PSN Roundup Review
PSone releases: Hardcore 4x4, Kula World, Populous, N20 and Destruction Derby.
Version tested: PlayStation 3
The PlayStation Network may not have hit the ground running, and the European updates are a sparse affair compared to our American and Asian cousins, but there's still much to praise. Quality over quantity seems to be the mantra, with few games troubling the lower regions of the score table, and the utterly reasonable price structure certainly helps in that regard. Pitched at the perfect "impulse purchase" pocket money level, even a forgettable mid-range offering can be bearable for the same price as a Happy Meal.
And with that, let's bite into the second part of the dangerously hot apple pie that is our PlayStation Store PSone roundup. Part one lives over there.
Destruction Derby
Popular upon its launch for the concept of actually encouraging you to smash up other racers, Reflections' debut PlayStation offering was an impressive calling card for both console and developer. Then best known for the pretty vacant Shadow of the Beast platform series on the Amiga, Destruction Derby realigned Reflections as the home of physics-based fender-crunching car action, niftily setting the scene for Driver three years later.

He's misunderstood.
It's not exactly generous in the options department - only a handful of cars and tracks, with little in the way of unlockables - but with twenty cars roaring around at the same time, battering each other into scrap, it's clear that variety was never going to be the game's main draw. For those who prefer straight racing, you can opt for Stock Car mode in which taking pole position is the key to victory, but most will understandably choose Destruction Derby mode. You still race around the same tracks but now earn points by inflicting damage on other cars. Wreckin' Racing is a combination of the two, with points for both position and damage caused.
Much like its descendant, Flatout, the most fun can be had in the free-for-all festival of carnage that is The Bowl, where cars simply speed around an open arena and try to be the last one unwrecked. Making good on the promise of simple, accessible vehicular violence, even the chunky graphics and clunky AI can't take the shine off such an immediately appealing concept.
Destruction Derby hasn't aged as well as I'd hoped - shrewd players will soon figure out the exploits to easily beat the CPU racers - but smashing cars never seems to get old. Certainly a game you'll be happy to have on your hard drive for those cathartic ten-minute gaming blasts.
8/10
Kula World
Not, as you might think, a theme park game endorsed by briefly-famous posh rock combo Kula Shaker but a puzzle game in the rolling-a-ball-around sub-genre. In fact, it's pretty much a dead ringer for Marble Blast Ultra and Switchball on Xbox Live Arcade, only with less swanky physics to muck about with.

Screenshots like this do weird things to us. Although not while we have our strength.
My memory tells me (and Wikipedia reassures me) that it was also one of the first games to make use of that quaint old rumble feature. But who cares about Olde Worlde rubbish like that, eh?
You roll a beach ball around a series of increasingly mind-bending aerial mazes, balancing along thin blocks, rolling around to the other side in order to reach new power-ups and items, before trundling to the exit. Hazards along the way threaten to burst or otherwise deflate your progress.
There's also a two-player option, with a fairly bog standard time trial and the rather amusing Simon Says silliness of Copycat mode. That's pretty much it, but then simplicity in a puzzle game is usually a sign of greatness.
Okay, it's not quite greatness in this case, but this is still a fine and oft-overlooked gem from the dustier corners of the PSone cupboard. For the price, it's well worth a look.
7/10
Populous: The Beginning
The God-bothering strategy of Populous never really took off on consoles, despite this third entry in the series receiving some fairly major concessions to what was presumably meant to be a faster-paced experience than the land-levelling of old.
In this version you exert your control via a shamanic character that bosses all the other Populous people about on your behalf, and direct click-drag interaction. The aim is to ultimately ascend to divine status, but the shift in perspective does make the central appeal of the series - namely being a god - rather too abstract.
Much like the wonderful and frequently forgotten Bullfrog classic Powermonger, the little people now lead fairly autonomous lives and are pretty smart to boot. Often you only need to give them a nudge to get them building the things you need and producing the right resources before you launch an all-out assault on the rival tribe.

Come in Supreme Commander, your time is up.
And if that doesn't sound a lot like the Populous you remember, you'd be right. This is much more like a combat-focused RTS, with some pretty blatant inspiration from the original Warcraft games, although the ability to unleash natural disasters is thankfully still a core part of the gameplay.
The full 3D graphics were a first for the series, though they won't impress today, but the main problem is that the game is a clumsy fit on a joypad. It's functional, certainly, but as one of the early attempts to develop across console and PC at the same time, its shortcomings are more obvious with hindsight.
With that grumble in mind, Populous: The Beginning does at least offer something new to the PlayStation Store and is hopefully a sign that some of the ol' PSone's more thoughtful games will be joining us in the golden glow of the next generation.
6/10
Hardcore 4x4
And so we come to the most recent additions to the Store. While it would be premature to start worrying about slipping standards on the basis of one update, this predictable racer from the Gremlin archives (arriving via Sheffield descendant Zoo Digital) certainly feels like something of a placeholder upload.

Just no.
As the name suggests, 4x4 racing is what's on offer - though it's neither hardcore nor off-road. Well, it is off-road, but you're still hemmed into a traditional track by insurmountable sheer walls. So it might as well be a road racer. The only difference is the lurching bumps and dips, and the creaking, springing suspension of the trucks. Not that the tracks take much advantage of the arcade potential of such vehicles. Course designs are painfully generic, with little to challenge or excite even an inexperienced gamer.
The same holds true for the available game modes - single race, championship and time trial are all as you'd expect, while the variable weather simply utilises cheap fogging effects to obscure your vision. You can't even race against a friend.
With WipEout and Crash Team Racing already available from the PlayStation Store, this is a curious choice for the first "proper" vehicle racing game on the service. There are dozens of other driving games that would make for a more compelling download than this. Wait for those.
5/10
N20
The second of Zoo Digital's additions to the Store is a much more enjoyable offering. As it involves rotating your craft around the screen and blasting enemies as they approach up a psychedelic tunnel, all to pounding dance music courtesy of big beat pioneers The Crystal Method, it's hard not to use the word Tempest. So there you are.

