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MotorStorm Review

PlayStation 3 Review by Tom Bramwell

27 March, 2007

So! Sony's discovered the Internet! This is obviously good news (unless they're spending a lot of time on UK Resistance, obviously). PlayStation 3 ships in Europe with a big fat online service, and while some of our friends from "the Continent" haven't got their own shop yet, I understand immigration is pretty easy these days, so really there's no excuse for moaning. Particularly when MotorStorm is one of the games that offers hot 12-player Internet action from day one. It's bloody good.

What it isn't is particularly bloody well thought out. I was given to understand people had made online computer games before, so the discovery that you have to go into a lobby and click on your own name or scroll down a list of all the players on the server in order to view your online statistics struck me as a bit daft. Reeling from that I was struck by a number of other "bit dafts", including the inability to re-order the server-list by connection speed, the need to click on a lobby first to see whether a race is in progress or if it's waiting for players, and a ranking system that's so open to abuse that I'm annoyed I've already done one immigration joke.

Each player is given a "Fame" label (Leroy, Bruno - wait, sorry - God, Hero, Legend, etc.). You'd think becoming "God" was quite hard. You wouldn't be able to do it with a win percentage of 23, for example. Well, you can. What's more, if you set up a friends-only game with a pal and play for ages, you can easily boost your stats immensely. What's silly is that coming second or third in a field of 12 MotorStorm racers is actually a bit of a feat when you're starting out, particularly if you haven't spent a lot of time with the single-player career mode. Having it reduced to a "loss" statistic is a bit mean. Still, can't fault them too much for the stats, as they've gone one better than most developers and included a "drop-out" number.

'MotorStorm' Screenshot 1

The selection of cars is pretty impressive. The time it takes to actually select one isn't.

Speaking of single-player, we've already dealt with that fairly thoroughly in our Japanese MotorStorm review, and since I wrote that I'm simply going to absorb all its views into this page rather than repeating them at length. You deserve a bit more than a link-through though, so let's paraphrase quickly: MotorStorm is a racing game that mixes every manner of off-road vehicle together, throws them onto sprawling tracks full of shortcuts, and, as you're buffeted along by the terrain and dashed against rocks by your opponents, it all comes together brilliantly. There's a genuine sense of exposure on the manoeuvrable little ATVs, solidity to the trucks and zippy frailty to the rally cars. And while there aren't many tracks, and it's sometimes the game's fault you blow up, it's still worth a big score.

The multiplayer - added since the Japanese launch in mid-December - had the job of transferring that experience into the online world. The bad news, as we've already heard, is that it struggles to articulate itself with the same competence as hardened multiplayer games. The good news is that the racing works exactly as it should.

'MotorStorm' Screenshot 2

Instead of a rear-view button, you can swirl the right analogue stick around as though turning your head. Which MotorStorm will do - it's very pretty.

Setting up a lobby on the European server allows you to pick one of the game's eight circuits, allow or disallow whichever vehicles you like (hint: don't let me near an ATV on Rock Hopper - you won't even be able to eat my dust), change the time of day to alter the ambience, fiddle with the number of laps (up to five), allow catch-up (think elastic AI, but for players), or set the games as friends-only. Helpfully, your friends don't have to navigate the global lobby system to find your lobby, either - they can just select your name on their Buddy List, which draws its contents from the PS3's overall Friend List, and join in. Think Xbox Live, although don't think too hard about it or you might find it annoying you can't add friends in-game.

You can also rename your lobby - otherwise it takes your handle. Another good option, though less publicised, is the ability to use a USB headset to chat with people. Indeed, some have set up headset-only games. The quality of discussion probably isn't impressive enough to demand them, but each to their own. Once you're set up, everyone picks a car (eventually - the load times for car selection are another "bit daft"), and then, 48 paragraphs later, you're off!

'MotorStorm' Screenshot 3

ATVs are my current favourite.

