Cricket 2005 Review

What a magnificent shot! No, he's out.

Version tested: PlayStation 2

Cricket. Fascinating sport. Fun to watch in person even if you don't understand it. Fun to play with some friends even if you don't understand it. Increasingly enthralling to play and watch in any context the more you do understand it.

Cricket 2005. Fascinating game. Funny to see in person because it's full of comical graphical and technical problems and the scores are all "mid-90s England squad" bad. Incredibly difficult to play whether you understand it or not. Only likely to prove enthralling if you're the sort of person who enjoys programming satellite navigation systems using a harpsichord.

It's completely baffling when you first fire it up. Cricket's obviously a complex sport and this is a new way to play it, yet there's no tutorial, so getting to grips with the way it works is a drawn out and frustrating process, and would be near-impossible if your cricketing experience only went as far as whacking a tennis ball around the park or mimicking the chaps on TV without understanding any of the lingo. Don't know your off-stump from your leg-stump? You might as well give up now.

Granted, HB Studios is making a sports simulation, so its audience should be expected to understand the basics, but good sports simulations are fun for all and better for the people who understand them fully. Golf's a good example. A lot of people who love the Tiger Woods PGA Tour series understand the sport better for playing it, or even feel like taking it up as a result, despite having known little about it in the first place beyond the obvious stuff they picked up from a muted telly image of The Open on a lazy Sunday afternoon. Tiger made clever, entertaining mechanics out of a difficult sport. Cricket 2005 doesn't do this. It makes irritating, indecipherable and ineffective mechanics out of an already difficult sport and then has the commentators chide you in despairing tones whenever you make a mistake. Which is 90 per cent of the time.

'Cricket 2005' Screenshot 1

Is he... Is he holding his bat the wrong way round?

When bowling, you press the button corresponding to the little icon that represents your preferred delivery (out-swinger, in-swinger, straight, bouncer, etc.), use the analogue stick to target a spot on the ground for the bounce, and then hit the button again as a power-bar fills up to select the pace. This gives you the chance to vary it and confuse the batsman, but you also have to worry about the marker straying into the "no ball" area of the meter, while you're simultaneously judging how much spin to add with the left analogue stick. Bowl well enough and you build up a power meter that lets you wheel out special deliveries like the Yorker, or the, er, slower ball. Is it really that hard to bowl slowly?

Except you don't have much luck whether you learn this stuff by heart or not. The idea is to bowl the same safe-ish delivery repeatedly to little or no effect and then randomly vary it. This sometimes works, but is hugely boring. Inherent to the sport? Arguably. Is that your problem? No. If it felt like a clever, well-judged breakthrough when it does work then it might be something to slightly commend, but it doesn't even make that impression. Having had virtually no luck over the course of painfully dispatching five Canadian batsmen, we enjoyed our best spell after accidentally picking a batsman to continue the bowling assault; his ham-fisted attempts to bowl invariably leading to a dramatic shots from the batsman that swept across the screen toward the same fielder who then caught literally four batsmen in a row.

Instead of a tutorial, there's a Training Nets section to try and teach you about the intricacies of playing cricket. This lets you practice the techniques briefly outlined in the manual and then tells you roughly what you did wrong. "Roughly" is the operative word here. No matter how many times we directed our right-arm medium-fast bowler to deliver the ball in line with or just outside the off-stump, as instructed, wickets were not forthcoming. Despite the fact it even looked like we were doing the right thing every single time. The voice-over just maddeningly repeated the same basic instruction after every delivery. Literally 50 times in a row. That isn't even exaggeration. In a match context, you don't get the advice; you just get told you're an idiot.

'Cricket 2005' Screenshot 2

Cricket for Crabs 2005.

Batting is a simpler affair in terms of button presses. Once you've positioned the batsman in the crease, just wait for the delivery and then use the analogue stick and a face or shoulder button in tandem to play your preferred shot. But the lack of on-screen instruction and the confusing number of potential strokes means that keeping the manual open on your lap is a must for the first few hours. Even this isn't going to help you much. If you don't play the defensive stroke most of the time, you get bowled or caught. If you try to dash between the wickets off a ball played short, you almost always get run out. You could argue that this is a question of poor judgement on the part of the player, but we've been playing Cricket 2005 for absolutely ages and we get run out so much it's depressing.

At least the variety of strokes you can play is quite exciting. You can step onto the front or back foot and then apply one of eight techniques, or step away from the ball in the case of bouncers and the like, and were it possible to actually play any of the strokes without getting caught or bowled most of the time then Cricket 2005 could be slogger-central. It seems bizarre that EA's chosen dev team, HB Studios, didn't pay more attention to the excitement that its cover star Freddie Flintoff stirs in spectators with his grandstanding performances and instead made a game where a solid defence is paramount because virtually nothing else works.

