Scooby-Doo! Unmasked Review
Yikes! It's another platformer, Scoob!
Version tested: PlayStation 2
More than 35 years after Scooby and the gang first appeared on our screens, it seems that kids can't get enough of the doggy detective and his chums. And now they're back in yet another platforming adventure that, although formulaic, is sure to keep younger Scooby fans entertained this Christmas.
The game sees you playing as Scooby as he and the gang embark on a quest to locate Jed, the brother of Fred, who's been accused of a crime he didn't commit. Cue lots of running, lots of jumping, all manner of switch pulling and, naturally, billions of items to collect.
So it's much like all the other Scooby-Doo videogame tie-ins, in other words - but there are a few twists. Scooby can now don a variety of costumes which give him special powers - the kung fu outfit lets him pull off karate chops, while the bat costume lets him glide about the place and the Robin Hood costume comes complete with a bow and arrows. Well, a bow and sink plungers - it is for kids after all.
Run, jump, repeat
The costumes don't come into play that often, however - for the most part, you're tasked with endlessly jumping over gaps, climbing ladders, swinging on ropes and so on. There's a bit of combat to be done and a few bosses to face off with, but none of them will give you too much trouble.
As a result of all this the game does feel rather repetitive and there's certainly nothing new here, but it still offers a treat for younger Scooby lovers thanks to decent production values. The animations are fluid, the environments are nicely rendered and there are plenty of lengthy cut-scenes, featuring the voices of the cartoon cast and old days Batman Adam West. Plus, of course, the famous theme tune is present and correct.
The storyline should keep kids entertained, too. There are plenty of twists, turns and cheesy old jokes, and even a bit of canned laughter here and there, just like in the TV show. Arguably, the funniest part of the game is Scooby's ass-dragging combat move, which has clearly been inspired by the way real live dogs enjoy wiping themselves clean on living room carpets. Nice.
Toon time
In short, it does feel like you're playing an extra long episode of the cartoon, and despite the repetition, the game is fun to play through: in fact the familiar mechanics might well be a good thing for young kids. The controls are simple to use and forgiving, and you won't be punished for missing a jump by a single pixel or anything like that. It's a game that kids will find it easy to navigate their way through levels and work out what their next objective is, so at least you'll be spared too much nagging at being asked what to do next!
But as a result of this, and the fact that the whole thing doesn't last very long, Scooby-Doo! Unmasked isn't a game that's likely to keep kids occupied for days on end. A reasonably competent gamer, even a very young one, will most likely work their way through the whole thing by the time Boxing Day afternoon rolls round. Still, for the young completist, there are plenty of hidden items to discover, which unlock bonuses like monster profiles and developer artwork.
All in all, Scooby-Doo! Unmasked is nothing special - you won't find many original ideas or much variation between levels here, and it's all over a bit too quickly. But if you're looking to buy a game that will entertain a Scooby fan who just wants to play the cartoon, or a younger gamer who just wants some simple running, jumping and collecting to get on with, this will do the trick.
6 / 10
Children's titles are rated out of five to differentiate them from the standard Eurogamer scoring system.
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Comments (53) Latest comment 6 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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You won't see this repitition and forced lack of imagination in, for example, Bugs Bunny, Dexter, Pink Panther, even the likes of Voltran.
There. Now I feel better. Scooby fans - no offense, just had to rant.
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Krudster wrote in The Incredibles review comments: -
"This is the first of a series of kid's focused reviews this week, so we're taking a slightly different approach. It's really for people with kids to suss out whether these so-called kid friendly titles are any good, as opposed to writing about them as an adult and cussing them because they're kiddy! "
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"It is designed to deprive children of any imagination and acceptance of the supernatural, by doggedly sticking to the notion that every phenomenon in this world is manmade."
Isnt this more or less the truth? Everything in this universe is set on a basis of rules, this supernatural thing doesnt excist. And if the tiny minds of man cannot comprehend what is going on around them, they deem it as 'mysterious' & 'supernatural'. In reality, it usually comes down to the manipulation of the fears of the masses.
/hasnt slept in over 24 hours....
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@Xerx3s : No sir, that's not the truth actually. Without delving into more contentious issues, I agree that Man has to understand what is going on around him, of course, but that does not mean that explanation has to be a man in a mask every freakin' time. You misunderstood me slightly, I was just criticising the sheer formula, cliche and lack of ambition of the cartoon. Have some sleep.
