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Scarface: The World is Yours Review

Xbox Review by Kristan Reed

12 October, 2006

Page 2 of 2. <- Page 1

The business end

Scarface also tasks you with earning money in order to buy each of the four territory's four fronts before you can eventually conquer the mental warehouse missions at the finale. To earn the required dough involves repeatedly engaging with the rather bland 'business' missions. Good old Felix gives you a relatively perfunctory task to perform in your nearby location, such as a quick killing spree, or to rough someone up and bring a package/car/random item back to a checkpoint, and in return you pocket a wad of cash. Simple. Other than that, you can also gain easy money by dabbling in coke. First you get Felix to tell you where the dealer is, and then once you've found him you engage in a simple negotiation mini game that involves trying to fill a circular meter to get the best deal. Once you've sealed the deal, you can then try and get the best price for your wares by repeating the process, with failure either resulting in a lower price, or the gang turning on you and attacking en masse. Problematically, death also strips away any cash you haven't yet banked, so death is a slightly bigger punishment in Scarface than perhaps any other game of this ilk if you've decided not to launder your dirty cash at a bank and, therefore, not saved the game for a while.

Elsewhere you can also earn some extra dough by engaging in some fairly superfluous checkpoint racing (against, er, the clock), and you can tediously take out the scores of individual gangs on the map one by one, but the game is much stronger when it's dishing out memorable missions than filler side quests. And although the game gives the illusion of sandbox freedom by allowing you to drive around all four areas and do the various 'business' missions at your leisure, you're still constrained by the overtly linear front structure - so if you're stuck on one of those, or need to increase your reputation first there's not a huge amount of substance else you can busy yourself with other than to keep plugging away with dealing coke or doing throwaway random missions. Great.

With progress, though, comes money, and with money comes the ability to really begin to unlock the hundreds of extras in the game. Admittedly, most of these are rather pointless 'Exotics' such as furniture to pimp your mansion with (dear God), or the even more pointless unique collectables, or 'investments' that give you greater reputation points. Far more useful exotics are the cars you can buy, and the driver you can buy to deliver them to you at any point in the game (very useful). Similarly, you can also acquire boats, a float plane and limo (to transport you between key locations in the game). The longer you play, the easier it becomes to click your fingers and get what you want, which is nice.

Frayed edges

'Scarface: The World is Yours' Screenshot coppers

Those dancing gay coppers are a highlight of Miami society.

Technically speaking, as a so-called current gen game, it's hardly surprising to feel like it's creaking around the edges a bit. Looking very much like a polished version of Vice City with a more traditional character art style, it's a return to fade-in and pop-up, but nothing remotely wince-inducing. In fact, the less legal European Xbox contingent can boast sharp 720p visuals on their version, with far crisper character and scenery detail than the otherwise identical PS2 version. But even though Scarface boasts great looks, nice particle effects, detailed scenery and some decent day/night variation and weather effects, it's important not to judge it too harshly if you've gotten used to the 360. The frame rate's not brilliant and in fact at times it chugs quite a bit when the action gets crazy - at least that's the case in 720p, otherwise you're ok. If you haven't made the leap to next gen, then it'll look just fine - though you might have a few issues with Tony's curious animation style. At least he can't jump.

Of course, as we alluded to in the opening paragraphs, the audio will be immediately familiar to anyone who's spent any time with GTA 3 (which statistically is quite likely) thanks to the use of the original Scarface soundtrack that Rockstar plundered way back in 2001 to superb effect. Hearing Debbie Harry's Rush Rush, alongside all those synth-laden Giorgio Moroder cheese monsters will be nostalgic not only for the Scarface veterans, but old gaming hands too. It feels like you're buzzing around Vice City to the sounds of Liberty City. It's almost too odd an experience to really deal with for the first hour or so, but then it all starts to work - especially when the dozens of other tracks make an appearance. And while we're talking about the audio work, a special mention to Radical for going to the extra effort of getting THX certification. If you've got the surround kit (and an Xbox in particular) you'll really benefit from how good the game sounds, from the weapon sounds to the music ambience balancing to the incidental snatches of conversation which bring the area to life. Given the extensive delays this game has suffered, it's great to see it's been polished in many areas.

