's ever had a gamble - and not finished up living in an empty Dunkin' Donuts container, wife and children pawned - will tell you, it's quite fun to take that risk.

But if you've ever sat down for a game of poker with your buddies and bet for matchsticks, you'll know it just doesn't work. Who cares if you lose a big bunch of matches? All in! Gambling works because you mostly lose, but you're aware there's a small chance of defying that, and winning. But you have to be losing or winning something.

'Sega Casino' Screenshot 1

The mindlessly silly Baccarat, which at least gave me the brilliant idea of DS whack-a-rat - stylus perfection!

At first, Sega Casino offers you Blackjack, Roulette, Craps, Baccarat and Texas Hold 'Em. There are various ways to get at them - either in the Free Mode allowing a random flutter, Multiplayer Mode (for some) via the magicks of wireless, or Casino Mode with a progressive approach allowing you to accrue or blow your (pretend) fortune. So before we go on, let's all just get it out of our systems:

Craps! Hahahaha!

There, no we can carry on in a mature and sensible way, becoming of a high-class casino.

Snurk.

There's really very little point in the Free Mode. As mentioned above, gambling is 99% incentive, 1% sport, and without even the modicum of interest in the result offered by the Casino Mode, play is near redundant. Perhaps a game of Texas Hold 'Em could distract for a few minutes, since there's a clear goal ahead of you - winning the game. But... well, we'll get onto what's wrong with this in a moment.

So the Casino Mode offers at least some form of carrot. Reaching certain amounts of money opens tables with higher upper betting limits, as well as the remaining four locked games. These only take a few games of Hold 'Em to unlock, and reveal something called Chuck A Luck, the enormously convoluted 7 Card Stud, Keno, and three Video Poker games - essentially fruit machines based on poker logic.

Out of the nine total, only three offer anything more than the luck of a dice, or number. So certainly the reality of Roulette, Craps (snicker) (aimlessly betting on dice), Baccarat (aimlessly guessing whether cards will add up to 9), Chuck A Luck (aimlessly guessing the totals of thrown dice), Keno (aimlessly guessing lottery balls) and Video Poker (various means of aimlessly hoping the right cards roll up) is replicated. But the only reason any of these games are tolerable in real life is thanks to the generous increase in money resulting from a correct aimless guess. Take that away, and the futility of these dull activities is rudely revealed.

So that leaves Blackjack, Hold 'Em and 7 Card Stud. It's safe to say that these are the only games that merit review. (A friend of mine designed a fruit machine simulator on a 4MB graphic calculator during a maths A Level lesson ten years ago - it's not a refined skill). Asking a randomised routine to generate a number is not the pinnacle of gaming excellence. But having AI players is, and that's what these three offer.

'Sega Casino' Screenshot 2

Keno. Or as I like to call it, Guessing At Some Numbers For No Reason.

Disappointingly, it doesn't offer them very well. Blackjack obviously doesn't require any intelligence on the part of the machine. If you've stuck at 15, then it's obviously going to keep flipping until it's beaten you, or goes bust. But it at least replicates the knowledge required in you to be aware when to hit, double down, take insurance, split, and so on. And for you card counters out there, it loyally plays through a single deck, and there's no large burly man hovering over your shoulder asking you if you'd like to step outside for a minute.

But where Sega Casino wins and loses most dramatically is with its poker games. Both games offer AI opponents - Cassie, Brian, Ashley and David - and the game-friendly purpose of a possible win. Three rooms offer limits of 100, 500 and 1000, unlocked as you earn more.

Starting off in the Bronze Room, things seem a little too easy. If you check, the others will most likely check with you. Rarely will anyone kick off the betting. So you lead, throw down 100, and it's fold, fold, fold, fold. Or perhaps someone will call you, and you wonder if they're calling your bluff. They'll match your 100, and then check to the end. And reveal a flush. More often than not when you have nothing, you can check your way through to the river, just to see if you can reclaim the blinds, only to find they were sitting on full houses or higher. Why so timid? I dismissed this as being the behaviour of the 'easy' table. So it's a huge anticlimax to discover this is the case all the way through. In fact, it's remarkably difficult to lose a game, no matter how wildly you play.

