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Ikaruga Comments by Kristan Reed

17 June, 2003

The hardest game you'll play all year.

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first 50 | Comments: 51-65 of 65 in total

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reto
17/06/03 @ 19:03
#51
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For a start the idea of playing yet another 2D shooter will have graphic snobs everywhere snorting with derision

Rubbish, maybe 3d snobs but not graphic snobs, this is one of the best looking games ever. (Through VGA on DC)
Cyhwuhx
17/06/03 @ 19:17
#52
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I reckon that the 50hz version has been hacked up purely for the online stats - not really fair for us Europeans to be playing at a slowed down 50hz. Still not an excuse for the lack of a true 60hz mode tho - but from reading various reviews the juddering is not supposed to be that noticable except in the non shooting parts - i.e ship swooping etc.

.::: Ehm it's the opposite. Because of the 'hack' speeds are now actually comparable. For those of you who cannot actually see the 'frameskip' watch the title-sequence at level 2 very closely and you'll see the animation breaking up every couple of frames. It's by no means a reason NOT to get the game though. I've been playing it vividly since it's release and the skipping hasn't interfered with the gameplay at all. I was bothered by it at first as well, but it has turned out to be a fine solution to the online problem and hasn't brought up any kind of other problems.
Just take one look at Final Fantasy X and all is forgiven.

For a bunch of 2D-gameplay loving retro-gamers, there are a lot of graphic-whores among them... ;P
krudster [mod]
17/06/03 @ 19:33
#53
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Ok, "3D graphics snobs"!
Vertical Stand
17/06/03 @ 19:57
#54
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Briefly on the issue of 50hz, I only take issue when the borders are noticable, look at something like Gitaroo Man, its a 50hz localisation, but a fab job on a niche game, if Blerk says it isn't noticable then I accept that.

Nice review, hope to pick up a copy soon. I wonder if everyone will wait for it to pop up in bargain bins, I say buy it at full price, take a risk and put those hours in. Maybe this way we'll receive more games of its ilk. BTW, Treasure's next GC project - Dragon Drive sounds promising..
mal
17/06/03 @ 19:58
#55
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.::: Ehm it's the opposite. Because of the 'hack' speeds are now actually comparable. For those of you who cannot actually see the 'frameskip' watch the title-sequence at level 2 very closely and you'll see the animation breaking up every couple of frames.

Dat's what the man said, ain't it?

I seem to remember there being noticable frames being dropped on the Ikaruga NGC cover-mount DVD, though I guess that would be the Japanese GC version (running at 60Hz) munged down to 50Hz for the PAL DVD. I don't recall that looking too bad except in the ship swooping about bits where it was very noticable, and I'd expect an official 50Hz conversion to be better.

I'm getting this on PAL. Can't be arsed to mess about with boot discs.
lucky_jim
17/06/03 @ 21:24
#56
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I've gotta admit I got a pirate copy of this on the Dreamcast... but then I went and bought the Cube version too, simply because it's such a damn fine game that I felt Treasure more than deserved their royalties. It's hard as nails though.
APR
17/06/03 @ 21:56
#57
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I'd just like to add that having a big TV made that 50hz frame skipping nonsence horribly apparent on Halo.
I'd like to get this game, seeing as there isn't much else like it around and it's something different.
But it's a policy of mine to just not buy 50hz only games, and havn't since getting an import PS1 in '97.
Pirotic
17/06/03 @ 22:38
#58
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:) not just me then APR, i play games to relax, having to play say , final fantasy x and be constantly aware that its an inferior product (whopping borders and walking at a snails pace) - i just dont bother, they should be trying harder for our custom as i always find more than enough 60hz games to keep me happy.

as for that freeloader trick, it wont help with Ikruga because its coded to ship every 6th frame, it runs 17.5% to fast when you force it to run in 60hz mode.. its hard enough how it is
Edited 1 times, most recently on 17/06/03 @ 23:41
Umbala
18/06/03 @ 08:06
#59
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Ikaruga. Great game. I like it. Got it for the DC and GCN. I don't really mind the 50Hz, and I can't notice anything wrong with it either - but it's a matter of principle, when it comes to European games; we've been forgotten, or then we're not worthy of getting games (come to think mainly of Suikoden3 and Xenosaga).

And... about the next topic. I like PAL over NTSC. Why? The PAL standard may have 10 frames/sec less, which is quite noticeable still, PAL image has about 100 lines more than the NTSC image - so if people'd make the games straight to PAL, we'd get games at a bigger res (720x576 instead of 720x480).

And I just think I lost my point here.. :o)
Blerk
18/06/03 @ 08:53
#60
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if Blerk says it isn't noticable then I accept that

Uh.. thanks for the vote of confidence, but I didn't say that. Someone else did. :-)
shirubagan
18/06/03 @ 11:37
#61
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turned a 24inch telly on it's side when I first got this and there were no problems*. Just made sure it was tilted backwards so the screen faces up (á la arcade stylee). I tell you what, though: looks farkin awesome like that!

*DISCLAIMER: Don't blame me if you wreck your TV. I won't pay for it and I didn't say it was guaranteed to work.
beep
18/06/03 @ 12:11
#62
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It's funny when you add the numbers, the actual pixel number per frame in a PAL game at 25 frames (@ 50Hz), is LESS than the number for a NTSC game at 30 (60Hz).

Using this theory, PAL games should be the best looking and smoother running versions because there is less load on the CPU/ GPU/ PooPU. Now if only developers would actually take advantage of this instead of realeasing substandard, lazy ports.
disc
18/06/03 @ 13:25
#63
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the resolution matters not... the framerate does and how they actually coded it and how lazy they are... it should never be a complex thing to change...
The Button
19/06/03 @ 00:22
#64
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Instead of turning your TV on its side, tilt your head to one side. If you live in Britain and are on the NHS, the cost of repairing your neck should be cheaper than getting a new TV, should it mess up by being put on its side.
ray
23/06/03 @ 02:24
#65
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Any links?

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