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ISS Advance Review

GameBoy Advance Review by Kristan Reed

3 February, 2003

Anyone who's played footy games as long as EG has will know two basic facts: firstly that a stock of spare controllers is necessary during particularly competitive occasions, and secondly that handheld attempts at recreating the beautiful game are almost always complete rubbish. Admittedly the arrival of the GBA 18 months ago helped matters a touch, but even the best that have arrived in that period are half arsed approximations of the 32 bit era.

The abject failure of Codemasters to recognise the value of its Sensible Soccer franchise on the GBA has presented an enormous gap in the market for an enterprising publisher to fill - but even the mighty EA found out recently with its super low selling FIFA 2003 that the apathy among the 1.5 million GBA owners in the UK is rife. The fact is we want value for our £34.99, and unless the game's an absolute bona fide triple A classic, we're not going to be remotely interested.

This is the one?

Given that this is Konami's second attempt at a footy game on the GBA, there was a fair amount of optimism that this could at last be "the one". After all, this is the same publisher that regularly churns out the Winning Eleven/Pro Evolution series to blanket acclaim. Surely a port of one of one of its N64/PSX mid '90s efforts can't be beyond them?

But last time around it most certainly was beyond them. A quick refresher of that one reveals itself to be an unplayable wobbly sprite travesty - and we're more than happy to report the latest, identically titled effort has improved matters no end. It has all the usual bells and whistles you expect in a portable footy title: respectable visuals, a two player link mode, commentary (from John Champion, once again), a plethora of formation/weather/difficulty/match length options, as well as Friendly, Penalty Shoot Out, Superstar and 58 team International Cup modes.

But the less said about the team situation, the better. The lack of a FIFPro license has made it a mockery of a sham once more, with no recognisable player names allowed, so we've ended up with such laughable replacements as Syelma (Seaman?), Bohaen (Owen?), Dekkaan (Beckham?) and Eescei (Heskey?!). No clubs are included either, which is also a bit annoying for anyone hoping more for their £35.

Lookin' good

But at least the game resembles a football match these days. The viewpoint has been zoomed out this time to allow you to actually have a chance of seeing where your players are, and the animation has come on leaps and bounds compared to the bizarre, stilted stickmen of 2001's effort. Gone, also, is the slightly unhelpful isometric viewpoint, with a more traditional touchline view making it far easier to get an idea of what's going on. Weather also plays a part, with regular downpours helping to add to the atmosphere, although in all honesty we didn't really notice a significant difference to the play.

Despite the obvious lack of buttons, the control system has a surprising amount of options. The usual defensive and attacking system is employed, with A providing a weak pass/marking, B for a strong pass/sliding tackle, L for sprint, R for selecting players, with combinations of the buttons providing opportunities to show off with overhead kicks, headers, aftertouch and the obligatory through pass. Although using the shoulder buttons for any length of time is still the most uncomfortable experience in gaming, it's a system that any footy veteran will slip straight into. The main limitations are down to the relative lack of animation compared to more recent incarnations on the PS2 - sometimes going back to old style 3D football games makes you realise how far things have come.

Attempting the kind of flash tricks that Pro Evo veterans will be used to just isn't an option here. You'll be turning the clock back to the days when the ball was glued to your foot with stilted comedy shots abound. The problem in ISS seems to be keeping the ball from going over the bar - often we'd end up with 20 odd shots on goal per game, but still only have a couple of goals to show for it, while the overly forgiving refs almost always turned a blind eye to our rabid Vinnie Jones antics. It's hardly fair to compare this mid 90s fare with the next gen versions, but somehow you can't help it. We've been spoiled. Things have moved on so much, and it's not just a visual difference unlike so many genres.

The best football game on the GBA

In the context of the platform and the competition, it's easy to see that ISS Advance easily tops anyone else's handheld attempts and as such offers the best football experience on the GBA. Just don't expect it to mirror the kind of high gloss football entertainment possible on the current crop of consoles - and thanks to the limitations of the GBA expect your hands and eyes to hurt like hell after a few hours wrestling and peering into the gloom. How it performs on the SP will be another matter entirely, and it could well be worth hanging on until the March 28th release of the redesigned GBA to find out.

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Comments: 1-26 of 26 in total

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LaundroMat
03/02/03 @ 16:01
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" often we'd end up with 20 odd shots on goal per game, but still only have a couple of goals to show for it"

You should have seen my ratio's during my first PES try-outs...
Killerbee
03/02/03 @ 16:03
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The abject failure of Codemasters to recognise the value of its Sensible Soccer franchise on the GBA has presented an enormous gap in the market for an enterprising publisher to fill

Damn right! Still my favourite soccer game ever (on the Amiga) and I cannot understand why they haven't bothered to do a GBA conversion. All they'd need to change would be the player lists to make them current. The rest of the game was perfect.

And while they're at it, they should do Cannon Fodder too.
FWB
03/02/03 @ 16:14
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Yep. Astonishing how certain games are missed out. The GBA sjould have:

Sensible World of Soccer. This included small management options too, such as buying and selling players, earning funds.
Pirates.
Defender of the Crown.

They throw those out and I'd pick up a GBA without question. Other games which wouldn't go amiss on it are:

Heroes Quest.
Prince of Persia.
Syndicate.
UFO.

