Mario Party 4 Review

Tom gets some mates round (no really) and goes nuts with Hudson's latest

Version tested: GameCube

When Mario Party appeared in early '99, it was one of the pioneers of the party game genre, but the second game in the series, released a year later, was arguably the best. Now it's 2002, and Hudson is throwing a whole new party, with 50 original mini-games, five whole boards to traverse, support for four players and an optimistic "Story Mode" to fill the hours between multiplayer parties. But is it really any different to what's come before?

Peach Party

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It's all very cute and Nintendo

Like its predecessors, MP4 is a board game starring Mario characters - Mario, Peach, Luigi, Donkey Kong, Daisy, Yoshi, Wario and Waluigi - who dart around one of five twisty-turny board designs collecting coins. Different squares prompt different reactions, adding and subtracting coins and mushrooms from your tally, or triggering one of the various mini-games. While the object of the game is to amass the most coins and purchase stars by landing on the right square, and the person with the most coins and stars at the end of the game wins, most of the fun is in beating your friends at various mini-games.

There are 50 mini-games in MP4 - a bit of a decline after the 70-odd in the third and last N64 release - and they vary tremendously, with free-for-alls, three-on-ones and two-on-twos, in skiing challenges (outrun an avalanche), drag racing and other peculiar events. It might seem a little odd to gang up with your competitors in some cases, but when tussling for an even share of the points it makes more sense to do this than to sulk in the corner.

There is one consistency amongst these games, and that's a simple control scheme. Almost without exception, button-bashing, reflex-testing and simple moves make up the requirements. You can win most of them simply by mastering the one button, but that doesn't make them any easier. If your reactions are crap, for example, you're going to lose out quite often.

Extra Extra

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Naff off, Yoshi!

Many of the additions since Mario Party 3 are purely incidental. The general flow around the board is still quite steady and balanced, but now you can pick up Mega or Mini Mushrooms to hasten or stifle your progress. Mega Mushrooms double your size, hand you an extra die per turn and let you swipe 10 coins from anyone unfortunate enough to be in your way. Mini Mushrooms do much the opposite, shrinking you and limiting you to die rolls of 1-5, but allowing you to fit through pipes, thus opening up some desirable short cuts around the board...

Not all of the additions make sense though. The new reversal of fortune space is a totally pointless addition which prompts a mini-game and somewhat randomly robs the player of his or her coins or stars. Which is a bit unfair.

And although the five boards are obviously different, they're all a bit too big. Mario Party 4 is played at a glacial pace at times, as each players moves and moves and the mini-games roll around, animations are played out and little cut sequences punctuate the silence. The problem is that interest wanes very quickly in a group of four, and it should be a lot faster to react to moves and load sequences, particularly since it's a GameCube title. In good news, you can now save your game anywhere, but how likely are you to resume a four-player game if a few of you get bored?

Multiplayer for one

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Sometimes it's more fun trying to guess what's going on...

Although Mario Party 4 is a lot of fun to begin with, it quickly becomes too tiresome to be entertaining in a group. Turning to the single player aspect though is certainly not the answer. The so-called "Story Mode" is basically a normal multiplayer game with three CPU adversaries. Unfortunately, no allowances have been made to minimise the time you spend watching their turns - the CPU treats its kin just as real players, and lets them carry out their turns, mini-games and so on at the same snail's pace. And of course they aren't within slapping distance, so there's no way to prompt them to get on with it. Perhaps most maddening though is that in the absence of human error, the outcome is totally arbitrary - it's rather like playing Patience (or Solitaire if you like) without one of the aces.

On the bright side, Mario Party 4 looks stunning compared to its predecessors. Character designs and animations are a lot smoother and quite intricate, and interaction with board elements - like Mario's trademark 'butt stomp' on blocks - fits like the plumber's silky white gloves. One should also raise a glass to Hudson for giving each of the many, many mini-games a distinctive look. It would have been very easy to cut, paste and airbrush in many cases. Sadly though, that seems to be what's happened in the sound department - you can trace some of the oohs and aahs and jingles and jangles back to the 80s if you try hard enough...

Can't compete

There's nothing bold about the moves Hudson has made with Mario Party 4. Some are reasonable additions, some are a bit daft, but most of the game is only vaguely removed from what's come before. The mini-games have different faces but they play ostensibly the same, and even with the visuals buffed to a sparkle the overall effect is very much 'more of the same'.

If you have a few pals coming over for an evening, MP4 is the perfect game to wheel out, but on a system which already plays host to Super Monkey Ball, Sega Soccer Slam, Super Smash Bros. Melee and many other party-able games, it's only an also-ran. And unless you regularly have four well-palmed pads plugged into the front of your Cube, it isn't worth picking up.

5 / 10

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Comments (16) Latest comment 10 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • Razz #1 10 years ago

    Thats a shame... looks likt thats another cube game I won't be buying. :/
  • FWB #2 10 years ago

    Yep. With that said I only briefly thought about purchasing it. Mario Party has always been a rental, in my eyes. I'm sure I'll give it a go at some point, but the slow pace is rather annoying.
  • Alastair #3 10 years ago

    Never tried Mario Party. I suppose it could be the game to get the missus interested in gaming, but I don't hold out much hope.....
  • simiankid #4 10 years ago

    I think it's a bit tight that you've criticised them including a save function. At least you've got the option of saving now, who cares if you have a valid reason for using it.
  • gamesb*tch #5 10 years ago

  • brutal #6 10 years ago

    £31.99 from www.cd-wow.com. Free delivery, but expect it to take about a week :/

    http://www4.cd-wow.com/detail_results_3.php?product_code=4022

    oh yeah, all their games are £31.99....
    Edited by brutal at 28/11/02 @ 17:19
  • FWB #7 10 years ago

    sacrilege

    The review? The execution of the fourth in the series? Amazon's price?
  • brutal #8 10 years ago

    "what’s happened in the sound department – you can trace some of the oohs and aahs and jingles and jangles back to the 80s"

    i think they call that a "retro in-joke". Final Fantasy 7 had some REALLY bad sounds for fire effects that were supposed to be subliminal jokes, but were just shite
  • ST.. #9 10 years ago

    Aren't Peach and Daisy one and the same????

    If not then when did Peach step in?
  • Razz #10 10 years ago

    St: Good question! I think its Princess Peach Daisy. Or its her nick name. :/
  • Razz #11 10 years ago

    Oops! I made a mistake! This is the truth... link
  • IgeL #12 10 years ago

    Mario Party 4 is this bad? Damn... This one one of the GC games I was looking forward to. Guess I'll still have to get it though, since I have never played any of the Mario Party games.
  • beep #13 10 years ago

    For the sake of controller preservation, I've always steered clear of any games like Mario Party.
  • [Alt][F4] #14 10 years ago

    Ehh, I enjoyed it as a weekend rental.
  • Killerbee #15 10 years ago

    N64 Mario Party was (apart from Civilization) probably the only game I've ever played through till sunrise - with some mates and lots of beer, natch. But the problem was, when you'd done it once and tried out all the mini-games, there wasn't much left. Mario Kart was always a lot better multi-player game in terms of replay value.

    I agree this is probably one to rent when your friends come round, but not worth the full price.
  • Fozzie's_bird #16 10 years ago

    Mario Party 4 is this bad? Damn... This one one of the GC games I was looking forward to

    MP4 isn't bad, it is good fun if you found the other MP games fun, but is essentially an extension of them with different mini games (with some of the old favourites) and much better hraphics. We were playing it last night for over 3 hours without noticing the time go by.

    If you like the other MPs, and have friends to play with- get it, if unsure rent first, if bored with MP games and want something new- don't get it.