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PSP Roundup Review

PSP Review by Dan Whitehead

16 July, 2007

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Rainbow Six Vegas

Time was, people used to scoff that you couldn't do first-person shooters on a console. TimeSplitters and Halo disproved that notion, no matter what some musty old PC obsessives would have you believe, and so now we move to a new battlefield: you can't do first-person shooters on a handheld.

I'd love to say that the PSP version of Ubisoft's latest Tom Clancy terrorist slayathon is the one to help tip the balance of popular opinion but, sadly, it's more than a little poopy. Even though the game is set in Vegas, the paltry spread of levels all take place in anonymous villas and caves, so the opening animation of heavily armed mayhem reflected in a roulette wheel proves cheekily misleading. Good start.

'PSP Roundup' Screenshot rainbow

Good thing those terrorists can't see me standing in the middle of an empty room, eh?

Movement is on the analogue nub, camera controls on the face buttons. It's a system that has worked okay for other PSP shooters, but there's a stiffness here that makes it feel more like Super Treacle Squad than a simulation of impeccably-trained Special Ops. You can switch to third-person when pressed up against a wall, to peer around corners, but just getting into this position is a hit-or-miss affair and the enemies aren't smart enough to make such stealth necessary. More shockingly, the whole game stops with a juddering pause when you shoot a bad guy, while the game loads his death animation from the UMD.

There's not even any tactical element - you only have two characters, and swap between them when the game says so, shooting terrorists up close with a sniper rifle rather than using the ineffectual pistols. That's the sort of lack of attention to detail that should make Tom Clancy fans burst with anger. You do get a laggy multiplayer mode to stretch things out a bit more, and the laughably titled "Terro Hunt" mode, but with its slender features and half-arsed presentation you're better off sticking with SOCOM, Metal Gear or Syphon Filter for your vicarious "echo tango bravo GO GO GO TARGET DOWN!" thrills. You big butch thing, you.

3/10

Capcom Puzzle World

Just as its Classics Collections scoured the Capcom archives for gamey nuggets from yesteryear, so this rather more slender compilation rounds up nuggets of a more puzzley flavour.

The important thing - possibly the most important thing in the whole world ever - is that we finally have Super Puzzle Fighter Turbo II in a glorious handheld format, and for that alone I sink to my knees and sob in gratitude. It is, quite simply, one of the greatest games ever made and a permanent fixture in my all-time top 10. At first glance it may look like a cheesy Tetris clone wearing Street Fighter clothes, but it's - oh! - so much more.

'PSP Roundup' Screenshot puzzle

Puzzle Fighter! On the PSP! Rejoice, you lowly dogs! Rejoice!

The idea is to build huge blocks of coloured gems from the pairs that fall from the top of the screen. When shattered these blocks dump an equivalent number of Counter Gems on your opponent, in different patterns for each character, and if your side of the screen gets filled to the brim, it's Game Over. Counter Gems don't turn into solid smashable colours for five turns, so it's easy to get swamped if you don't fight back.

Like all the best games, there's a whole world of subtle strategy beneath this simple concept and the Street Fighter branding is cleverly used. See, this really is more like a fighting game than a puzzle game. By learning the Counter Gem patterns it's possible to build your gem patterns in such a way that you turn your opponents attacks against them, you can define your own Counter Gem patterns and - if you're bold enough - even use the countdown to set up enormous blocks to shatter five turns later. Block, countermove, finishing flourish. You're just using gems instead of fists. And... ooh, I love it. You should too.

The collection also features three Buster Bros games (or Pang as it's better known) and Block Block, a bat-and-ball game that's already graced the Classics Collections. None of these are puzzle games by any yardstick I know of, but why argue? They're mere appetisers for the main dish. Super Puzzle Fighter Turbo II. On the PSP. Sweet mercy.

(Editor's note: Unfortunately, much as we love Capcom Puzzle World, it does suffer from quite a serious problem relating to firmware version 3.5/3.51, which you should be aware of if you're inclined to throw down some cash.)

