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EyeToy: Play 3 Review

PlayStation 2 Review by Martin Coxall

21 November, 2005

So. Binge drinking then. The government says it's a bad thing and no mistake, and they're going to get the rozzers on anyone who does it. Apparently, people who drink are outcasts from righteous society and smell, to boot.

Personally, I disagree. As far as I am concerned, without booze, there would be no EyeToy. Disregard any of Sony's "it's for children" nonsense. The correct state of alcohol-induced instability is vitally important for a successful EyeToy play.

EyeToy Play 3 is the third mini-game-fest for the nifty auto-surveillance trinket, and the sixth or so game overall to use a fuzzy outline of me on my tellybox as the primary control system. The games have always been energetic, frantic and fun, and they're always, with this game being no exception, aimed squarely at The Kids. Which is fine, because I'm sure they love it.

But it's also a missed opportunity.

You see, EyeToy games, despite narrowly successful branding and marketing are not only suited for children. Pointing to the fact that kids (rightly) love playing them is not enough. The simple joy of making an arse of oneself is sadly lost on the average child, being as they are far too lacking in the repression and hang-ups of the fully deformed human adult.

No, EyeToy games should be aimed squarely at guffawing cells of urban twentysomethings, braying piercingly at their own indignant lack of self-consciousness, fortified by a piquant Cabernet Sauvignon or two, embracing some elaborate middle-class bonding ritual of the Vinopolis set. Lacking any friends from such elite circles, I grabbed the nearest second-tier chum I could find, knocked back whatever beerish substrate was mouldering in my fridge and did my best.

'EyeToy: Play 3' Screenshot groove

I told you we should have got EyeToy: Groove instead.

Play 3 follows the trend set by the first two games, and emerges like a blushing bride squarely from the current crowded transept of the Church of Mini-game. To anybody who was at first a big fan of mini-game-only game packages, but like myself has found them curiously unsatisfying of late, the flaws of this game will already be obvious in advance.

The problem seems to be that there are only so many mini-games anybody can think of. A game that you can pick up in seconds needs to have a simple concept and even simpler controls. And they've all been done already. Although there are "dozens" of games in the package, there are really only three or four games, and the rest are all variations on a theme, with different music and animation.

This problem is further compounded by having a "novel" control system like the EyeToy, which whilst adding novelty to the gaming canon as a whole, has the opposite effect of limiting the opportunity for novelty in the games themselves. So, the same five or six themes that have served the EyeToy franchise so well until now are all present and correct; the basic variations that established themselves in Play, and have recurred once before, return again in this third identikit outing.

As a result, anybody who has played EyeToy Play 1 or 2 will almost certainly find the game alarmingly familiar without the cushioning benefit of inebriation.

'EyeToy: Play 3' Screenshot claw

Sandra wields her Claw Of Justice.

What of the games themselves?

Well, they are broadly divided into Sports, Music and the miscellany-of-evils that is unhelpfully labelled 'variety'. Under each of these three categories, there are three subdivisions, mini-games within mini-games, so to speak.

All of which means that, although the box may claim to offer "dozens" of new games, it really only offers you nine, repeated in slightly altered form across the three categories of Sport, Music, Other. Which can quickly become a disappointment once the beers start to run dry.

As is invariably, unavoidably, inevitably the way when your franchise hangs on mini-games, the games themselves are highly varied in both quality and fun. The "sports" category contains such staples as bowling, volleyball and "touchdown". Bowling is, despite being twitchy and hard to control in all but the most perfect of lighting, probably the most fun gamelet in the package. The simple act of aligning yourself within the ball and then flapping at the pins is simple enough to be immensely enjoyable.

'EyeToy: Play 3' Screenshot illegal

This may look suspicious, or even illegal, but there's a rational explanation.

