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DS Roundup Review

DS Review by James Lyon

23 October, 2007

Page 2 of 3. <- Page 1Page 3 ->

Luminous Arc

  • Developer: Image Epoch
  • Publisher: Rising Star Games

People are prone to calling Japanese turn-based strategy RPG titles like this an obscure niche. Perhaps we should be re-evaluating that statement because it seems to me like there's a new one popping up every other month. Honestly, you turn your back for a second and another one shuffles onto the scene with a loud mouth and a bundle of Action Points to beg for our love. They'll be toppling first-person shooters before we know it.

Currently, Disgaea and Final Fantasy Tactics are the pick of the crop, but for the uninitiated they can be a relatively daunting experience, particularly with the former and developer Nippon Ichi's kitchen sink approach to battles. Luminous Arc is a lot simpler, whittling away a lot of the genre's indulgences for something a little more straightforward: fights are easy to comprehend, the level up fanfare sounds without fail every time you earn just 100 XP, customisation is limited to buying the newest weapons and armour, and the non-random encounters that make up the game's story are plotted along a thoroughly linear path. Battle-wise, you can attack and move, or move and attack with nothing in between, and no character is every lost for good.

'DS Roundup' Screenshot luminous1

A rotate map feature would have been handy, particularly when characters bunch together.

In fact, it's a bit of a relief to play something like this that doesn't need you to endlessly grind your characters up to a suitable fighting level for the next chapter, or to juggle the complexities of a job system, even if the end result is a game that's a little shallow on the strategy side.

But while the battles themselves are relatively short and non-taxing, they're sandwiched in between a lengthy plot told via interminable dialogue bandied back and forth between the facing stills of two interchangeable characters. The amount of voice acting on offer is an impressive touch, but the story's your usual fantasy manga clichés, full of prepubescent boys with weighty burdens, big-breasted girls in skimpy attire, and cute mascot blobs.

For anyone overwhelmed by Nippon Ichi's efforts to stick OTT turn-based battle anywhere they please, Luminous Arc does have its benefits. Although some may find it lacking, its undemanding level of play and overall polish may endear it precisely to those who want to dip a toe in the water before swimming with the big boys. If you can stomach the story, and the isometric viewpoint giving you occasional trouble when trying to select your desired unit with the stylus, it stands as a decent bite-size alternative. Anyone else, though, would be better off waiting for the DS's next turn to see if it spits out something more meaty.

6/10

Honeycomb Beat

  • Developer: Hudson Soft
  • Publisher: Rising Star Games

You know, back in the pre-millennial Gameboy days this might well have turned out differently. Back then, we'd have expected nothing less than a bright and breezy puzzler to entertain us as we lounged about in our Fruit of the Loom jumpers, knocking out solutions to a tune of bouncy J-Pop while smiley animals in front of sparkling backgrounds egged us on with positive words of encouragement. It's a different world now. Puzzle games are growing up. Now it's all stark minimalism and techno beats and lifestyle games, with cheery bumblebees nowhere to be found. How depressing. Not like in my day. Grumble grumble.

'DS Roundup' Screenshot honeycomb1

If you can't get this one, you might as well give up now.

Putting looks to one side, the hook to this particular puzzle game is to flip over hexagons (i.e. honeycombs) on the grid by tapping them with the stylus in order to make them all one colour. It's not that easy, because turning over one also flips its neighbours. The trick, in that case, is to tap the right ones in the right order. Do so within a limited number of moves (i.e. beats), and you'll earn your merit.

The 200 challenges on offer range from the obvious to the obscure, further complicating matters with direction-changing arrows and hexagons that only flip properly after a certain number of taps. Beyond this there's a rather unexciting endless mode in which lines need to be cleared before they creep to the top of the screen, and that's your lot.

There's stuff here to keep you occupied for a short while and it does enthral to a certain extent, yet the DS isn't exactly starved of puzzle games, and this one in particular doesn't do enough to draw you in completely. All things considered, Honeycomb Beat just isn't as addictive or substantial as it needs to be to make it a classic.

6/10

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Comments: 1-23 of 23 in total

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Dr.Mott
23/10/07 @ 07:19
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"like a girl after a light tap"

And how do you intend to explain that one, mister? Hmm?
ZeroAX
23/10/07 @ 07:25
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wow usually at round ups the games get bad marks but these ones seam pretty good
NewYork
23/10/07 @ 08:29
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DS games: marginally better than Wii games.
jonsaan
23/10/07 @ 08:34
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Honeycomb beat is well old. I had that on import about a year ago. At the time, it was one of the better DS Puzzlers but now there are so many great ones it's a little bit 'meh'. As the review says basically.
haowan
23/10/07 @ 08:39
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See WHAT THE FUCK is that about, the DS has TWO SCREENS, use it for the two sides of the game in Kuri Kuri Mix. It's so obvious. They're even the right aspect ratio when the DS is on its side.
Pulsar_t
23/10/07 @ 09:21
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DS games: marginally better than Wii games.

