Jet Set Radio Future Review
Review - JSR grinds its way back into our hearts, but Smilebit's Xbox debut is far from perfect
Version tested: Xbox
Back to the Future

It may look busy and tricky, but you're in no danger and it's like snapping your fingers...
Having invented cel-shading, it seems a mite unfair that Sega's Jet Set Radio didn't capitalise on the technique's popularity with roaring sales. Poor performance on the Dreamcast hardware and what I like to think of as the world's first vertical learning curve meant many players got sick of the game before they really got their fill. However, hoping to avoid that situation the second time around, developer Smilebit has dumbed down the long overdue successor to an almost infantile level, and we're still not sure we prefer the new approach. Like the previous game, Jet Set Radio Future gives you control of one of several skater teens, whose sole objective in the game is to cause trouble. They hang out at "The Garage", although unlike the first game this is now a rather enormous skate park with routes to all the game's major levels and lots of things to grind. At the centre of the skate park you can chat to a desperately annoying robot who saves your gave and gives you training objectives to complete, as well as acting as a doorway to the options menu and customizable graffiti. Missions begin with erstwhile DJ Professor K and his pirate Jet Set Radio station broadcasts. These usually consist of the mad professor bopping to beats and laying down your mission objectives, whether it's to (literally) paint the town red or knock down some Rokkaku bad guys. Unfortunately these short scenes are nowhere near as punchy as their counterparts from the original game, and they are completely unskippable. Thanks chaps. Beyond each unfathomable cutscene lies a sprawling level which is effectively split into a number of large areas which can be linked as you tick goals off on the objective list. As in the Dreamcast original you collect paint cans and use them to graffiti anything with a marker on it, but spraying graffiti no longer requires awkward analogue stick combos. This removes one of the toughest elements of the game, and manual tricks such as those witnessed in Tony Hawk allow you to skate slowly past marked areas spraying the whole thing in one go.
Bump and Grind

He's weird-lookin', but he's also the bastion of FUNK
The streamlining continues elsewhere, and there's even further nods toward Neversoft's interminable skating franchise. The time limit for each level is gone, and the cop battles are no longer an ongoing distraction, now consisting of fenced off areas where you can bowl troopers over and spray them as they lie dazed on the ground. The joy of JSR was the way it gave you a lot of objectives and obstacles to overcome and gradually revealed the layout of the level as you completed them. The same is true of Future, but the challenge has been sapped, replaced by a series of connected "wow" moments punctuated by annoying cutscenes. Once again you have to recruit people for your skater gang the GG's by matching their skills on the street. This is often a case of grinding large areas of the level without putting a foot down, and thanks to the simplistic control system (no Tony Hawk style button to initiate a grind here - hit a rail and you're off without a hope of spilling) you're in a position to follow their lead without any difficulty. Sometimes the little nuts want a race to the finish, and that's a piece of cake too. Find a rooftop path which, once again, has been made drastically easier with the advent of grinding up telegraph poles, and you can't really lose. One further objective is to collect Graffiti Souls. Now, these souls are radio-shaped translucent white icons hidden in impossibly obvious places along the various paths you take. The game is quite generous, displaying the location of the souls after a while for confused players. In fact, presentation is generally of a high standard. The menus and speech bubbles are nicely drawn and in-keeping with the game's "funky" dynamic, although a plain old "cancel-the-hell-out-of-all-menus" button would have gone down a treat. As it is you can save your gave quite easily and there are mid-level save points too, which reveal themselves once you've sprayed the relevant area.