That's not even everything we have to say about batting. For example, why on earth can you only move the batsman along the crease up to the point at which it becomes useful? Being able to step side to side to play strokes is critical. Cricket 2005 simply doesn't support this. Oh, and did we mention that most of the camera angles will obscure your view of where the red marker that shows where the ball's going to bounce? We probably should.

'Cricket 2005' Screenshot 3

Given that he's going to survive this attempt to run, take this screenshot with a pinch of salt.

We were tempted to leave off reviewing Cricket 2005 until we could put it into context with what's destined to be its main rival, Codemasters' forthcoming Brian Lara International Cricket, but having spent a large number of very long and frustrating hours in its company there doesn't seem much point. There are good ideas here, all the usual official trimmings, and we dare say that given an entire five-match five-day test series' worth of play time it might be possible to just about edge past a total of 100 runs in an innings. But instead most of the games you play in the first few hours seem to end with fewer runs than wickets, and most of the rest of the game is incredibly tedious whether you're "succeeding" or not. Not content with that, it's full of all the usual tenets of one of EA's lower-budget sports titles - irritatingly clunky menuing, stuttering animation, and illogical routines that see batsmen at the bowler's end actually standing outside the crease more or less throughout.

Making a good game of a sport with as much subtlety and inherent inactivity as cricket must be a very difficult job. But you spend your money to be entertained, and this isn't entertaining. Even at that, spending your money to reward the effort here would be a decision you had to think long and hard about. Given the sunny weather at the moment, we'd recommend you go outside and either watch or play cricket instead.

3 / 10

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Comments (41) Latest comment 7 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • DaveLondon #1 7 years ago

  • doc-yipee #2 7 years ago

  • Markusdragon #3 7 years ago

    3/10? It's just not cricket!
  • Zuiyo #4 7 years ago

  • octo #5 7 years ago

    I'd lke to nominate this review for "first and second paragraph of the year".
  • Captain Fetid #6 7 years ago

  • Machiavel #7 7 years ago

    Oh dear, what's next in drab computer entertainment? Conkers?

    See what I did there? ;)
  • Wobbler #8 7 years ago

    Sounds like it hasn't changed much from EA's Cricket World Cup '99. And that was shite too.
  • Aretak #9 7 years ago

    The original Brian Lara Cricket is still awesome. I'll play that until the new one arrives.
  • GoingNowhere #10 7 years ago

    Just wish you had reviewed it just after it came out. Its possibly the worst sports sim in a long list of bad sports sims from EA, but the shop did give me a refund.
  • Decoded #11 7 years ago

    Glad I gave this one a miss in favour of Brian Lara's. Codies can't possibly mess up this badly at least...
  • Trowel #12 7 years ago

  • Amajiro #13 7 years ago

    But seriously, what did you expect from a Canadian developer?
  • RiverMan #14 7 years ago

    Any chance of an EG review of Brian Lara (the game that is)? Or has this cricketing disaster put you off forever?

    I once broke a toe playing cricket and came back for more. I'd expect nothing less from EG.

    Unless you're all pussies that is.
  • Talha #15 7 years ago

    I am no big fan of Codemasters (mainly because how shamefully CMR 2005 still fails to measure up graphically against lowly PS2's WRC 4), but I AM A FAN of their Brian Lara game. Cricket is a nastily difficult game to understand. On top of that, EA has been coming out with digital versions that totally suck. People, you just have to pop the Cricket 2004 disk in your PC and you will stare incredulously at comprehensively low-end menus, horrendous sense of logic, bad models, worse animations and the delightful 'floating fieldsmen'. As for 2005 vrersion, I have been rendered speechless. Guys, throw your money on Big Rigs: Over the Road Racing and you will enjoy that more. 3/10 is way too high a score for this affront to our intelligence.
  • Rickets #16 7 years ago

    Don't hold your breath. Codies did Lomu on PS1 and that was a dream game. They totally hashed their World Championship Rugby on PS2. I still play Jonah from time to time but thankfully Ebay dealt with WCR.

    If you want a decent cricket game play Lara on the megadrive. Plug in a couple of joypads. Put a post it note on the top of the screen and fold it back so that your opposition human can't see what you are bowling. That is the only way I have ever been able to disguise a delivery.
    Edited by 1 at 20/07/05 @ 12:27
  • kempda #17 7 years ago

  • posh_geordie #18 7 years ago

    Post deleted at 18:45:04 02-01-2012
  • Bobby Dazzler #19 7 years ago

    always glad to get the critical Acclaim though, right...

