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Phoenix Wright Ace Attorney: Justice For All Review

DS ntsc-japan Import Review by John Walker

8 November, 2006

  • "Nick, do some somersaults!"
  • "I'm not doing any somersaults."
  • "Why not!? You look like you'd be great at it!"
  • "(Why do I look like I'd be great at somersaults!?)"

They're back! Oh, happy days. Phoenix and Maya, once more talking utter gibberish at each other, while solving murders most strange. Snoopy dance!

For those who are new to Phoenix Wright, perhaps the most sensible thing is to quickly hop over and read last year's review. I know that seems terribly lazy, but it's that, or a horribly repetitive follow-up. And I'm terribly lazy. But don't worry, I'll also do that clever journalisty thing of cunningly making reference, in the very next sentence.

Defence lawyer Phoenix Wright, and his spirit medium Maya Fey are back once more, taking on a new batch of murder cases in this point and click court-room drama. (There, see how I did that? This is like seeing behind the curtain, right?) What matters is that yes, it's as splendidly crazy as ever, replete with recurring characters, running jokes, and new developments in the soap story of Phoenix's relationships with the evil prosecutors.

'Phoenix Wright Ace Attorney: Justice For All' Screenshot 1

Whatever you do, don't call the puppet a puppet. It's not pretty.

If you remember the tutorial of the original, you'll recall the hopeless way Phoenix was 'tested' by the judge to prove he was capable of being a lawyer, by such feats as remembering the victim's name. While a ludicrous idea in a gleefully ludicrous game, it still stank of awkwardness. Never fear, Justice For All has a far better idea: Phoenix gets hit on the head right before the case, and loses his entire memory! Just long enough for Maya to have to remind him what to do. Rather nicely, this tutorial extends beyond Phoenix's bruising amnesia, and develops into a chunky chapter for the game. Certainly shorter than those that follow, it nevertheless has you play through a full court case, with a decent self-contained story.

Chapter 2 is where the game starts proper, told in flashback to explain how Maya came to be back with 'Nick, after leaving him to train as a spirit medium. Oh yes - they haven't forgotten the daftest element of the original. For those that missed out, Mia, Maya's older sister, died in the first main story of the first game, but appears throughout to save the day when psychically channelled by Maya. Previously this just sort of happened, Phoenix slightly bemused by it but just muddling through. No one else seemed to notice Maya's teenage form suddenly transforming into the huge-breasted body of Mia, and it was accepted. This time around there's no such subtlety.

The murder of Chapter 2 (don't worry - all spoilers are disguised for their own protection) takes place at Maya's spiritual camp, involving the channelling of a dead nurse by Maya for a doctor who may or may not have been complicit in the nurse's death. And then the nurse, or was it Maya, kills, or is it doesn't kill, the doctor. Confused? Not nearly as much as you'll be once you try to have a conversation with Ini Miney, valley girl loon who's staying at the camp, or Pearl, the eight-year-old daughter of Maya's aunt who is certain that Phoenix and Maya are deeply in love. So obviously it's little sane relief when psychic photographer, Lotta Hart, reappears...

'Phoenix Wright Ace Attorney: Justice For All' Screenshot 2

Be sure to show everyone your badge. It's very important.

And so, once more, we're back in. Constant chuckling abounds as you plough through the elaborately silly conversations, or tap on every item in each location, with Maya excitedly working out how everything might be connected to her eating a burger in the near future. The volume of awful puns this time has doubled, Phoenix generally ouching at them for you, while Maya either misses them completely or finds them impossibly hilarious. In fact, there's one pun so good (read: awful) in Chapter 2 that to even hint at it would give away the murderer! That's some punning.

The most significant new features for part two would be the Magatama and the Psyche-Locks. Remember the strange 9-shaped thing Maya wore around her neck? It's a Magatama, and this time you get one, charged with mystical energy, which can be used to break Psyche-Locks that witnesses use to withhold information. This all takes place outside of the courtroom, during the investigation sections, meaning that the Court Record-based interrogation is no longer kept indoors. A conversation option will appear with a padlock on it, only possible to open once you've gathered enough evidence to prove the witness is keeping knowledge from you. These sections, like the courtroom cross-examinations, will penalise you for making mistakes. Rather than the previous row of exclamation marks, this time you have a green bar that reduces as mistakes are made. Once it's empty, it's game over. However, when trying to open Psyche-Locks, you can replenish the bar by correct answers.