Night Rider

Rokkaku troops cause much less trouble this time out
The most challenging aspect of the previous game was chasing down rival skater gangs, and this tug-o-war over territory endures. Poison Jam return, along with the Love Shockers, the Immortals, Zero Beat and others. There's a degree more storyline than JSR sported, but it's all very tongue-in-cheek. Taking out your competition is no longer an epic struggle, either. Having zipped through all of the game's main levels without even having to glance at the training area, I overran Gouji, the final boss, as though he were a first episode nasty. Compare some of the tasks in JSRF to those in Tony Hawk's seminal skater series and you begin to see why Smilebit want to make the distinction between the two so very significant. Or do they? Much to my chagrin, apparently they don't. Players are now encouraged (by way of bonus objectives) to amass points and tricks. Tricks are simple things like doing a 180 on a grind and hitting buttons during a jump, and obviously tricks amount to point before long. The difficulty here is that unlike Tony Hawk, the game won't throw you to the ground if you fail to keep the cursor in the right place, so if you find a loop of grinds (as with the 99th Street level), you can just keep going round and round forever. It's pretty pointless, and feels like a cheap gimmick to make the game "more accessible". Ultimately that's the impression this Xbox version of Jet Set leaves you with. It's a stunningly easy game, thanks in no small part to the simplistic control scheme (with jump, trick and spray buttons about as complex as it gets) and the consistently forgiving design. And although it seems like an obvious idea, there is no "hard" level or veteran's mode. If you fought your way through JSR, as I did, this is a slap in the face.
Small Victory

Gum gets jiggy
Technically though, JSRF managed to impress me quite a bit. The cel-shaded visuals, for instance, are the nicest application of the effect I've ever witnessed, crushing rival efforts and knock-offs like the cheap cash-in products they are. Smilebit hasn't confined itself to a cartoon world, either, embellishing the funky white dust clouds and spark-spitting grinds with all sorts of particle effects and a boost effect that sees the colours bleed into one another to create the perfect illusion of speed. Apart from that, the character design has been tweaked to the nth degree and virtually everybody walking or skating around the game is minutely detailed. This is a 3D cartoon tour de force - developers currently working with the cel-shading technique would do well to pay attention. But just as they give themselves a break, the developers plunge themselves back into the quagmire from whence they came. I am, frankly, completely flabbergasted by the degree of slowdown present in Jet Set Radio Future, not so much because it's a game beyond the Xbox, and not so much because it's still present months after we complained about it at Xperience, but because it doesn't need to be there. If Smilebit hadn't been so darned overambitious with the design this thing would be as smooth as Teflon coated shit off a shovel, but apparently it didn't occur to them to do this when they were mapping out important areas like the Garage, which slows to a crawl if you go near the central island, nor the game's most iconic setting, the Shibuya Terminal used in the first game. Even the press briefings and the damn introductory movie are afflicted. Heaven help me. On the audio front, there are some 30 tunes of mixed interest. Some of them I enjoyed, like tone-deaf oddity Birthday Cake, which just sort of worked for me, but others I could barely endure. On the whole, with so many tunes you're bound to find a few you like, and you'll just have to put up with the rest. Sadly there's no jukebox mode that I could find, but you can set your Garage background music to a specific tune.
Conclusion
As you may have guessed, I'm disappointed with Jet Set Radio Future. There's a great game in here, but Smilebit has once again failed to strike a proper balance between technology and gameplay. It's agonizing, as a fan, to watch them fluff it up for the second time. Terrific graphics and diverse sounds have been woven together to unrivalled effect, but the slowdown, complete lack of any discernible challenge from start to stop (it took me about 12 hours to finish) and lacklustre padding leave me disenchanted on the whole. If you really sucked at the last one, you'll find a reasonable amount of gameplay and a welcome adjustment on the difficulty side of things, but please, don't buy the console to play this. And if you already bought the console, give it a rental to make your mind up.
Tom "Mugwum" Bramwell
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6 / 10
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Comments (163) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Question: Is it cheaper to buy a DC with JSR than it is to buy JSRF for Xbox?
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No chips mind. Or Crisps. Or anything judging by the Swedes.
JSRF was ok, camera was a bit of a b1tch, and, sorry to say, I always saw meself as a skateboarder, so I detested the game by default.
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Even bread's off ffs! Just boiled rice & pasta. So curries (no naan) and spag bol it is then
This actually looks exactly like my kind of game - pretty and not too challenging - now if only I had an xbox!
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Soz to pi$$ on the fire, but no rice either!
http://www.reuters.com/news_article.jht ml?type=sciencenews&StoryID=873399
So it's Snap, Crackle, Pop, Slump, Thud then.......
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segafan: where did he say JSR was shit? He just said it had a learning curve that was a tad steep is all...
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Er .. no he doesn't, he says the learning curve was too steep and the hardware couldn't keep up with the graphics.
Edit - Damn otto, you beat me to it.
