Game Boy Micro Review
Shine get!
Version tested: GameBoy Advance
I wonder if I can get away with reviewing it like this. Probably not. Might be fun to stick with it though. Voices-in-the-head kinda thing.
The Game Boy Micro, then, is Nintendo's answer to...
Hang on. Why the hell have they made this? The GBA SP, which is being quietly relaunched right now with a brighter screen, costs just a few quid more and - particularly given the screen change - is simply a better toy. The Micro is a very small Game Boy Advance with a very bright screen; it has a headphone socket, which you can't get on the SP without a silly little peripheral that I've never been able to find; and the directional pad and buttons are spongier, which is a pleasant alteration. But the SP plays my old copy of Tetris and the Micro doesn't, and you have to pay extra to use your old link cables. Do they honestly expect me to pay £69.99 for this?
Well, now we come to it, no - they don't. I can if I want - that's if I want a very small handheld with a very bright screen and the option of (soon to be) collectible interchangeable faceplates - but I'm not really expected to. As Satoru Iwata said at the Tokyo Game Show, the GB Micro is part of Nintendo's three-pronged strategy to expand the gaming populace, to attract disillusioned gamers back into the fold, and to keep the hardcore happy. Specifically, it's targeting people who don't necessarily want a bulky (or, in the SP's case, bulky-ish) handheld, but might be interested if it looked good, slotted into a jeans pocket and had lots of fun little games. The faceplate stuff adds some value there and, to a lesser extent, satisfies those elements of the hardcore with plenty of disposable income - the sort of folks who saw the Famicom (NES) faceplate and thought, "Crikey, I'm sold."
In other words, it is the answer, in a sense, but not to a question that we're asking. Those of you who want one don't need to see a score - you were probably convinced by the first photographs and testimonials, and as much as you might lament the need to pay extra for peripherals that allow link-up and wireless play, they're not factors that'll weigh into your thought process when you reach the till. And, let's be honest, the people who don't play games or gave up on games a while ago because things were becoming more and more adventitious with each iteration aren't reading this website.
Although apparently I am reading Word of the Day.
Still, we can at least ask ourselves this: Is the Game Boy Micro good enough to do what it sets out to do?

Mmm, shiny.
Look back to the introduction, and you'll see that I described the GBA SP as "a better toy", a term I didn't apply to the Micro. That wasn't actually deliberate, it just came out that way; but it's certainly a distinction worth emphasising. The Micro looks very sharp - the stylish lines that curve inward atop and below the screen, lending definition to the shiny and reflective faceplates; the metallic glint of the shoulder buttons, which depress in the centre rather than at the edge; the initial glow of the Start and Select buttons when you fire it up; the rather chic-y lowercase "b" and "a" buttons; it's a unit rather than a toy. It may be light to the point of implying flimsiness (an unfair implication, as it goes), and the games may be colourful - largely drawn from the annals of 8- and 16-bit software - but aesthetically it's treading on ground closer to Sony's PlayStation Portable or Apple's iEverything devices than anything Nintendo's released. It's a bit like the Panasonic Q of the Game Boy line - like the Q, which was just a shiny GameCube with DVD playback, you've no real reason to buy it, but you do kind of want one.
It's not as stylish as the PSP, but it's definitely quite gorgeous and it's very robust compared to Sony's model. I've dropped the Micro from a height of around a metre and it was fine. If it spills out of your jeans it'll probably be fine unless someone steps on it - and while the faceplate may scratch it can be snapped off and replaced. It also has five brightness settings accessed through a digital audio/brightness-adjust button on the side, so you don't have to cane the battery too hard unless you need to - and that's a rechargeable laptop-style battery, too, which lasts for absolutely hours.
In other words, yes, it's probably going to appeal to the people that Nintendo are targeting with it. It lacks a suspend mode, the peripherals cost extra, and it's also worth noting that the sound from the built-in speaker is pretty tinny; but what it lacks there it makes up for with its elegance, convenience and robustness. Tell your friends - and if you happen to buy one because you can't help yourself, I won't judge you.
Cos, well, it's really, really shiny, isn't it?
Game Boy Micro launches in Europe on November 4th priced £69.99 or thereabouts.
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Comments (85) Latest comment 6 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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That said, they could attract a new market to ninty.
