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Geometry Wars: Retro Evolved Review

Xbox 360 Review by Tom Bramwell

11 April, 2006

Xbox 360's stock shortages are a well-documented phenomenon, and dwelling on them at this late stage would be rather pointless. Likewise, the fact we haven't written a "proper" review of Geometry Wars: Retro Evolved is a well-documented phenomenon, at least on our bubbly forums. What you didn't know though, see, is that we were biding our time; we were just waiting for the ideal moment to launch it into being, aiming to tell you all what we think about the game people often joke was the console's best at launch at precisely the time when you'd actually be able to go out and buy an Xbox 360 at the end of the review. As Gimli said rather rubbishly when he fell of his horse, it was deliberate.

And if you don't buy that, then here's our Geometry Wars: Retro Evolved review. We're sorry our dog ate our computer while we missed the bus in the snow after our alarm clock exploded and my grandmother's dead. Sorry.

On a basic level, Geometry Wars: Retro Evolved is a graphically improved version of the Geometry Wars mini-game that you could unlock in Project Gotham Racing 2. In it, you fly a little spaceship thing around a grid with the left stick and direct laserfire from it with the right stick, Robotron-style. The idea is to hold off the unending wave of enemies that spawn around the grid in incrementally larger groups. While being all graphically improved. Obviously. Just look at the way the grid ripples! They had to use a whole CPU core to compute that. That's how much they love you. And all those explosions. It's fireworks city and you're the mayor!

'Geometry Wars: Retro Evolved' Screenshot discon

Beware that if you're disconnected from Live mid-game, your score won't be uploaded.

Enemies don't fire back, but that's no relief - instead they try and strike you head on, and if they succeed you lose one of the three lives you start with. Beyond that, you also have three smartbombs, which can be used to wipe out a screen full of enemies during a moment of panic. Stocks of lives and smartbombs are replenished at intervals of 75,000 and 100,000 points respectively.

It's incredibly simple, and owes a lot of its charm to this - whenever you load the game, you start from the same position, and anybody with two thumbs can pick it up without any kind of instruction. It is, with the possible exceptions of Zuma and Bejeweled, the most accessible Xbox Live Arcade game - but it boasts hidden depths that put the others to shame.

Obviously enemy numbers do ramp up, but there are specific patterns to their arrival - one in each corner, a stream in each corner, a variety in each corner, and so on - and each enemy boasts a particular attack behaviour. At the most basic level, little spinning windmills circle aimlessly while diamonds follow you around gently, gradually increasing in speed the longer they're left alive.

Then there are purple rectangles crossed from corner to corner, which hone in much more directly and quickly and, when struck, split into a pair of smaller rectangles that don't move toward you so quickly but do spin around in little circles to evade your fire. There are greenies, which race after you unless you're facing them, and dodge your fire if it comes at them any way besides straight on. There are purple-headed snakes, which squirm around but can only be wiped out with a shot to the head. There are little red devils that can move incredibly quickly in a straight line and have a front-mounted shield to deflect laserfire, but pause at the end of a run and can't do anything if you blitz them from the sides.

And then there are the swarms - bluey crosses that don't pursue you, especially, but test your ability to cut a clear path through them, and brightly coloured tiny blobs that mass out of the death of a black hole.

'Geometry Wars: Retro Evolved' Screenshot network

So get a decent network cable, obviously.

Black holes - red rings of darkness that spring up from time to time, and often several at a time - aren't really enemies, but they're not quite allies either. Once struck with a bullet or nudged by an enemy, they do the black hole thing and form an intense gravitational pull which affects the movement, to a lessening degree, of virtually everything within a large radius. On the one hand, they help you avoid becoming overwhelmed, which is handy - and by priming them and moving close to them, you can actually use them quite deliberately in this manner. On the other, they don't actually bank you any more points than you'd otherwise gain if you do try and work with them, they have a potentially unhelpful effect on your movement too, and they can eventually explode - and the eruption of swarming blobs is tricky to handle.