The volleyball toy is equally simplistic, if significantly less fun, requiring little more than correct timing of a jump to blat the ball over the net. It requires little skill, but is quite exhausting in a short period of time. The third and, sadly, final sports game is "Touchdown" and is a drab affair that involves ducking, jumping, punching the "enemy" as they run at you, and trying to get a clear run at a touchdown.

Given how inspired EyeToy: Groove was, it comes as a rather unpleasant shock to discover that the music games in Play 3 are significantly substandard. The three games, despite being titled differently, are really all the same thing. It's basically waving your hands over an on-screen instrument in time with the music. This idea has been done better so many times before that these three mini-games can only be viewed as hugely disappointing.

The final category, the atrium of abandoned half-ideas, the hallway of lost dreams, is the category called "variety". Your options here start with "boot camp", a game which runs the gamut of running, jumping and ducking. Basically, it's exactly the same as "Touchdown", making one or the other quite pointless. The "salon" involves the comical cutting of hair by waving your arms in the EyeToy field of view, and is briefly distracting. The final mini-game in the variety category is "Ghost Hunt", which is a great deal like "Kung Foo" from Play 1 / 2. Only less fun.

Okay, so the games are still somewhat addictive; but you do have to sit through a lot of boring stuff to get to the good stuff. And in that, the kids at whom this game is aimed will be just as bored as the boozed-up twenty-somethings that have decided that a spot of EyeToy would be a jolly jape. As a critical example, take the bowling. If you want to play successive bowling games, then you must complete the training and basic games first. The game doesn't allow you the option of jumping to that part of the mini-game you wish. You must play it all. Which means you simply won't bother.

'EyeToy: Play 3' Screenshot grandad

Shake your love thang, Grandad.

As is standard for EyeToy games, the graphics in the game are basic, but homely. EyeToy games always had a distinct look and this game is no different. The camera quality remains sufficient but ultimately quite poor. As an EyeToy fan, being an apologist for its failures comes naturally to me.

Ultimately, this game's great failing is one of identity. It's a game that adults could enjoy, but may never get the chance because it's aimed squarely at children. Hundreds of Islington dinner parties will never come to sufficient closure because of this marketing oversight, and that's a pity.

Perhaps even more significantly, this game has an identity problem even among its peers. If you want an EyeToy game that is musical, rhythmical, and gives you that genuine Dance Mat moment, you'd be better off playing EyeToy: Groove. If you want an EyeToy game that is fast, frantic, energetic and sporty, you'd be better of playing EyeToy: Kinetic. If you want to play a range of fun and silly mini-games on your EyeToy, well, then you already have EyeToy: Play and Play 2. Why would you need yet another?

That is this game's great failing. While it is fun, although not magnificently so, in its own right, it fails to offer a convincing reason to buy it over the many other fine EyeToy outings that have gone before. I'd suggest you put down the wine for a second, and seek one of those out instead.

5/10

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Comments: 1-20 of 20 in total

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Talha
21/11/05 @ 12:47
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I allege that by reviewing the PS2 version of this game, EG are clearly showing an Anti-Sony bias/
thegamesthething
21/11/05 @ 13:05
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givne the way sony have behaved of late, this thing should get a couple of extra points if it doesnt upload your picture to porn sites
Zuiyo
21/11/05 @ 13:11
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I hate corrupt politicians.

Yes, this is off topic. Sorry.
disc
21/11/05 @ 13:21
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Ooh Eyetoy Politician.

You control your own puppet politicians, their arms, their mouths etc while they're holding a speech.

Gameplay is sort of like a rhytm game with journalists/other politicians spouting abuse that comes at you from the sides of the screen. See Ouendan for artwork.
Wobble
21/11/05 @ 13:28
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givne the way sony have behaved of late, this thing should get a couple of extra points if it doesnt upload your picture to porn sites
that's the next one,
eyetoy: foreplay
rodpad
21/11/05 @ 13:33
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Is it me or is David Jason (Delboy, Frost) in the headline picture on the frontpage for this?
Edited 1 times, most recently on 21/11/05 @ 13:36
gypsumfantastic
21/11/05 @ 13:34
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Actually, it merely uploads a rootkit into your brain, so if you attempt to buy an XBorks 360, Sony can disable your brain remotely without your permission.