Sadly no such device is added to the cross-examinations, meaning Justice For All falls down in the very same way as the original. Occasionally the evidence you must present to a particular statement is madly obscure, forcing you to resort to guess work, which then means lots of saving and reloading and frustration. Having the meter refill by correct answers would have been splendid. Having no meter at all would have been downright sensible.

'Phoenix Wright Ace Attorney: Justice For All' Screenshot 3

Maya! Don't say that! I'll prove your innocence. And then we'll get burgers!

Other niggles? There are a few typos in the text, grammatical mistakes or misspelled words. Not very many, and it's hard to care when remembering that this is a Japanese release, which mysteriously offers a complete localised translation. In fact, in terms of localisation this is incredible. Despite the distinctly Eastern feel to most locations, it states that it's set in America, and then goes head-first into uniquely English-language gags. Not only the puns, but also some far more surprising moments. Chapter 3 involves the murder of a circus ringmaster, and thus a cast of the most peculiar circus performers you could dream of (the apparently borderline ventriloquist, Ben, and his puppet, Trilo Quist (yes, sorry) being of particular note). One of these is a clown, who when on the witness stand suddenly bursts into a parody of the Fresh Prince theme tune. It's on screen for literally a second, before vanishing, but it definitely said, "In West Clownadelphia born and raised..." and that a couple of clowns who were up to no good started making trouble in his neighbourhood. Madder than a bag of hatstands.

Sadly this second re-release of the Japanese-only GBA games doesn't come with a bonus fifth chapter built especially for the DS. It's still, of course, all touch-screen driven, and once more you can shout "OBJECTION!" into your mic to scare other train passengers, but with the tutorial counting as one of the four chapters, it's a far shorter game. Not a short game, by any means, but not as wildly long-lasting as the former.

But don't let that bother you. This is the most joyfully daft fun imaginable, bursting with in-jokes and hilarious set-pieces. Good old Gumshoe has a whole new stock of replies for his continued confusion when you present him with your defence attorney badge, and Maya (and indeed little Pearl) provide non-stop delight. Every location has a ton of gags to find, and then a ton more when another character is around to add in their comments. The court sequences are still maddening with their refusal to accept perfectly valid evidence for no discernable reason, and for this reason it once more fails to achieve the nine I'd so love to give it. But anyone who fell in love with the first Phoenix Wright will know how easily this is forgiven. How can you complain when the prosecutor (a certain Ms. von Karma) begins thwacking the judge across the head with her whip because she's cross? Go ahead, import it, you will not be disappointed.

8/10

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Comments: 1-50 of 75 in total | next 50 »

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SeesThroughAll
08/11/06 @ 08:57
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AHAHAHAHA!

Brilliant
JayPee
08/11/06 @ 08:57
#2
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Buurn on PW!

/Wants just as badly as GoW
ChrisS
08/11/06 @ 09:01
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Nice review. :)

And yeah, it's ace. It's perhaps not the 'best' game of the year, but almost certainly my favourite so far.

And Case 4 is incredible. And there's an A-Team reference just after that Fresh Prince one. Genius.
Talha
08/11/06 @ 09:04
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As good as GoW then???

Shit... I have been beaten to it by LeDil.
smoothpete
08/11/06 @ 09:11
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Woo! Loved the first one, I will be ordering this asap

Double woo! Just put my order in. Excellent.
Edited 1 times, most recently on 08/11/06 @ 09:26
Hog-lumps
08/11/06 @ 09:11
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Nice!

Shame there's no DS specific episode though!

Out of interest, in Phoenix Wright 1 - was there much difference between english language contained on the japanese version and the localised american/european version? Was it simply a few grammatical/spelling corrections or was the localistion much better than that?
UncleLou
08/11/06 @ 09:17
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As good as Gears of War then?

I am pretty sure it's better, actually. :p
Der_tolle_Emil
08/11/06 @ 09:25
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I am definetly getting this. The first one was great.
Talha
08/11/06 @ 09:30
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@UncleLou: I wouldn't be so sure. Other sites are going absolutely bonkers over GoW. Granted most US sites find excuses to be giddy over anything, but lately GameSpot have improved quite a lot and they are still...bonkers.
jonchoo
08/11/06 @ 09:34
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Great review for a great game. Case 4 was incredible.

