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DS Roundup Review

DS Review by James Lyon

23 October, 2007

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Chronos Twin

  • Developer: EnjoyUp Games
  • Publisher: Oxygen

Look at us, praising Portal for its brevity. Life's too short for games these days and when a great one comes along that we can polish off in a few short hours, hey, we'll readily celebrate its existence. Trimming off the excess is one solution for saving time, certainly. There is, however, a rather trickier alternative, and one we can apply here, and that's to get two games on the go at once. An impossible task for the human brain, you might well think, but, ahh, surely the direction things will be heading once you see Chronos Twin's neat party trick.

It's a platform game, yet its forte isn't in using the handheld's dual screen for extended vision or a redundant map. Instead you've been chronologically split in two, controlling the same character in different eras. The premise is that you exist simultaneously in the past and present, trying to stop a time-based catastrophe. While each character moves and jumps at the exact same point, each timeline varies in layout, and what you need to do in one affects how you get by in the other.

At a basic level, standing on a platform in the past, for instance, will cause you future self to occupy that position too, even when there's nothing there, and vice versa. Blocks, lasers and other obstacles also impede progress in either timeline, forcing you to navigate a path that spans both eras. Hence you'll be constantly flicking your eyes from one screen to the other, trying to watch what's going in both at the same time. Not as easy as it sounds.

Additionally, you also gain the ability to freeze any one timeline, allowing you to go off and solve puzzles that clear the way for your other self. The game clearly dictates these times, but it's a welcome respite from all that vigilance.

'DS Roundup' Screenshot chronos1

There are not many platform games that leave you as confused as a dog does when you pretend to throw it a stick.

With the best intentions, Chronos Twin would be a relatively straightforward, average platformer were it to lack its gimmick. With it in place, however, it ups its game considerably. It's a dextrous challenge; the equivalent of patting your head and rubbing your tummy at the same time. Yet it's been purposely designed to work on that novelty, coming together as a coherent whole, with you hopefully becoming deft enough to avoid falling blocks in the past while concurrently hopping over energy balls in the present without a second thought.

Though having said that, with its deliberately confusing premise it's all too easy to overwhelm the multi-tasking part of your brain. When you factor shooting or avoiding enemies into the platforming equation, you'll often find yourselves in a fluster (although sound cues do help a bit). Unlike movement, each character's weapon acts independently of the other, and figuring out which screen to shoot on when the bullets start flying is a challenge in itself. Mess up and the irksome way the game freezes you in place for a second or so each time you receive a hit, or takes its time restarting the level, doesn't really help matters either.

Overall presentation is a little basic. Graphics are akin to a less polished version of the GBA Metroid games, the story is poorly translated from its Spanish roots ("A thing came out from nothing. He didn't know who was him."), and the less said about the odd blue man pouting on the box the better.

Still, it survives on the strengths of taking an innovative approach. It latches on to one of the DS's inherently unique capabilities and takes it as far as it can go. It can be a frustrating and arduous game at times. Death is frequent, and it doesn't readily do much to sustain its appeal when - or if - it clicks, but it's a neat idea worth checking out, especially at its budget price point.

7/10

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Comments: 1-23 of 23 in total

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Dr.Mott
23/10/07 @ 07:19
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"like a girl after a light tap"

And how do you intend to explain that one, mister? Hmm?
ZeroAX
23/10/07 @ 07:25
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wow usually at round ups the games get bad marks but these ones seam pretty good
NewYork
23/10/07 @ 08:29
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DS games: marginally better than Wii games.
jonsaan
23/10/07 @ 08:34
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Honeycomb beat is well old. I had that on import about a year ago. At the time, it was one of the better DS Puzzlers but now there are so many great ones it's a little bit 'meh'. As the review says basically.
haowan
23/10/07 @ 08:39
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See WHAT THE FUCK is that about, the DS has TWO SCREENS, use it for the two sides of the game in Kuri Kuri Mix. It's so obvious. They're even the right aspect ratio when the DS is on its side.
Pulsar_t
23/10/07 @ 09:21
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DS games: marginally better than Wii games.

No no you PSP-loving Yank! :P Here's a list of games up to December 31st that ought to be good, or at least passable.

