Burnout Review

Review - in the absence of top-draw racing titles, Cube owners get to make do with this

Version tested: GameCube

The Need For Speed

burnout1

In a moment, we expect an enormous coach to appear from nowhere for us to embed ourselves into

It's safe to say that Criterion had their thumb jammed firmly into the arcade pie when they were developing Burnout, and it's obvious from the outset that it wouldn't look out of place amongst the tramps, truant school kids and dilapidated Virtua Cop and Sega Rally machines at your local shopping centre. However, instead of crammed into a cabinet, this finely crafted piece of racing mayhem has been buffed and polished from its original PS2 incarnation and slid neatly into the GameCube's launch line-up. But is Burnout worth picking up for your favourite new toy? Almost certainly.

Diving into the game is simple enough, and plumping for the Championship mode should be your first move. The championship comprises of four Grand Prix and two Marathon races, all of which are unlocked sequentially. A Grand Prix involves fulfilling a required finishing position after three laps on one of the games 14 tracks, while the Marathon races are the same, except they're more like an endurance test as the tracks are made up from several of the game's courses linked seamlessly, end on end.

The first thing that strikes you as you head into Burnout is the enormous sense of speed, more so than any other racer I've played recently. As you tear down the wrong side of the freeway into oncoming traffic the proceedings get more than a little hairy, and tension builds as you anticipate the inevitable. That's when you experience one of Burnout's main selling points - the crashes. Whacking headlong into an articulated truck and tumbling down the road, dragging other cars with you and causing an enormous multi-vehicle pileup is one of the most grin-worthy and downright visceral moments I've ever experienced in a racing game.

Wreckless

burnout2

Now Dave was never going to make it to his meeting on time

Slinging your car about with wreckless abandon is all very well and good until you realise that you're not going to get anywhere in the game. The crashes are a feature, yes, but you'd do well to avoid them as your wallet takes a heavy hit in insurance payouts for every crumpled bonnet and smashed windscreen, and eventually this can mean game over. Also, unless you manage to create a crash big enough to catch out your trailing competitors, it could see you slipping to the back of the pack easily. However, once you slip up, all is not lost. The AI competitors screw up their racing line just as much as any human driver, and scrambling back to first position within a lap is an entirely realistic proposition providing you pull out some fancy moves.

Criterion chucks polygons about with wreckless abandon, but although speedy it really isn't even close to pushing the Cube as much as we'd like. Reports of flickering and other graphical glitches in the PS2 version don't seem applicable here, and the whole aesthetic is very solid if a little dated. Some higher-poly models and scenery wouldn't have gone amiss, and the general feeling is one of "it'll do", despite some pretty particle effects like dust and breaking glass, all of which conspires to remind the player of Burnout's origin as an advert for Criterion's RenderWare development tool. On the plus side, the musical accompaniment is very strong, with tunes varying seamlessly as each race progresses from rather odd RPG-ish compositions blending into rawk and into techno. The car engine noises tend to whine, but other spot effects are above average.

Aside from progressing though the championship and unlocking new tracks for use in the single race and time trial modes, extra modes may be unlocked as you progress, and appear in a "Special" menu. Face Off pits you up against an AI opponent in a previously unavailable vehicle, and should you win, that car will be available for use in all the other game modes. The other mode, Survival, sees you attempting to complete a course without crashing once, and despite not going up against any other racers, it's still more difficult than you would imagine. Throw these in with a superb split-screen mode and you've got a racer that effortlessly lasts beyond usual expectations.

Conclusion

There's really no reason to not recommend Burnout to you. It's an incredibly fast paced, nerve wrecking twitchfest of a racer, and commands your attention for every moment that you grip the controller. The visuals and the game's simple premise might seem off-putting at first, but there's a lot to do, and a rich bed of content to dig up beneath the surface of the main game. If you buy it, you should find plenty to do with it. Superb stuff.

8 / 10

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Comments (44) Latest comment 10 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • Khab #1 10 years ago

    How long 'til the Xfans show up and demand you are an infantile imbecile for liking a 'Cube game?

    Meanwhile, it's nice to see you doing updates to the site even on weekends - they're usually a pain in the arse, news-wise...
  • terminalterror #2 10 years ago

    How long 'til the Xfans show up and demand you are an infantile imbecile for liking a 'Cube game?

    I can imgine it now: "What? You gave burnout the same score as Halo? You GC fanboy!"

    But seriously, I can imagine the crashes wearing thin pretty quickly, and I heard they were unskippable.
  • Khab #3 10 years ago

    That WOULD get annoying, especially if they're the slo-mo-zoom-in-and-out-all-over kind...
  • mouse Verified Graphic designer, Eurogamer Network #4 10 years ago

    You crash in the game, then it plays it back to you from different angles for a total of about 3 seconds. It's not that obtrusive and serves as a small penalty for your slip-up, if anything.
  • st3ph3n #5 10 years ago

    I've got it for the PS2, and I would recommend it to anyone with a PS2 or GC.