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Its a bit unfair to liken it to Tony Hawks because it isnt trying to be like it. If anything JSRF is more of a platform game. I actually happen to like the music and the cutscenes as well.
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/end quote/
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Salad?! Nooooo! Pesticides! Lethal!
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edit - damn your quick-typing fingers Blerk...
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(in best Dentian voice)
Must be a Thursday.......
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Arf arf... ooh, what's this? It mentions biscuits... And Nestle! :-o
*drops Kit Kat*
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I never could get the hang of Thursdays.
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Nothing is more dangerous than eating Marmite, I'm firmly in the hate it camp.
Crunchy peanut butter is the only thing to have on toast, well other than butter or marg, although that will be found to give you leprosy or something I'm sure.
Since we've been able to edit I've really given up proofreading, I think it shows...
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They'll probably be okay - it's only food that kills you. Unless you're planning on smoking them.
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http://www.gty.o rg/~phil/marmite.htm
Note the top tip from James Kew that just makes me shudder. These people. They just aren't HUMAN.
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lol! I thought you we're talking about Java....! =]
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I absolutely loved this game on the Dreamcast, and was prolly my favourite game .... until i got to an extremelyyyyyyyy frustrating bit.
Has anyone played it?
Has anyone got past the dude with a tea towel wrapped round his head and a strange whip thing? u can only choose between some crap chick and some guy with a mass ghetto blaster.
i havent picked the game up since, coz everytime i do i get sooo annoyed, coz u cant even play earlier levels, its either do or die.
Absolutely annoying.
HELP PLEASE>!>!>?!??!?!
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AAAAAAAAARGH! AAAAAAAAAAARGH! AAAAAAAAAAARGH! This man needs serious psychiatric help! Lock him up somewhere so that he can't get near me!
Eeeeeeeeeuugh!
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Whats wrong with that???
Surely the "In some neighborhoods it is (apparently!) common for nursing mothers to dab a little on their nipples before feeding their infants" is worse / better?
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otto: You evil bastard, you.
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No wonder the French don't like us.
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(and bright rucksacks judging by the lot that invade The Smoke)
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Horrible, horrible, horrible - scared me for life!
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Playing 'Dare' at University. Accepting the dare to eat a heaped tablespoon of Marmite. Seconds later - running screaming to the toilet wishing I'd pulled the 'show your arse to the other players' dare instead.
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GET BACK TO THE CIRCUS
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If someone throws a chip or packet of crisps at you can you now have them charged with attempted murder?
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Put me off the game for about 6 months, use the girl as she’s alot faster and time is really important to get away from the assassins. Grab a load of cans from the playground area and get up onto the roof tops. Spray each roof before moving on, Once you've done one side jump onto the railway then off to the other roofs. If you do it quickly you can pull it off before the evil whip dudes show up. The other tags are alot lot easier to do as they don’t require you to stay still long enough for them to catch you.
Good luck
Its worth continuing with because there’s quite a few easy levels after that are really fun.
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maybe i'll give it another go...
but then again, i still have to push on with Rallisport to unlock that damned hill climb!!
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But u still can't beat Wimpy Kingsize IMO.
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and dont mention mcdonalds in my company... yuk... tis the devils place.
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Having said that, I frankly don't give two shits about getting it from anything at all. We can get cancer from food, shocking annoncement of the day! Or not.
Hmm...I never actually played JSR on the DC, might give this one a go though, one of the few releasetitles I actually want.
I'm not brit, or I might have lost the translation for it, but what's marmite?
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An evil space goo, it's as nasty as Strontium 90 but won't give you the mutant powers.
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I do...
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[binky] - 25-Apr-2002
cheers concrete. although i have seen some really hard to reach tags along the wall by the playground. i assume u have to grin ur way up the wall to reach them but they are DAMNED hard to reach!!! grrrr...
maybe i'll give it another go...
(/quote)
I have managed to get every tag on this level but those two high up tags. They drive me bloody mad, played the level 10 times straight, failed everytime, havent played since.
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*shudder*
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LOL!
As another Swede, I agree whole-heartedly with skalman. And salty licorice is the best thing there is.
Then I have two questions:
1. No, what is Marmite?? Gimme the 'Contents'.
2. (And more On Topic) What the hell is 'grind'?
