Everybody's Golf Review

Everybody should buy it.

Version tested: PSP

We're sure there's a solid, sound reason why Sony Europe has effectively washed its hands of the Everybody's Golf series in Europe over the past five years. Okay we're not - the only good excuse we can think of is that Sony's localisation team were too busy hooked on this giddily addictive rival to Tiger Woods to ever actually get round to releasing Everybody's Golf 3. Whatever. Big-headed anime-styled golfing action is back on these shores at last and the world feels like a better place because of it.

With this pick-up-and-play series having been absent over here for so long, it's a real joy to rediscover its charms. Not only is it a great game in its own right, but the biggest thrill is the realisation of how perfect a match it is for the particular demands of handheld gaming - and that's not something we've been able to say with too many PSP games to date.

Got wood?

Essentially, any discussion about golfing games is bound to swing around to Tiger Woods PGA Tour at some point, so we may as well address that early on. The obvious point to make is that realism (or, rather, Tiger's brand of fun-ified realism) has never been Everybody's Golf's core focus, and as such you'll find no real-life courses, an entirely fictional roster of anime types to battle against, and silly little power-ups and upgrades that remind you that this is a videogame, not a simulation. But who cares when the game is as joyously playable as this?

And unlike Tiger Woods, it's a far superior handheld experience. The wretched load times that blighted EA's effort upon its handheld release in the US are virtually non-existent once you get underway, and as such Everybody's Golf instantly elevates itself into the position of being one of the most friendly PSP gaming experiences we've come across so far. The dreaded spinning loading icon that sums up many of our PSP experiences to date is a rarity, and instead you spend the vast majority of your time with the game lining up shots and, you know, actually playing it. A lot.

On the other hand, Everybody's Golf sticks rigidly to the well-hewn triple-tap control principle first used in golf game pioneer Leaderboard nearly 20 years ago, and that's something golfing aficionados schooled in Tiger Wood's markedly different analogue approach might feel is a little bit of a backward step. Or you might plain prefer the old style.

It aint broke

'Everybody's Golf' Screenshot 2

Always a nice feeling.

Nevertheless, Everybody's Golf uses a system that just plain works, and one that everyone can get to grips with instantly. Each shot gets underway by simply lining up the approximate direction of where you want to it to land via the d-pad, hitting the circle button to set the power meter rising, a further tap to set the power and a final tap as close to the start of the meter to confirm the accuracy of the shot. You can add a final bit of spin with the d-pad or select a different club with the shoulder buttons, but that's about all there is to worry about. It's probably as simple a gaming mechanic as exists today, and still works beautifully.

The visual presentation is a delight, too. Every shot packs real power, and the game switches to a variety of angles that follow the flight of the ball, often giving way to spectacular views along the way. Watching its safe passage as you negotiate the bunkers and water hazards is something you'll never tire of, and getting to grips with the six new courses almost a game in itself.

Things change slightly once you get on the green itself, with the control system changing to an even simpler two-tap process, but at this stage you really have to pay full attention to the undulations of the course. A little too much power, or an unwise choice of direction can turn a birdie into a double-bogey, so it's a game you really have to put a fair bit of enjoyable trial-and-error into before you can start to even dream about a hole-in-one. [Surely if you holed it in one, there'd be no need to putt? - Confused Ed]

Curvaceous

'Everybody's Golf' Screenshot 3

Nice shot, 'orrible weather.

Designed with a wonderfully-judged learning curve, working your way around the game never feels like a chore, as it's one of those titles that tasks you with repeatedly playing the same selection of holes while peppering you with little gifts, unlockables and stat upgrades that slowly go towards making you a more accomplished golfer. By building up your own skill as well as your character's the game starts to open up, you can pull off more audacious shots, and piece by piece the whole package comes together.

Whether you're indulging in Stroke Play (choose an unlocked course and off you go), the various Challenge Mode courses or the one-stroke-per-hole Putt Golf mode, they're all equally enjoyable in their own right. Eight-player wireless multiplayer (tournament or challenge-based varieties) sets the seal on the package, although it would have been even better if there were Internet play. Like any handheld game, the problem will be finding other owners of the game, but it's one of those select few games that will make you begin to look forward to long journeys if you can pull it off. Just turn the sound down, eh? The soundtrack's as cheesy as they come and the voiceovers soon get annoying. You won't mind.

With its bite-sized premise, hugely compelling one-more-go appeal and negligible loading times, Everybody's Golf is without question one of our favourite PSP titles. Much like Virtua Tennis, you won't want to buy it because it's doing anything massively original or special, but that it's as playable as they come, is perfect for short bursts of gameplay on the move, and great for a multiplayer session.

8 / 10

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Comments (29) Latest comment 6 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Derblington #1 7 years ago

    I'll be getting this on day 1!
  • Hicksy #2 7 years ago

    And a very well deserved recommendation it is too :)

    Great game go get it!
  • Hicksy #3 7 years ago

    Good point about the soundtrack!