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First we have inconsistent review scores (FIFA Street 7/10 and FIFA 06: Road to FIFA World Cup 2/10 anybody?) and now we have the same for the actual rating system!!!
Either rate out of 5 or out of 10, not a mixture of both because at first I thought that score read 3/10 since the 3 is more prominent than the 5. And are we to believe that this Scooby Doo game is better at 6/10 than the 5/10 rated Kameo? Erm...
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Eyes are useful.
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Games for babies - out of 1
Games for toddlers - out of 3
Games for pre-teens - out of 5
Games for teens - out of 7.5
Games for 19-35 - out of 10
Games for grannies - out of 12
Erm, sounded funny when I started writing.
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After all, who wants Supreme Commander, Titan Quest, Company of Heroes, MotoGP, Stalker, Dawn of War, Broken Sword or the Outfit...
Do you want Rockstar to fold because of Charlie and the Chocolate Factory? How about Ubisoft - I hear they're doing Crazy Frog?
Slagging off publishers for trying to make games for kids is just fucking dumb - they're just trying to cater for a market, and a lot of the generic stuff ends up funding the proper hardcore titles' development
Games aren't just for 'gamers' - I got the Incredibles and scooby for my nephews (9 and 11) and they absolutely love them. I'd rather they played those than GTA - for now at least...
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I swear some people are here just for the pictures... then again, I suppose that is who this game is aimed at
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A score out of twentynine for women who celebrate their twentynine-year birthday for the twelvth year in a row?
A score out of one for games from Electronic Arts? So they keep sending games?
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"The stories are so formulaic, by 5 minutes into an episode you can recite the dialogue. The joke of Scooby Doo as the coward-dog-going-commando is STALE and STINKING TO HIGH HEAVEN. A Scooby mystery game sounds like a nice idea, but ultimately it will turn out to be a man in a mask."
Well, my memories of watching Scooby-Doo as a child are sitting in front of the telly with my smoky bacon flavoured crisps and a glass of orange juice and being rivited with how the ghost with no head actually turns out to be Mr Johnson, the innocent looking fairground owner who wants to bump up property prices by pretending to be a ghost. While looking back retrospectivly your points are valid, through the eyes of a child it it's a fun, bright and exciting cartoon.
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@souljah: As I said earlier, no offense to fans. You see, you had all that glorious stuff while watching Scooby - I bet you had that much fun watching any other cartoon! Yes they are enjoyable, in a warm, everything ends well-and-familiar way - that's what grates actually. Trouble with me is, I still watch cartoons, and while all my childhood favorites hold up (Tom & Jerry in spectacular fashion), this simply doesn't cut it. I guess different strokes for different folks.
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You just knew it was heading for 3/5 after that opening...
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True, I wouldnt be able to watch a SD cartoon nowadays yet can easily watch Bugs Bunny et al and enjoy them. Damn, I think in a roundabout way I was agreeing with you! If it wasnt for those pesky kids I would have gotten away with it too!
/takes off mask of disagreement
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ALL your games should be rated out of five. I have spoken. Make it so.
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+1
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Aye, and its done us adults no harm!
/takes hamster out of vice
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"There is an almost pseudo-brilliance to the sheer awfulness of Land of the Dead: Road to Fiddler's Green. Loosely based within the same universe as zombie pioneer George Romero's Land of the Dead film from earlier this year, Road to Fiddler's Green isn't just content to be another completely unplayable movie-to-game translation. It's almost as though the developers wanted to capture the essence of the zombie through each and every aspect of the game. In many ways, it feels like it was once a regular, workaday, full-featured Xbox game that was horribly murdered by zombies, and then resurrected into a shambled, decrepit, undead version of its former self. Every component of this game is slow to react, dumb as a doornail, and basically broken. It shuffles along at a sluggish, depressing pace while pieces of it literally fall apart at the seams. And the only thing going through its figurative mind is the unquenchable instinct to attack and feed on your free time and money. This is either one of the most avant-garde pieces of gaming artistry to ever find its way to the retail market, or the absolute worst game of the year. Actually, it's probably just the latter. "
Tell me that isn't brilliant.
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1 - Crap
2 - Below average
3 - Average
4 - Good
5 - Brilliant
What's not to like?
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(sarcasm)
But hey, why not make all games out of 10000. Then we have a greater degree of accuracy, and can see that if one game getts 8912 and another gets 8911, it's easy to see which is superior.
(end sarcasm)
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out of 1000 - I kid you not
although they also pioneered the 'PIC' - Predicted Interest Curve
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And if people want to see all games have marks out of 10, then they can double the number kiddy games get.