But as many good words as we have to say about Scarface, it is still only ever a fun, solid competent Grand Theft Also-ran and never a classic. The main story missions carry the game throughout (with the odd exception), the driving feels just the right side of exaggerated but the incessant repetition of many of the business missions feels like yet another argument for why unnecessary padding in openworld games doesn't always make for a more compelling experience - especially when (as is the case here) they're mandatory in order to even make basic progress. Also the absence of any multiplayer component feels a bit backward in this day and age. Scarface is certainly several notches above the derivative insult we expected it would be, and those who can bear to wait another year for the next GTA will be well served by its faithfulness to the popular formula. Groundbreaking it isn't, but fun it is. A seven, then.

7/10

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Comments: 1-39 of 39 in total

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richardiox
12/10/06 @ 17:01
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Sounds alright, surprisingly enough.
megastar
12/10/06 @ 17:02
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sounds citin if nothing else.
disc
12/10/06 @ 17:11
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People must be tired of these games by now.
Whizzo
12/10/06 @ 17:14
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I'm not and this one is a hell of a lot of fun.

Any GTA fans will be very happy with buying this and fans of the movie are going to be smiling the first time they enter the Babylon Club.
Kay
12/10/06 @ 17:18
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Wonder what the PSP version's like...then again, GTA:VCS is out soon.

K
Les
12/10/06 @ 17:35
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"But as many good words as we have to say about Scarface, it is still only ever a fun, solid competent Grand Theft Also-ran and never a classic."

How can an also-ran possibly get a recommendation?! If it's not at least as good like the game it tries to be, what could possibly warrant the purchase? Better to replay GTA then...

/off to KH2
smelly
12/10/06 @ 17:39
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Erm.. I think the keyword here is "fun". And surely that's all that matters?

If a game is FUN then surely it's worth owning?

Better than other non fun yawnfests that's for sure...
space ace
12/10/06 @ 17:57
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"is" is a verb - it should be capitalized in the title




you stinking cockroaches!!
foxy2006
12/10/06 @ 18:12
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"a seven, then"

sounds like an edge review ^_^
BBIAJ
12/10/06 @ 18:17
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I think you'll find he pronounces it "cock-a-roaches", actually...
goodshape
12/10/06 @ 18:38
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"Grand Theft Also"... haven't heard that before. Like it. Like it.
mitsuo
12/10/06 @ 19:09
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And the 360 purchase gets put back a couple of months further :-)

Lovin' this cheap end-of-gen gaming
Carrybagma
12/10/06 @ 19:10
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Fuck's sake - and people moan about endless bloody Mario ad infinitum.

How many GTA clones = boring? Does Cliff Richard have to do a version before people move on?

ED:
:-D @ goodshape. I missed that!
Edited 1 times, most recently on 12/10/06 @ 20:11
KD
12/10/06 @ 19:46
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who doesnt want to be tony montana :P
smelly
12/10/06 @ 19:55
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>And the 360 purchase gets put back a couple of months further

Yeah.. and people moan about the wii's xbox ports :-)

Funny how no-one ever moans about the 360's ones :-)
Xerx3s
12/10/06 @ 20:33
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Err, wouldn't a 7 indicate that this might actually be worth something? ¬_¬
valli
12/10/06 @ 21:25
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The small touches are great, one of the first missions is called "Caspar Gomez" with the tag line "Fuck Caspar Gomez!". The random dialogue is ace too, my favourite being Tony saying:

"Why do hang around here like a chicken with no cock to go home to?"

As Kristan says, the devs must have had a lot of laughs adding all these small tweaks in. A must buy for fans of the movie!
yonno
12/10/06 @ 22:39
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maybe its because ive avoided all similar gta clones since the last gta such as godfather etc but im considering a purchase. 7/10. its not a classic but what classics are left to be released (especially on xbox) on current gen hardware and surely the scarface factor and the fact they havent pissed all over the film like the awful resevoir dogs game is worth summat.

buy, play, trade while its values still high, be happy
Edited 1 times, most recently on 12/10/06 @ 23:40
disc
12/10/06 @ 23:21
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Or play another type of game to maybe I dunno open your eyes?
Psi
13/10/06 @ 07:05
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scarface the film was shit. im sorry but its one of the most overhyped bits of tripe ever. sure pacino is good thats a given but its a 6/10 film at best.
Harpe
13/10/06 @ 07:19
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Is the Y-axis invertable though?
krudster [mod]
13/10/06 @ 07:48
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It is - I was just being a knobend.
Harpe
13/10/06 @ 07:56
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well... you can never be too sure...
Psi
13/10/06 @ 08:01
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we can't seem to get the krudster off the comments pages these days, he's clearly not getting enough abuse from the readers either as he's resorted to insulting himself!