Sony have posted an uninstaller for the rootkit, but using it makes your guts fall out of your arse.

So don't.
Edited 1 times, most recently on 21/11/05 @ 13:44
kangarootoo
21/11/05 @ 13:45
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"fortified by a piquant Cabernet Sauvignon or two"

I'm more a Merlot man myself, though I believe the effect is much the same.
gypsumfantastic
21/11/05 @ 13:53
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Haven't you seen "Sideways"?

Jack: If they want to drink Merlot, we're drinking Merlot.

Miles Raymond: No, if anyone orders Merlot, I'm leaving. I am NOT drinking any fucking Merlot!

Xerx3s
21/11/05 @ 13:56
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Spoton.
feinry
21/11/05 @ 14:18
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you haven't tested the multiplayer games!! this is quite unprofessionnal as it's the core of this sequel. They make Play3 the best of the series. And they are perfect for evening with friends and booze :D... your test should deserve an update after trying the MP mini-games.
gypsumfantastic
21/11/05 @ 14:41
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I played all of these games against a chumbler. Can't you folks read?

I'd still much rather EyeToy: Groove head-to-head. For I am the bestest at that. Feel my Liberty X.
Edited 1 times, most recently on 21/11/05 @ 14:48
sephy
21/11/05 @ 15:09
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if eyetoy is marketed at kids, why was there a granny on the back of the eyetoy1 box hhmmm?
flat
21/11/05 @ 15:22
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i think Feinry is talking about the simultaneous four player games, like athletics, kitty loves me and Monkey rampage, which all have unique minigames in them that can't be played in the single player mode.

There's also a 4 player 10 frame bowling mode in there somewhere too, and volleyball doubles. you have to select four players to play them though
Size11
21/11/05 @ 15:50
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Played with 4 players this is top stuff! seems harsh to give it a score without seeing the whole game?!
Nicotine
21/11/05 @ 15:58
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I think there is a case of re-reviewing indeed!

Ok, you gotta admit that maybe, single player is running a bit out of steam quickly, but this game is not about Single player. It's about social play, I mean, look at the back of the box and see : 4 players standing in front of the screen AT THE SAME TIME! And it works a treat, ok, it's light gaming, but that's the point.

It does feel like the review was a bit rushed. There are more than 9 games for starters, I got about 20 or more between Athletics, Kitty Loves me and Banana Rampage alone....

Deserves an update...
gypsumfantastic
21/11/05 @ 16:19
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Tsk. You people. You make me quite, quite gooey inside.

I didn't play this one-player, I played this two-player.

I am also aware of the fact that, whilst this game claims to have "dozens" of new games, they are for the most part much the same, recycled tosh; the same old pile of gravy boat.

So stop your nonsense.
zibzab
21/11/05 @ 16:21
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My mate has been playing Kinetic and loves it, but you guys have never reviewed it. You have some screenshots but no review. What's up with that!?!? I know its not strictly a 'videogame' but other sites have been raving about it so why no review huh?

And for the record I agree with the comments made above - if developers are gonna spend time and money creating lots of content to make their games more interesting and better the least you could do is bother to take a proper look at all of the game's facets!!
Edited 1 times, most recently on 21/11/05 @ 17:00
Nicotine
21/11/05 @ 16:52
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The question was more like: "Did you try the (4 player) Party Mode? " which has a lot of exclusive content not available otherwise.

No mention of the PlayRoom either? I liked Face merging, although you often end up with mingin' results. Guess it's the point too:)





Edited 1 times, most recently on 23/11/05 @ 17:50
gypsumfantastic
22/11/05 @ 10:23
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Curiously, I was due to review Kinetic. But those charming gents at Royal Mail nicked it instead. I think there's a new copy somewhere.

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