Far more confusingly, the structure of the game is all wrong. Blinds are not raised at any point until the final between yourself and the one remaining player, and then only doubled. So you're playing blinds of $100/200 from a pool of, say, $18,000. It's negligible to lose, so you may as well play every hand through. Which only makes it more daft and annoying when the opponent frequently throws away his cards for the sake of disposable chips. This makes the final a lengthy grind of whittling him down, rather than big betting bravado, and definitely no fun.

The most disappointing factor is the lack of an application of tactics. The opponents rarely bluff, and when they do it's so ridiculously that only blind fluke can score them a win. And they appear to have no concept of the amount of money they're betting, so calling people all-in appears to have no impact upon their decision. The psychology of the game is entirely absent, leaving the AI playing almost as randomly as the dice in Craps (giggle). So you win. Every time.

'Sega Casino' Screenshot 3

Roulette at least features the 3D entertainment of watching the ball bounce around, even if the angle is such that you can't quite read the numbers.

So oddly, it's the ability to accumulate money that defeats the entertainment in this Casino mode. There's no challenge. I want to lose now and then. And not just by incorrectly guessing that the roulette wheel would stop on an odd number. There's a casino game on the seat-back entertainment in Economy class plane flights that offers a greater sense of risk. Once you've unlocked the remaining games and discovered them to be just more variations on guessing which number might randomly appear, there's nothing else to do.

Apart from the multiplayer, of course. And here there's hope, replacing the AI with simply I, and the justification of the score. As meagre as it remains. One copy of the game lets up to five people play (via the wireless connection) Blackjack, Hold 'Em or 7 Card Stud. (Quick - hit play on the record-scratch noise) Er! You've got five people in a room - get a pack of cards out! The very notion of five adults hunched over their DS to replicate what would be a thousand times easier with a deck and box of Smarties is too horrible to think of. With no Wi-Fi Connection support, there's little else to say.

The graphics are horrible, but functional, apart from the roulette wheel which looks rather spiffy. And the music is ghastly beyond comprehension, and cannot be switched off, meaning the swooshy card noises can't be enjoyed without developing a twitch. And, er, the stylus is implemented, used for dragging bets onto the table, but poorly programmed such that it doesn't work the first drag, but the second. And worst of all, you can't double-tap on the poker table to check, which would have been sweet.

Despite being two-thirds the price of most DS games, it's still not worth it. You'd be far better off having a wash and going to a friend's house for an unfriendly, loud, fight-inducing game of poker, where at least everything can descend into betting on Mousetrap.

Craps.

3/10

Read our Scoring Policy

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Comments: 1-26 of 26 in total

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bloke
03/02/06 @ 09:30
#1
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Playing Craps for real is actually a real blast..............

But on the DS???
Murbal
03/02/06 @ 09:45
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I really can't see the appeal. Surely gambling's only benefit is that you might win 'cash', not 'numbers on screen'. I just don't see casinos as fun places. But hey - that's me.
Ignatius_Cheese
03/02/06 @ 10:00
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Boring...
grantf
03/02/06 @ 10:10
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They should have revived the Sam Fox licence...
Eldritch
03/02/06 @ 10:29
#5
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Nice review, John. Straight to the point. I really don't see the point in gambling without money either. But, as far as I know, these games are "big in Japan".
smelly
03/02/06 @ 10:29
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grantf : LMFAO.

But playing casino games on a pooter is like playing black jack/poker with mates with no money involved! Absolutely pointless and dull.
Edited 1 times, most recently on 03/02/06 @ 10:36
DrW
03/02/06 @ 10:31
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"The mindlessly silly Baccarat, which at least gave me the brilliant idea of DS whack-a-rat - stylus perfection!"

Too late...
http://ds.ign.com/articles/655/655519p1.html
Pac
03/02/06 @ 10:46
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The only computer gambling game that was ever any good was strip poker. But since its rise to fame in the eighties the widespread availability of cheap porn has rendered this pastime obsolete.

/ah well.
Huntcjna
03/02/06 @ 10:47
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I bought it purely for wireless texas hold em. + Its only £9.99 delivered on eurogamer sponsor play.com.