Edited 1 times, most recently on 03/02/03 @ 16:15
Killerbee
03/02/03 @ 16:20
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I used to have Prince of Persia on the old Gameboy. A pretty faithful conversion it was too. I've a feeling I lent it to a mate and never saw it again. The git.

Anyway, a GBA colour update, perhaps together with PoP2 would be nice.
FWB
03/02/03 @ 16:25
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Or Flashback, that was great too.
Alastair
03/02/03 @ 16:26
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'And while they're at it, they should do Cannon Fodder too.'

Think this came out on GBC. Not that that means they couldn't do it on GBA as well.

And I second FWB's call for Pirates. Lost a lot of time at Uni to that. :o)
Blerk
03/02/03 @ 16:29
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I think they should make some new games for the GBA. Gasp! What a concept! :-D
krudster [mod]
03/02/03 @ 16:50
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Cannon Fodder on GBC was astounding and was a labour of love, pixel perfect conversion (by Julian Jameson, one of the original coders) released at the back end of 2000, but they only made 5000 copies, so anyone who has one is holding onto a collector's item...
binky
03/02/03 @ 17:04
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GIVE US SENI SOCCER GBA
GIVE US SENI SOCCER GBA
GIVE US SENI SOCCER GBA
GIVE US SENI SOCCER GBA
GIVE US SENI SOCCER GBA

Sorry to go on but this Ssooo should be available.
krudster [mod]
03/02/03 @ 17:12
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We'd love to review FIFA on GBA...
gizmo
03/02/03 @ 17:15
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I believe defender of the crown has been done for the GBA, don't know if its released anywhere yet.
krudster [mod]
03/02/03 @ 17:24
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EA didn't send us a copy of FIFA on GBA (they never send out GBA titles for review, mainly because they don't sell very many and the profit margin is low). We'll see if we can pick up a copy soon.
krudster [mod]
03/02/03 @ 19:03
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A copy of FIFA 2003 is in the post! We'll post a review next week for those of you curious to know how it stacks up against Konami's effort....
otto [mod]
03/02/03 @ 19:35
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EAT MY GOAL!!!

:D
Nemesis
03/02/03 @ 20:09
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..all we need now is CM on the GBA.....
bluebird
03/02/03 @ 21:13
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What's all this about Sensi? Kick Off 2, that's the real game!! :-)
krudster [mod]
03/02/03 @ 22:32
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I was the absolute king of Kick Off 2...it wasn't as instantly playable as Sensi, but has an incredible subtlety and depth that I've haven't witnessed since.
krudster [mod]
03/02/03 @ 22:36
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Eeek, I don't want to alarm anyone here, but Cliffy just recommended a 3DO game!!! Well, ok it's Anco really, but still...Nurse!
bluebird
04/02/03 @ 02:49
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Krudster, we even had a tournament of Kickoff 2 with a cup.. Damn, where is my Atari ST emulator? And my competition pro joystick..
®enzo
04/02/03 @ 08:11
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I think EA should do a port of FIFA International Soccer(first FIFA ever) for the GBA. That game was truly supreme for it's time. And all it needs is a few tweaks (heading, club teams/leagues, updated rosters) and it would be a worthy contender for best footy title on GBA. PLUS, it's 16-bit, so the GBA shouldn't have any problems handling it :)

P.S. I think old titles being ported from old consoles (like SNES/Genesis) should be released at a lower price than NEW titles for GBA, cos it's not like they're creating a whole new game, they're just converting it to a different format.
krudster [mod]
04/02/03 @ 09:04
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I still have two competiton pro joysticks that were made for the PC. Anyone fancy a Kick Off 2 sesh?
binky
04/02/03 @ 09:48
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i'll give u a game :)
As long as u play me at sensi afterwards!!!
otto [mod]
04/02/03 @ 09:49
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Mmmm, jumpers for goalposts.... isn't it?

Anyone hear Paul Whitehouse on Desert Island Discs on Sunday? Utter genius. 'God Save the Queen' by the Pistols, you could sense Sue Lawley wanting to cover her ears and grimace. :D

Then he launched into a five minute Ron Manager tirade, "mmm little boys in the Park, isn't it? Holiday home in the Seychelles... little friends to keep me company... mmm enduring image..."
®enzo
05/02/03 @ 13:38
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Ortega, Ayala, Roque Junior, Lebeouf, Thuram, Marcos.

you've got a good point there Skippy.... maybe Argentina, France & Brazil are the only teams with licensed players :) I think some teams DO have properly named/licensed players, and some have ridiculous ones (Syelma (Seaman), Bohaen (Owen), Dekkaan (Beckham) and Eescei (Heskey)). And if I'm not mistaken, all the players in the Holland team are called Orange.... thats Mr. Orange to you (or is that just in Pro Evo 2 on the PS2??)
Edited 1 times, most recently on 05/02/03 @ 13:39
binky
05/02/03 @ 15:40
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either way Kruds is scared of my "leet soccer skillz" ;)
AnotherMartin
05/02/03 @ 17:02
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Match Day on the Spectrum ruled

wasn't that the one where you could change the score at half time? I seem to remember lots of 'oi look over there' every time the ref blow for half time.

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