How could you not want to play that? /consults review text. Aha.
Except it's obviously not exactly like that venerable old granddaddy, and those who still live in fear of Space Giraffe can be reassured that for all its trippy trappings N20 is a thoroughly accessible abstract shooter.
It's a handy reference point though, and if you like your arcade games twitchy and hypnotic, you'll find much to enjoy here. Personally I found it played better on the PSP, purely because the chunkiness of the blown-up pixel graphics on an HDTV detracted slightly from the immersive experience, even with smoothing switched on.
With over 40 levels and split-screen multiplayer, N20 is a lot like Kula World - not a game many people will remember, but well worth rediscovering all the same.
7/10
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Comments (41) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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And 7/10 for Kula World?! Wasn't that game massively awesome?
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that game was ace
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also, kula world is pretty much the greatest game ever made.
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@samaran
If you're like me, what you won't remember is the terrible draw distance which does kinda ruin it.
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After that? I thought there only were the two Destruction Derby games. Well, there was DD64, that's true, and that was indeed a bit weak.
I had DD2 for the PC and enjoyed it however I never managed to do the races where you had to spin opponents etc. to get points - so eventually I ended up playing only the real races and the arenas but they were great fun. And the music was great too!
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Just got a PS3 and was wondering, if I want to play one of these on PSP, is it played over the remote play thing, or can I copy it to memory card on the PSP?
Secondly, does it tell you how much free space will be required on the card if that's the way it works?
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@GamesProgrammer
Ahh nice one. Thanks!
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Wow, just be thankful the Amiga faithful are so few in number these days…
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G-Police was one of my favourite games on the PSone and I still played it quite a lot after I got my PS2. Haven't played it for a few years but I reckon it'll still hold its own.
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/beseeching look
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Ive played most, or all, of the games thats bein reviewed in the roundups, and 90% of them didnt even deserv a score like that ~10 years ago.
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Kula World getting a worse score than DD?
Yeah, okay. I know where I'll be filing that.
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I had no idea it ever came out on PS. It's probably not as good though.
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They look a bit like Crysis on my PC
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Please EG if you speak to anyone at EU PSN say the word...
K.U.R.U.S.H.I
<a href='http://www .youtube.com/watch?v=e3r6wXZ-QA8'>Link just incase anyone's forgotten how amazing this game is</a>
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KULA.
WORLD.
KULA ****ING WORLD.
10/10
Thank you.
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I've still got the PS1 discs (and GP2), and bring them out now and then. For it's time it's still a mind boggling technical achievement, but obviously the draw distance (even with the wire frames of GP2) is a shock after a quick buzz around WarHawk and the like. But just believe that the darkness is pretty much inevitable beyond Jupiter (costs too much to import the lightbulbs), and adjust accordingly, and it still works - ish.
The story, cut scenes, weapons, sound design, explosions, and general *style* still rock, and the entirely open massive cities ages before GTA, and battles with a dozen or so friends and foe shooting the heck out of each other are amazing. Is still b*stard hard too. It may look like it's made of Lego at times, but it still plays well (and if you need a single player practice for WarHawk dogfights, tactics I picked up in GP years ago still work on da n00bs).
If there's any forgotten PS1 franchise screaming out for a next gen makeover, now that the machines can do the concept justice, it's GP. Though maybe the thinly veiled dig at Microsoft (years ahead of it's time again!) might be why it's not been redone. I did see a very early PS3 development list show a next gen GP (on IGN - cough) and got all excited, but it dissapeared shortly after.
Come on Sony - a simple re-skin of WarHawk (Omega Dawn could almost be a GP dome), add some sandbox single player missions, and bob's yer uncle - 10/10 easy.
Hypervelocity missiles - best weapon evah!
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If there's any forgotten PS1 franchise screaming out for a next gen makeover, now that the machines can do the concept justice, it's GP.
So fucking true it should be leather-bound and proclaimed in churches. One of the Guerrilla guys was pretty keen on the idea, if I remember right, so who knows what they'll get up to once they're shot of Killzone 2?
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It's was a 10/10 when it was released, 10/10 when it was selling for so high on eBay, 10/10 now, and 10/10 for all eternity.
Comparing the game to Marble Blast Ultra (whilst enjoyable) is like comparing chess to draughts.
Eurogamer has gone down significantly in my opinion after that 7/10 bollocks.
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Also, I totally echo the G-Police love - definitely the second best space-shooter series, after X-Wing/TIE Fighter. It is also screaming out for a next-gen update, but a continuation rather than a remake - I want to know what happened at the end of G-Police 2 when they chased Grice to Mars.
Fucking love this series, and it's still awesome today.
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Wow, man, take a chill pill.
I stated MY opinion on a message board. If I would have added "IMHO" at the beginning would you then had realized that it was just my opinion and that I did in no way try to push my opinions onto someone else?
I mean, just becouse I didnt agree with you, that means I try to _change_ your opinion, and everyone elses aswell? Get over yourself pl0x