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R6 Vegas 2 designer LiveText today! News

PC Xbox 360 PlayStation 3
News by Tom Bramwell

12 March, 2008

Eurogamer and Ubisoft are happy to announce that Philippe Therien, lead designer on Rainbow Six Vegas 2, will be the next developer to face your questions in a LiveText Interview.

You will be able to ask Therien about Vegas 2 - and anything else that interests you - this Friday, 14th March, from 4pm GMT onwards. That's 12pm EST and 8am PST, for those of you in America trying to figure it out.

LiveText Interviews, for those struggling to keep up, allow you to login to Eurogamer and write questions for whoever's online with us. We then ask the best ones and post the answers as quickly as possible. You don't even have to refresh the page, as the questions and answers will pop up when we add them.

Tom Clancy's Rainbow Six Vegas 2 is due out on PS3 and 360 next Thursday, 20th March, with a PC release on 17th April. That means "this is the perfect time for our readers to speak to Phillippe and make sure the game is everything they hoped for", according to some dunce named Bramwell. Editor, apparently. "Does it have motorbikes, for instance? We should be told. And presumably will be." Thinks he's so funny.

"I'm excited to have this opportunity to discuss the game with our fans," said Therien. "Community is a big part of Rainbow Six and we take all of our fan feedback and questions seriously." It's okay, we'll get him drunk first. Never fails.

So, visit the site at 4pm on Friday and get your questions in.

And if you're interested to see how past efforts have unfolded, check out our LiveText archive - Peter Molyneux of Lionhead Studios, Jonty Barnes and Frank O'Connor of Bungie Studios, and Evan Wells of Naughty Dog.

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Comments: 1-15 of 15 in total

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asphaltcowboy
12/03/08 @ 12:13
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Nice!
Milbe
12/03/08 @ 12:55
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I think people would have more questions _after_ release.
syphaa
12/03/08 @ 13:03
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Q: Why does Rainbow Six Vegas 2 look like a re-hash of the original?
A: Because we want some easy money!

I was a big big fan of the Original Vegas, so will be buying this I reckon, but can't help but feel a little dissapointed that it looks very much like the original. The inclusion of being able to Sprint may be a nice feature to add to the gameplay...we shall see. Interesting to see the Q&A.
morriss
12/03/08 @ 13:40
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Can I join in? You can ask me questions from Montreal too! I'll be happy to answer anything and everything you want to know.
CrunchinJelly
12/03/08 @ 13:50
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Where are the Colt's?
Gruff
12/03/08 @ 14:33
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Q. "Where are the Colt's?"

A. They do not have a licence to use them

Anymore questions? If you ask them now, Friday at 4PM will be a blank page ;-)
Machetazo
12/03/08 @ 14:42
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Great that the livetexts return, shame for me, that this one's about a game I haven't the slightest interest in, having played the first one.
craigy [staff]
12/03/08 @ 14:43
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morriss: am I correct in thinking that Montreal translates to 'Mount Real'? I also heard that this Mount is where Moutain Dew is sourced.
Gruff
12/03/08 @ 15:57
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How do mean "scripted questions" random peeps send in random questions picked out randomly.
Easy to be a hater mate.
Apostle
12/03/08 @ 16:19
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Doesn't seem like there's a lot to ask, in particular to Vegas, as it seems to be very much like the original. So I know what I'm getting, I'm happy with that, and will probably enjoy it.

One thing I'd of liked added to the game is more gadgets and abilities, more squad commands.
morriss
12/03/08 @ 19:21
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craigy: Mount Royal. Mountain Dew does indeed come Canada, but the exact location is as of yet, unknown.
Edited 1 times, most recently on 12/03/08 @ 19:22
Gruff
12/03/08 @ 19:34
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Ok morris, i think that's everybody informed you are off to Montreal.

Now feck off already
Apostle
13/03/08 @ 00:24
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Promise you'll ask some of the awkward questions EG?!
morriss
14/03/08 @ 10:29
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Gruff is lacking a substantial dose of "morrisslove".
Vaxadrin
14/03/08 @ 13:40
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Mountain Dew comes from a natural spring in Ontario.

Comments: 1-15 of 15 in total

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