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Harvest Moon: A Wonderful Life Review

GameCube Review by Tom Bramwell

22 April, 2004

'Harvest Moon: A Wonderful Life' Screenshot 1

Open-mindedness is the key to a long and healthy gaming life. Some of you are bound to agree with that - and we're guessing that anybody who does also took a chance on ICO, Viewtiful Joe, Mario & Luigi, perhaps even Gregory Horror Show, and in doing so bucked the growing trend of safety first when it comes to buying videogames. And it is a growing trend. And a worrying one. These days the charts are crammed full of the very rubbish we're supposed to be trying to avoid, and the laughable part is that we're going out and buying this stuff because we're unwilling to take risks on games we're unfamiliar with. It didn't used to be like this. Once upon a time, "I don't like RPGs" wasn't even intelligible English. These days it's common. Plug it into Google. Plug in a few variations. Cry.

Harvest Moon: A Wonderful Life is one of the best possible ways to break this depressing cycle, and break it we must. Unless you picked up any of its predecessors on other platforms, the chances are you own nothing like it. Some have labelled it an RPG, some call it a farming simulation, but in truth it's one of those delightful games that shirks classification by delivering strategy, simulation, role-playing and all manner of other concepts with such harmonious precision that its epic length - literally hundreds of hours from the start to one of several possible end sequences - counts far more in its favour than anything else. It's also one of a very few lengthy games that manages to remain fresh, appealing, and above all understandable at whatever pace you choose to play it.

Good. You're still reading. You've taken the first step. Now try to imagine an idyllic rural community nestled in a sunny valley on the coast of a beautiful island. Think of the simple life; toiling in the fields, visiting friends in town, fishing in the river, and gradually building up a healthy family, going home every night in the pitch black and lying down with an expression of true contentment plastered across your jaw. Each day isn't that different to the last, but each day is full of tasks you're used to and competent at, the chance to take small risks building up your business, and little moments of exquisite joy as carefully sown plans literally bear fruit, and give you the chance to expand and enrich your already comfortable and satisfying lifestyle. And if you ever get bored of playing business-savvy farmer, you can always retire to the pub for an afternoon to shoot the breeze with the regulars. Who knows - you might learn something.

Moon shine

'Harvest Moon: A Wonderful Life' Screenshot 2

This morning, Roy the farmer got up at 5am. It was raining, and the TV didn't have anything encouraging to offer on the subject (even the horoscope was depressing), but by the time Roy made it to the cattle shed and milked Ellie he was munching on some Royal Fern he'd found growing wild behind the dog kennel, and feeling all the better for it. With the milk deposited in the storage room for Takakura to take to Mineral Town and sell, he marched over to the henhouse with an extra spring in his step and put some birdfeed out, before making the short trip across the bridge and onto the neighbouring farm to say hello to his fiancé Celia. She was pleased to see him of course, and seemed extremely happy when he surprised her with a strawberry picked just a few hours earlier.

Harvest Moon may be about farming, but it's also about living. It's a simplified version of a rustic lifestyle, stripped down to a number of well judged and balanced tasks that complement each other and more than fill up the hours of the day, which tick by at a rate of one every minute. Having inherited a small farm from your father, you set about building it up with the help of his friend Takakura, who will take your dairy produce into town every day and return with cash. In the meantime you'll get to know the people of Forget-Me-Not Valley, most of whom have something interesting and pertinent to say. You'll carve out mutually beneficial relationships with them; relationships that may be of use way down the line - like when you're trying to help your offspring pick out a career - and you'll generally live and learn, plying a demanding trade without feeling pressured, and every night going home satisfied that even if you made a few poor choices, there's always tomorrow to make amends.