And you really are. Lag - indicated by a little traffic light icon in the bottom right of each lobby - was surprisingly slight for such an epic racing game, often forced to track 11 other people on a huge map, with persistent terrain details like movable car-wrecks and strewn tyres and so on to worry about too, not to mention player-on-player collisions. We faced a few games where players were having connection difficulties, and thanks to their names being hung above their heads, the effect was weird green and blue labels flickering in and out at random points all around us, like a sort of resonance cascade scenario. But the majority were fine, and with the margins set the action flowed enjoyably, and it wasn't hard to find lobbies full of people who knew the tracks and gave a good game.

Indeed, the relatively short track-list benefits the game in this sense, because it doesn't take long for everyone to learn the terrain; to know the angles to take off certain jumps, and more importantly the best point to nudge someone who's leaving one at the same time as them; and it doesn't take people long to make up their minds about which shortcuts work best, and then bottleneck them ten seconds after the start leaving you to zip round the other way. Wee! The precariousness of a lead is all the more apparent, too, in a field of real players, many of whom are just as good as you, and only need you to make one mistake in order to steal position. Evolution Studios' wisdom in leaving out projectile weapons and other genre staples seems vindicated by this sensation.

'MotorStorm' Screenshot 4

But it's probably safe to say you've got your mind set on these.

Unfortunately, as with the single-player game, that's not to say that you don't face frustration. Spawn behind somebody on the starting grid and race the perfect race and there's still the potential for them to finish ahead of you. That's rare, though, compared to the regularly common annoyance of exploding, and losing several vital seconds to the infuriating (albeit beautiful) slow-motion spectacle of doing so, because you skipped up off some indiscernible bump. The worst examples of the game killing you are weird inexplicable blow-ups as you cross the threshold between two types of terrain. There needn't be any kind of incline or game object here to puncture your composure - sometimes it just happens. It is frustrating.

Still, changes will be coming in future patches, including a Time Trial mode, so hopefully they will sort that out. Not that I'm banking on it. And irrespective of that, MotorStorm, it turns out, is one of the best new racing games in ages whether you play it alone or with friends. What's more, there's no obvious way it could be done on a previous PlayStation. Believe me when I say I'm as shocked as you are - but not shocked enough to stop me pinching points for a lack of tracks and modes. More please, Evolution. Your name demands it.

8/10

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Comments: 1-50 of 104 in total | next 50 »

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Qbert2k
27/03/07 @ 13:16
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Let the battle commence!
gizmo
27/03/07 @ 13:18
#2
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Surley next gen is now this gen?
Tyronne
27/03/07 @ 13:23
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now gen now gen now gen as it happens *very bad jimmy savile impression*
JackyB
27/03/07 @ 13:23
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great. so some games get reviewed twice. Others (wii Tiger Woods) are not even afforded the pleasure of 1 review!
krudster [mod]
27/03/07 @ 13:28
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Actually, we bumped Tiger Woods Wii to get this up earlier. Check back tomorrow AM!
LOLLERS
27/03/07 @ 13:30
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oh there'll be more, Motorstorm 2, Motorstorm 3, Motorstorm 4 etc etc. The series will gradually change up until they get to Motorstorm 4 when they'll realise that actually the first one was the best and change everything to be more similar to that but with better graphics.

edit: yes, lets compare a PS3 driving game to a 360 licensed platform fighting thing thats clearly rubbish, thats a fair comparison, definately. PS, it's called MOTORSTORM.
Edited 1 times, most recently on 27/03/07 @ 14:32
dadrester
27/03/07 @ 13:31
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now gen now gen now gen as it happens *very bad jimmy savile impression*

jimmy jangle
UncleLou
27/03/07 @ 13:31
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Yeah, EG, where are the TMNT and Motorstorm comparison pics, EH?
Inigo
27/03/07 @ 13:33
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This does look like a really good game. Its nice to see British developers creating a great game for a launch of the system. It seem to come across as a mario cart type of fun game but without ripping it off like most games.
malteaserhead
27/03/07 @ 13:34
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so you have played Motorstorm yellowtruck, yes?
/nudges yellowtruck into chasm ;)
aldo_14
27/03/07 @ 13:40
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Hmm, create 10 games of that quality and add in a £150 price cut and I might consider a PS3....
bioreit
27/03/07 @ 13:41
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Come on. Where's everyone complaining about 'two bloody reviews again' then?