    I'm totally addicted to the 6 over demo of Brian Lara (127/6 - Hayden 53*, skittled England for 22, since you asked) - waiting for someone at Codies to cough up the full game promo as promised :)
  • Trowel #20 7 years ago

    hey posh_geordie, stop wasting your time and ours with your internet , and go and get someone to make Dizzy for the DS fer fks sake...

    xxx
  • Rickets #21 7 years ago

    man...apologies to codies.
    I fooked up - just goes to show how good their spin was.
    Must have had Alistair Cambell working for them
    Apologies
    Message to codies - bring out a new Lomu. I want to feel that offload again.
  • posh_geordie #22 7 years ago

    Post deleted at 18:45:04 02-01-2012
  • Venatio Verified Expo Community & Gaming Manager, Eurogamer Network #23 7 years ago

    Is it true that the Xbox version has a bug whereby you can't save the game in the middle of a test match? Effectively meaning you have to play an entire 5 day match in one sitting.
  • posh_geordie #24 7 years ago

    Post deleted at 18:45:04 02-01-2012
  • Stickman #25 7 years ago

    I've got the XBox version, and it is bloody fucking arseing true! This is the worst game I have ever had the misfortune of playing and if I was unemployed, I think I'd take the time to get a sandwich board and stand outside Game proclaiming this. Please don't buy this game anyone. Seriously. Just don't.

    Posh _Geordie : Although I am still waiting patiently for 'your' effort, I'm not reading good reviews....(10 men on the boundary?)
  • posh_geordie #26 7 years ago

    Post deleted at 18:45:04 02-01-2012
  • OldWormsFan #27 7 years ago

    Posh_g, i want Lara to be online, its not fair, just not fair :****(
  • Stickman #28 7 years ago

    Again, I'm only going on reviews I've read, and I'll still get it and form my own opinions (promise!), but some magazine or other said the AI was terrible, and at one point they were batting with some gusto, and the AI just put everyone on the boundary for the next 10 overs!? Probably it's just a bug with the review copy or something?

    Anyway, Codies still win best cricket sim 2005!
  • Ranger101 #29 7 years ago

    Graham Gooch All Star Cricket was the best ever.
  • Mint #30 7 years ago

    I've never played a good cricket sim, I love cricket, but I've never played a good cricket sim.
  • posh_geordie #31 7 years ago

    Post deleted at 18:45:04 02-01-2012
  • Feanor #32 7 years ago

    Now that EA don't have the baseball license anymore, maybe they can use their MVP baseball engine as a basis for a half-decent cricket game.

    Just in case Tom really doesn't know, a slower ball is hard to bowl because you need to keep your arm action at the same speed as a normal delivery, but have the ball come out slower. Chris Cairns slower ball in the '99 test series between NZ and England was amazing. He made one English batsman duck in fear the ball would hit his head, but the ball dropped suddenly and yorked him.
    Edited by 1 at 20/07/05 @ 16:32
  • AlanOB #33 7 years ago

    That was then wicketkeeper Chris Read. Thanks for reminding me of that by the way. I have great memories of that summer lazing around watching that test series. Hard to believe England were officially the worst team in the world at the time!

    By the way, whoever mentioned Dizzy on the DS, that's the greatest idea I have ever heard.

    EVAR!!!one!!!!11
  • DaMaNiAc #34 7 years ago

    seriously don't even try the xbox version. it is without doubt one of the worst games i have ever played. After having a quick match I "no balled" about 8 time in the first over before realising you which button i had to press. There isn't even a controllers section in the options!
  • Feanor #35 7 years ago

    As I lived in NZ back then I have great memories of staying up well past midnight and watching the tests while being half-asleep in my bed. :)

    It's great that cricket is so strong in England at the moment. I saw the highlights of that first Twenty20 bowl-out recently and it was hilarious to see the bowler who hit the wickets last pull his shirt off and sprint round the field.
    Edited by 2 at 20/07/05 @ 17:22
  • squaylor #36 7 years ago

    I used to work in a book warehouse with Andrew Flintoff's brother, you know.
  • Talha #37 7 years ago

    "Crap Sport= Crap Game'

    Oh yeah, MGSFan? Well, what's your idea of a non-crap sport? Baseball? Basketball? I seriously think that anyone who thinks Cricket is a crap sport does not know shit about the game. And it hardly matters anyway, since believe it or not, Cricket has the second largest worldwide fanbase after Soccer (the 10 test playing nations make up for 1.5 billion population), i.e. 25% of world population. So it hardly matters if you think it is a crap game.
  • Clive_Dunn #38 7 years ago

  • Fozzie_bear #39 7 years ago

    we dare say that given an entire five-match five-day test series' worth of play time it might be possible to just about edge past a total of 100 runs in an innings.

    Were you playing as England? It's pretty realistic then.
  • sonmi451 #40 7 years ago

    any news on how good the new Lara cricket is?

    have to agree with an earlier poster that Lara on Megadrive was the best.

  • dsl #41 7 years ago

    having rented this game over the weekend and had no manual with it i were getting well pissed off as i didnt have a clue how to bat but after a couple of hours of messing around with it we got the hang of it.It is hard game to score runs so you have to keep hitting a few singles to get the batters confidence up then you can hit fours and sixes so i dont agree with its rating i personly think its a very good game and will buy and as for scoring in a 10 over match i scored 78 runs you just have to practice batting and timing it right