It's this kind of double-edged subtlety that you enjoy learning and marshalling as you play. At the lowest level, the interchanging weapon styles - there are three available, and you change at intervals of 10,000 points. More enduringly, score multipliers - with certain numbers of ships dead, your multiplier increases, up to a maximum of ten for 2000 ships destroyed in one burst. Lose one of your own and you go back to 1x, so, given the way the waves ramp up, it's usually best to try and get as much points-value out of your first life as possible. Smartbombs don't affect your multiplier, which is either a good thing or a bad thing depending how masochistic you are.

But while all of these things are good reasons to like it, the reason it continues to entertain is that it's been designed to be played with, not just beaten. And of course you can't beat it - it's a high-scores game, and theoretically never-ending. But while it's a constant upward ramp, it's not just a case of pushing slightly further every time; there are distinct breaching points, after which the rate of points-accumulation, and consequently life and smartbomb accumulation, increases. For quite a while it'll prove a real stretch to reach 500,000, but once you do you may find that a million's closer than you imagine.

'Geometry Wars: Retro Evolved' Screenshot ship

The Geometry Wars ship: is it a C? An upside down doghouse? What?

It's not just about high scores, either. Like all Live Arcade games, there are worldwide and friends-focused leaderboards to compare your scores (and you certainly will), but the achievements here aren't that bad either. I find a lot of the 360 achievements to be quite tedious, mechanical, or, worse, disproportionate to the task completed; Geometry Wars does something that very few have done and doesn't just reward you for doing things in the game, but thinks of ways of playing the game and rewards them. Hence 10 points for "Pacifism" - surviving the first 60 seconds of the game without firing a shot. The others are more familiar - high scores, high scores on one life, maximising life and smartbomb counts - but Pacifism is as good an indicator of the design philosophy here as anything. If anything, it's just a pity it didn't go further.

It feels a bit churlish to complain about this sort of thing in one of the system's cheapest games - 400 Microsoft points is half what a lot of the new releases cost - but there are reasons to do so, not least the freebie PC rip-off Grid Wars 2, which looks and feels largely the same as Geometry Wars and also makes some interesting changes - encouraging you to experiment with black holes by multiplying the score much higher than Geometry Wars will, and cutting off your multiplier for using smartbombs, being the main things.

Amongst the more competitive of my 360 owning chums, there's also sour discussion about the differences between playing the game in 4:3 and 16:9 aspect ratios. Apparently there's something advantageous about doing it in the former, which has rankled for some. Thankfully for the final score, I left my anal retention with my other sphincter.

As such, Geometry Wars: Retro Evolved is one of the best buys on Xbox Live Arcade, even comes with a copy of the PGR2-vintage Geometry Wars (complete with its own leaderboards), and - for the cynics - offers one of the most decisive demo versions, too. It lasts four minutes, and if you can't last that long after a few hours' practice, and you're not enjoying simply playing it, then you probably shouldn't bother with the full version. Except obviously you should anyway, because we want to encourage them to make another one, and we'd buy your favourite game to help encourage your developers if you asked. Jerk.

Right, so that's a 'buy' then. Took long enough... What do you mean it's out of stock again?

9/10

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Comments: 1-50 of 179 in total | next 50 »

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thegamesthething
11/04/06 @ 07:19
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About time :)

There is no better way to spend a bit less than £4 (though yes, you have to spend the £280 first)
symmetry
11/04/06 @ 07:21
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Don't have a 360, but this game is the one I'll usually end up playing after going round a mate's house. Absolutely brilliant addictive gameplay.

Strangely, I seem to score more after a couple of beers too :)
thegamesthething
11/04/06 @ 07:25
#3
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I havent noticed the screen ratio thing, but screen size made a big difference for me. Played on a 96" HD projector for ages, couldnt get more than about 300K. Then tried it on a 32" SD CRT, and got nearly 600K first try. Odd.
SirScratchalot
11/04/06 @ 07:26
#4
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I´ll be playing this even when I´m done with oblivion.
boabg
11/04/06 @ 07:31
#5
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Magic little game. I suck horribly at it though :(
trousers
11/04/06 @ 07:31
#6
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I played Grid Wars on my laptop until I realised my laptop started crying once the screen got too busy. I then tried to buy a new laptop from Dell but they didn't have the graphics card I wanted in stock so I cancelled.