And if they want the marks out of 100000, then they can multiply the current score by 10000 and then adjust it based on if they like the genre
Ooooh, it's rocket science. No, wait, it's what people do subconciously when they read a review...
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- I wholeheartedly agree about how pants the cartoon is. It's pure tripe; chewing gum for the kid's brain. My girlfriend used to work in a Warner Bros shop before that division of the company was closed down, and Scooby's stock, above everything else, always held the biggest area in front of the doors. Everything else came and went, but Scooby's stock would always turn over brilliantly. I just couldn't understand it when I saw it for my own eyes. It's such a crap cartoon, for all the reasons you mentioned.
But I do love reviews of shocking games. Thanks for the tit-bit.
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Glad to see you enjoyed the tid bit. Also look up review of 'Big Rigs' on GameSpot, or NRA Varmint Hunter on IGN.
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I know which I hate more, but won't tell.
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Edit: And how do you exactly define a "kiddie" game? Because it has cartoony characters or because it is very simple in its mechanics? What about then Mario Bros.? Isn't it a kiddie game by those standards? Will all games be revised and their score changed to the "kiddie" 0-5 measurement?
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If you must have a score out of ten, how about this one - 10/10, from Robert age 9
Better than Halo? I guess he thought so...
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Shouldn't Kameo have got 2.5/5 then? /wink
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So Eurogamer's definition of a kid's game is anything licensed based on a cartoon apparently... maybe... /confused
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You guys are t3h 1@m3rz
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Must you people rattle on and on about the bloody rating system. I despair, I really do. Just double the bastard score if you're that bothered. Darren, get a fucking grip on yourself you freakshow! Go and be pissing /confused elsewhere. Here's a tip, try halving the scores the other games got, and it gives you a mark out of five. Simple, eh?
Explain to me what kind of point you're trying to make, please, because I'm just /confused.
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Pfft! Get it right! 8)
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Maybe a Chinese XBox 360 will be called "Chiboch 2π"?
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Why not make the scale 0->1, with no fractions? Much easier to understand.
1= Awesome!
0 = Pants!
Actually, why not rate all kids games as Awesome! and leave it at that?
Whose idea was this anyway?
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You'd have to run the grading with things kids might find cool...
1 / Rubbish - Your mum cleaning your face with spit outside school
2 / Bad - Visiting relatives
3 / OK - Pokemon trading cards
4 / Good - Sherbert dibdabs
5 / Awesome - Getting out of Physical Education class
(please note these are ordered in my head by the imaginary 5yr old that lives there - personally I'd rather sherbet dipdabs higher than getting out of PE, but I'm not a kid anymore sadly)
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that should be the new rating system, either sherbert dibdabs or onion rings. the reader can then decide which they like more then base their opinion on the game as such
eg: prince of persia: two thrones
rating: onion rings
comment1: i like onion rings, this game rocks!
comment2: i prefer sherbert, therefore its crap
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Good idea I think. Not sure that the timings right, it would have been better if they were reviewed a little earlier as I would imagine most presents for kids are bought by now, but that's more likely down to when they got the games, rather than leaving them till now to review.
Also it might cause a few problems with Gamerankings....err.....rankings, purely because they double whatever they give a game. So if they give a 5 out of 5, a reader of Gamerankings who has never heard of EG might wonder why they gave a kiddy game 10/10. That will either put them off or, most likely, entice them to find out why that was.
Now, when they hit the review, as there isn't a statement saying that games are usually marked out of 10 but these games are exceptions to that rule, they might still assume that everything is rated 5/5 Therefore perhaps a different mechanism altogether, perhaps 5 thumbs up images or something like that, would remove that potential issue.
Regardless I think it's a good idea that works well. It gives parents a chance to see if the game is actually any good for the demographic it was aimed for, rather than read a review poking fun at it and reviewing it from the perspective of an adult gamer. Crazy Frog irritates the hell out of most adults, kids love it, therefore it would be harsh for someone reviewing it for a kids perpective to give the song a bad score. This is the same thing really. Although I do think they could have made the new system a little easier to differentiate by using, as I said earlier, a 5/5 graphics system (thumbs up, jaffa cakes, mars bars etc.) might have worked better.
One thing's for certain though, it's clearly shown up those that don't read the review and automatically assumed, when they jumped down to the score and clicked on make a comment as fast as their little fingers could click, that the game had been reviewed 3/10.
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