Quake Wars 1.2 patch soon

Full VoIP, bot tweaks, more.

Splash Damage's 1.2 update for multiplayer PC first-person shooter Enemy Territory: Quake Wars is currently with publisher Activision's quality assurance folks and should be released within a few weeks.

That'd according to lead game designer Paul Wedgwood, writing on the game's community website, who explained exactly what to expect from the patch. You'd be better off reading his in-depth explanation if you're into the game, but in summary: full voice comms support, adjusted game balancing (weapons tweaks, etc), the ability to maintain Fireteams between rounds, UI improvements, bot fixes and improvements (to make them "more devious and enjoyable to play with") and various miscellaneous bug-fixes.

Wedgwood also says that he will update soon about the developer's separate plans to add further tournament support features, and concludes by adding that work has already begun on the 1.3 update, and that a Software Development Kit (SDK) is currently being polished up for public consumption. Exciting times!

Stick your head round the Enemy Territory: Quake Wars PC gamepage door for more on Splash Damage's latest. PS3 and 360 versions (in development at Z-Axis and Nerve Software respectively) are due out next year.

Comments (4) Latest comment 4 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • reality_cheque #1 4 years ago

    360 version now, bitches! :(

    I wanna kill strogg :(

    Edit: HA! No first post bollocks for any of you in THIS article!
    Edited by 1 at 25/10/07 @ 12:05
  • smoison #2 4 years ago

  • asphaltcowboy #3 4 years ago

    Awesome, though I rarely get to play it at the moment :(
  • Pulsar_t #4 4 years ago

    I think BF is better overall..

    Speaking of bots, they're hardly better than BF's.. One funny pathfinding error I saw was a tank driver suddenly changing direction to fall off a bridge. How hilariously stupid. It also seems bots always have trouble organising themselves to finish the final objective of any given map.

    Playing such games solo is quasi-stupid.. Then again how often do we get our Half Life fix? Dammit being an FPS junky isn't a healthy thing!