I *then* decided to save myself £800 and bought a 360 instead.

All thanks to Geometry Wars - system selling title right there then.
InfiniteFury
11/04/06 @ 07:49
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Survived just over 750,000 last night and died stupidly. The last achievement left, the big 1,000,000 survived.

This will be my GOTY I'm quite sure, I can't imagine anything else coming close.

The last game to be this close to perfection was Ocarina IMO.
Edited 1 times, most recently on 11/04/06 @ 08:51
bauhaus
11/04/06 @ 07:50
#8
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best game on 360 by far
BartonFink
11/04/06 @ 07:51
#9
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Brilliant game unfortunately I suck at it but it's great fun.
Edited 1 times, most recently on 11/04/06 @ 08:51
jellyhead
11/04/06 @ 07:55
#10
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The freebie PC version is great too.
Shame i'm totally rubbish at it now my Tempest skills have deserted me. :(
11/04/06 @ 07:59
#11
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If games were judged on how well implemented their concept is, this game has to be 10/10. That and its original concept is simply brilliant
Eminently playable, loads of fun, cheap and sustaining. A killer App.

PCers will bitch on about how it's really simple, you can get the same thing for free on PC blah blah, but they're wrong. The concept, design, implementation, distribution and price-point of this game are all of the highest order.

Nice to have a review. Thanks EG.
/Now if I could only break 500K!
Rev. Stuart Campbell
11/04/06 @ 08:12
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Five-pointed stars?
bluebird
11/04/06 @ 08:13
#13
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Having played both the Grid Wars and now having an X360 with Geometry Wars, I can savely say that the X360 version is far better. And a lot tougher!

I was able to get pretty far on the PC version, but the X360 one kicks my ass. The enemies seem a lot quicker and dynamic, and less predictable. The ship also seems to have more inertia, and the on-screen effects really ramp up and make it tough to make out my own ship in all those special effects! (especially when shooting a black hole).

So if you enjoy the PC version, you'll love the X360 version even better. Just be prepared to have your ass kicked :-)
Valver
11/04/06 @ 08:15
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Geometry Wars was the first thing I played when I connected my 360 to Live. Its great...

After reading the review I downloaded PC GridWars to compare it to the GeometryWars. No contest, GeometryWars better, and is much better implemented. The graphics are much nicer on the 360 (playing it at 1680x1050 with a GF7800GT on my PC) and despite also using an X360 pad on the PC it just didnt control as well.

GeometryWars is well worth the £4!! If you're on Live and you havent tried the demo - do it!

(edit: LOL, bluebird beat me to an almost identical post by seconds!)
Edited 1 times, most recently on 11/04/06 @ 09:18
old_man
11/04/06 @ 08:15
#15
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I love this game, though I have not managed to score more than 270'000

11/04/06 @ 08:24
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Is that good or bad?
InfiniteFury
11/04/06 @ 08:29
#17
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Terrible

/polishes 2,300,000

:-)

Every landmark is a great score and you always get better and better. That's the joy of it.

You think you'll never hit 100,000 again and then two weeks later you're banging away at 300,000 pretty reliably. A million??? Impossible. A month down the line you're sweating your balls off trying to survive a million.

EDIT - in case I haven't been overwhelmingly unsubtle old_man I was joking - just making sure!
Edited 4 times, most recently on 11/04/06 @ 09:34
Chtulie
11/04/06 @ 08:35
#18
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Why the free pc one is better:
http://worldofstuart.excellentcontent.com/grid/wars.htm
thegamesthething
11/04/06 @ 08:46
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"Why the free pc one is better:
http://worldofstuart.excellentcontent.com/grid/wars.htm"

Got as far as '...particularly for anyone who didn't want to fork out £300 for a state-of-the-art, all-singing, all-dancing Xbox 360 in order to play a vector-graphics Robotron game...'

Yeah yeah, presumably he's playing it on a free PC? But you can use the PC for other things. But you can play other games on the 360. etc.
Eighthours
11/04/06 @ 08:47
#20
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The "black holes" are called Gravity Wells. So sayeth Stephen Cakebread (fantastic surname), the guy who made the game.
asphaltcowboy
11/04/06 @ 08:48
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Awesome. I've been playing Grid Wars and I love it! So good when you plug in an Xbox controller too!
Rev. Stuart Campbell
11/04/06 @ 08:54
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"But you can play other games on the 360."