Front Mission
Phoenix Wright: Ace Attorney: Trials and Tribulations
Simpsons Game, The
Dementium: The Ward
Call of Duty 4: Modern Warfare
LEGO Star Wars: The Complete Saga
Ultimate Mortal Kombat
Contra 4
WWE SmackDown! vs. Raw 2008
Final Fantasy XII: Revenant Wings
Warhammer 40,000: Squad Command
Geometry Wars: Galaxies
Golden Compass, The (hopefully)

And I think I missed a whole bunch of other noteworthy titles.
Kniteshade
23/10/07 @ 09:21
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I hear the pixel art graphic in Chronos Twin were blatantly ripped from various other games. Being a pixel artist, myself, it doesn't deserve my DSLove. :\
Kniteshade
23/10/07 @ 09:22
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@Pulsar-t: You missed out Ninja Gaiden DS?
smurphs
23/10/07 @ 09:50
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I've just started luminous arc and I really like the cut scenes. The voices seem to be done by the same people who did disgaea 2, with the same off the wall humour. I agree that having spent so much time with Final Fantasy tactics it is a relief to just fire up the odd battle for a quick and easy turn-based fix.
fruitpunch
23/10/07 @ 09:50
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Is Luminous Arc out at all? I've rang every store in my area and none have heard of it, Rising Star haven't replied to my emails, and my friend who's a nintendo rep says he thinks it's out in Febuary :(
Razz
23/10/07 @ 09:53
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I fucking love Honeycomb beat ;_;

6/10 HOW OCULD YOU?!
James_Lyon
23/10/07 @ 09:57
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"Is Luminous Arc out at all?"

I saw it in Game the other day, and Gameplay are currently selling it for £24.99:
http://shop.gameplay.co.uk/webstore/prod...
smurphs
23/10/07 @ 09:59
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Oh wow, I've just discovered Disgaea is out on psp soon. There's a few reviews on game rankings. Happy days!
dirigiblebill
23/10/07 @ 10:03
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There's a bunch of new DS and PSP Harvest Moon titles out in the US and Japan, I think.

/random remark
Bloodkult
23/10/07 @ 10:27
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Why the picture of a large man-jobbie?
Nallen
23/10/07 @ 14:56
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"There's not many platform games leave you as confused as a dog does when you pretend to throw it a stick."

That. Looking. That leave looking as confused as.

Well, at least I hope that's missing.

Otherwise it should read: "There's not many platform games leave you as confused as a Eurogamer does when you pretend to write it a caption.
fruitpunch
23/10/07 @ 16:14
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"I saw it in Game the other day, and Gameplay are currently selling it for £24.99"

Looks like I'm gonna have to look harder, nobody has it here in Ireland :(
Feanor
23/10/07 @ 17:01
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Never managed to finish C & C on the PS2. Very cute game, though.
darc
23/10/07 @ 17:27
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"Firstly, it's a PS2 port, something that Nintendo are needlessly plagued with right now."
A plague of PS2 ports for the DS, but no Mario or Zelda titles for the PSP. Bummer.
James_Lyon
23/10/07 @ 23:29
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"I hear the pixel art graphic in Chronos Twin were blatantly ripped from various other games."

Yeah, I just read the mild uproar on that subject. So the reason it resembles older games is because it literally IS older games? Fancy that.

And more to the point, who were those dedicated people who noticed that the brickwork was cribbed from a years old game? I mean, that's some impressive memory work right there.
aine
24/10/07 @ 00:10
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Apparently they replaced all the stolen graphics in Chronos Twin when people noticed. Could be that they just replaced them with graphics stolen from lesser-known titles though.
aine
24/10/07 @ 00:14
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oh and bloody 505 Games still don't know what they're doing, evidently. more than a few people seem to remember Kuri Kuri Mix as being quite an excellent PS2 game, so what do they do with this one? use the US title that no one (even in the US) remembers. genius.
James_Lyon
26/10/07 @ 15:30
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Belated update: Just in case anyone points it out first, yes, you can turn the microphone off in Cookie and Cream, and thus not have to lose your breath blowing into it. Simply use the control pad instead. That one passed me by.

Please apply this criticism patch to original review then restart your computer.

Comments: 1-23 of 23 in total

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