I'll start, go do some work fat tits.
Whizzo
13/10/06 @ 08:14
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Is the Y-axis invertable though?

One nice touch is at the start of the game it asks you to look up/down/left/right with the right stick and it sets it how you want it. No need to mess about in menus.
bloodflowers
13/10/06 @ 08:31
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Repeat after me:

Not all games need multi player.
Not all games are suited to multi player.

Now if everyone can just remember that, then we won't get companies wasting time and effort creating skeletal online modes that last for 10 minutes and have nothing whatsoever to do with the game itself.

This one sounds interesting - I'll be holding out for a 360 version, which is still a win if it's a straight port with smoother graphics.
Mentalist(air)
13/10/06 @ 08:50
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Does the Xbox version of this one work on 360, does anybody know?
Pac
13/10/06 @ 09:05
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@Psi

I suppose we are all entitled to our own opinion but Scarface is one of my favourite films.

Bet you don't like Mean Streets either.

I'll stop working on my video game version immediately!
bmoviebob
13/10/06 @ 09:05
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@ Bloodflowers
The 360 version has been scrapped.

@Mentalist
The Xbox version does not yet work on the 360

Psi
13/10/06 @ 09:49
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no actually i loved mean streets :S

i hate that film blow too, which is worse as it's trying to be scarface.

if you want a ganster film millers crossing takes some fucking beating tbh. get a license for that going and rape it.
Pac
13/10/06 @ 10:10
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Miller's Crossing also a great film.

Might go and see the new Scorsese film, the Departed this weekend.

Let's hope it it's a return to form following that Gangs of New York debacle.

But why does Scorsese insist on putting DC in his movies, he still lokks like a teenage boy to me.
Wobble
13/10/06 @ 10:31
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@pac: went to see The Departed last night, pretty good film. Pretty brutal at the end... I kept expecting gun battles to ensue in the darkend cinema parking lot when I came out of it /o\.
Pac
13/10/06 @ 10:43
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@Wobble

Great, sounds like the missus will love it :)
Wobble
13/10/06 @ 11:10
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It also makes you weary of using lifts.

/not really a spoiler :p But you'll get what I mean.
Skeletor
13/10/06 @ 13:43
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I played a couple of hours with the PC version...
I'm really surprised how good this game is. I expected something similar to Reservoir dogs and what I got is a really nice variation of Vice City with enough original elements to make it fun even if you played Vice City to death like I did.
Imho, the combat mechanics are clearly superior to what Rockstar pulled off...blasting the bad guys to pieces Soldier-of-Fortune-style and taunting them afterwards is disturbingly entertaining. The story by McKenna who wrote the script for American History X is solid but the voice acting and sound effects are absolutely superb. Talking to the people on the streets results in extremely funny conversations. Finished conversations are rewarded with "balls-points"...this whole "balls-points" system is serious fun because it rewards you for being a mean but smart motherfucker. The only problem I see is that people probably don't expect it to be any good...but it really is. A straight 8 in my book.
Chtulie
13/10/06 @ 14:30
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If it's several notches above the GTA derivative it was expected to be, how come it's the exact same score as the GTA derivative it was expected to be (saint's row)?
Because that one has bump mapping and a feeble multiplayer?
sajtion
13/10/06 @ 17:49
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i think the reviewer should have given these guys some credit. they created a good quality game. it overall a fantastic package and how can he under rate the effort that went into creating cut scenes and voice acting, soundtrack, game play and eye to detail that this game has and give it 7. the script is great also it deserved a higher score then 7. these guys have my complete respect. if only all developers were this talented and devoted we would play great games every day
YourMessageHere
14/10/06 @ 03:59
#38
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Psi: +1, Scarface makes me want to break de Palma for taking potentially good things and making them suck. Carrie and Mission: Impossible as well.

The Departed = Infernal Affairs remade for people who can't read subtitles. Good film, but that's because it's reusing all Infernal Affairs many good points virtually verbatim, then adding Jack Nicholson. It's like what Vanilla Sky is to Abre los Ojos.

Might have a blast at this, once it's dead cheap. Not paying lots for something so unoriginal, though.
Chtulie
14/10/06 @ 17:04
#39
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yourmessage here:
You forgot that 'the departed' also removed all the ambiguity from the original.

Comments: 1-39 of 39 in total

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