You'll find new revenue streams for your farm. You'll realise that while growing fruit and veg and selling it on a stall in the centre of town can earn you a few hundred G, catching a few exotic fish by carefully researching the best fishing spots will make more money in the short term, allowing you to save up and buy the kit that you need to produce and sell your own seeds and earn more cash that way. There are mundane tasks to complete, but even as you literally toil away at a field, turning over the soil of each square individually, planting seeds and watering them, and then returning to top them up when the soil looks parched, you're strangely motivated to keep doing it. Perhaps not at first, but by the end of the first couple of seasons in Forget-Me-Not Valley you'll be growing and watering your crops whether you really have to or not.

Time to fill

'Harvest Moon: A Wonderful Life' Screenshot 3

Leaving Celia to her chores, Roy walked up the hill, smiling ear-to-ear, and started fishing under the waterfall. Someone in town mentioned that fishing spots varied in their effectiveness, and after a few days supping on the rather sickening Colombo fish from under the bridge, the taste of Huchep and Rainbob was welcome - and they ought to go for a decent amount in town, too. Strolling back to the farm, fish slung in his expansive rucksack, Roy noticed the sun coming out. So the forecast was wrong. Oh well. Bringing the chickens out one by one, his spirits were raised again by the sight of a pair of eggs, one of which his freshly purchased rooster had managed to fertilise.

It helps that you share your farmer's goals in your own life - you'll courteously pursue one of three potential brides, lavishing them with attention, and listening to them so that you'll be able to woo them most effectively. With each extra heart in a girl's diary, she'll be more likely to say yes when you eventually propose, and when she says yes you'll feel like the king of the world. She may only have a few choice things to say in a given season, but somehow the gentle pace and tranquil setting leave your imagination free to run riot and fill in the blanks. It's hard to believe that you won't bore of the same lines of dialogue, but you won't, perhaps because Harvest Moon is the sort of world that you really wish you were living in. It paints a picture of a lively and engaging way of life. You'll envy the simple pleasures, all the while Forget-Me-Not Valley's natural equilibrium means you're never too well off, but you're also never that close to abject poverty. Animals can die if you ignore them, and you will make mistakes, like planting seeds in the wrong season, or accidentally leaving the cows out overnight, but you're always safe from real disaster.

That's not to say it's a game without challenge, however. Turning the ranks of cattle into a thriving dairy business, for example, involves lots of hard graft and careful attention paid to each animal, and on the social side courting a young lady is really only the beginning. The game is split into six chapters, some of which are spread over several years (each of which encompasses about 20 hours of gameplay in four 10-day seasons), and there are certainly more things to worry about in the latter years, including your wife and child. Cleverly though, the added task of raising the nipper and helping him choose a path in life is offset somewhat by the refinement of your farming - investing in an automated milking room could take a lot of the donkeywork out of the early hours, and cows actually learn when they're meant to use it too, if you establish a regular routine for them. Time management is a regular concern, but pretty soon you'll realise that everything is carefully balanced, and the routine will be stripped of potential trepidation as long as you're conscious of the time, leaving you to enjoy the journey through life.

Friends and relations

'Harvest Moon: A Wonderful Life' Screenshot 4

With the cows and horses also out to pasture and the turnips and strawberries watered, Roy wandered into town, stopping off at the local Inn to say hi to former squeeze Muffy, who had had to go once he realised she was flirting with just about anybody who would listen. Still - no reason not to be civil. Pausing outside again, he decided to set up a stall next door and try and sell a few fish, and maybe that old sickle he wasn't using. Nobody wanted the sickle, but the polite young business-lady Chris happened to buy some flowers on her way home, which was nice.

What a varied and memorable journey it is, full of quirky and intriguing characters - like Flora, who lives with the archaeologist Carter in a tent further inland, and constantly muses out loud that her completely platonic relationship could be misconstrued; or the pyrotechnic twins who live in a hut-on-stilts, and are always happy to play a little puzzly game of triangles to test your wits. Between chapters things change, too - people you know will die, people who stop by occasionally in the first year will actually move to the valley, and apart from simply having more options you'll also start to feel more like the valley lives on without your input. In your second season, Takakura even surprises you with a horse, enabling you to get around with greater ease on sunny days, and it's only the first of many changes that play a key part and help liven up an already spellbinding existence.

