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Fantastic 4 Review

PC PlayStation 2 GameCube Xbox GameBoy Advance
Review by Ellie Gibson

25 July, 2005

Like most people, we've long wished we had our very own superpower. It wouldn't even have to be a very good one, like flight or invisibility or laser eyes or any of that nonsense. We'd settle for the ability to tie our shoelaces just by thinking about it, for example, or stop cups of tea from going cold, or make the digibox receive an uninterrupted signal for more than seven minutes at a time.

But it's all just wishful thinking, especially the last one, so instead we end up playing videogames based around comic book characters - and generally end up disappointed, since they're generally a bit rubbish.

There are a few exceptions, of course (Spider-Man 2, X-Men Legends and the new Hulk game, to name but all of them) - but we're sad to report that Fantastic 4 isn't one of them. It's not a completely terrible game, it's just nothing special - yet another generic comic book/movie tie-in that will only please serious fans of the franchise, and bore everyone else within twenty minutes of play.

The game's storyline roughly follows that of the movie, and begins aboard a giant spaceship. Some kind of crazy meteor storm kicks off and the crew (tough baldy, humourless scientist, wisecracking quarterback-type and hot girl) are blasted with "cosmic rays". Next thing they know, they're waking up in a medical centre and, well, not quite feeling themselves.

Sue Storm (played by Jessica Alba in both the film and the game, since the actual actors' voices are used here) is now The Invisible Woman, and has the power to make herself invisible and create force shields. Johnny Storm (Chris Evans - no, not him, the one off Not Another Teen Movie) has become The Human Torch, which means he can produce all manner of fireballs and "flame vortexes" and gets invited to a lot of barbecues.

Then there's Ben "The Thing" Grimm (Michael Chiklis), or Ben "Like The Hulk but Orange and Less Cross" Grimm, and finally Richard Reed (Hornblower). Now going under the name of Mr. Fantastic, he can stretch his limbs in all kinds of crazy ways to punch out enemies from long distances away.

Hammertime

'Fantastic 4' Screenshot 1

No man can survive the deadly combination of stretchy arms and blue glowy things.

The game leads you in gently, with short missions that see you playing as each different character and getting used to their various superpowers. There's undoubtedly fun to be had here - we particularly like Mr. Fantastic's mental Hammer Arm move, which can knock a circle of enemies off their feet in seconds, and The Thing's utterly definitive Body Slam.

But when the initial excitement wears off and you've mastered most of the moves, things start to get very repetitive very quickly. You're usually accompanied by at least one other character and can switch between them with a simple press of the D-pad. But apart from the odd character-specific task, like getting Sue to create a shield so Reed can get through a barrier, there's not much point in playing as anyone other than The Thing or Mr. Fantastic since almost all of your time is spent decking wave after wave of lumbering, unintelligent enemies. And being invisible or on fire isn't actually much defence against being punched in the face, we found.

In an attempt to make things a bit more interesting they've included a selection of mini-games, but these are generally unimaginative and far too easy, and serve only to break up the flow of the gameplay. There's an awful lot of hacking computers by lining up a series of rings - or more accurately, pressing buttons until something happens since there doesn't seem to be much logic to it all.

Even more tiresome are the moments when a character has to perform a special task, like lifting up a heavy object or burning down a door. This involves nothing more than pressing the X button again and again until a bar fills up, and then watching a cut-scene where the character performs the action. Fantastic isn't quite the word we'd use.

Control issues

'Fantastic 4' Screenshot 2

Press the X button quick enough and you too can feel the power of this tedious cutscene.

You can earn points by defeating enemies and smashing objects to upgrade each character's powers, but this is a slow process and it never really feels like you've just increased your abilities significantly. What we'd really like would be the option to upgrade the control system, which is clunky and slow no matter who you're playing as, or the just-plain-rubbish targeting system.

For the most part your team-mates act intelligently, covering your back without getting in the way or doing all the hard work for you. But when all four characters wade in - such as when you're facing a boss - it all goes a bit wonky. At one point we couldn't even see our character, let alone what we were supposed to be doing, thanks to an impossibly chaotic pile-up of enemies, fireballs, force shields and extendable shins. You're supposed to be able to do combo grapples with your pals, but thanks again to those shonky controls this is generally more trouble than it's worth.

There's a two player co-op mode which works fine, but it doesn't make the game any more exciting to play - there's still nothing more to do than fight wave after wave of stupid enemies, complete a stupid mini-game or wait around while your mate completes a stupid mini-game, and then fight some more stupid enemies.

In the Arena Fights mode you can take on opponents of your choice in a practice room or go for Survival and battle it out with - you guessed it - wave after wave of stupid enemies. Pointless.

4's company

'Fantastic 4' Screenshot 3

Thingy takes care of a robot while Sue tries to remember whether or not she turned the iron off.

By this point you'll probably have realised we're not massively impressed with Fantastic 4, and are probably expecting a conclusion along the lines of "not so much Fantastic as F****** S***!!?!" or our old friend, "might be worth a rental, but not a purchase."

And yes, that's the advice we'd offer for the vast majority of you. But. If you're a serious hardcore fan of the Fantastic 4, whether the comic book or the movie or both, this game really is worthy of your consideration.

For starters it's packed with all sorts of bonus features, from comic covers, concept art and character bios to interviews with the film's cast - and you even get to watch Stan Lee play the game and reveal what he thinks of it (he doesn't use the words F****** S*** at any point, unfortunately).

But more importantly, you do get to 'be' the Fantastic 4 and experiment with some really rather excellent superpowers, and the game isn't so bad that a serious fan couldn't overlook its flaws.