Ah, right. Because THIS one is positive.

/Trolling because I've almost finished work.

Being brutally honest, Motorstorm was the first game to make me kick my 360 and say "Oi! You! Look, steal, create then gimme."

I can now add LittleBigPlanet to that list.

If Sony can keep pumping out quality titles based on new IP like Motorstorm, then Microsoft will have to up their game or flounder like a frolicking furby at a funfair (my alliteration skills are waning this afternoon).

Win-win, to be honest.

HyperShadow
27/03/07 @ 13:41
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I find it odd that little over 12 months ago, when the 360 started its process of patching games, people were slating it for the possibility of games being released unfinished and new features being added in over time.

Now that Sony is doing it with Motorstorm, its all rosy. Game with no multiplayer? thats fine, we'll add it in later, time trial (a stape of racing games) much later!

Seems people have been won over by the garphics in this game to actually care, but as long as its a one off rather than a trend, I can let it slide.
NoQuarter
27/03/07 @ 13:42
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As good as Excite Truck then?
malteaserhead
27/03/07 @ 13:46
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yellowtruck
27-Mar-07 14:37:22

@malteaserhead No I have not. But I can spot genuine screen shots a mile off, and the screen shots Motostorm has to offer look very impressive.
____________________

Grand! just checking ;)
You should though. It does look really special at times in HD.
lambtron
27/03/07 @ 14:01
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lol I misread the score initially and saw 3 - god I'm tired.

Although I notice someone has given this one...
malteaserhead
27/03/07 @ 14:08
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+1 great fun.
Motorbikes could do with a tweaking though. They just don't feel 100% right...
MrGilder
27/03/07 @ 14:09
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Motorstorm is the most fun i've had online in ages! It's a really great arcade racer
jonthepymm
27/03/07 @ 14:10
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This is the best racing game I've played in years. Hooked up to a 37" LCD, it looks unbelievable. My friends couldn't believe it at the weekend; now they're all desperate to get a PS3! I've got a 360 too, which is great, but I haven't seen anything this good on it. Maybe its just my expensive HDMI cable (I wanted the cheap official Sony one but they were all sold out, thank God) but the PS3 is producing incredibly sharp graphics compared to the 360.

Graphically, this is the best racing game ever, 10/10. Gameplay is amazing fun as well, and 8/10 seems a bit harsh.
Steroyd
27/03/07 @ 14:11
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Come on. Where's everyone complaining about 'two bloody reviews again' then?

Ah, right. Because THIS one is positive.


Not quite.

You see with Resistance the earlier review was the exact same as this review, so i really didn't see the point, why not just re-direct it to the original review, or at least review it with the new patch.

In Motorstorms case the game came in Japan without online, so a re-review with the online componant in is much more warranted than the resistance re-review which had zero difference between then and now.

And they're patching a Time Trial WTF? o_O
Xerx3s
27/03/07 @ 14:12
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WHAT?! I CAME IN HERE EXPECTING A 6 FFS!
Hughes.
27/03/07 @ 14:13
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Mugwum shows his age with "Fame" joke.

And what about Coco!

I always fancied Coco.

She's on ER sometimes, she looks just the same.

Oh. The game, looks nice too.

Maybe I'll buy a PS3 this month, or next month. Sometime, anyway.
SBfistfun
27/03/07 @ 14:13
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"If Sony can keep pumping out quality titles based on new IP like Motorstorm"

W00t get ready for a year on year remake. yayyyyy.......oh errr zzzzzzzzzzzzz
SeesThroughAll
27/03/07 @ 14:14
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Colin McRae DIRT looks far more interesteing, and has better graphics.