There are problems, of course, as there are with anything this ambitious, but they're all easily forgotten. With movement and camera controls split between the two analogue sticks, having to hold the A button and a direction on the left stick to push an animal whilst simultaneously tweaking the camera to move steadily is a peculiar concept; and some of the context-sensitive actions (dictated by the icon arrangement in the top right) could do with a little inertia - trying to milk a cow twice in a row upsets it, so it can be a pain when you hit A to brush her down and realise the function actually changed to 'milk' while you were lowering your thumb. The soundtrack also quickly loses its charm, and despite the ability to change LPs on your farm's player from time to time, you're unlikely to use it much beyond the first season.

There's also a nagging suspicion that this is quite a lazy PAL conversion, with some silly borders and no 60Hz mode, and it almost goes without saying that surround sound and widescreen options are off the menu. Fortunately it's not a game that lives or dies based on its technical competency, which is just as well, because it's not the best looking Cube game either. That said, the visuals certainly have a charming, cutesy sort of appeal that will likely resonate with most Nintendo fans, as borne out in the screenshots spread across this page. The developer's use of so many different levels of weather effects to simulate life in Forget-Me-Not Valley is far more worthy of praise though - very few games manage to nail so many different kinds of rain, from the light drizzly stuff right the way up the scale to blinding, thunderous rain that feels like it's going to wash the entire community out to sea. And then it starts to snow.

It is

'Harvest Moon: A Wonderful Life' Screenshot 5

With the sun setting, Roy packed up and made his way home, filled up his dog's bowl, brought the livestock inside, fed them and then caught a quick soap opera on TV while mixing some recipes together to sell in town the following day. With that done, he wandered down to the mouth of the river for a late evening's fishing. It was nearly 9pm at this point, but Roy had a good feeling - his horoscope mentioned that an old person might prove lucky, and he'd given a pretty flower to an old lady with just that in mind earlier in the day. Sure enough, just as he was about to pack up at 11:30, he landed a Big Sharshark, worth 1200 bob to travelling salesman Van, and a clear vindication of his decision to go fishing. With that he might just buy that Seed Maker he'd been after. He was tired and a little hungry, sure, but as he trooped home in the dead of night, you could tell he was the happiest man in the whole world. He wasn't the only one smiling.

Overall, the appeal of Harvest Moon probably comes down to a mixture of world-envy, impressive balance, and the chance to craft your own life from the options laid in your path, whether you're cross-breeding cattle, cross-pollinating crops or just mixing your drinks and cooking soup. The tasks that make up those endless hours of gameplay aren't individually addictive, nor are they all particularly active in traditional gameplay terms, but each day taken as a whole is a rewarding experience, and it's very easy to sit down on the couch expecting to spend a few minutes trotting through the usual routine before dinner, only to be spurred into spending most of the night in front of it thanks to some seemingly spontaneous eruption of activity - like stumbling upon a party in the local hotel when you just wanted to talk to the chef about making a curry, or heading down to Gustafa's house and winding up staying for a musical get-together.

It's a life you'd want to live, and it's a truly refreshing escape from the pressures of reality into an imaginary utopia poised on the edge of an ocean. Long-term fans may bemoan the loss of harvest festivals, and there are some question marks over certain areas (and the GBA connectivity is worth little more than a few extra items), but in a world where everyone's happy to bank on erroneously labelled safest bets, this truly delivers exactly what it promises: A Wonderful Life. Take a chance and you'll soon understand.