    Something very satisfying about sticking the car between two lorries whilst you do 150mph in the wrong direction.

    Edit: Don't rouse the fanboys in any review, it just makes them mad.
    Edited by st3ph3n at 18/05/02 @ 18:45
  • terminalterror #6 10 years ago

    Don't rouse the fanboys in any review, it just makes them mad

    The amount that they make us mad, you'd think we were entitled to a little back
  • Mugwum Verified Operations Director, Eurogamer Network #7 10 years ago

    "Giving the xbox version a lower score. Wait a minute... I'm sure that will happen."

    The Xbox version is virtually identical to this one by all accounts. If you like the sound of this and have an Xbox, you could do a lot worse than to pick it up.
  • skalmanxl #8 10 years ago

    Well, how is the PS2 version then? As it's the same game orginally...any added features we'll miss out on if we get the PS2 version? Since itcan be found or something around 30€...I'd be interested in it.
  • mouse Verified Graphic designer, Eurogamer Network #9 10 years ago

    Skal: Why not check out the review for youself? No real added value to this one I'm afraid, apart from the smoother graphics. And I prefer using the Cube's controller for it.
    Edited by mouse at 18/05/02 @ 19:47
  • Stackler #10 10 years ago

    While the Cube is showing you crashes is it also sneeking the AI controlled cars down the track at full tonk?
  • mouse Verified Graphic designer, Eurogamer Network #11 10 years ago

    No more sneakily than if you were to apply your brakes and sit still on the track for three seconds.
  • Stackler #12 10 years ago

    Why would you do that if you was intending to win?
  • BrutusBF #13 10 years ago

    This game rocks.
    It's one of my favourite racing games I ever played.
    There's a real sense of speed, as opposed to Project Gotham Racing and some others.
    It's like playing Toads Turnpike in reverse on Mario Kart 64.
  • mouse Verified Graphic designer, Eurogamer Network #14 10 years ago

    You wouldn't do it if you were intending to win. I'm just saying that the crash sequence is no more of an opportunity for the AI to win than if you were to do that. Your vehicle tends to stop when it's crashed.
  • landore #15 10 years ago

    omg im soooooooooooooooooooo drunk but
    I played this game on the ps2 AND its cool and stuff but the gfx coulda been better :)
  • Whizzo #16 10 years ago

    Burnout is a great game, the graphics aren't all that great on the PS2 but the gameplay is excellent, two player especially. Fooling your best mate to stay too close to your arse then jinking out and seeing them slam into a vehicle you just avoided is hilarious! :-)

    To anyone who finds the crashes annoying, here's a useful tip guaranteed to reduce it... drive better and don't crash!
    Edited by Whizzo at 19/05/02 @ 14:56
  • Pirotic #17 10 years ago

    just playing monkey-bowling like i do, and suddenly the picture froze.. nothing serious, so i turn off the gamecube and the next day i go to play Starwars, only to be greeted by a blank screen whenever i turn the GC on, its weird.. the screen flicks to the scart as it detects a signal, and the gamecube even starts looking for the CD but no picture or sound at all (i've tried different cables/tv)

    anyway, nintendo.co.uk is down so anybody know how to get it fixed? :p dont even know if i have the receipt still :(
  • Moonbender #18 10 years ago

    Download and install the most recent drivers. Try a BIOS update. If worst comes to worst, reinstall Windows.
    Sorry, I know I'm a bastard for mocking someone with problems.
  • Pirotic #19 10 years ago

    hehehe :) i just thought monkeyball had done a 'Rogue Squadron' on me... but nahh, i even leave it turned off for a few hours and try but its dead.

    and the 'Nintendo Service Centre' just rings and rings, maybe its closed on sundays but i remember they used to be open 24/7 and even on Christmas day.

    oh well :p get what u pay for :)
  • bystander #20 10 years ago

    AFAIK Nintendo does not have a uk site, only a European one and a German one.
  • Tyronne #21 10 years ago

    I have to be honest and say I thought it was a crap and took it back the next day after buying it.....
  • mouse Verified Graphic designer, Eurogamer Network #22 10 years ago

    Ah well. Can't please em all.
  • bystander #23 10 years ago

    I seriously doubt MS will drop the price of the Xbox or that Nintendo will drop the price of the GameCube. There's no real need for MS or Nintendo to do so, both consoles are selling reasonably well.

    But I've heard rumors that Nintendo are planning to drop the price of the GameCube in the USA to $150 @ E3.
  • Martin #24 10 years ago

    The crashes (on the PS2 version that I've played) aren't all that impressive. You bump into another car and the cars skids a bit and comes to a halt. I want real Hollywod crashes if I'm going to sit through them.