9/10

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Comments: 1-38 of 38 in total

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david78
16/07/07 @ 13:10
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lol at vegas.
Why do they even bother porting it?
MadMirko
16/07/07 @ 13:14
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Urgh. So many games and none for me. Thanks world.
Charroux
16/07/07 @ 13:19
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"you can't do first-person shooters on a handheld"

Funny, I remember Metroid Prime Hunters comprehensively shooting down that argument over a year ago...
Chaote-Imagicka
16/07/07 @ 13:19
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Finally Dead Head Fred! Been waiting so long going to rush straight out and get it right...

Oh bugger. Still waiting. Thank you so much EG.
Steroyd
16/07/07 @ 13:24
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When i go to yourpsp.com i swear to god those new demoes i've got in my checkout better not display that stupid error.

you hear me Sony?

Hmmm so the Capcom thing looks to be the one I'll have a glance at, still got to get Crush mind you.
crozon
16/07/07 @ 13:28
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yep you can play FPS on a console, but its like playing a flight sim/driving game with a mouse and keyboard, it just don't feel right....
SeesThroughAll
16/07/07 @ 13:32
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Funny, I remember Metroid Prime Hunters comprehensively shooting down that argument over a year ago...

Yes, it should control perfectly for those who have three hands...
Hughes.
16/07/07 @ 13:41
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The stench of poop has been hanging around R6 vegas for quite a while, so the score is no surprise, I was hoping Dead Head Fred might muster an 8 though, as the Kid Chameleon/Majora's Mask idea interested me. I haven't bought Crush or Exit 2 yet, so I'll have to grab them instead. Looks like Capcom Puzzle World will lead to a 3.52 firmware in the next couple of days, Sony were pretty fast sorting the Metal Slug Anthology problem.
Lacero
16/07/07 @ 13:51
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UK release date on Dungeon Maker: Hunting Ground for the PSP anyone?
Tomo
16/07/07 @ 14:02
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Fred sounds good.
5lectro
16/07/07 @ 14:24
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I've played a lot of Puzzle Fighter (ps1) in the past week, and am a bit surprised by the praise it is given here. Luck seems more important than skill, rounds are usually short, comebacks are rare, and you never get a chance to look at the character animations.

I played a very similar jap-only PS1 game which had the characters behind the blocks, the gameplay was much better, but I forgot the name. If i'm not mistaken, it's a pretty successful series over there.
Dr.Mott
16/07/07 @ 14:30
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Is EG ever going to review "Infected"?
Ryze
16/07/07 @ 14:37
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Jeez developers - can you stop releasing shit PSP games!?

Jeez Sony - why did you release a handheld that's crippled for certain game types?!

By the way, I never played Goldeneye (feel free to verbally smack me - my brother still has it on his N64 at home, but I just laugh when I see that controller - as I did in '96) - can a first person shooter using these controls work well by 2007 standards?

I guess in 2007 we've had Rainbow Six Vegas on the PSP and Farcry on the Wii - so not too hard to beat those shoddy standards, eh?

ryz.
Edited 2 times, most recently on 16/07/07 @ 15:56
AlMcD
16/07/07 @ 15:03
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I've just sold my PSP. By and far it was the worst tech purchase I ever made - which is a crying shame.
SeesThroughAll
16/07/07 @ 15:08
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I've just sold my PSP. By and far it was the worst tech purchase I ever made - which is a crying shame.

Took long enough before these showed up.
mingster
16/07/07 @ 15:14
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CP1 emulator has Arcade perfect version of Super Fighter Puzle ...
you just need the rom. Isn't affected by the firmware bug.

LACERO-- No release date yet for Dungeon Maker: Hunting Ground
But just import the american version it works fine no teritory lockouts on PSP Jap/amirican imports all work fine.

I have sunk about 30 hours+ into DM-HG so far its not bad a sort of rogue/dungeon keeper type clone. Designing the dungeons is well done but gets a little repetitive in the end.. prolly 7/10 score wise.
AlMcD
16/07/07 @ 15:16
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@SeesThroughAll

Sorry, but I have mate. Just sold it. Didn't play it. Controls were awful. Stupid loading times. Not for me.

Worst tech purchase. And I bought a Mac Cube ;-)
mingster
16/07/07 @ 15:16
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I've just sold my DS. By and far it was the worst tech purchase I ever made - which is a crying shame. Bought a PSP instead ...