But would you WANT to play any of them? And there's the difference, so far. You can buy a new PC for the same price as a 360 these days, and the stuff it can do justifies the cost a LOT better than Project Gotham Slightly Prettier Edition.

Anyway, the cost has nothing to do with whether Grid Wars 2 is a better game than GWRE or not. It just is. Both are good games, in different ways, but it's like comparing Virtua Tennis to Pong.
morriss
11/04/06 @ 08:57
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Gotta be said, I'm shit at it: 2/10 ;)
boabg
11/04/06 @ 09:02
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Rev. Stuart Campbell

What a strange person.
thegamesthething
11/04/06 @ 09:08
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@ Stuart.
A PC for £280 that will play modern games. PGR3 the best / only example of what is right about the 360. OK.
Edited 1 times, most recently on 11/04/06 @ 10:09
Rev. Stuart Campbell
11/04/06 @ 09:37
#26
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"A PC for £280 that will play modern games."

Let me give you a tip about conversations, youngster - read the words people ACTUALLY said, not the words you WISH they'd said. Did I mention modern PC games? I did not. I said the PC - which can perform a vast array of useful tasks, and can also play hundreds and hundreds of excellent games - justified its cost better than a games-only console which isn't properly backwards compatible and as yet lacks a single must-have title of its own.

None of which has anything to do with Grid Wars 2, which is a vastly better game than GWRE for countless reasons, none of them the cost, and all of them detailed in the feature you can't be arsed reading. Which is fair enough - it's quite long and I know the children of today have an eight-second attention span - but if you can't be arsed reading it then you should also have the courtesy to shut the fuck up about it.

Tch!
boabg
11/04/06 @ 09:41
#27
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Such language from a man of the cloth!

Good luck getting a PC that will play GridWars for £210 then.

Tch.
boabg
11/04/06 @ 09:45
#28
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/posts from PSP
thegamesthething
11/04/06 @ 09:51
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@ Stuart. Nice. Patronising, mildly offensive, total cobblers. You should perhaps not get so worked up, also leave out any over-simplistic rubbish from your articles and they would make a much better read.

Tch etc
Furbs
11/04/06 @ 09:53
#30
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Never read Amiga Power then? ;)
boabg
11/04/06 @ 09:54
#31
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Busted!

You get the point though.
thegamesthething
11/04/06 @ 10:01
#32
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Amiga Power was a long time ago:)
Edited 1 times, most recently on 11/04/06 @ 11:02
SeesThroughAll
11/04/06 @ 10:03
#33
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I think the XBox360 is a great console, but on the other hand I dislike the attitude of some people (Namely XBox "enthusiasts"). Off they go, bitching that Sony made a crappy handheld, when at launch the PSP already had a couple of must-have titles, while the 360 did not.
A few months passed, and the PSP began maturing, with more than half a dozen solid titles.
It seems to me that the 360 also took it's time to pick up some steam, but it's a freaking console system, out for about five months by now and it has TWO obligatory titles. That's it. And one of them is a retro-style game. And off they boast that this one game, Oblivion is great, while at the same time, if another console suffers from slow maturing, but happens to have the Sony brand, it's because it's crap.
MS fanboys can be quite annoying.
Furbs
11/04/06 @ 10:07
#34
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Woohoo! Two "theres no games for it" comments on the first page! Gonna be a GREAT thread :P

/bought a PSP at launch with 8 titles
/has bought 2 since
thegamesthething
11/04/06 @ 10:09
#35
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OK, can we have a Ninty fb from the audience please, may as well collect the set.
SeesThroughAll
11/04/06 @ 10:12
#36
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OK, can we have a Ninty fb from the audience please, may as well collect the set.

MARIO GAMES ARE FOR KIDS!

OK, smelly you can join us now! :)
El_MUERkO
11/04/06 @ 10:23
#37
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Grid Wars ftw >.
smelly
11/04/06 @ 10:25
#38
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Will do.