9/10

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Comments: 1-50 of 54 in total | next 50 »

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elevenses
22/04/04 @ 08:34
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Great review. Sadly I'm still waiting for my GBa copy to arrive (so far its been 14 days...) so will get this later - thats if my wife ever stops playing animal crossing long enough for me to use the cube again...
martyngates
22/04/04 @ 08:43
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anyone know if this plays more like the snes version or the ps version?

the snes version was great, but the ps1 version were terrible to control with its isometric view

any similarities to any other games regarding its control? sm64, zelda oot, luigis mansion?

edit - must learn to spell
Edited 1 times, most recently on 22/04/04 @ 09:55
MikeD
22/04/04 @ 08:56
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Pfff, what a review. Unlike the reader reviews I see you guys have no word limit :-)

Nah, the review was fine. I just have nothing with farming, so, despite being all for trying new things in the gaming world, I'll have to let this pass.
squaylor
22/04/04 @ 09:02
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...must...hold off...buying...Gamecube...

/shakes fist at Mugs
Machiavel
22/04/04 @ 09:03
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I'm worried playing such a game might prime me for an interest in gardening in real life. It would be a high price to pay!
otto [mod]
22/04/04 @ 09:05
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Reading your review, Mugs, it does sound a lot like the GBA version in terms of gameplay. Is that a fair comment?

I'm really torn. I kind of want to go out and spend the money on this anyway, simply because this is the sort of game I ought to like and I ought to support, and I really really really *want* to like it. But like WOPR I was very disappointed with the GBA version, unlike Animal Crossing it was much less rewarding and far more hectic. The short days and the number of chores to get done in a day barely gave you breathing space to sit back and enjoy the game.
Mugwum [staff]
22/04/04 @ 09:25
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Otto: Perhaps, yes, but I do hope to find some time to do the GBA review soon too, because I vastly preferred playing the Cube one...
jaa
22/04/04 @ 09:36
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Bought it. Played for about an hour and seemed to accomplish... well, nothing. Couldn't even discover how to feed the dog...

I really must play more... but I'm afraid he'll die.

(Wife seems to like it. And was very surprised when I told her what kind of game it is. "What? And you bought it?... Are you feeling well?" The sarcasm went on for a while but I took it quite well. Refused to let her take my temperature, though.)
Dizzy
22/04/04 @ 09:48
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So it's better than Halo?

Yes yes I know....

/grabs coat
boabg
22/04/04 @ 09:55
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This sounded marvellous until the bit about the changing context sensetive selections. Then the dodgy PAL conversion talk. Might pick it up if it's cheap enough.
disc
22/04/04 @ 09:58
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the dog can die?

if that is so I am instantly a slight bit more interested
tiddles
22/04/04 @ 10:12
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OK, just ordered the US version from DVDBoxOffice... so with any luck, I'll be playing sometime next century ;)
caligari
22/04/04 @ 10:25
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Heh heh, DVD Box Office DO like to take their time with orders. It's a pity you can't import from DVD Pacific.
martyngates
22/04/04 @ 10:27
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where are u guys from? ive always got my stuff within a week or so from dvdboxoffice, im in the uk
jaa
22/04/04 @ 10:30
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OK, just ordered the US version from DVDBoxOffice...

Just because of borders and no 60Hz or are there decapitations in the US version? ;)
Cyhwuhx
22/04/04 @ 10:35
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.::: Hmm, I seem to vastly prefer the GBA version above the GC one... I found the GBA version to be less tedious and annoying.
renzo
22/04/04 @ 10:47
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"In your second season, Takakura even surprises you with a horse"

How about some ***SPOILER*** warnings eh? ;)
Mugwum [staff]
22/04/04 @ 11:08
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"How about some ***SPOILER*** warnings eh?"

It happens about two or three hours in, and the game lasts about, ooh, several hundred. It just seemed like an obvious point to make about the way the game works, but obviously you do have a point. Sorry if it's spoiled it for anybody.
pjmaybe
22/04/04 @ 11:31
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Jaa said :

"OK, just ordered the US version from DVDBoxOffice...

Just because of borders and no 60Hz or are there decapitations in the US version? ;) "

Me say : ROFL!!!