We speak from experience. As you may or may not know, some of us here are rather big Star Wars fans, and we can recall hours spent playing through Episode I - The Phantom Menace on PSone. Now that was a mediocre game by most people's standards, and a seriously rubbish one by everyone else's - and yes, there were plenty of moments when we were left screaming at the screen in frustration and cursing the water Lucas walks on.

But we were happy, cos we got to BE Qui-Gon Jinn and SWING a lightsaber and MURDER Darth Maul, and we could put up with all the tedious and tiresome bits because of that.

And if you desperately want to BE Mr. Fantastic and SHOOT giant fireballs and DECK Doctor Victor Von Trapp Van Doom, or whatever his name is, you'll enjoy the Fantastic 4. If not - it might be worth a rental, but not a purchase...

6/10

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Comments: 1-22 of 22 in total

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tonynibbles
25/07/05 @ 08:44
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Personally, I think 'stretchy' is the fit one. She's got crazy moves in the bedroom!
furry
25/07/05 @ 08:53
#2
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hmmm....seems a bit odd to consider a license a redeeming feature. Game doesn't sound very good. Can't imagine anyone being particularly thrilled about playing this.
kangarootoo
25/07/05 @ 09:02
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Saw an advert on TV for this on saturday. All rendered cutscene, not one bit of actual gameplay footage. That makes me suspicious, as well as a tiny bit annoyed (but only a little).
Horse
25/07/05 @ 09:02
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Transformers on the C64 was a pretty good license conversion, I thought. And of course the PS2 version was fantastic.
Blerk
25/07/05 @ 09:13
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For anyone thinking of making a purchase:
Me n' the nipper saw this running in Toys R Us last weekend. We approached it as 'two players, on character' - a combination of little Blerk on left analogue stick and me hammering the buttons for all I was worth. We cleared the first level, no problems! Bear in mind that little Blerk is two and a half.
Teeth
25/07/05 @ 09:15
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typo!

"which can knock a circle of enemies of their feet in seconds"

of -> off
Bezzy
25/07/05 @ 09:18
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"Even more tiresome are the moments when a character has to perform a special task, like lifting up a heavy object or burning down a door. This involves nothing more than pressing the X button again and again until a bar fills up, and then watching a cut-scene where the character performs the action. Fantastic isn't quite the word we'd use. "

Ahhk. Kill this shit NOW, designer heads! KILL IT NOW!
stormcr0wfleet
25/07/05 @ 09:20
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only movie licence i have ever played that was any good was riddick :). My GF has recently bought pirates of the carribien for xbox (against my recomendations), and it ranks as one of the worst movie licences i have ever had the misfourtune to see.. :/. It seems though, there are many many people (like my girlfriend) who will just go out and buy a game beacuse they liked the film, or beacuse they saw a "cool" trailer on the telly.. people really need to start thinking for themselfs and doing a bit of research before they put there hand in there pocket.
wattoo
25/07/05 @ 09:34
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Goldeneye

space ace
25/07/05 @ 09:34
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fantastic... 6 :)
PearOfAnguish
25/07/05 @ 09:52
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Movie license in not-very-good game shocker.

Shurely shome mishtake!
Tomo
25/07/05 @ 09:59
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I'm pretty surprised that this made a 6!

And yes, that advert is appalling.
Teeth
25/07/05 @ 10:04
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Well I saw the film and it was not that good. No Spider-Man 2 anyway. On a -10 to +10 scale I'd give it a big fat zero.
smelly
25/07/05 @ 10:41
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"Well I saw the film and it was not that good. No Spider-Man 2 anyway. On a -10 to +10 scale I'd give it a big fat zero. "


So on a sensible scale of 0-10, that'd be a 5 then?
Teeth
25/07/05 @ 11:29
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No, because that implies positive things. It was just dull and bland for me. It didn't make me want to play the game anyway, and this review seems to make me glad about that.
gaijin
25/07/05 @ 11:32
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"those people with an antipathy to the ends of their lower limbs are really not very nice!"

there, I 'knocked the circle of enemies of their feet' in seconds. so maybe it wasn't a typo?

But seriously folks, this sounds dicey. Any chance of a blanket ban on shite minigames sometime soon?
Markusdragon
25/07/05 @ 11:42
#17
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Gah. Watching the 1994 cartoon makes me want to play this game, even with the full knowledge that the game is crap.

Ah well, It's all good because I'm still too busy playing Pirates! and probably will be until Worms 4 comes out. Mmmmm. Remakes.
kangarootoo
25/07/05 @ 12:51
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"only movie licence i have ever played that was any good was riddick :)"

Amen to that. Liked Riddick on XB a lot (except the bit in the pit, which was apparently the bit co-designed by Van Weasel).

There is a new Transformers film in the making I believe, with the same tech as that car advert which is doing the rounds ATM. Voiced by people I've never heard of, which is no guide to quality of course.
Darth_Flibble
25/07/05 @ 16:07
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6/10 for this game is way too high, maybe 3/10.
The game design is crap and gets boring very quickly
millerlfc
25/07/05 @ 18:28
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Without sounding like too much of a nerd, Mr Fantastic's name is Reed Richards, not Richard Reed. Aw, crap. I am a nerd.
Darth_Flibble
25/07/05 @ 19:40
#21
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Richard Reed is the name of the pig humping evil f***** shoe bomber
Edited 1 times, most recently on 25/07/05 @ 20:44
OldWormsFan
28/07/05 @ 10:47
#22
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BETTER THAN CONKER!

Comments: 1-22 of 22 in total

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