Colin McRae is a completely different kind of game altogether.

MotorStorm doesn't take itself too seriously, it's arcade action, and achieves the best of titles like Burnout, FlatOut and Road Rash, all compacted in one game. Although it is easy to see that some people prefer racing sims over this.
kangarootoo
27/03/07 @ 14:14
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I've played this, and its great. Some annoyances, but I'm glad to see the score didn't suffer unduly because of them, as your gameplay experience won't either.

Reminds me a bit of Micro Machines, as you get the same hectic tension at each crowded corner (accompanied often by the same bouts of swearing when someone else is a little more precise than you and you go plunging off the edge of some precipice as a result).

I found the tilt control really good at speed, but fiddly when moving slowly (mainly because when you are trying to get back in the race your brain becomes incapable of applying the required fine adjustment). A bit more practice and it could be the preferred control method for many.
bioreit
27/03/07 @ 14:16
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@ Steroyd

I see your point, but like Krudster said, the world had moved on a bit since the first R:FOM review, so a re-review for a UK audience, who had had four months of other games to look at and play, I reckon was pretty well deserved.

Regardless, MotorStorm looks fab!
Xerx3s
27/03/07 @ 14:20
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If you compare the screen shots from MotoStorm (Playstation 3) to the Teenage Mutant Ninja Turtles (X360) it makes me wonder how the makers of Teenage Mutant Ninja Turtles thought they could get aways with releasing such a sub rate looking game (I've seen far better on the Playstation 2).

Just wanted to quote this.

@malteaserhead No I have not. But I can spot genuine screen shots a mile off

Like you did with the e3?

I find it odd that little over 12 months ago, when the 360 started its process of patching games, people were slating it for the possibility of games being released unfinished and new features being added in over time.

It has a name.

BTW, who is the sad gimp who voted this a 1? Sad, sad mofo's. I played it and it is faaaaaar from a 1. Not wipeout material either mind you (imo).
Moz
27/03/07 @ 14:22
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Having played this most of the weekend I'd say 8/10 is fair, love the game to bits, but can see that it could be even better.

/Edit, glad to see we have the usual tards who put a user rating of 1
Edited 1 times, most recently on 27/03/07 @ 15:24
peterfll
27/03/07 @ 14:22
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If U can compare HelloMotoStorm with the grafix of Tapper on tha XBOx LIVE crappo you will C that HMS oooowns the M$!

Sorry.

BTW, I have the "HelloMotoStorm" and have to say it's rather splendid. Despite being rather brown and muddy it can still look "Da Bomb!".
bivith
27/03/07 @ 14:23
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i wouldn't play £500 to play it, but it sure looks up my street. oh well.
enzima
27/03/07 @ 14:27
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why does it always has to be like this? can you guys stop this incredibly long and dull piss contests? whats the point? The game looks good, its funny and its a launch title. Stop this stupid comparison with TMNT or the 360. Its pointless, both are good machines. Its coming from a guy that owns all 3 systems.



P.s: To EG staff: Stop pouring gas over fire, please!

rdexter
27-Mar-07 14:45:55 @malteaserhead No I have not. But I can spot genuine screen shots a mile off, and the screen shots Motostorm has to offer look very impressive.

So you give a 10/10 score based on screenshots? I though 360 fanbois were tards.
ignore poster
JediMasterMalik
27/03/07 @ 14:28
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The reason this re-review is not being complained about is because what the re-review is about is a game which has changed since the last review, hence a re-review makes sense. The other one didn't. anyway, it doesn't matter.

I have this, and am LOVING it. Even in SD. :D
disc
27/03/07 @ 14:29
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I thought the tilt control was way too fiddly and didn't agree with it at all.
AcidSnake
27/03/07 @ 14:32
#34
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Colin McRae is a completely different kind of game altogether.

Colin McRae is a completely different kind of game!