No no you PSP-loving Yank! :P Here's a list of games up to December 31st that ought to be good, or at least passable.

Front Mission
Phoenix Wright: Ace Attorney: Trials and Tribulations
Simpsons Game, The
Dementium: The Ward
Call of Duty 4: Modern Warfare
LEGO Star Wars: The Complete Saga
Ultimate Mortal Kombat
Contra 4
WWE SmackDown! vs. Raw 2008
Final Fantasy XII: Revenant Wings
Warhammer 40,000: Squad Command
Geometry Wars: Galaxies
Golden Compass, The (hopefully)

And I think I missed a whole bunch of other noteworthy titles.
Kniteshade
23/10/07 @ 09:21
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I hear the pixel art graphic in Chronos Twin were blatantly ripped from various other games. Being a pixel artist, myself, it doesn't deserve my DSLove. :\
Kniteshade
23/10/07 @ 09:22
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@Pulsar-t: You missed out Ninja Gaiden DS?
smurphs
23/10/07 @ 09:50
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I've just started luminous arc and I really like the cut scenes. The voices seem to be done by the same people who did disgaea 2, with the same off the wall humour. I agree that having spent so much time with Final Fantasy tactics it is a relief to just fire up the odd battle for a quick and easy turn-based fix.
fruitpunch
23/10/07 @ 09:50
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Is Luminous Arc out at all? I've rang every store in my area and none have heard of it, Rising Star haven't replied to my emails, and my friend who's a nintendo rep says he thinks it's out in Febuary :(
Razz
23/10/07 @ 09:53
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I fucking love Honeycomb beat ;_;

6/10 HOW OCULD YOU?!
James_Lyon
23/10/07 @ 09:57
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"Is Luminous Arc out at all?"

I saw it in Game the other day, and Gameplay are currently selling it for £24.99:
http://shop.gameplay.co.uk/webstore/prod...
smurphs
23/10/07 @ 09:59
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Oh wow, I've just discovered Disgaea is out on psp soon. There's a few reviews on game rankings. Happy days!
dirigiblebill
23/10/07 @ 10:03
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There's a bunch of new DS and PSP Harvest Moon titles out in the US and Japan, I think.

/random remark
Bloodkult
23/10/07 @ 10:27
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Why the picture of a large man-jobbie?
Nallen
23/10/07 @ 14:56
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"There's not many platform games leave you as confused as a dog does when you pretend to throw it a stick."

That. Looking. That leave looking as confused as.

Well, at least I hope that's missing.

Otherwise it should read: "There's not many platform games leave you as confused as a Eurogamer does when you pretend to write it a caption.
fruitpunch
23/10/07 @ 16:14
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"I saw it in Game the other day, and Gameplay are currently selling it for £24.99"

Looks like I'm gonna have to look harder, nobody has it here in Ireland :(
Feanor
23/10/07 @ 17:01
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Never managed to finish C & C on the PS2. Very cute game, though.
darc
23/10/07 @ 17:27
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"Firstly, it's a PS2 port, something that Nintendo are needlessly plagued with right now."
A plague of PS2 ports for the DS, but no Mario or Zelda titles for the PSP. Bummer.
James_Lyon
23/10/07 @ 23:29
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"I hear the pixel art graphic in Chronos Twin were blatantly ripped from various other games."

Yeah, I just read the mild uproar on that subject. So the reason it resembles older games is because it literally IS older games? Fancy that.

And more to the point, who were those dedicated people who noticed that the brickwork was cribbed from a years old game? I mean, that's some impressive memory work right there.
aine
24/10/07 @ 00:10
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Apparently they replaced all the stolen graphics in Chronos Twin when people noticed. Could be that they just replaced them with graphics stolen from lesser-known titles though.
aine
24/10/07 @ 00:14
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oh and bloody 505 Games still don't know what they're doing, evidently. more than a few people seem to remember Kuri Kuri Mix as being quite an excellent PS2 game, so what do they do with this one? use the US title that no one (even in the US) remembers. genius.
James_Lyon
26/10/07 @ 15:30
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Belated update: Just in case anyone points it out first, yes, you can turn the microphone off in Cookie and Cream, and thus not have to lose your breath blowing into it. Simply use the control pad instead. That one passed me by.

Please apply this criticism patch to original review then restart your computer.

Comments: 1-23 of 23 in total

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