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Not a scratch. Apart from a white paint smear where the paint chipped on the battery compartment ;p
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I like this but have too much on my hands with the PSP and imminent DS purchase (advance Wars is going to shift a few units!)
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The original GBA d-pad was fine(ish), the SP one is terrible, as is the DS one. The Micro one looks more like a NES d-pad, which is a good thing, if it feels that way too.
THIS IS IMPORTANT, HELP ME.
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I might even get one... but I am spending my cash on a DS instead for XMas.
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For the ultimate in portability it dont get much better than this.
I think that this will be a success (more of one if it were £10-20 less!!). In Japan it's been a huge success, selling 150,000 in the first few days, now i know we wont buy them like they do but there are some great games on the GBA platform, and although I have an SP there is something about this that is so tempting!
It also looks cool and it's tiny, and as the world has just gone nuts over the ipod nano, it may do rather well.
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PSP:70,000
DS:70,000
GBA Micro:170,000
So turns out that even the white psp and WE9:UE cant help the psp, but a smaller, pointless GBA with a Famicom face place sells by the bucket load
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And, more importantly, will I be able to play Gunstar Super Heroes on it without getting hand cramp (and possible eye strain)?
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I don't think you're looking hard enough. Just about every Game and Gamestation store sells those headphone adapters.
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Check out
http://w ww.kotaku.com/gaming/micro/index.php
Lots of GBM stuff - some very silly, but somewhere he actually shows you what the games look like on screen, and they look very good, even text.
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/dances
The d-pad is FANTASTIC. The L and R triggers are "Hmm".
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I know I'm sad.
/checks collection of Mario tat *sigh*
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Game Boy Micro 48.55%
Nintendo DS 20.57%
PSP 20.00%
PlayStation 2 6.95%
Game Boy Advance SP 3.18%
GameCube 0.54%
Game Boy Advance 0.18%
Xbox 0.03%
Total 100.00%
Which is kinda interesting... Maybe.
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I was sceptical at first, but now I understand Nintendo's way of thinking - in Japan at least, where people are obsessed with small gadgets, this was always going to be incredibly popular. I don't know how it'll fare in the UK - it won't steal the PSP's thunder, but I can still imagine a lot of people (with money to spare) looking at it and thinking 'Wow, that's so small!'
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My father was a technical assistant on both the Short Circuit movies, and I'll have you know that for all the puppeteering that went on (i.e. faking robotic movements and such) there are some true robotic feats going on within that robot, due in no small part to my father's passion for robotineering.
I take great offense to what you've said, as you obviously have no clue about the hard work and effort my father put into that robot, even if it wasn't really a robot and was more like a puppet, but with wires and camera irises and stuff.
What you don't know is that my father wrote up plans for how Johnny Five could be made to actually WORK! His plans were dismissed as a crackpot fantasy by the Director, Special Effects Supervisor, Osbudman, and Writer (though what a writer knows about robotics, I have no idea). After Short Circuit 2, he left the movie industry to work on his dream. He's been in the shed ever since. Simulations he wrote in the mid nineties showed that an excess of voltage resulting in electricity jumping between R15590 and C562 COULD result in the system software becoming self aware.
So FUCK YOU! Johnny Five COULD have been real, and if he's not dead yet, my father will prove it!!
That film is not so much "Science Fiction" as "Science... Maybe?".
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Cheers jiroczech!
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Anyway there's no point trying to make a Gameboy cool, because it just isn't. It's not going to woo the iPod crowd (as some optimist here suggested) - it is more likely to end up in a few Xmas stockings with copies of Pokemon. It's a dinky little toy, and quite nice at that, but it needs to be sub-50 quid.
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wow.. I bow down before you! Thats soo cool!
As for whether or not it'll sell.. Looking at japanese market, it already is.. quite substantially so. Over here, people are quite happy to trade in their ipods for smaller ones, subsequently having a handheld console which looks "less kiddy" (as you guys like to say) and actually fits properly into your pocket may work over here too.
Doesnt interest me in the slightest as i have a DS (and i really do wish they'd redesign that to make it smaller).
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THAT IS WRONG AND EVIL.
My dad is from the school of thought that you should make everything look as real as possible by making it actually real. That goddamn robot could have worked! He made the circuit diagrams and everything!!
