Championship Manager Season 01/02 Review
Review - one of the most popular PC games we know of becomes one of the best Xbox games we've encountered
Version tested: Xbox
Anything you can do I can do…

Formations aren't just for show
When you think about football management simulations, which game comes to mind first? Championship Manager. There's no disputing the fact that it's the genre's pinnacle, the very bastion of footy management games, and with each new release it gets even better. The other day we talked about accurate player statistics in Pro Evolution Soccer, but Championship Manger is so thoroughly researched that even in small-print the list of contributors is longer than my arm, and the results it produces are respected not only by fans of the game but fans of the sport.
There are 26 leagues from around the world, and detailed profiles and histories of the more than 100,000 players, managers and coaches that take part in them, and it's into this accurately simulated worldwide sporting industry that you are thrust. Your position as manager allows you to bicker over transfers, tussle with the press and the club's board, and marshal your players as much or as little as you want, delegating aspects of management and coaching to your second in command, or just taking full control and responsibility, giving players individual marking jobs, changing tactics at half time to try and overcome a one goal deficit and resting those vital players during quiet games.
There's no such thing as Game Over, so long as the board is confident in you and the players and fans aren't calling for your head on a stick. Thus the fact that some seasons end in triumph and others in dismal failure is fairly unimportant. You are guiding a team of your choice and your decisions make the difference, and they do so realistically.
Change of scenery

It's not just the big teams...
The game's transition to Xbox has been relatively painless. In fact, there are only two major changes to the CM formula in this Xbox incarnation - the number of leagues you can run concurrently, and the interface. The limitations of processing power require that you manage a maximum of three teams in different leagues during a season, whereas PC owning gluttons for punishment can do the full 26. But how many of you honestly want to manage that many teams? It was an option there for completion's sake more than anything else, with most high-spec PCs struggling to do a good job of it in the first place. Nope, that's not a problem.
The other big change has been to the interface. In the absence of a mouse, the cursor is controlled with the analogue stick, or you can switch directly between menu options using the directional pad. In the absence of a keyboard, you can't edit the stats of the players in the game, but they're so accurate that we can't imagine many reasons to do so besides cheating... Other than that, this is to all intents and purposes Championship Manager Season 01/02. Although some early Xbox reviews this year highlighted a slowdown problem, there is no evidence of this in the release version of the game, and the developer tells us that it was because of a bug - the very bug that subsequently held up the game's release.
It may not differ much in terms of composition then, but how about timing? One of our only worries was that arriving just a few weeks prior to the end of the season, it might seem a little outdated. Most fans of the game have stories to tell about how closely it imitates real life, and if you play through to the end of the 2001-2002 season - and if you buy this it will be something you find it very difficult to pull yourself away from doing - the reality of the situation you face will dawn on you. It's almost spooky the way that the real life Premiership managers yank the same players from the same foreign clubs as they do in the game. A powerful message, too. As you would expect, all the latest competitions (including B-team and Under 21 team competitions), awards, transfer and disciplinary rules (not to mention fines and appeal processes) for the last season are included in the game, just as they were with the PC version, along with the recent EU regulated transfer system. The wage structure is practically perfect, and the role of players' attitudes, personalities and opinions is naturally important, along with those of the national and local media.
Conclusion
So it's thoroughly accurate, an excellent port of a game which was already excellent to begin with, and the only debate is whether or not you should buy this instead of or as well as the PC version. For me, sitting on the comfy sofa downstairs is infinitely preferable to burrowing into my PC hobby hole for hours at a time. Some people are so fanatical about CM that they buy stupidly expensive PCs just to play it; now you can buy a relatively inexpensive console and get the same experience.
9 / 10
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Comments (67) Latest comment 8 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Peej
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You... wait a minute, this is an Xbox game. Hmmm.
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Exc3l Fanb0yz
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It makes a change to the rest of the 3D shite churned out on consoles these days.
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It's number 8 in the Xbox Top 10 according to Charttrack, how well that means in actual sales I don't know.
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I doubt it, considering CM4 is due out at Xmas...
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I can't be arsed to look it up but I will eat my daughter's soiled nappies if Halo has sold half as many copies as CM in the UK (or even Europe as a whole).
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I hope you mean across all formats, because if you're just talking about the Xbox you're going to be having a pretty stinky dinner.
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Peej
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Ho ho ho! They're gonna kill you peej! But you made me laugh.
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i'll ignore the other comment...
but it would be so slow on the PS2 it doesn't have pure power that the xbox does it would make the PS2 look puny you can cover up the xbox's better graphics but cm is pure power which the ps2 doesn't have very much of
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It would be slow on PS2 because of the CD access (instead of hard drive) and hence probably not feasible. 'Pure Power' has nothing at all to do with it - the Xbox and PS2 aren't that different in terms of processing, especially on a game like this where there are no flashy graphics.
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Smiggs, that's pure conjecture. Frankly, I'm not sure if it's well known nor if it is indeed a fair comparison between the Xbox's CPU and that of the PS2. I haven't really looked into the specifics, but I would bet this can of coke next to me at the very least that the PS2's 300mhz RISC processor is hardly a slouch.