    I turned it off after 5 mins and turn the volume down so the effects are queit too :o
  • deaner #4 7 years ago

    If it's half as entertaining as Everybody's Golf on the parent console, it's a must-buy.
  • binky #5 7 years ago

    hhmm, Lumines ..... Golf..... or THUG ?
  • OnlyMe #6 7 years ago

    It's a feature... called anime style graphics. In europe we call it humour.
  • nick_f Verified Senior Producer, Microsoft #7 7 years ago

    Tiger Woods 06 (the version being released in Europe) has massively improved graphics and load times over the original US and Japanese PSP versions, so anyone who prefers a more realistic approach to golf shouldn't be put off by the negative comments about Tiger's load times in the review. Just wait for the UK version!
  • Ceatlan #8 7 years ago

    I too think this is pretty good, but I can't get anyway from the fact that I love the analogue swing method of Tiger Woods so much more than the button press method of this that I hardly ever play it.

    I've never found the load times in Tiger Woods an issue anyway (well apart from the absolutely horrendous time when you first load the game, and thats not too bad since most of the time I put the PSP to sleep with the game already loaded).
    Edited by 1 at 26/08/05 @ 13:37
  • kewny #9 7 years ago

    Binky - has to be lumines mate ! Class game. Cant go wrong with everybodys golf though either.
  • spadge #10 7 years ago

    Simply the best game (bar none) available since the US launch. Not been out of my PSP (not that I bought one/have one/imported one).

    Terrific single or multi-play.

    Just buy the bloody thing. You will not be disappointed. Tiger my arse.

    MB/T17
    Edited by 1 at 26/08/05 @ 14:36
  • dose #11 7 years ago

    Yup, great game, but the main flaw with it that has stopped me buying it is that it has no single machine multiplayer modes. You can't play and pass. So to play multiplayer you HAVE to have 2 PSPs & 2 games.
    Which is shit.
  • speedjack #12 7 years ago

    I love Mario Golf Toadstool Tour on the GBA so bought this.

    Its far, far better and up there with Lumines for sheer 'one more shot' goodness !!!
  • trevd72 #13 7 years ago

    love it but would have been nice to have some lickle sub games in there. I prefer this to tiger.
  • Kon #14 7 years ago

    Even better than Mario Golf on the GBA!?? Is that even possible?

    Consider me sold then.

    Well, after VT:WT and CMR05+ that is.
  • Feanor #15 7 years ago

    I considered getting this but got Hot Shots Golf Fore on the PS2 instead since it has 13 courses and I didn't need it to be portable. So I still only have one PSP game - Wipeout Pure.

    "Yup, great game, but the main flaw with it that has stopped me buying it is that it has no single machine multiplayer modes. You can't play and pass. So to play multiplayer you HAVE to have 2 PSPs & 2 games.

    Which is shit."

    Oh yeah, that's the other reason I didn't get it. It's incredible they would leave such a simple and useful feature out of a golf game.
    Edited by 1 at 26/08/05 @ 15:20
  • trevd72 #16 7 years ago

    these missing feature will more than likely have been left out to justify a sequal.
  • trevd72 #17 7 years ago

    for those with 1.5 firmeare there is a program out now that allows you to keep your homebrew and play UMDs that require firmware upgrades.

    the usual homebrew sites have it. its anti-pirate freindly as you need the original game.
  • st3ph3n #18 7 years ago

    I've had the US version of this since it came out and it's great.

    Pickup and play, or spend a while tyring to unlock stuff.

    It's also MASSIVE. So many things to unlock, and it takes ages to get them all.
  • therev #19 7 years ago

    Played multiplayer in the pub today until batteries died.

    BEST.

    Also sold the PSP to a lot of people as a side effect.
  • Razz #20 7 years ago

    "I'll be getting this on day 1!"

    Er.....

    /points to December 2004
  • denis09 #21 7 years ago

    Have been playing the US version since I got my hands on it, and is it pure handheld joy, the first really playable PSP game I own that's playable as a portable game, not sitting down in my sofa at home.. (Shame on you Lumines and Wipeout!)
  • Zuiyo #22 7 years ago

    Golf is boring, as are all videogames based on it.
  • speedjack #23 7 years ago

    Err... right.

    I hate golf too. But I own Mario Golf, and this and love them both.

    I'm also no fan of Tennis but will propably pick up Virtua Tennis too on the PSP too.

    I've also never shot a cop in the face but quite fancy the look of GTA on the PSP.

    Go figure !!!

  • Floppy #24 7 years ago

    Forgive my ignorance, but can someone please just confirm that this is 'Hot Shots Golf: Open Tee' renamed for the UK market. Thanks.
  • speedjack #25 7 years ago

  • Floppy #26 7 years ago

    Thanks speedjack.

    I wish publishers would stop doing that though. Pick a title, and stick to it. It ca't be that hard.
  • jack_klugman #27 7 years ago

    Can Hot Shots be played with Everybody's wirelessly?
  • Oceadge #28 7 years ago

    I still prefer Mario Golf on GBA but it's still pretty good. The only thing I don't like is that you can't save mid game. I know you can put the PSP into sleep mode but it would be nice if you could say stop half way through a round and play something else for a while. For example, on my way home yesterday I started playing on the train...reached my stop put it into sleep...wanted to play Lumines later but had to finish the round of golf first :-(

    [Edit] My mistake, if you exit a game using the Start button and agree to Quit then it allows you to save your position.
    Edited by 1 at 08/09/05 @ 00:20
  • Merefield #29 6 years ago

    Just took this on holiday and I have to say its the first PSP game that might just make me play it when NOT travelling too!! (thats good, yeah?!)

    Marvellous ...