Anyway, my father gave the film the Alan Smithee treatment because he was so appauled at this special effects fakery. MAKE EVERYTHING REAL DAMN IT, STUPID HOLLYWOOD! MAKE THE EXPLOSIONS ACTUALLY BLOW UP THE BAD GUY LIKE A SNUFF FILM. It would make it more believable because IT HAPPENED.
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Ahhh.
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'they didnt leave the planet to make fucking Star Wars'.
Chriss Ross was a very capable guy.
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'they didnt leave the planet to make fucking Star Wars'."
Well, my point exactly.
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Didn't stop the movies defying physics and managing to suck AND blow at the same time, though.
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Was I the only one that found the scene in Short Circuit 2 where he gets beaten up and hit with an axe quite disturbing?
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IT'S A FIVE YEAR OLD MACHINE. BEING SOLD TO US. FOR THE THIRD TIME.
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Only in that he recovered, to SUCK for another hour.
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When don't they?
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That's - spot on - exactly how I felt. Also, I'm now thrilled to see that my Famicom Micro has finally been sent from Play-Asia.
As for the games, I believe there are quite a lot of excellent games available, so no worries there. Metroid series, Super Mario Advance series, Donkey Kong Country series, Zelda: Minish Cap, Mario & Luigi, Tony Hawk, Golden Sun, Fire Emblem, FF Tactics, Castlevania, Astroboy, WarioWare etc. Seems I won't be having problems filling it with goodness..
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The only game that springs to mind is that new Gunstar Heroes.
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They didn't leave the planet, and that's why it sucked.
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Will just have to see if I can resist this November.
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But there's dozens of classic GBA games that I'll be happy to play again on a better screen.
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That'll be me too.
The fact that I don't own an SP or GBA also helps I guess.
The micro might not look like much but you really have to see it in action to appreciate how slick it is. And this coming from someone who wanted to steer well clear...
QT video of micro here
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My Panasonic Q can play US/Jap games, If the game I want to play is in the Q, then I don't have to leave my seat. Also it plays DVDs from all regions.
bengalibengali wrote: Can I see the source
Media Create
WhiteSaturn The DS sold 72,167 units: Stop trying to make the PSP look good.
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Next...
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At a nice round £50 it woulda been at that crucial "impulse-buy" price for me... but £70? Bit too pricy at the moment. Now, £70 with Play-Yan I would definitely get
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The worst thing is, you can't even find any of the best GBA games on the high street now, it's all just cartoon and movie tie-ins.
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/saves money for a ds
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It's NOT FOR YOU! Get it through your thick skulls. You've already got a GBA/SP/DS. Why are you complaining?
Let people who want it, buy it, and go on your merry way rather than bitching about it here. Get a life.
Personally I'm off around SE Asia and a GBmicro will be with me while my DS goes home. It's perfect. Small, cheap, bright screen and great games. Sorted.
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Even tough I don't have the slightest interest in GBA games, I feel strangely tempted to buy one of these, quite odd really.
Damn those japonese and their tiny inventions
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i want the famicom version! damn we've been screwed again...
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You can start with my 93 Honda Civic hatch. Only two conditions: I should be able to drive it like before after your dad is done, and the robot should have a mild personality and listen to what I say. None of that KITT shit.
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Some people like these small devices. It's fashionable. Nintendo are just catering to a market which exists... something most people have been bitching about for god-knows-how-many-years...
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Once again, I am offended by your internet words of shame.
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Then it would be enough if he made a robot able to drop a nuke at the White House.
Alternatively, if he can fix my Civic, I'll just drive there, dodge the bullets and talk them into stop killing and deceiving the human race.
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PSP, fool!
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£180, fool!
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But because I don't own GBA or SP it makes the decision that much easier. DS for playing in bed / on the easy chair / when others are watching TV and micro for when I'm on the move.
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It's 'another' way of selling Pokemon to kids at Xmas. It's like, d'uh, obvious. And if we 'hardcore gamers' get some cool games on the back of the pokeplatform being super popular then \o/ yay! Right?
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...Got...to...get...a...micro
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Anyway, this must be the coolest gaming device ever! So small and light, yet plays all the great GBA games. The screen is amazing, the real HD era has arrived.
Best home console of 2005: Nintendo DS
Best portable of 2005: Gameboy Micro