    Overall good racing game though.
  • Gestalt #25 10 years ago

    "the gamecube even starts looking for the CD but no picture or sound at all"

    Before any of the Xbox fanboys arrive, I'll get this out of the way -

    OMG! Nint€nDOH sux0rs, tacky little cheap purple plastic handbag, gh3y gh3y gh3y, Xb0x rules etc etc etc.

    Right, now where were we? ;)
  • otto #26 10 years ago

    Pirotic - bummer - any idea what happened? I guess things do b0rk from time though eh? *touching wood it doesn't happen to me* I just experienced the Rogue Leader crash for the first time, just when I was showing it off to a couple of mates. :p
  • Moonbender #27 10 years ago

    And there I was actually believing people saying consoles never crashed.
  • Gestalt #28 10 years ago

    They do, just not very often. Unless their GameCubes of course. ;)
  • otto #29 10 years ago

    d00d this site is sooooo byerst, g€$ta1t j00 r bill gates d€mun luver, gamecube r00lz :)
  • Gestalt #30 10 years ago

    Sorry, couldn't resist. :)
  • Pirotic #31 10 years ago

    i feel like kirsty gallacher, but then we'll be back onto 'that' subject.

    dunno how the **** the gamecube broke, only had been on 5 minuites and had not even touched the damn thing. only thing i can possibly think of is it overheated after just 5 minuites or the CD drive broke or something.
  • evilmatt #32 10 years ago

    bought this on a whim figured it'd be a throw away quick 5 mins play racing game but found it much more fun than first I thought.

    I think it's the sense of speed that does it theres nothing like the feeling of heading full wack down the wrong side of the road with the turbo on.

    Great fun I crash too often though, you can get some fairly spectacular crashes I managed to get the car to fly off a bridge the other day.
  • st3ph3n #33 10 years ago

    But I've heard rumors that Nintendo are planning to drop the price of the GameCube in the USA to $150 @ E3.

    Not heard or seen any rumours. But I'd like to say that I'll eat my hat if they don't drop the price before or during E3/
  • mal #34 10 years ago

    Hmm, so the GC powers on briefly and shuts down as it starts up the CD drive? Well, in my expert opinion, it's borked. Try and see if you can find that receipt and hope the shop has some in stock again.

    It looks like a hardware issue, so SMB's unlikely to be at fault - just shoddy workmanship.
    Edited by mal at 20/05/02 @ 13:00
  • Pirotic #35 10 years ago

    no.. i power on, the TV signal flicks to scart.. then.. nothing... i try different cables/TV, taking out joypads/memorycards.. every trick in the paul daniels circa 1982 magicbook and its still xboxed
  • mal #36 10 years ago

    It's possible it overheated - was the fan running? Those things do have fans, don't they? The fan is usually connected directly to the power supply, so if that doesn't even come on any more I'd suspect that (though you do say the disc drive starts to do a seek, right?).

    Anyway, even if you can figure out what's wrong with it odds are you can't fix it without invalidating your warranty.
  • Pirotic #37 10 years ago

    fan was running, plus it had only been on for a few miniutes.. dunno wtf happened to it,

    oh, and cos i can't play my gamecube im going to piss on your bonfire and let you all know a Burnout sequel will be announced at E3

    Burnout 2: Point Of Impact
    Edited by Pirotic at 20/05/02 @ 15:13
  • Alastair #38 10 years ago

    Bought this on Friday. It's a corker! :o)
    Even made me late for the wedding I went to on Sat!

    Crashes do get a little annoying, but as someone else said, drive better and avoid other vehicles.
  • Pirotic #39 10 years ago

    yere the crash replays were a bit annoying, sometimes by total fluke your car lands back on the track facing the right way and i always thought it would be nice if it let you continue driving rather than stopping you.
  • otto #40 10 years ago

    Even made me late for the wedding

    Not your own I hope!
  • Alastair #41 10 years ago

    'yere the crash replays were a bit annoying, sometimes by total fluke your car lands back on the track facing the right way and i always thought it would be nice if it let you continue driving rather than stopping you.'

    I had a crash just like that yesterday, and thought exactly the same thing.

    'Not your own I hope!'

    Nah, that's in Jan! :o)
  • mouse Verified Graphic designer, Eurogamer Network #42 10 years ago

  • Alastair #43 10 years ago

    Have now completed this.
    Overall it's a bit short - a few more tracks would have been better.
    But I'm still pleased with it.
  • Emma Roids #44 10 years ago

    Even though i got my Cube on May 3rd i just got round to buying this (3rd of August 2002) now a pre-owned market is flourishing, seems well worth the 23 quid.