Edit: Also "The Times" gave this 5 stars.
Edited 1 times, most recently on 03/02/06 @ 10:48
DaM
03/02/06 @ 10:49
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I remember a convoluted series of swaps we went through to get our sweaty testosterone dripping mitts on Sam Fox Strip Poker on the Speccy....to realise that none of us had the slightest clue how to play poker... probably a blessing in disguise!
Pac
03/02/06 @ 11:03
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@DaM

LoL Speccy!

At least the Amiga versions had photos.
a_random_gnome
03/02/06 @ 11:07
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If only somebody combined Sega ('s) Casino with Lula 3d... Now that would be something to score (at least) a 4 on the eurogamer scale... It would be a mid-tech experience of (pretend) sex and (virual) gambling. Talk about the "Society of spectacle".
smelly
03/02/06 @ 11:45
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The speccy version had photos too!

Just horribly grainy ones.

And the max you got to see were her heavily pixelated norks - which you could see better pictures of just by buying the sun newspaper.
Edited 1 times, most recently on 03/02/06 @ 11:46
Flightrisker
03/02/06 @ 11:58
#14
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Viva Las Segas
reality_cheque
03/02/06 @ 12:40
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I feel almost nostaglic now for playing Strip Poker Deluxe on the amiga... annoyingly on my copied version the most attractive woman was missing the bottom half of all the pictures in her set.

Still, there was a fit lass in a santa suit, which is good enough when you're 11.
Pac
03/02/06 @ 13:09
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Ah the old sexy Santa eh.

Bung in a couple of sexy nurses, and your laughin.

You can forget the sexy traffic wardens though.
a_random_gnome
03/02/06 @ 13:26
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Reality_cheque: Funny you mentioned Strip Poker on the Amiga... Exactly when I thought when reading this review. :)
Rambaldi
03/02/06 @ 13:47
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Eurogamer in '3 is the new 5' shocker!

/sticks tounge in cheek
IP
03/02/06 @ 14:37
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:: Also "The Times" gave this 5 stars.

Yeah, well, they gave OutRun 2 1/5, so they're clearly clueless.

Good review, John.
w00t
03/02/06 @ 17:07
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But that was back in 2004... ;)
spillz
03/02/06 @ 18:35
#21
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a casino game where you could cheat (using a variety of techniques) and risk a (simulated) beating would be fun
Whizzo
03/02/06 @ 18:37
#22
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Not played Sega Casino but if you're playing single deck Blackjack you don't play it as described in the review, all player cards are dealt face down and the dealer will stand as soon as he hits 17 or more (usually the table will say if they hit soft 17s), he'll only see your cards if you manage to stay in the game.

Multideck all player cards are dealt face up and the dealer still stands on 17+ .

It's not in the dealer's interest to keep hitting anyway, they'll never get any tips!
SuperGamerMatt
03/02/06 @ 18:41
#23
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Its actually only £10 from play.com. I don't own it because I'm not 18 yet but I've played on my cousins Sega Casino and I don't think it deserves a 3. I played on all the games but not for very long. I would give it a 7.
oerhört
03/02/06 @ 20:12
#24
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If this is not a 3, then what is?

Face it, the game's a broken cash-in. You get more out of the Windows built-in card games than this. Actually, having Freecell, Hearts and Solitatire on the DS would be kinda neat. This isn't.
DFawkes
04/02/06 @ 17:15
#25
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It's a Casino game. It does exactly what it says on the tin. In a Universtiy lecture hall where my DS owning mates sit all around, throwing cards about the room would be stupid (yet funny to watch). I could always pay attention to the lecturer, but I won't. He's boring.

You can't give a game a low score when it does what it's supposed to. That'd be like giving Pro Evolution Soccer (pick your favourite) 3/10 because you hate football - it's not fair. I will admit the game is functional without any flair, but in multiplayer it does the job. I'd have given it 5/10, only dropping the score if it required my mates to buy it aswell to play. That'd have taken it too far.
oerhört
06/02/06 @ 13:41
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Well, I don't really care what it's supposed to do, actually. If we should follow that line of thought, I could make a game that "was supposed to" be utter crap, and expect it to get well reviewed.

Thing is, if you make a game, you better make sure that it is entertaining in one way or the other. For it to be entertaining, there will have to be some form of purpose and reward. Sega Casino has almost no sense of purpose and reward, and if you can't see that this is a serious flaw, then what is?

If anything, John was kind to it giving it a 3/10.

Comments: 1-26 of 26 in total

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