I've played it, but there's too much going on on screen for my poor little old eyes to cope with.

I start off fine, but then I cant concentrate on whats going on.. its a victim of it's own prettyness.
smelly
11/04/06 @ 10:26
#39
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But at the end of the day, it's just llamatron isnt it?
TVeyes
11/04/06 @ 10:34
#40
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Excellent little game. Still playing the demo, which is obviously the only reason why I cannot get over 5.000.000. If you believe that I have a PS3 preorder I would like to sell to you : )

Being a former Nintendo and Playstation only owner I am a bit uneasy about this newfangled microtransactions bit. Do people here only buy XBox Live Points at a shop or have you no worries about throwing your credit card details into a "games console"?

Still enjoying the demo but can't be arsed to buy Points at a shop and to uneasy about entering credit card information with a joypad, I know, silly.

If you are looking for a "similar" shoot'em'up fix you should try finding a way to run an old Playstation homebrew game called INVS. The game mechanics are entirely different to Geometry Wars but the way you slowly learn the behaviour of each type of enemy makes the two games seem similar during play. It is not as accessible as GW and you need to dig a little deeper before it truly shines, but when it does it shines so very bright.

http://palpalpalpal.free.fr/Works/Videogames/Invs/

I still hold tenth position in the top .... eight. Woohoo. Fame at last.

Sorry for the off topic post.

Edited 1 times, most recently on 11/04/06 @ 11:35
MrGrumpy.au
11/04/06 @ 10:39
#41
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smelly which llamatron is a clone of Robotron, Smash TV and probably a few old and obscure vector coin munchers. So everyone as usual is cloning everyone, still GeoWars and its clone Gridwars are great games (maybe due to nostalgia).

Helios
11/04/06 @ 10:40
#42
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I got 161000 survived on the demo... is that good?

/will buy if he still has money after oblivion purchase
Furbs
11/04/06 @ 10:41
#43
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"System cost arguments are bunk."

Not for most people.
Subquest
11/04/06 @ 10:43
#44
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Agreed - the gameplay mechanic is basically Smash TV, which is no bad thing.
smelly
11/04/06 @ 10:47
#45
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@MrGrumpy.au

No s**t sherlock.. it was called a joke!

geees.
Helios
11/04/06 @ 10:48
#46
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"Agreed - the gameplay mechanic is basically Smash TV, which is no bad thing."

Which itself is available on Live arcade :P

I wonder if anyone will EVER get that game master acheivement on it? (BEating the entire game on default settings with no continues...)
Rev. Stuart Campbell
11/04/06 @ 10:49
#47
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"@ Stuart. Nice. Patronising, mildly offensive, total cobblers. You should perhaps not get so worked up, also leave out any over-simplistic rubbish from your articles and they would make a much better read."

Yes, when you've been busted by the arguments it IS generally better to quickly switch over to crying about what a nasty big meanie the other person is...

"Over-simplistic"? I think "true" is the word you're looking for there, junior. What I said was that Grid Wars 2 might be interesting for someone who didn't want to buy an Xbox 360 just to play GWRE - and who by definition almost certainly already owned a PC since they were *reading the article on a website*. Which part of that is in any way incorrect, or indeed "simplistic"?

I don't mind the slightest bit if you don't want to read the feature, but don't make boneheadedly idiotic comments about it to excuse your lack of an attention span, son. It's just bad manners.
jozz
11/04/06 @ 10:56
#48
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It's funny how as soon as you mention GW:RE you instantly get Grid Wars mentioned to.
Look people it's a bad copy basically. It's slower and piss easy compared to Geometry Wars and the AI is shit too.

What's wrong, don't like a challenge? :P

I predict this thread will be atleast 150 comments long especially after my pot stirring shenanigans (which are also true by the way).
Mugwum [staff]
11/04/06 @ 10:58
#49
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"Five-pointed stars?"

Minor eye/brain malfunction - I meant the little spinning chaps at the start with four triangles arranged like the sails of a windmill (I suppose). Have altered.
MrGrumpy.au
11/04/06 @ 11:06
#50
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@smelly, really? Better try a bit harder then


;) Just in case you missed it...

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