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THE EVIL WOMAN!!!
Oh and 'grinding' is I believe the practice of making your way along railings, fences, hedges, hi-voltage cables, guttering etc while in possession of a skateboard/rollerblades/snowboard/toboggan/BMX bike or whatever other stupid mode of transport the under 12s are using this week.
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Oh if there's any Australians lurking here, Vegemite's rubbish, not evil like Marmite, just rubbish!
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On the other hand, the Finns take it and steep it in vodka for twelve years and end up with a thoroughly excellent drink that is almost, but not quite, entirely unlike Pernod. Certainly worth a try if you ever get near any.
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Something that is digusting is Dr Pepper, I like their ad campaign though "What's the worst that could happen?" You get a bloody horrible fizzy drink that's what.
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"AIDS?" says the Doctor "Er, excuse me, you're a Jelly Baby, there's no way you can contract AIDS."
"Yeah, I know" says the Jelly Baby "But I've been $hagging Allsorts".
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I think we're nearly at the 100 post mark, about 4 of which have been about JSRF. Hmm.
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I've always thought it tasted like Germalene (sp?) that stuff your Mum would always insist on putting on grazes.
about 4 of which have been about JSRF
Yeah but we're all going to die so why the hell do we care about a game review?
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YES!! That's IT!!
Whatever happened to germolene anyway? You don't see it any more. I think my Mum must have cleared them out or something.
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It's all been made into root beer.
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That said, it was only when me and a friend spent hours on that level, one go each, that we completed it. It's too frustrating for one man to complete.
Now, on to the important stuff. Blue/pink bobbly bits in allsorts? Lovely. Took be a while to acquire the taste, but one day I was left with only those in a box and I found I rather liked them. It's only coffee cremes I still don't like in my christmas assortments.
As for marmite, I think I'm standing in the corner with all the Europeans who've never tried it. I was not brought up in a marmitophile household. I thought you could get it in Euroland, except it was called Vegemite. It's certainly called Vegemite in Australia, and rather popular too.
The Finns like weird aniseed/licorice/salty sweets too, and those really are disgusting.
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Not so. Marmite is freely available in Brussels supermarkets, but that's probably because of the large number of brits living here. I've never seen Vegemite anywhere this side of the Channel and I've shopped in a lot of supermarkets in a lot of countries. Mind you I wouldn't touch Vegemite with a shitty stick, that stuff's for girls.
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Here broaden your minds and have a look at these other reviews of the game on these other sites and make your own minds up
http://www.gamespot.co.uk/filters/products/0,219 3,260112,00.html
http://www.gamesdomain.co.uk/xbox/reviews/Jet _Set_Radio_Future.html
http://www.gamesradar.com/published/reviews/game _review_528.html
http:/ /xbox.ign.com/articles/354/354328p1.html
http:// www.xboxweb.com/reviews/xbox/jsrf.html
P.S. don't believe Mugwum...this game is brilliant
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not giving every xbox game 10/10 isn't a 'bias'.
EG is far from alone - EDGE gave DOA3 7/10 (it was overrated), rallisport challenge 6/10 (cough) and gunvalkyrie 5/10. there have been a lot of well-deserved 4s,3s and a 1 as well.
the xbox is a powerful machine that raises the bar on what should be expected from a console game. if the goods don't deliver - and in a lot of cases they don't - then they should be marked down for it. why people think that's some implicit criticism of the box is beyond me: it's a criticism of first-generation software. when you make as much noise about the quality of your gaming experience as MS did, it's going to disappoint if they're less than perfect. they should have learned better from sony's mistakes: flawed games, no matter how brilliant, don't do you any favours.
tch.
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Yes, that's why I gave Rallisport Challenge 10/10 and Halo 8/10. Because I really hate the Xbox. *coughs* I like my Xbox, I like some of the games for it, I don't want to see it fail, and now that they've dropped the price to a reasonable level it hopefully won't fail in Europe. But if we play a game and it's flawed, we're going to tell you, whatever system it's on. Look at the Xbox games that have got fairly negative reviews on EuroGamer so far and it's mostly dodgy ports (Max Payne and Onimusha) and second-rate PC rejects (Obi Wan). The good games (Halo, Project Gotham, Rallisport, Tony Hawk etc) have all got good reviews, scoring 7 or higher. You might not agree with our opinion on every game we review, but that doesn't make us biased against the system.