Peej
Mugwum [staff]
22/04/04 @ 11:39
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Well, you can decapitate the grass with your sickle :-)
Killerbee
22/04/04 @ 12:22
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Is it just me or does this sound just a bit... boring. What's the objective? I'm all in favour of building up settlements and towns and cities (Age of Empires or Civ stylee) but usually the reason for doing that is so you can go and whack your opponents afterwards with supreme military force.

Am I missing the point?

It sounds like a Sims farming expansion.
Edited 1 times, most recently on 22/04/04 @ 13:23
BartonFink
22/04/04 @ 12:28
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Silly question but when is this slated for release?
steven
22/04/04 @ 12:30
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What a game sounds about doesn't neccessarily corellate to how interesting it will be. And Harvest moon is a good example. Farming sounds boring but in this game, its fun.
steven
22/04/04 @ 12:30
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Its actually out but apperently its out of stock in most shops.
Sid Nice
22/04/04 @ 13:54
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Jaa: Wrote:

Bought it. Played for about an hour and seemed to accomplish... well, nothing. Couldn't even discover how to feed the dog...

I really must play more... but I'm afraid he'll die.

(Wife seems to like it. And was very surprised when I told her what kind of game it is. "What? And you bought it?... Are you feeling well?" The sarcasm went on for a while but I took it quite well. Refused to let her take my temperature, though.)


If you don't want IT? I'll take it off your hands.
tiddles
22/04/04 @ 14:25
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where are u guys from? ive always got my stuff within a week or so from dvdboxoffice, im in the uk

I'm in the UK too... DVDBO are usually fine if you order before the game is released, but after that it's a bit of a lottery - sometimes it can take months. Apparently it's because they actually send stuff to the UK from Europe - they ship over a consignment when the game is released, based on the pre-orders they've received, but after the release date you may have to wait until whenever they actually ship over more stock. Or something.

jaa - I've ordered the US version because I've got a US cube. But I don't think I like the sound of the decapitations - it's gentle farming sim, surely? I may cancel and buy the Euro version in protest. Take that, Nintendo!
Taurus
22/04/04 @ 14:27
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Good review, i already have the game and agree with you say in the review. Very nice game, it's very good for those moments when you want to relax and don't want to play some fps, action or racing game.

And for those interested in knowing about the game, this site is very good:

www.hmotaku.net
Edited 2 times, most recently on 22/04/04 @ 15:27
jaa
22/04/04 @ 14:30
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Sid: thanks but I need to play quite a bit more before I can form a clear opinion about it.
Navi
22/04/04 @ 14:51
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Just noticed Harvest Moon: Save The Homeland for the PS2 on dvd box office. Any idea what this is like compared to A Wonderful life?
Edited 1 times, most recently on 22/04/04 @ 15:53
steven
22/04/04 @ 15:27
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Save the homeland is enjoyable but there is less emphasis on farming (limited seeds and crops) and your main objective is to save your homeland as the title says. The exclusion of festivals and marriage makes it less compelling though than A wonderful life. It is worth looking at.
WoodenSpoon
22/04/04 @ 15:49
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I'll wait for this to come down in price I think.
pjmaybe
22/04/04 @ 16:12
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Might've missed it somewhere but does this game eat your memory card for brekkie just like AC, blocks-wise?

Peej
Aga
22/04/04 @ 16:51
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Wondering about getting this game, but cant find it anywhere!
Spanky
22/04/04 @ 17:31
#34
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Is the music good? will it bring a tear to the eye?
Kami
22/04/04 @ 19:10
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Umm... can I kinda ask what is WRONG with Friends of Mineral Town? It's probably the most polished Harvest Moon title I've played since the SNES original... plenty to do, plenty to see... and IMO, a little more enjoyable than AWL (Not much. But probably because I can play FOMT on the train)...