@Hog-Lumps, not that I know of. In GS1 there are a couple of spelling/grammatical mistakes too but nothing biggie. Translation was excellent. Same case with GS2.
dr_faulk
08/11/06 @ 09:35
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Judging on how the review is written.... how could this have gotten 8? Reads more like a seven. But a good seven. (!?) I haveto say, though. GoW had 8/10 written all over it, judging from all the early impressions.
Kiigan
08/11/06 @ 09:38
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I'm currently on case 4 now. Is it wrong that I want to live in a world with TV shows like "The Jammin Ninja" ?
[maven]
08/11/06 @ 09:47
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It's still cheap at Play-Asia, so it'd be rude not to order it...
/sees Christmas budget vanish...
ChrisS
08/11/06 @ 09:51
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@Kiigan - You're right. There really aren't enough TV shows about ninjas who are too crap to be proper ninjas so they just play a massive red acoustic guitar surrounded by animals.
asphaltcowboy
08/11/06 @ 09:53
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So when is it coming out over here then?
Genji
08/11/06 @ 09:56
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Gears of War needs more lawyers in it.
cooper
08/11/06 @ 10:00
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I'm definitely getting this asap. GoW can wait until it's re-released as a "classic"...
Tonka
08/11/06 @ 10:12
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\o/
How could I forgett about this title coming out?
Foundry
08/11/06 @ 10:14
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Gears Of Law!
Genji
08/11/06 @ 10:15
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Every game would be better if it was Phoenix Wright.
botherer
08/11/06 @ 10:16
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I'm expecting over 400 comments on this review as well, I hope you realise.

Er, Microsoft or Sony suck! (Depending upon which one you like best).
Genji
08/11/06 @ 10:22
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The PS3 is having production problems because they haven't found enough baby souls to power the Bluray drives.
UncleLou
08/11/06 @ 10:32
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@UncleLou: I wouldn't be so sure. Other sites are going absolutely bonkers over GoW. Granted most US sites find excuses to be giddy over anything, but lately GameSpot have improved quite a lot and they are still...bonkers.

Heh, I was just messing. I'd buy GoW in a Heartbeat if I had a 360. I am a graphics whore, and I like shooting stuff, see. :)
HunterSeeker
08/11/06 @ 10:32
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Judging on how the review is written.... how could this have gotten 8?
Reads more like a nine. But a low nine. (!?) what the heck is this puctuation?

Seriously, does the score really matter that much? if you aren't happy to see a game that got the same score as GoW, just know that there had been hundreds if not thousands of games on eurogamer that has gotten better than an 8. including GBA games on a 16mb cartridge.



Edited 1 times, most recently on 08/11/06 @ 10:33
kissthestick
08/11/06 @ 10:39
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first game was awesome, most def' buying this

Maya & Pheonix Duo = Greatness!
ChrisS
08/11/06 @ 10:41
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That's one for the GOW poster, isn't it?

Eurogamer: "worse than thousands of other games". :)
Genji
08/11/06 @ 10:45
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Grrr... there are too many reasonable people in this thread.

Oh well.

I'm just looking forward to meeting Gumshoe again. Um... he is in it, isn't he?
Hog-lumps
08/11/06 @ 10:47
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I'm just looking forward to meeting Gumshoe again. Um... he is in it, isn't he?

Yes, he is - it said so in the review!

:)
botherer
08/11/06 @ 10:48
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Tsk Genji, read the review.
Genji
08/11/06 @ 10:52
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Oh.

I must've just instinctively skipped right to the score.

JUST LIKE THE PEOPLE IN THE GOW THREAD AM I RIGHT?
Genji
08/11/06 @ 10:56
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Hey, do you know what would be a great spinoff to this?

A Gumshoe game.

I'm just imagining yelling "HOLD IT, PAL" into the microphone.

/dreams
botherer
08/11/06 @ 10:57
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A game where you'd have to mess up every case and have your pay docked to win? Yes!
djchump
08/11/06 @ 10:57
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Phoenix Wright 2 is just as awesome as PW1.
If you liked PW1, you'll like PW2.
If you loved PW1, you'll love PW2.