/...coat...I know, I know...
Mr_Brown
27/03/07 @ 14:34
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Not shocked. The only reason to own a PS3. But not reason enough for £400 I'm afraid. More please!
Stormflood
27/03/07 @ 14:34
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Motostorm is indeed gorgeous to look at. What bugs me is the lack of car attributes like speed, handling, weight etc. It does feel like a game pushed out for launch, but a promise of what could be a terrific series.
Rirekon
27/03/07 @ 14:38
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It's fun, but a bit meh really. The tilt-control is just plain awful compared to ExciteTruck (Wii), whether this is a problem with the game or with the Sixaxis in general I wait to see.
Frogger
27/03/07 @ 14:42
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I just LOVE funny racing game.

I'm a huge Mario Kart fan, but I also loved Big Red Racing (for the oldest memories among you) that we used to play in multiplayer at Infogrames on the company's LAN for long evenings... Immensely fun.

We also played Powerslide (same kind of atmosphere) a few years ago.


And now, this one and only game makes me want to buy a PS3... But 600€, pfff, it's way to much to play a few hours of arcade.
trousers
27/03/07 @ 14:45
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"Maybe its just my expensive HDMI cable (I wanted the cheap official Sony one but they were all sold out, thank God)"

Why hello sir, would you be interested in this fine Snake Oil I have for sale?
SeesThroughAll
27/03/07 @ 14:49
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The tilt-control is just plain awful compared to ExciteTruck (Wii), whether this is a problem with the game or with the Sixaxis in general I wait to see.

I would blame it on the implementation, it fixes the to tilt sensitivity a bit too high. The biggest problem is that the game doesn't even have an option to adjust the sensitivty.
Skooch
27/03/07 @ 14:52
#41
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I love my 360, play it all the time and think it is overall better than the PS£. However, I would still like this game, and it annoys me I can't have it :(

Roll on DIRT - which although by no means is the same, may be as close as I get.
Steroyd
27/03/07 @ 14:55
#42
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I see your point, but like Krudster said, the world had moved on a bit since the first R:FOM review, so a re-review for a UK audience, who had had four months of other games to look at and play, I reckon was pretty well deserved.

pfft i only say this because EG pulled a stunt with FFXII instead of re-reviewing it for the UK audience all they did was link us to the US review itself.

I just don't get how they could do it with some and not others.
bioreit
27/03/07 @ 14:57
#43
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Poor Steroyd.

Here

/gives a cookie

All better now?

/way more patronising in print than in my head. Sorry.
Steroyd
27/03/07 @ 15:02
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I don't like cookies.

Tea and Biscuits is my thang.
nickthegun
27/03/07 @ 15:02
#45
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Maybe its just my expensive HDMI cable (I wanted the cheap official Sony one but they were all sold out, thank God) but the PS3 is producing incredibly sharp graphics compared to the 360.

Lolz, is it a MONSTER cable? Because if you clap your hands and say 'I believe in fairies' they do indeed make digital signals better.
mash the x button
27/03/07 @ 15:04
#46
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Better than RFOM then

/gets coat
Foxclose
27/03/07 @ 15:05
#47
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"Surley next gen is now this gen?"

Sure is now! Next Gen is NOW!!!
UncleLou
27/03/07 @ 15:10
#48
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I don't think he's ignoring you, he just accidentally copypasted the ignore button with the rest of your post when he quoted you, really. :)
jonsaan
27/03/07 @ 15:11
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@yellowtruck
'If you compare the screen shots from MotoStorm (Playstation 3) to the Teenage Mutant Ninja Turtles (X360) it makes me wonder how the makers of Teenage Mutant Ninja Turtles thought they could get aways with releasing such a sub rate looking game (I've seen far better on the Playstation 2). '

What a bizarre comment? Are you pushing TMNT forward as the 360 game to compare to Motorstorm? er, why?
Scientist
27/03/07 @ 15:13
#50
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I love my 360, play it all the time and think it is overall better than the PS£. However, I would still like this game, and it annoys me I can't have it :(

So you don't own a PS3, haven't spent hours playing it, but are confident to judge that the 360 is better. How so?

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