Harvest Moon is/has always been a bankable game name. The series that delivers and then some... FOMT for me was an incredible leap forwards in terms of playability and the sheer amount of things to do, and I still play it. Wonderful game.

So, err... why don't people like it?
Daryoon
22/04/04 @ 19:16
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It doesn't have m0t0rb1kes
inpHilltr8r
22/04/04 @ 20:24
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The PS2 Harvest Moon was terrible, this is much much better. It has it's flaws, and a few things were cut at the last minute (the horse had it's own stable, now it's in the barn), but it's quite possibly the best Harvest Moon so far.

Or so says the wife. Not my sort of game at all.
otto [mod]
22/04/04 @ 20:32
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where are u guys from? ive always got my stuff within a week or so from dvdboxoffice, im in the uk

The thing about dvdboxoffice is, if they have something in stock, you get it quickly and cheaply. If, however, they don't have it in stock, they won't order it in, they'll simply wait until it turns up and then give it to the first person on the waiting list. So of the four items I've ordered from them, one turned up within a week, the other three have (so far) taken over five months each (two I ended up cancelling after four months, one I've still got on order - since last November - because it's not available in the EU).

The moral of this story is, only order from dvdboxoffice if you're ABSOLUTELY sure they have it in stock, otherwise you'll never see it.

edit - sorry, didn't see tiddles' post
Edited 1 times, most recently on 22/04/04 @ 21:33
ghearoid
22/04/04 @ 21:27
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aw, i'd love to get this game but i've yet to see it for sale! it so my kind of game. i've played havest moon on GBC & PsOne and thoroughly enjoyed 'em. no one seems to have it in stock, even online, so i guess i'll just have to wait..
Hunam85
22/04/04 @ 23:14
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The translation in the game is poor, know want i mean?
Daryoon
22/04/04 @ 23:23
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I hope that post was satire
Sid Nice
23/04/04 @ 00:36
#42
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I was so excited and wanted this game for so long, now my enthusiasm is begining to wane. Ubisoft have cocked up again, there's plenty copies of SCPT in the shops. Has this been an error of judgement? or a tactical move on Ubisofts behalf?
beep
23/04/04 @ 01:43
#43
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Those interior screenshots look a lot like Grandia 2 on the Dreamcast... What a great game that was!
3william56
23/04/04 @ 06:50
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Very, very scary...

Excellent review, but it does sound suspiciously like he just spent six years with some back to nature Moonies cult and is back, all shaved head, kaftan, beads, glittery eyes and earnest manner, trying to convince us jaded city types that it is the change our violent and polluted lives need (whilst quietly caressing the butcher's knife in his pocket)...

Intrigued, but scared...
masterson
23/04/04 @ 08:54
#45
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It's not an RPG, it's an RTS - Rural Tedium Simulator
I have the US version and found it about as enthralling as watching paint dry. At least with Animal Crossing I had the NES games to relieve the tedium of being Tom Nook's bitch. The woman seems to like it however...
Navi
23/04/04 @ 10:31
#46
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"Save the homeland is enjoyable but there is less emphasis on farming(limited seeds and crops) and your main objective is to save your homeland as the title says. The exclusion of festivals and marriage makes it less compelling though than A wonderful life. It is worth looking at."

Thanks steven, I think I'll try and find A wonderful life first then (thats if anywhere in the UK has it).
inpHilltr8r
23/04/04 @ 19:08
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See also:

Harvest Moon: A Wonderful Life for Girls

No, seriously.
Edited 1 times, most recently on 23/04/04 @ 20:08
Sid Nice
24/04/04 @ 23:43
#48
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It's hard enough to get the original version here in Europe, never mind the girl equivalent. Yes Megan a girls version is in the works, but I doubt it'll be released in Europe though.
steven
26/04/04 @ 11:49
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They couldn't be more accurate with this 9 out of 10 scoreline. It's the best Harvest moon game there is.
ghearoid
27/04/04 @ 18:27
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still waiting to get hold of a copy...

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