Actually I'm lying i've never had a DS nor do i want one...

After putting open edition firmware on the PSP it gets more use than any console / PC i've ever owned. Best tech purchase ever.
AlMcD
16/07/07 @ 15:20
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@mingster

Ah it's horses for courses. I'm not telling people not to play one/buy. I just didn't like it.

Opinions are allowed here, I trust ;-)
andromeda
16/07/07 @ 15:24
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totally agree!

Vegas on a handheld? Why oh why?
mingster
16/07/07 @ 15:28
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AlMcD yup opinions are fully welcome just balancing things out.

Wouldn't want people to miss out on the open firmware potential the PSP has.

Loading games off of memory card removes the loading time problem makes everything much faster.
Lacero
16/07/07 @ 15:30
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mingster: wow really? cheers I'll import it then.
tea4me
16/07/07 @ 15:33
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I share Dan's enthousiasm for Super Puzzle Fighter Turbo II. It's definitely a great game!

But if you're looking for a portable version, why not pick up the fine GBA port? It came out years ago.
mingster
16/07/07 @ 15:35
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Dungeon Maker is about $40 on amazon.com or about £20
should qualify for free shipping too. If you by a preowned copy for $36 you should avoid import duty as well as its not new.
StarchildHypocrethes
16/07/07 @ 15:47
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I thought Rainbow Six was being developed in a similar style to Killzone on the PSP?

Was quite looking forward to that.
nickthegun
16/07/07 @ 15:54
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I cannot beleive that Capcom Puzzle World didnt get slaughtered for being pathtically light on content.

3 variations of SPF2, Pang and the super crappy Block Block is not good value.

Yes, on its own SPF2 is worth a 9. Its one of the best puzzlers ever. But as a package, Capcom Puzzle World is weak. WEAK I SAY!!!

And no amount of taking screen shots to use as wallpaper can change that!
dirigiblebill
16/07/07 @ 15:55
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Starchild: Possibly you're thinking of SWAT?
AlMcD
16/07/07 @ 15:59
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No worries Mingster.

True, re running games of memory card. Although you wonder why Sony haven't gone down that route with the new PSP. Stick 4Gb nand memory in there, sell games through PSN following the iTunes model - sounds like a winner.

Although software is key. For me that's what it lacked most of all. I guess I got bored of waiting for Gran Turismo!
StarchildHypocrethes
16/07/07 @ 16:15
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dirigiblebill: Aha! You're right. Phew, I can still look forward to it.
Redeye
16/07/07 @ 16:19
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'I guess I got bored of waiting for Gran Turismo!'

I know the feeling.

And R6-V...looks like another chapter of the 'how to botch a PSP title from the concept onwards' school. Shame.
Hughes.
16/07/07 @ 16:28
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The Dead Head Fred review has vanished? Accidental NDA breach? Or a CONSPIRACY!
krudster [mod]
16/07/07 @ 16:46
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DHF review will be back nearer release. Misunderstanding on our part. Apologies!
AlMcD
16/07/07 @ 20:13
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'I guess I got bored of waiting for Gran Turismo!'

I know the feeling.
--

It's ridiculous isn't it? That was the first game they demoed - they even had the cover artwork and UMD - on the machine and now...nothing. Zip.
monkie_king
16/07/07 @ 20:21
#34
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Yeah, it's about time the GT4 Mobile lie-watch had an update:
http://ukresistance.co.uk/2006/08/psp-li...
AlMcD
16/07/07 @ 20:42
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Bastards!

Still, my eyes are now aiming guiltily at GT5...
steve213
17/07/07 @ 11:38
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so glad i traded my psp for a ds, roll on zelda!!
Hughes.
17/07/07 @ 12:48
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Thanks for that piece of irrelevant tittery steve. Door - Ass.
YourMessageHere
18/07/07 @ 01:50
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"Time was, people used to scoff that you couldn't do first-person shooters *as well* on a console. Halo fans by the million shouting in unison to drown out the voice of reason 'disproved' that notion"

Fixed.

You can do FPS on a PSP. Ghost In The Shell Stand Alone Complex for PSP wasn't a masterpiece, but once you got used to it, it was great fun.

Comments: 1-38 of 38 in total

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