FWIW, I think the Xbox is probably doing better so far score-wise than the PS2 did when it launched in Europe. That had a truly awful launch line-up.
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It isn't out for another month is it? I've heard VERY mixed things about it. Everything from mediocre to absolutley great.
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in all truth i wasn't to sure on getting it at first, i remembered jet set radio on the dreamcast was brilliant but ended up being frustrating rather than difficult, the controls were a bit messy and the time-limits and un-kill-able enemys just pissed me off.
anyway, i needed more games so i decided what the heck and in my humple oppinion its the best game out on the xbox.
the control system is tweaked, its ALOT better.. the only annoyance is the inability to control your character in the air, once you press jump in the wrong place you have to stand back and watch him fall right back down to the start (u know what lvl im talking about
the time-limits are gone, and rather than the buyguys being undefeatable it now goes into a sub-game where you must spray-paint them, once you have spray-painted them all you return to the level without having to worry about bumping into them again.
inlight of the changes you now have far more time to explore the worlds and just to mess about, a sort of Mario64 on skates if it were.
i love it, if you liked the original then you'll adore this, and if you didnt because of all the nay-sayers then atleast rent JSFR and let its funky goodness make you a better person (or something like that)
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Woo-yeah, in Norway too! Salty Liquorice kicks ass!
..I will be the first to die from eating too much salty liquorice.
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And there's me thinking a review wasn't supposed to do that! /me smacks ample forehead. A review is a guide nothing more, nothing less. I mean fs, if people had read my Martian Gothic review in that light it would've been a huge success!!! But then if they'd have read my All Star Tennis review, there would have been mass-suicides.
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No snogs for me when that shit goes down.
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Sounds like a piece of candy that I once bought. It was the size of a billiard ball, maybe a tad smaller, and it was impossible to bite in. It was like concrete. It turned out, you had to suck it, so...sucking a gumball look-a-like in the size of a billiard ball, how comfortable is that? I gave it up, smacked it with a blunt knife in pure frustration, not a scratch...
what worrys me is that somebody who might be tempted to buy this game will be put off by your review.
I've said this several times before, but I can say it again. If someone base their purchase on one review solely, I don't think that's very clever. I can only speak for myself, but I normally buy games which I've read ALOT about, in several diffrent places.
As both a consumer and a reviewer, I've found myself being really harsh towards games myself. I for one simply cannot recomend games like Halo or MGS2 to other people, as I think they are a waste of money. Sice I do buy a lot of games for private use, I think it's a good thing that certain folks can be critic about things. But the big feckoman knows I don't take one person's advice for it.
A review is a guide nothing more, nothing less. I mean fs, if people had read my Martian Gothic review in that light it would've been a huge success!!!
I've been searching high and low for that game, can't seem to find it anywhere, neither on PC nor PSX.
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Pardon me while I die laughing. Most games are shite. I'll say that again just in case you missed it. Most games are shite. Even the good ones are fairly crude affairs.
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Sad as it may sound, I agree with Max. 95% of everything is poor. Out of the remaining 5%, I'd say 4% is only very good, leaving a measly 1% of everything being excellent. That's not the way it should be. Then again, it's also the way it's always been - the cack has always far outweighed the good.
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Roll of Soldier of Fortune 2 say I.
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That's not a bad thing per se. Compare it to my attitude towards movies: most are bad, some are good. Many fall in between. In knowing why bad movies/games are bad (to know this, you have to play/see them), you start to appreciate the good things in mediocre games/movies and jump ecstically up and down when seeing/playing a good game.
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According to all the Australians I know (and I do know 1 or 2) vegemite is the king of yeast extract vomit inducing spreads and marmite...isn't. Guess it all depends on how you are mistreated as a child.
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Just because Fan-boys and Hype-babies want a game to be good doesn't mean it is. Just because a game looks slick doesn't mean it has gameplay. Just because a game contains tits and violence doesn't mean it's mature.
The fact that Eurogamer is prepared to reflect this, aside from producing well written reviews, is why I regard Eurogamer as the leading game review site in the English speaking world.