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Have you had your PS2 clocked up last i heard the PS2 clocked at 295mhz. And the reason why the PS2 can't handle Champ Manager is that it doesn't have a hard drive yet to store the fast amount of data.
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Good point, that happy X-Box owner who claimed poverty. I mean there are cheaper hobbies aren't there, like collecting faberge' eggs, investing in Victoria Beckham's pop career, betting on England to win the world cup....
Heh I'm such a beeeatch!
Peej
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no wait, i had an amiga... erm... forget that.
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They do?? Where are they?
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Champ manager is so good a sim precisely because the players database changes and the game is affected by those changes, without a harddrive to store those changes any version you played would be a lobotmised shell of the actual game.
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must be why I don't notice them then
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When/if the hardrive comes out for PS2 over here they're planning a port. Would be a big market, but pretty pointless if the hardrive is gonna be something like Ł200. A cm/hardrive package for Ł100 would be a fairly smart move.
"In other news, Xbox has outsold GameCube in Japan for the second week in a row."
Although sadly about 1/10th the number of that really old, pathetic and quickly fading console with it's piss poor graphics, the PS2. Or Gameboy probably.
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If there is a console fading, it's the GameCube. Hardcore gamers love it, but casual gamers don't even know what it is. And if you look at what Nintendo had a E3, you'll notice it was overwhelmed by both PS2 and Xbox. Everything Nintendo showed was just the games it announced at last years E3. Nothing new, nothing interesting, nothing that'll appeal to many people outside of Nintendo-fanboys.
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You do realise that the stats in PES are taken from CM?
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I think it did for one or two weeks, but either just before or just after that it only sold a few hundred units and was getting drubbed by the Wonderswan (oh the indignity). Japanese charts are weird - they all come out at wildly different times, so you might get a chart from one source for last week, and then a couple of days later another one pops up for some time in the middle of May. :-/ Tends to be confusing, so always make sure to check which week the chart is actually for.
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Still crap though, isn't it?
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They are correct, that was the week before the Xbox got a price cut i Japan.
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I'm guessing that's the 834 people who hadn't heard that the price was dropping the week after.
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It has good reason's for Sony motivations about designing the PS2 in the way it has been designed.
Whereas IMO the Anandtech article simply seems to diss the PS2 because it isn't a PC and because its a different architecture.
He says that the PS2 doesn't have enough cache, but he's still thinking too much IMO about how the way a PC works. The PS2 has a fundamentally difference design approach and if you look at it from a PC perspective it won't work. Here's an analogy:
Xbox = big buckets (cache) and smaller pipes (bus sizes).
PS2 = small buckets but incredibly large pipes
The Ars-technica article does have examples of how the PS2 should be used, boiling down to the fact that the PS2 has bandwidth to burn, but not internal cache.
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I bet you, that what they are actually doing is not planning a port and are actually busy doing the next proper version of champinship manager. There would be no point to doing a port for the hd until it had sufficient numbers or until sony gave them a big bag of money.
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I couldn't agree more.
"...There's so many people stuck so far up Nintendo's ass on these boards that it's ridiculous..."
Again, I couldn't agree more.
Nice to see that this board in not entirely 'owned'.
Cheers,
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Butt in for vassel, and Heskey pushed up front. Beckham plays.
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Can England give us what we really, really want ?
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1:2 me says (no flattery included)
edit: good live-ticker: http://sl.sports.com/en/
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And right now the X-Box is!
Peej
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w00t!
Use it as an interjection or a celebratory statement! As in...'Hey! I just upgraded my 56k modem to 1.1 SDSL. w00t! w00t!'. Works every time. True it's an independent clause, but really the best clauses are always independent. w00t.
w00t belongs to gamers the world over. It seems to have been derived from the obselete 'whoot' which essentially is another way to say 'hoot' which itself is a shout or derisive laugh. But others maintain that w00t is the sound several players make while jumping like bunnies in Quake III. Still others want you to believe that it comes from the phrase 'wow loot' used in multiplayer RPGs many moons ago. Fiction or fact? I suppose you'll just have to decide what 'w00t!' means to you...
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Lol. Good one.
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W00T
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Name, rank and serial number is all you're getting from us...
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http://www.wib bler.org/crap/poofs2.jpg
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Did I mention I love heavily editing everything?
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Great to see both hosting nations go on, tho.
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*laughs insanely*
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/me happy again.
Er, on the other hand, I've really stopped trying to guess how the games are going to go at this point.
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hi there.. i made a new update for cm 2001-2002 3.9.65, in this update English, Italian, German, Spanish and Turkish Leagues are corrected.. i.e beckham went to real madrid, rustu rencber went to barcelona etc. try it..! if you like, please contact me..! i want to know your comments about this page..!
if you have different version of cm, you can download it from
http ://www.sigames.com/downloads_view.php?id=233
if you want to play cm in Turkish, you must try it..
http://www.cmturkey.com/download.php?option=detail &cat=8&ver=3
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IDSPISPOPD - No clipping