End of IMHO :-)

Oh, and remember that in Japan this was a budget "best price" release - which justifies that they didn't add a 5th DS-only case as they did in PW1.

And also remember that they're working on a DS-only Phoenix Wright lawyer type game (though apparently it will star a different rookie lawyer and not PW) ;-)
Hog-lumps
08/11/06 @ 10:57
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Oh.

I must've just instinctively skipped right to the score.

JUST LIKE THE PEOPLE IN THE GOW THREAD AM I RIGHT?


Heh! :)

That thread is scary, don't understand why people get so wound up by a single review score - you'd think EG insulted their mothers or something!
djchump
08/11/06 @ 10:59
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@Genji: there's a few detective type games coming - probably off the success of Phoenix Wright.

Hotel Dusk: Room 215 might be close to a "gumshoe" game, though I've only seen promo screenshots so far ;-)
Hog-lumps
08/11/06 @ 11:00
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So what happened to your other 'scientific' sidekick (whats her name?) from the bonus mission in PW1? Is she referenced at all in this game or is it as if she never existed?
botherer
08/11/06 @ 11:01
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And I wish someone would hurry up and do a translated version of Project Hacker.
Hog-lumps
08/11/06 @ 11:03
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Hotel Dusk: Room 215 might be close to a "gumshoe" game, though I've only seen promo screenshots so far ;-)

I've seen the trailer for that game and it looks amazing! The 'sketchified' graphics look great in stills but when you see it in motion my jaw dropped! - think of Ahas 'take on me video' crossed with a crime thriller - simply brilliant!
Genji
08/11/06 @ 11:04
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You could pretty easily do a prosecuting attorney game. Like one where you play as Edgeworth. You'd have to only prosecute bad people, though. Not like Edgeworth.

Is Edgeworth in this, btw? Or is he just replaced wholesale by that girl with the whip.
Hog-lumps
08/11/06 @ 11:13
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You could pretty easily do a prosecuting attorney game. Like one where you play as Edgeworth. You'd have to only prosecute bad people, though. Not like Edgeworth.

True, but there's something more honourable about defending the inocent to me!

Although thinking about it, Phoenix usually acts like a prosecutor during the second half of the trial when they find out who's the real suspect! Perhaps it would work then!
marc_si
08/11/06 @ 11:13
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Must get this game - loved the first one :D
disc
08/11/06 @ 11:15
#42
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Speaking of bonus mission. Since I thought that was the best case in the first Phoenix Wright game will we be seeing one of those in the American/European release?

I was a bit annoyed to see that all these nice elements that they had implemented, like 3d examining of evidence and fingerprinting etc. was only in the last case.

botherer
08/11/06 @ 11:16
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Is Edgeworth in this, btw? Or is he just replaced wholesale by that girl with the whip.

Mmmmpphhh mmpphhh mmmmmpphhh mmph mmmmpphhhhh!
UncleLou
08/11/06 @ 11:20
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Speaking of bonus mission. Since I thought that was the best case in the first Phoenix Wright game will we be seeing one of those in the American/European release?

I'd like to know that as well, I even dimly seem to remember PW2 would have a bonus case, or am I completely wrong?
abigsmurf
08/11/06 @ 11:21
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Finished PW2 last night, stayed up till 3AM finishing that last case.

Case 3 was ultra funny and was the highlight of the series so far. Case 4 was fairly epic going on for ages with loads of twists. Also worth noting that EVERY case had a hottie in it. Ms Andrews for the cute Samus Aran clone win
Genji
08/11/06 @ 11:22
#46
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Mmmmpphhh mmpphhh mmmmmpphhh mmph mmmmpphhhhh!

WHAT WAS THAT I CAN'T HEAR YOU.

(don't answer)
Edited 1 times, most recently on 08/11/06 @ 11:23
Hog-lumps
08/11/06 @ 11:27
#47
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So how many of the GBA games have they got left to remake?
Azazel
08/11/06 @ 11:38
#48
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It must be very sad that I clicked this thread knowing exactly what the first comment would be.

Arf.
Genji
08/11/06 @ 11:42
#49
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It's ok. We're (mostly) safe from the nasty GOW people in here.

There aren't any explosions in PW2 for them to get attracted to.
disc
08/11/06 @ 11:46
#50
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Azazel: That's not your fault though. That LD is probably the worst fanboy there is.

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