I'll shut up now...
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Indeed. In fact it usually means exactly the opposite.
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Take a moment and think about what makes a comic deserving of a mature readers tag. I suspect that swearing, violence and sex spring to mind, most probably in that order. Where do challenging subject matter, complex adult issues and honesty in storytelling feature in that list? Were they even factors in your mind when thinking about mature readers comics?
...
The comic industry is at an interesting point right now. The maturity displayed in many of the comic books aimed at the adult readership often comes up wanting. The full potential of mature readers lines to draw in new readers is not really being exploited by publishers. The industry needs to make a choice about what it does next. The easy option is to do nothing and carry on with business as usual. The industry can keep patting itself on the back about being so mature because it can put bare breasts, exploding heads and the word fuck into comics. It can also continue drawing its audience from the same small pool of readers.
Ninth Art - Suggested for mature readers
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This is because Australians all have a chip on their shoulder and feel the need to prove their masculinity by insisting that Vegemite is a man's spread but anyone who has tried them both will tell you, Vegemite is for girls, only Marmite is for real men.
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I understand you can buy Vegemite in Britain. I'm guessing it's from the same place Social Workers get their Mary Jane.
Not half the kick as English mustard with full afterburners...
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English mustard is truely the condiment of the gods.
Sturgeon's famous law states "Sure, ninety percent of science fiction is crud. That's because ninety percent of everything is crud."
Which is something I've always believed to be true.
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Page one, two, three, four, five.
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Hehehehe... ;o)
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Oh dear God, what have I become
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Rather reminds me of the classic "Would you like fries with your fries?", name the game 10 points.
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Peej
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Otto - I told my wife on you....she'll be coming over to beat you up any time now...and believe me - she is very scary!
English mustard....now there is a condiment I can enthuse about. Even my wife is starting to change from cheese and vegemite sandwiches to cheese and English mustard. Can't stand the french stuff but Dijon is reasonably acceptable for a bit of a change.
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Zak Mackracken?
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Who happened to do the piss-poor F1 2002.
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Try again
Edited 2 times. Most recently by Whizzo at 13:30 on 26/04/2002
Now, that was hard, wasn't it?
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I tried to do a big X in the style of Family Fortunes but the middle bit wouldn't align properly!
Here's a clue to the game I was on about anyway : It came out in 1991 on the PC...
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Dis, very sorry, didn't want to call your wife's masculinity into doubt
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Sam + Max ? or Day of the tentacle?
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Nope, I'll admit it's a reasonably obscure game, although it was published by Sierra and isn't an adventure...
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It came in 93 I belive. The two games I can think of that came in 91...would be Kings Quest 5 or Monkey Island 1...but it's hardly them...
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Dagger of Amon Ra
Hoyle 3
Laffer Utilities
Leisure Suit Larry 1 remake
Leisure Suit Larry 5
Mixed Up Fairy Tales
Police Quest 3
Space Quest 4
Zeliard
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I did say it was obscure, the copy I had came bundled with a soundcard.
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Well I definitely didn't hear that line there then. Sounds like a line that might have been used in the Simpsons at one time.
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www.classicgaming.com a>
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SWELL GAME! Made by Sierra, the true origial of The Sims, only a lot better. Does anyone know where one can find a boxed original?
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http ://www.mobygames.com/game/sheet/gameId,1004/
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I'm glad to see someone else remembers it! The date I had came from here, the site shows you a couple of screenshots, including one of the infamous Monolith Burger where the "fries" line came from. I played the enhanced CD version that had speech and some reasonable character video stuff, remember this was in the Windows 3 days and all those MPC standards!
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Not really. Would you mind saying taht again?
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This game is waay too simplistic and repetitive. Each level involves you sprayin' somtin' (Which is easy unless u can't find what to spray) then doing a chalenge and then most of the time fighting the police - WITH SPRAY CANS!!! GIVE ME A BREAK!!! -"
..so basically what you are saying is : don't buy this game unless you like it! ..... sensible enough, i think.
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"this game has no REAL cheats all it has is stupid outlines it has no cheats no guides no nothing"
Anyhoo, nice and quiet on the roads during the half-term holidays...
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Typical bloody EG comments thread - it's mostly about effin' Marmite!
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